WebCore config: library(c:\games\t-engine4-windows-1.7.0-beta6\te4-web.dll) spawn(c:\games\t-engine4-windows-1.7.0-beta6\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 4 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Creating save thread
Loading discord rpc: library(c:\games\t-engine4-windows-1.7.0-beta6\discord-rpc.dll) => loaded
===top 0
Booting T-Engine from: c:\games\t-engine4-windows-1.7.0-beta6\t-engine.exe
SelfExe gave us app directory of:	c:\games\t-engine4-windows-1.7.0-beta6\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
[GAMMA] Getting desktop gamma of 1.000000
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 32768
OpenGL max texture size: 32768
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.7.0
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=7.000000 , [3]=0.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.7.0.teae" , } , } __byname={["te4-1.7.0"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Zeno of Elea\\T-Engine\4.0
	c:\games\t-engine4-windows-1.7.0-beta6\\game\thirdparty
	c:\games\t-engine4-windows-1.7.0-beta6\\game
[ENGINE LOADER] sorted:	te4	1	7	0
[ENGINE LOADER] loading engine:	1	7	0	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.7.0.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x1024x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
0==WRITEPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\addons\
1==WRITEPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\modules\
2==WRITEPATH==allowed== C:\Users\Zeno of Elea\T-Engine\4.0\
3==WRITEPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\addons\
4==WRITEPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\modules\
0==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\
1==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\engines\
2==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\thirdparty\
3==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\addons\
4==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\modules\
5==READPATH==allowed== C:\Users\Zeno of Elea\T-Engine\4.0\
6==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\addons\
7==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\modules\
8==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\engines\te4-1.7.0.teae\
9==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\thirdparty\
10==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FIFTH_10	table: 0x05e1f0d8
Remapping	HOTKEY_FIFTH_7	table: 0x05e1f160
Remapping	SWITCH_PARTY_7	table: 0x063d1120
Remapping	ORDER_PARTY_3	table: 0x063bf370
Remapping	ORDER_PARTY_8	table: 0x063bf3b8
Remapping	HOTKEY_FIFTH_6	table: 0x063bf438
Remapping	ORDER_PARTY_5	table: 0x063b4af8
Remapping	HOTKEY_FIFTH_11	table: 0x063bf308
Remapping	HOTKEY_FIFTH_12	table: 0x063bf0b8
Remapping	HOTKEY_FIFTH_1	table: 0x063ad940
Remapping	HOTKEY_FIFTH_2	table: 0x063b2c80
Remapping	SWITCH_PARTY_3	table: 0x063bf108
Remapping	SWITCH_PARTY_8	table: 0x063b4a68
Remapping	SWITCH_PARTY_5	table: 0x063ad8c0
Remapping	ORDER_PARTY_1	table: 0x063bf1d0
Remapping	SWITCH_PARTY_4	table: 0x063ad320
Remapping	HOTKEY_FIFTH_4	table: 0x063ad2d0
Remapping	HOTKEY_FIFTH_5	table: 0x05e2d198
Remapping	SWITCH_PARTY_1	table: 0x063b1ad0
Remapping	SWITCH_PARTY_2	table: 0x05e2d268
Remapping	HOTKEY_FIFTH_9	table: 0x063b1a30
Remapping	HOTKEY_FIFTH_3	table: 0x063b1a80
Remapping	SWITCH_PARTY_6	table: 0x05e2d1e8
Remapping	ORDER_PARTY_2	table: 0x05e2d150
Remapping	ORDER_PARTY_6	table: 0x063ad990
Remapping	ORDER_PARTY_7	table: 0x063ad3a0
Remapping	HOTKEY_FIFTH_8	table: 0x063b2c30
Remapping	ORDER_PARTY_4	table: 0x063bf150
setResolution: switching resolution to	1920x1018 Windowed	1920	1018	false	false	(forced)
Setting resolution to 1920x1018 (windowed, with borders)
[DO RESIZE] Requested: 1920x1018 (0, 0); zoom 100%
[DO RESIZE] Got: 1920x1018 (0, 0)
OpenGL max texture size: 32768
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1018	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
LuaVM:	LuaJIT 2.0.2	x86
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PlayerProfile] eventDisconnected
[PROFILE] waiting cancelled, got disconnect event
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.7.0-nomusic.team	:: (as dir)	false	:: (as team)	23	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.7.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.7.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.7.0 using engine te4-1.7.0
* Module: tome
 ** 1.7.0
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = c:\games\t-engine4-windows-1.7.0-beta6\\game\engines\te4-1.7.0.teae
}
[MODULE] booting module version	boot-1.0.0
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 0x1084096512 (0, 1083166720)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = cults1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
Upgrading black texture to size 2097152
Upgrading black texture to size 16777216
table: 0x06900278	normal
table: 0x06900308	normal
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Removing addon ashes-urhrok: game beta forbids
Removing addon cults: game beta forbids
Removing addon orcs: game beta forbids
Post-processing hooks.
[MODULE] All hashes validation: 	nil	no online profile active
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
table: 0x06900308	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x06900398	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x06900428	normal
[ActorResource] Defined Resource:	power
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
table: 0x06900308	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x06900308	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
[ENGINE] Switching to turn based
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[Discord] updating state: "Main Menu" / "Thinking about which character to die with!" / default / --
Loading savefile 	/save/player/
table: 0x06900548	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
Creating level	dungeon	1
[Zone:newLevel]	dungeon	beginning level generation, count:	1
C Map size 40:21 :: 840
C Map seens texture: 43 (60x60)
[Forest] generating map:	0	rooms
End Room:	nil
[Forest] placed	0	rooms
Loading tile	terrain/grass.png
Loading tile	terrain/tree.png
Loading tile	terrain/flower.png
Loading tile	terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 5: Uniform: 0: 8B50 mapCoord
*p 5: Uniform: 1: 8B5E tex
*p 5: Uniform: 2: 8B52 texCoord
*p 5: Uniform: 3: 8B50 texSize
*p 5: Uniform: 4: 1406 tick
Loading tile	npc/troll_s.png
Loading tile	npc/canine_w.png
Loading tile	npc/troll_mt.png
Loading tile	npc/canine_warg.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/troll_f.png
Loading tile	npc/troll_c.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/canine_ww.png
Loading tile	npc/skeleton_mage.png
Loading tile	terrain/grass/grass_main_05.png
Loading tile	invis.png
Loading tile	terrain/trees/elm_shadow.png
Loading tile	terrain/trees/elm_trunk.png
Loading tile	terrain/trees/elm_foliage_summer.png
[SHADER] Loading from /data/gfx/shaders/tree.lua
[SHADER] Loaded shader with totalname	tree[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tree.frag
*p 7: Uniform: 0: 1406 attenuation
*p 7: Uniform: 1: 8B50 mapCoord
*p 7: Uniform: 2: 8B5E tex
*p 7: Uniform: 3: 8B52 texCoord
*p 7: Uniform: 4: 1406 tick
Loading tile	terrain/grass/grass_main_09.png
Loading tile	terrain/grass/grass_main_04.png
Loading tile	terrain/grass/grass_main_12.png
Loading tile	terrain/grass/grass_main_01.png
Loading tile	terrain/grass/grass_main_02.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/trees/light_small_narrow_pine_shadow.png
Loading tile	terrain/trees/light_small_narrow_pine_trunk.png
Loading tile	terrain/trees/light_small_narrow_pine_foliage_04.png
Loading tile	terrain/grass/grass_main_07.png
Loading tile	terrain/trees/small_elm_shadow.png
Loading tile	terrain/trees/small_elm_trunk.png
Loading tile	terrain/trees/tiny_cypress_shadow.png
Loading tile	terrain/trees/tiny_cypress_trunk.png
Loading tile	terrain/trees/small_elm_foliage_summer.png
Loading tile	terrain/trees/tiny_cypress_foliage_04.png
Loading tile	terrain/trees/tiny_cypress_foliage_01.png
Loading tile	terrain/trees/oak_shadow.png
Loading tile	terrain/trees/oak_trunk_02.png
Loading tile	terrain/trees/oak_foliage_summer_04.png
Loading tile	terrain/trees/oak_foliage_summer_03.png
Loading tile	terrain/trees/light_small_wider_pine_shadow.png
Loading tile	terrain/trees/light_small_wider_pine_trunk.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_02.png
Loading tile	terrain/trees/cypress_shadow.png
Loading tile	terrain/trees/cypress_trunk.png
Loading tile	terrain/trees/cypress_foliage_04.png
Loading tile	terrain/grass/grass_main_11.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/trees/small_oak_shadow.png
Loading tile	terrain/trees/small_oak_trunk_01.png
Loading tile	terrain/trees/small_oak_foliage_summer_02.png
Loading tile	terrain/trees/small_oak_foliage_summer_01.png
Loading tile	terrain/grass/grass_main_14.png
Loading tile	terrain/trees/light_small_wider_pine_foliage_01.png
Loading tile	terrain/grass/grass_main_10.png
Loading tile	terrain/grass/grass_main_08.png
Loading tile	terrain/grass/grass_main_13.png
Loading tile	terrain/grass/grass_main_03.png
Loading tile	terrain/grass/grass_main_06.png
Loading tile	terrain/trees/small_cypress_shadow.png
Loading tile	terrain/trees/small_cypress_trunk.png
Loading tile	terrain/trees/small_cypress_foliage_02.png
Loading tile	terrain/trees/cypress_foliage_03.png
Loading tile	terrain/trees/small_oak_trunk_02.png
Loading tile	terrain/trees/light_pine_shadow.png
Loading tile	terrain/trees/light_pine_trunk.png
Loading tile	terrain/trees/small_oak_foliage_summer_03.png
Loading tile	terrain/trees/light_pine_foliage_02.png
Loading tile	terrain/trees/small_cypress_foliage_03.png
Loading tile	terrain/trees/cypress_foliage_01.png
Loading tile	terrain/trees/light_pine_foliage_01.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/trees/oak_trunk_01.png
Loading tile	terrain/trees/oak_foliage_summer_02.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/trees/light_pine_foliage_03.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/trees/small_oak_foliage_summer_04.png
Loading tile	terrain/trees/small_cypress_foliage_04.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/flower_01.png
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
Loading tile	terrain/grass/grass_2_01.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_inner_9_01.png
Loading tile	terrain/grass/grass_1_01.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/grass/grass_7_01.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	terrain/grass/grass_inner_1_01.png
Loading tile	terrain/grass/grass_9_01.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/grass/grass_inner_7_01.png
Loading tile	player/humanoid_dwarf_dwarven_summoner.png
table: 0x06900308	normal
table: 0x06900308	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[KEYBINDER] Loaded keybinds: chat
[MUSIC] loading	The saga begins.ogg	Error loading sound "/data/music/The saga begins.ogg": The system cannot find the file specified.
[COROUTINE] registering	getnews	thread: 0x02924ed0
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] waiting for first auth
[PROFILE] waiting cancelled, connected = false
Wait finished, counted 1423, 1162 ticks
[ONLINE PROFILE] get news
[PROFILE] Thread connected to profiles.te4.org
[PROFILE] logged in!	FreePaperclips
[PROFILE] Main thread got authed	freepaperclips
Joining selected channels
[PROFILE] Pull socket connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
[PlayerProfile] eventConnected
Creating WebView with url	https://te4.org/tooltip-ingame?steam=0&vM=1&vm=7&vp=0&_te4ah=8acc01e2-58fa-44ab-9abb-e232263795af&_te4ad=112278&_te4
[WEBCORE] Browser count 1
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] connected to channel	mainmenu
[ONLINE PROFILE] connected to channel	global
[ONLINE PROFILE] connected to channel	tome-spoiler
[ONLINE PROFILE] connected to channel	tome
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[USERCHAT] channel achievement	orange	tome	Curse Lifter (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	trungaczne	tome	Level 20 (Insane (Adventure) difficulty)	false	false
[COROUTINE] dead	getnews
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
table: 0x06900308	normal
Using cached font	/data/font/Salsa-Regular.ttf	10
table: 0x06900308	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Creating module	boot-te4-1.7.0-nomusic.team	:: (as dir)	false	:: (as team)	23	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.7.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.7.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.7.0 using engine te4-1.7.0
* Module: tome
 ** 1.7.0
After fs.reset
[1] = {
  [path] = c:\games\t-engine4-windows-1.7.0-beta6\\game\engines\te4-1.7.0.teae
}
Listing saves for module	tome
 * save	/tmp/listsaves/tome/save/7b3_pm_i
 * save	/tmp/listsaves/tome/save/7b5_anno_ii
 * save	/tmp/listsaves/tome/save/7b5_reaver
 * save	/tmp/listsaves/tome/save/7b6_ms_ii
 * save	/tmp/listsaves/tome/save/7b6_necrocaster
After fs.reset
[1] = {
  [path] = c:\games\t-engine4-windows-1.7.0-beta6\\game\engines\te4-1.7.0.teae
}
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-cooldowns_8.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-ignore_rc_locks_1.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-improved_combat_text_v2-.teaa	:: (as dir)	false	:: (as teaa)	30	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-parasite-in-pocket-.teaa	:: (as dir)	false	:: (as teaa)	25	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-select-your-escorts_12.teaa	:: (as dir)	false	:: (as teaa)	28	
Checking addon	tome-uber_req-.teaa	:: (as dir)	false	:: (as teaa)	15	
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.7.0	tome-1.7.0	7b6_necrocaster	false
[ENGINE] Switching to turn based
Deleting shader 7 (is clone 0)
Deleting shader 5 (is clone 0)
Deleting shader 3 (is clone 0)
Deleting shader 1 (is clone 0)
NO SELFEXE: bootstrapping from CWD
===top 0
Booting T-Engine from: c:\games\t-engine4-windows-1.7.0-beta6\t-engine.exe
SelfExe gave us app directory of:	c:\games\t-engine4-windows-1.7.0-beta6\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread df8d88)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread df90b0)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread df97d8)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.7.0	tome-1.7.0	7b6_necrocaster	false
[ENGINE LOADER] available from teae: 	te4-1.7.0
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=7.000000 , [3]=0.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.7.0.teae" , } , } __byname={["te4-1.7.0"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Zeno of Elea\\T-Engine\4.0
	c:\games\t-engine4-windows-1.7.0-beta6\\game\thirdparty
	c:\games\t-engine4-windows-1.7.0-beta6\\game
[ENGINE LOADER] loading engine:	1	7	0	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.7.0.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1600x900x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1600x1024x16
Available resolutions: 1600x900x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
0==WRITEPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\addons\
1==WRITEPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\modules\
2==WRITEPATH==allowed== C:\Users\Zeno of Elea\T-Engine\4.0\
3==WRITEPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\addons\
4==WRITEPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\modules\
0==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\
1==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\engines\
2==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\thirdparty\
3==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\addons\
4==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\modules\
5==READPATH==allowed== C:\Users\Zeno of Elea\T-Engine\4.0\
6==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\addons\
7==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\modules\
8==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\engines\te4-1.7.0.teae\
9==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\thirdparty\
10==READPATH==allowed== c:\games\t-engine4-windows-1.7.0-beta6\game\
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FIFTH_10	table: 0x054db7a8
Remapping	HOTKEY_FIFTH_7	table: 0x054db830
Remapping	SWITCH_PARTY_7	table: 0x05e1da30
Remapping	ORDER_PARTY_3	table: 0x054db920
Remapping	ORDER_PARTY_8	table: 0x054db968
Remapping	HOTKEY_FIFTH_6	table: 0x054dbab0
Remapping	ORDER_PARTY_5	table: 0x054dbb00
Remapping	HOTKEY_FIFTH_11	table: 0x054dbb80
Remapping	HOTKEY_FIFTH_12	table: 0x054dbbd0
Remapping	HOTKEY_FIFTH_1	table: 0x054dbea0
Remapping	HOTKEY_FIFTH_2	table: 0x05425490
Remapping	SWITCH_PARTY_3	table: 0x054dbc20
Remapping	SWITCH_PARTY_8	table: 0x054dbda0
Remapping	SWITCH_PARTY_5	table: 0x054dbe20
Remapping	ORDER_PARTY_1	table: 0x054dbd20
Remapping	SWITCH_PARTY_4	table: 0x054dc2a8
Remapping	HOTKEY_FIFTH_4	table: 0x054dc258
Remapping	HOTKEY_FIFTH_5	table: 0x054dbff0
Remapping	SWITCH_PARTY_1	table: 0x054dba38
Remapping	SWITCH_PARTY_2	table: 0x054db8b8
Remapping	HOTKEY_FIFTH_9	table: 0x0545b888
Remapping	HOTKEY_FIFTH_3	table: 0x054db9e8
Remapping	SWITCH_PARTY_6	table: 0x054dc040
Remapping	ORDER_PARTY_2	table: 0x054dbf70
Remapping	ORDER_PARTY_6	table: 0x054dbef0
Remapping	ORDER_PARTY_7	table: 0x054dc328
Remapping	HOTKEY_FIFTH_8	table: 0x054dc3a8
Remapping	ORDER_PARTY_4	table: 0x054dbca0
setResolution: switching resolution to	1920x1018 Windowed	1920	1018	false	false	(forced)
Setting resolution to 1920x1018 (windowed, with borders)
[DO RESIZE] Requested: 1920x1018 (0, 0); zoom 100%
[DO RESIZE] Got: 1920x1018 (0, 0)
OpenGL max texture size: 32768
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1018	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[WEBCORE] Browser count 0
[PROFILE] Main thread got authed	freepaperclips
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.7.0-nomusic.team	:: (as dir)	false	:: (as team)	23	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example-1.1.5 using engine te4-1.1.5
Loaded module definition for example-1.1.5 using engine te4-1.1.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
Creating module	tome-1.7.0-gfx.team	:: (as dir)	false	:: (as team)	15	
Creating module	tome-1.7.0.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.7.0 using engine te4-1.7.0
* Module: tome
 ** 1.7.0
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.1.5
* Module: example_realtime
 ** 1.1.5
After fs.reset
[1] = {
  [path] = c:\games\t-engine4-windows-1.7.0-beta6\\game\engines\te4-1.7.0.teae
}
[MODULE] booting module version	tome-1.7.0
[ENGINE] Switching to turn based
Mounting additional team file:	/modules/tome-1.7.0-gfx.team
Loading savefile 	/save//
Loading savefile 	/save/7b6_necrocaster/
 * save	/save/7b6_necrocaster/
Make wait background texture 2 : 0x1084096512 (0, 1083166720)
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = ashes1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = cults1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
[add_backgrounds] = {
  [1] = {
    [logo] = logo.png
    [name] = orcs1.png
    [chance] = 100
  }
}
[for_modules] = {
  [1] = boot
  [2] = tome
}
table: 0x0639b558	normal
table: 0x0639b5e8	normal
Computing fun facts
true
[MODULE LOADER] module MD5	68647319e0e852960f60f0f52b1e967d	computed in 	621
Checking addon	ashes-urhrok.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-ashes-urhrok
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-ashes-urhrok
Checking addon	cults.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-cults
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-cults
Checking addon	orcs.teaac	:: (as dir)	false	:: (as teaa)	nil	
 * Addon collection subaddon	boot-orcs
 * Addon collection subaddon	boot-screen
 * Addon collection subaddon	tome-orcs
Checking addon	tome-addon-dev.teaa	:: (as dir)	false	:: (as teaa)	15	
Checking addon	tome-cooldowns_8.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-ignore_rc_locks_1.teaa	:: (as dir)	false	:: (as teaa)	23	
Checking addon	tome-improved_combat_text_v2-.teaa	:: (as dir)	false	:: (as teaa)	30	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-parasite-in-pocket-.teaa	:: (as dir)	false	:: (as teaa)	25	
Checking addon	tome-possessors.teaa	:: (as dir)	false	:: (as teaa)	16	
Checking addon	tome-select-your-escorts_12.teaa	:: (as dir)	false	:: (as teaa)	28	
Checking addon	tome-uber_req-.teaa	:: (as dir)	false	:: (as teaa)	15	
Removing addon select-your-escorts: not allowed by savefile
Removing addon improved_combat_text_v2: not allowed by savefile
Removing addon parasite-in-pocket: not allowed by savefile
Removing addon cooldowns: not allowed by savefile
Removing addon uber_req: not allowed by savefile
Removing addon ignore_rc_locks: not allowed by savefile
Removing addon orcs: not allowed by savefile
Removing addon cults: not allowed by savefile
Removing addon ashes-urhrok: not allowed by savefile
Removing addon addon-dev: not allowed by savefile
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.7.0
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\games\t-engine4-windows-1.7.0-beta6\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:6dd209b4bcea94d3525f2260b1008f23
[2] = /loaded-addons/items-vault/hooks/load.lua:d5acb6a3cbbed32d51bccc56d383b391
[3] = /loaded-addons/items-vault/init.lua:9b1972a594e1759ddbdfd48674172294
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb-offline.lua:0313ddd47e72d9c51dbfbcca797961d3
[5] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:2a335389b7d9136222feff23b012d013
[6] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:50a632d86dbd53d51dab49e3967ae873
[7] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:cd5eadfe2a736f7679501d87fe51d93d
[8] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:1bfecd3ee0f46103b015734e53a0dae0
[9] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:db0baebd5e68acbe334399fd3d90c160
[10] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVaultOffline.lua:e840b0f5b0d22e85f2321c015184cc2f
[MODULE LOADER] addon 	items-vault	 MD5	1718d41d158979d83b889cd8aa9f1eae	computed in 	3	nil
Binding addon	Possessor Bonus Class	/addons/tome-possessors.teaa	tome-possessors-1.7.0
 * with data
 * with superload
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\games\t-engine4-windows-1.7.0-beta6\game\addons\tome-possessors.teaa
[1] = /loaded-addons/possessors/data/achievements/possessors.lua:1a0bb85cffbc36d59c21677af006b80b
[2] = /loaded-addons/possessors/data/birth/psionic.lua:774caa39d8ee5936f35a751c9f8149f8
[3] = /loaded-addons/possessors/data/talents/psionic/battle-psionics.lua:10d934f04a44ff488979996a7a425fa8
[4] = /loaded-addons/possessors/data/talents/psionic/body-snatcher.lua:33bc61e380e4b0c5e6ae788a98da97eb
[5] = /loaded-addons/possessors/data/talents/psionic/deep-horror.lua:a78a3631c170bb242779eaa66e9a2107
[6] = /loaded-addons/possessors/data/talents/psionic/possession.lua:9d98a187800eef7a6b8f64ab0e216621
[7] = /loaded-addons/possessors/data/talents/psionic/psionic-menace.lua:95748bb4f9c8a757c1e101603e45c98b
[8] = /loaded-addons/possessors/data/talents/psionic/psionic.lua:2e3ad0c9175126cb12acdcbb5e68c0ca
[9] = /loaded-addons/possessors/data/talents/psionic/psychic-blows.lua:0e23cc0eb86e326f74f38617701ae3c7
[10] = /loaded-addons/possessors/data/talents/psionic/ravenous-mind.lua:54b92e173b7f1baa698444024c4bac1d
[11] = /loaded-addons/possessors/data/timed_effects.lua:c397f78abf0767ec54f960b4dc073506
[12] = /loaded-addons/possessors/hooks/load.lua:43eb0a5771369f2a8914f24d478dbd19
[13] = /loaded-addons/possessors/init.lua:b239f0ff2f08a2217c6fb1c7864f81d6
[14] = /loaded-addons/possessors/overload/data/gfx/particles/mind_steal.lua:4e451ae3f8f55672f8fa5290ec6db35c
[15] = /loaded-addons/possessors/overload/data/gfx/particles/psionic_block.lua:c23ab34841759d65a067ed52d06398d0
[16] = /loaded-addons/possessors/overload/data/gfx/particles/psionicbeam.lua:05858e8c17f2e2262074cac8cf895a85
[17] = /loaded-addons/possessors/overload/data/gfx/particles/psionicflash.lua:8c1a7a38fcb241eafaff8ae25ea2aa3d
[18] = /loaded-addons/possessors/overload/data/gfx/particles/psychic_blow.lua:5897e4a7a073f341c74e40a9464719f5
[19] = /loaded-addons/possessors/overload/mod/class/PossessorsDLC.lua:d443469235b13d7486245fd26f40a0db
[20] = /loaded-addons/possessors/overload/mod/dialogs/AssumeForm.lua:b35c33285689ef96dd47b934386e7377
[21] = /loaded-addons/possessors/overload/mod/dialogs/AssumeFormSelectTalents.lua:0f7af77f7da7ade3c1774f6906ff883e
[22] = /loaded-addons/possessors/superload/mod/class/Actor.lua:75d72a698e5c0595a4fcdbc12dcf6aac
[MODULE LOADER] addon 	possessors	 MD5	8180b60fd093ccba464d423a4493ab3a	computed in 	16	nil
Post-processing hooks.
[MODULE] All hashes validation: 	nil	invalid addon hash (tome-items-vault-1.7.0)
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	game did not tell us
[TOME] Loaded default settings
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x0639b708	normal
[INVENTORY] define slot	1	In inventory
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[KEYBINDER] Loaded keybinds: mtxn
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
[INVENTORY] define slot	21	Switf Hands
[Talents] Defined	50	ActorObjectUse Talents base_name:	Activate Object
===	magical	LIGHT_BURST
===	magical	GLYPH_OF_MOONLIGHT
===	magical	NECROTIC_AURA
===	magical	FROST_CUT
===	physical	SKIRMISHER_STUN_INCREASE
===	physical	STONE_VINE
===	physical	MAIM
===	physical	ELDORAL
===	mental	MALIGNED
===	other	AEONS_STASIS
===	other	FLARE
[Resources] Defining Actor Resources
[ActorResource] Defined Resource:	air
[ActorResource] Defined Resource:	stamina
[ActorResource] Defined Resource:	mana
[ActorResource] Defined Resource:	equilibrium
[ActorResource] Defined Resource:	vim
[ActorResource] Defined Resource:	positive
[ActorResource] Defined Resource:	negative
[ActorResource] Defined Resource:	hate
[ActorResource] Defined Resource:	paradox
[ActorResource] Defined Resource:	psi
[ActorResource] Defined Resource:	soul
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
[FACTION] added	cosmic-fauna	Cosmic Fauna
[FACTION] added	horrors	Horrors
Loading entities file from file	/data/general/stores/basic.lua
===	other	POSSESS
[AI_InitializeData] updating talent definitions and data for AIs
[aiParseTalent] FAILED TO PARSE tactical table function for	T_THERMAL_AURA	nil	nil
   => because of error	/data/talents/psionic/projection.lua:78: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_SHADOWS	nil	nil
   => because of error	/data/talents/celestial/hymns.lua:30: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_VENOMOUS_STRIKE	nil	nil
   => because of error	/data/talents/cunning/poisons.lua:305: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_ROLL_WITH_IT	nil	nil
   => because of error	/data/talents/uber/dex.lua:231: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_DETECTION	nil	nil
   => because of error	/data/talents/celestial/hymns.lua:30: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_FRENZIED_FOCUS	nil	nil
   => because of error	/data/talents/psionic/projection.lua:554: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_CHARGED_AURA	nil	nil
   => because of error	/data/talents/psionic/projection.lua:78: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_KINETIC_AURA	nil	nil
   => because of error	/data/talents/psionic/projection.lua:78: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HIDDEN_RESOURCES	nil	nil
   => because of error	/data/talents/uber/wil.lua:184: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_SUN_BEAM	nil	nil
   => because of error	/data/talents/celestial/sun.lua:36: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HIGHBORN_S_BLOOM	nil	nil
   => because of error	/data/talents/misc/races.lua:142: attempt to index local 'self' (a nil value)
[aiParseTalent] FAILED TO PARSE tactical table function for	T_HYMN_OF_PERSEVERANCE	nil	nil
   => because of error	/data/talents/celestial/hymns.lua:30: attempt to index local 'self' (a nil value)
[AI_InitializeData] DETECTED TALENT TACTICS:
	TACTIC			BENEFIT		WANT CALCULATION
	* cure           	1		AI auto
	* mana           	1		AI auto
	* heal           	1		AI auto
	* special        	1		AI auto
	* paradox        	1		AI auto
	* protect        	1		AI auto
	* hate           	1		AI auto
	* ammo           	1		AI auto
	* close_in       	-1		AI auto
	* positive       	1		AI auto
	* stamina        	1		AI auto
	* vim            	1		AI auto
	* closein        	-1		AI auto
	* feedback       	1		AI auto
	* negative       	1		AI auto
	* attack         	-1		AI auto
	* escape         	-1		AI auto
	* psi            	1		AI auto
	* disable        	-1		AI auto
	* soul           	1		AI auto
	* defend         	1		AI auto
	* annoy          	-1		AI auto
	* equilibrium    	1		AI auto
	* surrounded     	-1		AI auto
	* buff           	1		AI auto
	* attackarea     	-1		AI auto
	* __wt_cache_turns	false		AI auto
	* defense        	-1		AI auto
[Tome:load] Updated AI tactics list:
[cure] = 1
[mana] = 1
[paradox] = 1
[attackarea] = -1
[none] = 0
[areaattack] = -1
[psi] = 1
[negative] = 1
[annoy] = -1
[close_in] = -1
[attackall] = -1
[disable] = -1
[heal] = 1
[special] = 1
[feedback] = 1
[protect] = 1
[ammo] = 1
[positive] = 1
[stamina] = 1
[closein] = -1
[attack] = -1
[escape] = -1
[defense] = -1
[hate] = 1
[soul] = 1
[defend] = 1
[equilibrium] = 1
[air] = 1
[surrounded] = -1
[buff] = 1
[vim] = 1
[__wt_cache_turns] = false
[_no_tp_cache] = false
FROM 	/mod/addons/possessors/superload/mod/class/Actor.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
table: 0x0639b8e0	normal
table: 0x0639b940	normal
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 50x50
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[GAME] Creating FBOs
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
[SHADER] Loaded shader with totalname	main_fbo[]
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 air_warning
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 8B52 intensify
*p 1: Uniform: 4: 1406 solipsism_warning
*p 1: Uniform: 5: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/wobbling.lua
[SHADER] Loaded shader with totalname	main_fbo/wobbling[]
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/wobbling.frag
*p 3: Uniform: 0: 8B5E tex
*p 3: Uniform: 1: 8B50 texSize
*p 3: Uniform: 2: 1406 tick
*p 3: Uniform: 3: 1406 wobbling
[SHADER] Loading from /data/gfx/shaders/main_fbo/underwater.lua
[SHADER] Loaded shader with totalname	main_fbo/underwater[]
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/underwater.frag
*p 5: Uniform: 0: 8B50 mapCoord
*p 5: Uniform: 1: 8B5E tex
*p 5: Uniform: 2: 8B50 texSize
*p 5: Uniform: 3: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/motionblur.lua
[SHADER] Loaded shader with totalname	main_fbo/motionblur[]
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/motionblur.frag
*p 7: Uniform: 0: 1406 motionblur
*p 7: Uniform: 1: 8B5E noisevol
*p 7: Uniform: 2: 8B5E tex
*p 7: Uniform: 3: 8B50 texSize
*p 7: Uniform: 4: 1406 tick
[SHADER] Loading from /data/gfx/shaders/main_fbo/blur.lua
[SHADER] Loaded shader with totalname	main_fbo/blur[]
New GL Shader program 9
New GL Shader 10 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/blur.frag
*p 9: Uniform: 0: 1406 blur
*p 9: Uniform: 1: 8B5E tex
*p 9: Uniform: 2: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/main_fbo/timestop.lua
[SHADER] Loaded shader with totalname	main_fbo/timestop[]
New GL Shader program 11
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/timestop.frag
*p 11: Uniform: 0: 1406 growSpeed
*p 11: Uniform: 1: 1406 innerRadius
*p 11: Uniform: 2: 1406 outerRadius
*p 11: Uniform: 3: 8B50 playerPos
*p 11: Uniform: 4: 8B5E tex
*p 11: Uniform: 5: 8B50 texSize
*p 11: Uniform: 6: 1406 tick_real
*p 11: Uniform: 7: 1406 tick_start
[SHADER] Loading from /data/gfx/shaders/main_fbo/line_grids.lua
[SHADER] Loaded shader with totalname	main_fbo/line_grids[]
New GL Shader program 13
New GL Shader 14 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/line_grids.frag
*p 13: Uniform: 0: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/gestures.lua
[SHADER] Loaded shader with totalname	main_fbo/gestures[]
New GL Shader program 15
New GL Shader 16 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/gestures.frag
*p 15: Uniform: 0: 1406 fade
*p 15: Uniform: 1: 1406 intensity
*p 15: Uniform: 2: 8B5E tex
[SHADER] Loading from /data/gfx/shaders/main_fbo/sharpen.lua
[SHADER] Loaded shader with totalname	main_fbo/sharpen[]
New GL Shader program 17
New GL Shader 18 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo/sharpen.frag
*p 17: Uniform: 0: 1406 sharpen_power
*p 17: Uniform: 1: 8B5E tex
*p 17: Uniform: 2: 8B50 texSize
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
[SHADER] Loaded shader with totalname	full_fbo[]
New GL Shader program 19
New GL Shader 20 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 19: Uniform: 0: 1406 gamma
*p 19: Uniform: 1: 8B5E sceneBuffer
[SHADER] Loading from /data/gfx/shaders/target_fbo.lua
[SHADER] Loaded shader with totalname	target_fbo[]
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/target_fbo.frag
*p 21: Uniform: 0: 8B5E fboTex
*p 21: Uniform: 1: 8B50 mapCoord
*p 21: Uniform: 2: 8B50 scrollOffset
*p 21: Uniform: 3: 8B5E targetSkin
*p 21: Uniform: 4: 8B50 tileSize
[GAMMA] Setting gamma correction using fullscreen shader	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 50x50
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
Loading savefile 	/save//
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
New GL Shader program 23
New GL Shader 24 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/crystalineaura.frag
*p 23: Uniform: 0: 8B51 color
*p 23: Uniform: 1: 8B5E displMapTex
*p 23: Uniform: 2: 1406 growthSpeed
*p 23: Uniform: 3: 8B5E normalMapTex
*p 23: Uniform: 4: 1406 spikeLength
*p 23: Uniform: 5: 1406 spikeOffset
*p 23: Uniform: 6: 1406 spikeWidth
*p 23: Uniform: 7: 1406 tick
*p 23: Uniform: 8: 1406 tick_start
*p 23: Uniform: 9: 1406 time_factor
[SHADER] setting reset param	tick_start	20536
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
New GL Shader program 25
New GL Shader 26 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 25: Uniform: 0: 1406 aam
*p 25: Uniform: 1: 8B52 color1
*p 25: Uniform: 2: 8B52 color2
*p 25: Uniform: 3: 1406 hide_center
*p 25: Uniform: 4: 1406 npow
*p 25: Uniform: 5: 8B5E tex
*p 25: Uniform: 6: 1406 tick
*p 25: Uniform: 7: 1406 time_factor
*p 25: Uniform: 8: 8B50 xy
*p 25: Uniform: 9: 1406 zoom
[SHADER] Loading from /data/gfx/shaders/runicshield.lua
[SHADER] Loaded shader with totalname	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
New GL Shader program 27
New GL Shader 28 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/runicshield.frag
*p 27: Uniform: 0: 1406 aadjust
*p 27: Uniform: 1: 8B52 auraColor
*p 27: Uniform: 2: 1406 auraWidth
*p 27: Uniform: 3: 8B52 bubbleColor
*p 27: Uniform: 4: 1406 ellipsoidalFactor
*p 27: Uniform: 5: 8B50 impact
*p 27: Uniform: 6: 8B51 impact_color
*p 27: Uniform: 7: 1406 impact_tick
*p 27: Uniform: 8: 1406 impact_time
*p 27: Uniform: 9: 1406 oscillationSpeed
*p 27: Uniform: 10: 1406 scrollingSpeed
*p 27: Uniform: 11: 1406 shieldIntensity
*p 27: Uniform: 12: 8B5E tex
*p 27: Uniform: 13: 1406 tick
*p 27: Uniform: 14: 1406 tick_start
*p 27: Uniform: 15: 1406 time_factor
*p 27: Uniform: 16: 1406 wobblingPower
*p 27: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	17542
[SHADER] Loading from /data/gfx/shaders/stone.lua
[SHADER] Loaded shader with totalname	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(10,22),zoom=0.6]
New GL Shader program 29
New GL Shader 30 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/stone.frag
*p 29: Uniform: 0: 8B52 color1
*p 29: Uniform: 1: 8B52 color2
*p 29: Uniform: 2: 1406 hide_center
*p 29: Uniform: 3: 1406 npow
*p 29: Uniform: 4: 8B5E tex
*p 29: Uniform: 5: 1406 tick
*p 29: Uniform: 6: 1406 time_factor
*p 29: Uniform: 7: 8B50 xy
*p 29: Uniform: 8: 1406 zoom
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(1,1,1),shieldIntensity=0.05]
New GL Shader program 31
New GL Shader 32 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
*p 31: Uniform: 0: 1406 aadjust
*p 31: Uniform: 1: 1406 antialiasingRadius
*p 31: Uniform: 2: 8B51 color
*p 31: Uniform: 3: 1406 ellipsoidalFactor
*p 31: Uniform: 4: 1406 horizontalScrollingSpeed
*p 31: Uniform: 5: 8B50 impact
*p 31: Uniform: 6: 8B51 impact_color
*p 31: Uniform: 7: 1406 impact_tick
*p 31: Uniform: 8: 1406 impact_time
*p 31: Uniform: 9: 1406 oscillationSpeed
*p 31: Uniform: 10: 1406 shieldIntensity
*p 31: Uniform: 11: 8B5E tex
*p 31: Uniform: 12: 1406 tick
*p 31: Uniform: 13: 1406 tick_start
*p 31: Uniform: 14: 1406 time_factor
*p 31: Uniform: 15: 1406 verticalScrollingSpeed
*p 31: Uniform: 16: 1406 wobblingPower
*p 31: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	17542
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Loading savefile 	/save/7b6_necrocaster/
[SHADER] Loading from /data/gfx/shaders/crystalineaura.lua
[SHADER] Loaded shader with totalname	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
New GL Shader program 33
*p 33: Uniform: 0: 8B51 color
*p 33: Uniform: 1: 8B5E displMapTex
*p 33: Uniform: 2: 1406 growthSpeed
*p 33: Uniform: 3: 8B5E normalMapTex
*p 33: Uniform: 4: 1406 spikeLength
*p 33: Uniform: 5: 1406 spikeOffset
*p 33: Uniform: 6: 1406 spikeWidth
*p 33: Uniform: 7: 1406 tick
*p 33: Uniform: 8: 1406 tick_start
*p 33: Uniform: 9: 1406 time_factor
[SHADER] setting reset param	tick_start	21074
[GAMMA] Not setting gamma correction yet, no fullscreen shader found	1.2
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air.png	found
[Minimalist] resource ui:	air	gfx file	/data/gfx/dark-ui/minimalist/resources/front_air_dark.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina.png	found
[Minimalist] resource ui:	stamina	gfx file	/data/gfx/dark-ui/minimalist/resources/front_stamina_dark.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana.png	found
[Minimalist] resource ui:	mana	gfx file	/data/gfx/dark-ui/minimalist/resources/front_mana_dark.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature.png	found
[Minimalist] resource ui:	equilibrium	gfx file	/data/gfx/dark-ui/minimalist/resources/front_nature_dark.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim.png	found
[Minimalist] resource ui:	vim	gfx file	/data/gfx/dark-ui/minimalist/resources/front_vim_dark.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive.png	found
[Minimalist] resource ui:	positive	gfx file	/data/gfx/dark-ui/minimalist/resources/front_positive_dark.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative.png	found
[Minimalist] resource ui:	negative	gfx file	/data/gfx/dark-ui/minimalist/resources/front_negative_dark.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate.png	found
[Minimalist] resource ui:	hate	gfx file	/data/gfx/dark-ui/minimalist/resources/front_hate_dark.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox.png	found
[Minimalist] resource ui:	paradox	gfx file	/data/gfx/dark-ui/minimalist/resources/front_paradox_dark.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi.png	found
[Minimalist] resource ui:	psi	gfx file	/data/gfx/dark-ui/minimalist/resources/front_psi_dark.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls.png	found
[Minimalist] resource ui:	soul	gfx file	/data/gfx/dark-ui/minimalist/resources/front_souls_dark.png	found
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
Using cached font	/data/font/DroidSansMono.ttf	51
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 50x50
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
[GAME] Creating FBOs
C Map size 38:1 :: 38
C Map seens texture: 184 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall1.png
Upgrading black texture to size 67108864
Loading tileset	/data/gfx/ts-gfx-terrain1.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/npc/fire_ant.png
Loading tileset	/data/gfx/ts-gfx-npc1.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tileset	/data/gfx/ts-gfx-terrain2.png
Loading tile from tileset	/data/gfx/shockbolt/npc/master_skeleton_archer.png
Loading tile from tileset	/data/gfx/shockbolt/npc/forest_wight.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/object/chest3.png
Loading tileset	/data/gfx/ts-gfx-object1.png
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_minor_quasit.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1.png
Loading tile from tileset	/data/gfx/shockbolt/npc/ice_ant.png
Loading tile from tileset	/data/gfx/shockbolt/object/cap_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/money_small.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/moonstone_05.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_up.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/maze_teleport.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/master_vampire.png
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 34
New GL Shader 35 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/spinningwinds.frag
*p 34: Uniform: 0: 8B50 ellipsoidalFactor
*p 34: Uniform: 1: 1406 noup
*p 34: Uniform: 2: 8B5E tex
*p 34: Uniform: 3: 1406 tick
*p 34: Uniform: 4: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 36
*p 36: Uniform: 0: 8B50 ellipsoidalFactor
*p 36: Uniform: 1: 1406 noup
*p 36: Uniform: 2: 8B5E tex
*p 36: Uniform: 3: 1406 tick
*p 36: Uniform: 4: 1406 time_factor
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghoul.png
Loading tile from tileset	/data/gfx/shockbolt/object/hboots_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open_vert_north.png
Loading tile from tileset	/data/gfx/shockbolt/object/helm_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/scroll-lore.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_red.png
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_warrior.png
Loading tile from tileset	/data/gfx/shockbolt/npc/armored_skeleton_warrior.png
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
New GL Shader program 37
*p 37: Uniform: 0: 1406 aadjust
*p 37: Uniform: 1: 1406 antialiasingRadius
*p 37: Uniform: 2: 8B51 color
*p 37: Uniform: 3: 1406 ellipsoidalFactor
*p 37: Uniform: 4: 1406 horizontalScrollingSpeed
*p 37: Uniform: 5: 8B50 impact
*p 37: Uniform: 6: 8B51 impact_color
*p 37: Uniform: 7: 1406 impact_tick
*p 37: Uniform: 8: 1406 impact_time
*p 37: Uniform: 9: 1406 oscillationSpeed
*p 37: Uniform: 10: 1406 shieldIntensity
*p 37: Uniform: 11: 8B5E tex
*p 37: Uniform: 12: 1406 tick
*p 37: Uniform: 13: 1406 tick_start
*p 37: Uniform: 14: 1406 time_factor
*p 37: Uniform: 15: 1406 verticalScrollingSpeed
*p 37: Uniform: 16: 1406 wobblingPower
*p 37: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	17542
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_skeleton_skeleton_assassin.png
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=2,time_factor=600]
New GL Shader program 38
New GL Shader 39 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/rotatingshield.frag
*p 38: Uniform: 0: 1406 appearTime
*p 38: Uniform: 1: 1406 cylinderHeight
*p 38: Uniform: 2: 1406 cylinderRadius
*p 38: Uniform: 3: 1406 cylinderRotationSpeed
*p 38: Uniform: 4: 1406 cylinderVerticalPos
*p 38: Uniform: 5: 1406 noup
*p 38: Uniform: 6: 1406 repeatTimes
*p 38: Uniform: 7: 8B5E tex
*p 38: Uniform: 8: 1406 tick
*p 38: Uniform: 9: 1406 tick_start
*p 38: Uniform: 10: 1406 time_factor
*p 38: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	17542
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,noup=1,time_factor=600]
New GL Shader program 40
*p 40: Uniform: 0: 1406 appearTime
*p 40: Uniform: 1: 1406 cylinderHeight
*p 40: Uniform: 2: 1406 cylinderRadius
*p 40: Uniform: 3: 1406 cylinderRotationSpeed
*p 40: Uniform: 4: 1406 cylinderVerticalPos
*p 40: Uniform: 5: 1406 noup
*p 40: Uniform: 6: 1406 repeatTimes
*p 40: Uniform: 7: 8B5E tex
*p 40: Uniform: 8: 1406 tick
*p 40: Uniform: 9: 1406 tick_start
*p 40: Uniform: 10: 1406 time_factor
*p 40: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	17542
Loading tile	player/skeleton/base_shadow_01.png
Loading tile	player/skeleton/cloak_behind_07.png
Loading tile	player/skeleton/base_lich_01.png
Loading tile	player/skeleton/feet_06.png
Loading tile	player/skeleton/lower_body_11.png
Loading tile	player/skeleton/upper_body_22.png
Loading tile	player/skeleton/cloak_shoulder_07.png
Loading tile	player/skeleton/head_22.png
Loading tile	player/skeleton/special/storm_bringers_gauntlets.png
Loading tile	player/skeleton/right_hand_08_02_1h.png
Loading tile	player/skeleton/left_hand_03_02.png
Loading tile from tileset	/data/gfx/shockbolt/object/sword_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_cold_cold_drake.png
[PROFILE THREAD] batching CSETs
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_cold_cold_drake_hatchling.png
Loading tile from tileset	/data/gfx/shockbolt/object/money_large.png
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_skeleton_skeleton_magus.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vampire.png
Loading tile	npc/vampire.png
[USERCHAT] channel achievement	SlashMantis	tome	Level 10	false	false
==SDM 64x64 :: 64x128
Loading tile	particles_images/spikes.png
Cloned shader 33
[SHADER] setting reset param	tick_start	22228
Loading tile from tileset	/data/gfx/shockbolt/npc/vampire.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_down.png
Loading tile from tileset	/data/gfx/shockbolt/object/rune_green.png
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghoulking.png
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
New GL Shader program 41
*p 41: Uniform: 0: 1406 aam
*p 41: Uniform: 1: 8B52 color1
*p 41: Uniform: 2: 8B52 color2
*p 41: Uniform: 3: 1406 hide_center
*p 41: Uniform: 4: 1406 npow
*p 41: Uniform: 5: 8B5E tex
*p 41: Uniform: 6: 1406 tick
*p 41: Uniform: 7: 1406 time_factor
*p 41: Uniform: 8: 8B50 xy
*p 41: Uniform: 9: 1406 zoom
Loading entities file from file	/data/zones/dreadfell/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/general/npcs/bone-giant.lua
Loading entities file from file	/data/zones/dreadfell/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/lava.lua
Loading entities file from file	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/dreadfell/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing Frigidzeal the dwarven-steel helm into world artifacts
Importing Eilinayatha the Corpserot into world artifacts
Importing steel greatsword 'Kindlewinnow' into world artifacts
Importing hardened leather sling 'Layuba' into world artifacts
Importing Eclipsepassion the dragonbone starstaff into world artifacts
Importing steel shield 'Delisus' into world artifacts
Importing Emusessra into world artifacts
Importing Milathasta the ash starstaff into world artifacts
Importing Chuthad the Noonnail into world artifacts
Importing dwarven-steel mail armour 'Korylar' into world artifacts
Importing Voidorder into world artifacts
Importing reinforced leather armour 'Poribeth' into world artifacts
Importing Duvofast the dwarven-steel plate armour into world artifacts
Importing Shimmerhash the stralite waraxe into world artifacts
Importing Borebers the steel greatmaul into world artifacts
Importing hardened leather sling 'Zaneroddadur' into world artifacts
Importing Zubalrata into world artifacts
Importing Iseminne into world artifacts
Importing Nudir the Heatbolt into world artifacts
Importing hardened leather belt 'Tarrileran' into world artifacts
Importing Blastfury the stralite plate armour into world artifacts
Importing Hazeusher the voratun mail armour into world artifacts
Importing Toxinspire the stralite plate armour into world artifacts
Importing cured leather sling 'Glimina' into world artifacts
Importing Snowglamour the pouch of stralite shots into world artifacts
Importing Emyda the pair of voratun boots into world artifacts
Importing dwarven-steel battleaxe 'Hariroddarion' into world artifacts
Importing Bregykalthorand into world artifacts
Importing voratun longsword 'Silowe' into world artifacts
Importing Aerytta into world artifacts
Importing Eiliniba the dwarven-steel pickaxe into world artifacts
Importing Lisymissra the drakeskin leather armour into world artifacts
Importing Velumina the steel mail armour into world artifacts
Importing Nimbusripper the cashmere wizard hat into world artifacts
Importing quiver of yew arrows 'Flamebrace' into world artifacts
Importing reinforced leather sling 'Puspassion' into world artifacts
Importing Bregukalthostir the dwarven-steel helm into world artifacts
Importing stralite torque of psionic shield 'Woetitan' into world artifacts
Importing Branarakan the steel greatsword into world artifacts
Importing Xamiba the Breezemaster into world artifacts
Importing Khelazilaran the Glacierrazor into world artifacts
Importing voratun mail armour 'Gleamlash' into world artifacts
Importing cashmere cloak 'Torchnull' into world artifacts
Importing yew vilestaff 'Radianceedge' into world artifacts
Importing Scaldsun the steel ring into world artifacts
Importing pouch of voratun shots 'Chamikaltholin' into world artifacts
Importing dwarven-steel shield 'Koruromifast' into world artifacts
Importing Barebers into world artifacts
Importing Tarrazilamaldir into world artifacts
Importing voratun dagger 'Camysus' into world artifacts
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/general/objects/world-artifacts-maj-eyal.lua
Loading entities file from file	/data/general/objects/boss-artifacts-maj-eyal.lua
Loading entities file from file	/data/zones/dreadfell/traps.lua
Loading entities file from file	/data/general/traps/complex.lua
Loading entities file from file	/data/general/traps/annoy.lua
Loading entities file from file	/data/general/traps/alarm.lua
C Map size 38:1 :: 38
C Map seens texture: 104 (60x60)
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1_open.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall3.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_cryomancer.png
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 42
New GL Shader 43 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/healing.frag
*p 42: Uniform: 0: 8B52 beamColor1
*p 42: Uniform: 1: 8B52 beamColor2
*p 42: Uniform: 2: 1406 beamsCount
*p 42: Uniform: 3: 8B52 circleColor
*p 42: Uniform: 4: 1406 circleDescendSpeed
*p 42: Uniform: 5: 1406 circleRotationSpeed
*p 42: Uniform: 6: 1406 noup
*p 42: Uniform: 7: 8B5E tex
*p 42: Uniform: 8: 1406 tick
*p 42: Uniform: 9: 1406 tick_start
*p 42: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 44
*p 44: Uniform: 0: 8B52 beamColor1
*p 44: Uniform: 1: 8B52 beamColor2
*p 44: Uniform: 2: 1406 beamsCount
*p 44: Uniform: 3: 8B52 circleColor
*p 44: Uniform: 4: 1406 circleDescendSpeed
*p 44: Uniform: 5: 1406 circleRotationSpeed
*p 44: Uniform: 6: 1406 noup
*p 44: Uniform: 7: 8B5E tex
*p 44: Uniform: 8: 1406 tick
*p 44: Uniform: 9: 1406 tick_start
*p 44: Uniform: 10: 1406 time_factor
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/stair_up_wild.png
Loading tile from tileset	/data/gfx/shockbolt/object/chestopen3.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/water_grass_5_1.png
[SHADER] Loading from /data/gfx/shaders/water.lua
[SHADER] Loaded shader with totalname	water[]
New GL Shader program 45
New GL Shader 46 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 45: Uniform: 0: 8B50 mapCoord
*p 45: Uniform: 1: 8B5E tex
*p 45: Uniform: 2: 8B52 texCoord
*p 45: Uniform: 3: 8B50 texSize
*p 45: Uniform: 4: 1406 tick
[SHADER] Loading from /data/gfx/shaders/volumetric/conic_cylinder.lua
[SHADER] Loaded shader with totalname	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
New GL Shader program 47
New GL Shader 48 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric/volumetric.frag
*p 47: Uniform: 0: 1406 coneAngle
*p 47: Uniform: 1: 1406 cylinderHeight
*p 47: Uniform: 2: 1406 cylinderRadius
*p 47: Uniform: 3: 1406 density
*p 47: Uniform: 4: 1406 growSpeed
*p 47: Uniform: 5: 1406 isSphere
*p 47: Uniform: 6: 1406 scrollingSpeed
*p 47: Uniform: 7: 1406 shininess
*p 47: Uniform: 8: 1406 side
*p 47: Uniform: 9: 8B5E tex
*p 47: Uniform: 10: 1406 tick
*p 47: Uniform: 11: 1406 tick_start
*p 47: Uniform: 12: 1406 topTransperency
*p 47: Uniform: 13: 1406 twist
[SHADER] setting reset param	tick_start	17542
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 49
*p 49: Uniform: 0: 1406 aam
*p 49: Uniform: 1: 8B52 color1
*p 49: Uniform: 2: 8B52 color2
*p 49: Uniform: 3: 1406 hide_center
*p 49: Uniform: 4: 1406 npow
*p 49: Uniform: 5: 8B5E tex
*p 49: Uniform: 6: 1406 tick
*p 49: Uniform: 7: 1406 time_factor
*p 49: Uniform: 8: 8B50 xy
*p 49: Uniform: 9: 1406 zoom
[SHADER] Loading from /data/gfx/shaders/textoutline.lua
[SHADER] Loaded shader with totalname	textoutline[]
New GL Shader program 50
New GL Shader 51 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 50: Uniform: 0: 1406 intensity
*p 50: Uniform: 1: 8B52 outlineColor
*p 50: Uniform: 2: 8B50 outlineSize
*p 50: Uniform: 3: 8B5E tex
*p 50: Uniform: 4: 8B50 textSize
table: 0x0639b5e8	normal
table: 0x0639b798	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Regular.ttf	16
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x0639b828	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x0639b8b8	normal
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 50x50
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading tileset facings from 	/data/gfx/shockbolt/facings.lua
C Map size 38:20 :: 760
C Map seens texture: 214 (60x60)
[GAME] Creating FBOs
Using cached font	/data/font/DroidSans.ttf	12
[SHADER] Loading from /data/gfx/shaders/objectsoutline.lua
[SHADER] Loaded shader with totalname	objectsoutline[]
New GL Shader program 52
New GL Shader 53 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/objectsoutline.frag
*p 52: Uniform: 0: 1406 intensity
*p 52: Uniform: 1: 8B52 outlineColor
*p 52: Uniform: 2: 8B50 outlineSize
*p 52: Uniform: 3: 8B5E tex
*p 52: Uniform: 4: 8B52 texCoord
*p 52: Uniform: 5: 8B50 textSize
table: 0x0639b8b8	normal
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
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Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall_pillar_small_top.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_8.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_1.png
[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to invalid addon hash (tome-items-vault-1.7.0).
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 5963, 5110 ticks
Loading tile	tactical_self.png
Loading tile	tactical_powerful.png
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Loading tile	tactical_enemy_strong.png
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Loading tile	npc/boss_indicators/rare_circle_back.png
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Updating zone name	Dreadfell (2)
C Map minimap texture: 265 (50x50; 64x64)
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
New GL Shader program 54
New GL Shader 55 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
*p 54: Uniform: 0: 1406 a
*p 54: Uniform: 1: 1406 amp
*p 54: Uniform: 2: 8B51 color
*p 54: Uniform: 3: 8B50 p2
*p 54: Uniform: 4: 1406 speed
*p 54: Uniform: 5: 8B5E tex
*p 54: Uniform: 6: 1406 tick
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.4156862745098,0.57254901960784,0.87058823529412),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
New GL Shader program 56
*p 56: Uniform: 0: 1406 a
*p 56: Uniform: 1: 1406 amp
*p 56: Uniform: 2: 8B51 color
*p 56: Uniform: 3: 8B50 p2
*p 56: Uniform: 4: 1406 speed
*p 56: Uniform: 5: 8B5E tex
*p 56: Uniform: 6: 1406 tick
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(0.50196078431373,0.50196078431373,0.50196078431373),distort=vec2(0.4,-0.4),require_shader=4,speed=1200]
New GL Shader program 57
*p 57: Uniform: 0: 1406 a
*p 57: Uniform: 1: 1406 amp
*p 57: Uniform: 2: 8B51 color
*p 57: Uniform: 3: 8B50 p2
*p 57: Uniform: 4: 1406 speed
*p 57: Uniform: 5: 8B5E tex
*p 57: Uniform: 6: 1406 tick
Loading tile from tileset	/data/gfx/talents/lichform.png
Loading tileset	/data/gfx/ts-gfx-talents-effects1.png
[Actor:preUseTalent] PARSING TALENT for AI info	T_HIGHBORN_S_BLOOM	7b6 Necrocaster
Loading tile from tileset	/data/gfx/talents/black_ice.png
Loading tile from tileset	/data/gfx/talents/invoke_darkness.png
Loading tile from tileset	/data/gfx/talents/circle_of_death.png
Loading tile from tileset	/data/gfx/talents/torture_souls.png
Loading tile from tileset	/data/gfx/talents/dire_plague.png
Loading tile from tileset	/data/gfx/talents/crepuscule.png
Loading tile from tileset	/data/gfx/talents/rigor_mortis.png
Loading tile from tileset	/data/gfx/talents/impending_doom.png
Loading tile from tileset	/data/gfx/talents/river_of_souls.png
Loading tile from tileset	/data/gfx/talents/boneyard.png
Loading tile from tileset	/data/gfx/talents/consume_soul.png
Loading tile from tileset	/data/gfx/talents/warp_mine_away.png
Loading tile from tileset	/data/gfx/talents/neverending_peril.png
Loading tile from tileset	/data/gfx/talents/trap_priming.png
Loading tile from tileset	/data/gfx/talents/to_the_grave.png
Loading tile from tileset	/data/gfx/talents/attack.png
Loading tile from tileset	/data/gfx/talents/ghost_walk.png
Loading tile from tileset	/data/gfx/talents/rune__controlled_phase_door.png
Loading tile from tileset	/data/gfx/talents/drawn_to_death.png
Loading tile from tileset	/data/gfx/talents/dread.png
Loading tile from tileset	/data/gfx/talents/utterly_destroyed.png
Loading tile from tileset	/data/gfx/talents/reaping.png
Loading tile from tileset	/data/gfx/talents/grim_shadow.png
Loading tile from tileset	/data/gfx/talents/hiemal_shield.png
Loading tile from tileset	/data/gfx/talents/erupting_shadows.png
Loading tile from tileset	/data/gfx/talents/track.png
Loading tile from tileset	/data/gfx/talents/dig_object.png
Loading tile from tileset	/data/gfx/talents/doomed_for_eternity.png
Loading tile from tileset	/data/gfx/talents/command_staff.png
Loading tile from tileset	/data/gfx/talents/golden_age_of_necromancy.png
Loading tile from tileset	/data/gfx/talents/eternal_night.png
Loading tile from tileset	/data/gfx/talents/spikes_of_decrepitude.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rod_of_recall.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/celias_heart.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/amulet_choker_of_dread.png
Loading tile from tileset	/data/gfx/talents/manaflow.png
Loading tile from tileset	/data/gfx/talents/rune__shielding.png
Loading tile from tileset	/data/gfx/talents/higher_heal.png
Loading tile from tileset	/data/gfx/talents/highborn_s_bloom.png
Loading tile from tileset	/data/gfx/shockbolt/object/torque_dsteel.png
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[ONLINE PROFILE] current character 	7b6 Necrocaster the level 33 Lich Necromancer
[Discord] updating state: "Dreadfell (2)" / "Lvl 33 Lich Necromancer" / default / necromancer
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon5.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon5.ogg" : <static>
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_dsteel.png
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Zuburin the master vampire for #{bold}##GREY#448 darkness#{normal}##LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Cold drake for #{bold}##GREY#402 darkness#{normal}##LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Cold drake!#{normal}#
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	11	=> chance to hit	95
checkHit	76	vs	9	=> chance to hit	95
[improved_talented AI] chooses for	5455	armoured skeleton warrior	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	56.161397548203	0	59	1.7	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	56.161397548203	0	59	1.7	vs. armor/def	27.551211628464	20
checkHit	59	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	61	0	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	33.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	33.448788371536
[ATTACK] after mult	56.862940231611
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK] staff accuracy bonus	59	20	=	1.78
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	56.161397548203	0	59	2.1	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	56.161397548203	0	59	2.1	vs. armor/def	27.551211628464	20
checkHit	59	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	59	0	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	31.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	31.448788371536
[ATTACK] after mult	66.042455580225
[ATTACK] staff accuracy bonus	59	20	=	1.78
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the shield bash!
Loading tile from tileset	/data/gfx/talents/shield_pummel.png
[LOG]	Today is the 75th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 14:26.
[LOG]	Melee retaliation hits Armoured skeleton warrior for #SLATE#(4 absorbed)#LAST#, #GREEN#1 acid#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #SLATE#(2 absorbed)#LAST#, #YELLOW#0 light#LAST#, #SLATE#(2 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST#, #SLATE#(4 absorbed)#LAST#, #PURPLE#1 arcane#LAST#, #SLATE#(4 absorbed)#LAST#, #GREEN#1 acid#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #SLATE#(2 absorbed)#LAST#, #YELLOW#0 light#LAST#, #SLATE#(2 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST#, #SLATE#(4 absorbed)#LAST#, #PURPLE#1 arcane#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Armoured skeleton warrior for #1133F3#20 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Zuburin the master vampire for #1133F3#8 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Armoured skeleton warrior for #SLATE#(19 absorbed)#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#UID:5455:0#Armoured skeleton warrior hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#40 physical#LAST#, #WHITE#15 physical#LAST#, #WHITE#47 physical#LAST#, #WHITE#15 physical#LAST# (#RED##{bold}#117#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/soul_leech.png
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	5447	Zuburin the master vampire	attack	 talent:T_ROTTING_DISEASE
[LOG]	#RED##{bold}#Zuburin the master vampire performs a diseased attack against 7b6 Necrocaster.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	plaguebringer's dwarven-steel greatsword of daylight
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	123.24693206379	2	51	1.0477225575052	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	123.24693206379	2	51	1.0477225575052	vs. armor/def	27.551211628464	20
checkHit	51	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	123	2	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	97.448788371536
[PHYS CRIT %]	11.969113777921
[PHYS CRIT %] sword accuracy bonus	51	20	=	0.124
[ATTACK] after crit	158.25683231537
[ATTACK] after mult	165.80925309613
[ATTACK] after inc by type	165.80925309613
[LOG]	#{bold}##UID:5447:0#Zuburin the master vampire performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the terror!
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[LOG]	7b6 Necrocaster resists the disease!
Loading tile from tileset	/data/gfx/talents/rotting_disease.png
[LOG]	#UID:5447:0#Zuburin the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #{bold}##WHITE#92 physical#{normal}##LAST#, #DARK_GREEN#7 blight#LAST#, #YELLOW#11 light#LAST#, #GREEN#11 acid#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#133#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Zuburin the master vampire for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	33	28	to	33	27
[Actor:move]	5453	cold drake hatchling	move from	35	32	to	35	31
[LOG]	Armoured skeleton warrior is free from the dire plague.
[LOG]	Armoured skeleton warrior is free from the dire plague.
[improved_talented AI] chooses for	5465	armoured skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	enhanced dwarven-steel longsword of massacre
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	114.35761011171	4	62	1	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	114.35761011171	4	62	1	vs. armor/def	27.551211628464	20
checkHit	62	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	158	4	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	134.44878837154
[PHYS CRIT %]	0
[ATTACK] after crit	134.44878837154
[ATTACK] after mult	134.44878837154
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	
[LOG]	#UID:5465:0#Armoured skeleton warrior hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#105 physical#LAST# damage.
[LOG]	#UID:5447:0#Zuburin the master vampire hits Zuburin the master vampire for #1133F3#53 cold#LAST# damage.
[LOG]	Zuburin the master vampire receives #LIGHT_GREEN#15 healing#LAST# from Eternal Night.
[LOG]	Melee retaliation hits Armoured skeleton warrior for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Dire Plague from 7b6 Necrocaster hits Zuburin the master vampire for #GREY#47 darkness#LAST# damage.
[PROFILE THREAD] flushing CSETs
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[SPELL CRIT %]	29.572902271436
checkHit	10	vs	76	=> chance to hit	0
[LOG]	The shield around armoured skeleton warrior crumbles.
checkHit	0	vs	76	=> chance to hit	0
[SOUND] loading from	/data/sound/talents/ice.ogg	:=:	sound "/data/sound/talents/ice.ogg" : <static>
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Zuburin the master vampire for #1133F3#104 cold#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Armoured skeleton warrior for #SLATE#(117 absorbed)#LAST#, #1133F3#125 cold#LAST# (#RED##{bold}#125#LAST##{normal}# total damage).
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	13	=> chance to hit	95
checkHit	76	vs	11	=> chance to hit	95
checkHit	76	vs	9	=> chance to hit	95
[target_simple AI]	5455	armoured skeleton warrior	selecting NEW TARGET	31	24	6451	7b6 Necrocaster
[improved_talented AI] chooses for	5455	armoured skeleton warrior	T_ATTACK
[ATTACK] attacking with (mainhand)	thought-forged dwarven-steel longsword
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	102.60247345555	4	59	1	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	102.60247345555	4	59	1	vs. armor/def	27.551211628464	20
checkHit	59	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	136	4	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	112.44878837154
[PHYS CRIT %]	0
[ATTACK] after crit	112.44878837154
[ATTACK] after mult	112.44878837154
checkHit	23	vs	48	=> chance to hit	0
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	Melee retaliation hits Armoured skeleton warrior for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#UID:5455:0#Armoured skeleton warrior hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#80 physical#LAST#, #ORANGE#2 mind#LAST# (#RED##{bold}#81#LAST##{normal}# total damage).
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	5447	Zuburin the master vampire	attack	 talent:T_STUN
[LOG]	Zuburin the master vampire uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	plaguebringer's dwarven-steel greatsword of daylight
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	123.24693206379	2	51	1	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	123.24693206379	2	51	1	vs. armor/def	27.551211628464	20
checkHit	51	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	142	2	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	116.44878837154
[PHYS CRIT %]	11.969113777921
[ATTACK] after crit	116.44878837154
[ATTACK] after mult	116.44878837154
[ATTACK] after inc by type	116.44878837154
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the stunning blow!
Loading tile from tileset	/data/gfx/talents/stun.png
[LOG]	#UID:5447:0#Zuburin the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#91 physical#LAST#, #DARK_GREEN#7 blight#LAST#, #YELLOW#11 light#LAST#, #GREEN#11 acid#LAST#, #LIGHT_RED#12 fire#LAST# (#RED##{bold}#132#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Zuburin the master vampire for #GREEN#3 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	You feel a surge of power as a powerful creature falls nearby.
[Actor:move]	5450	cold drake hatchling	move from	33	27	to	33	26
[Actor:move]	5453	cold drake hatchling	move from	35	31	to	34	30
[improved_talented AI] chooses for	5465	armoured skeleton warrior	T_SHIELD_PUMMEL
[LOG]	Armoured skeleton warrior uses #{bold}##ORCHID#Shield Pummel.#{normal}##LAST#
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	58.291443411482	0	62	1.7	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	58.291443411482	0	62	1.7	vs. armor/def	27.551211628464	20
checkHit	62	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	58	0	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	30.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	30.448788371536
[ATTACK] after mult	51.762940231611
[ATTACK] staff accuracy bonus	62	20	=	1.84
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	58.291443411482	0	62	2.1	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	58.291443411482	0	62	2.1	vs. armor/def	27.551211628464	20
checkHit	62	vs	20	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	66	0	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	38.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	38.448788371536
[ATTACK] after mult	80.742455580225
[ATTACK] staff accuracy bonus	62	20	=	1.84
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the shield bash!
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#7b6 Necrocaster unleashes a blast of frostdusk as she crosses the veil!
[SHADER] Loading from /data/gfx/shaders/distortcolor.lua
[SHADER] Loaded shader with totalname	distortcolor[distort_color=vec4(0,0,0,1)]
New GL Shader program 58
New GL Shader 59 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/distortcolor.frag
*p 58: Uniform: 0: 1406 blacken
*p 58: Uniform: 1: 8B52 distort_color
*p 58: Uniform: 2: 8B5E mainfbo
*p 58: Uniform: 3: 1406 power
*p 58: Uniform: 4: 1406 power_amp
*p 58: Uniform: 5: 1406 power_time
*p 58: Uniform: 6: 8B5E tex
*p 58: Uniform: 7: 8B50 texSize
*p 58: Uniform: 8: 1406 tick
[LOG]	#LIGHT_RED#LIFE LOST WARNING!
[LOG]	
[LOG]	#UID:5465:0#Armoured skeleton warrior hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#40 physical#LAST#, #WHITE#63 physical#LAST# (#RED##{bold}#104#LAST##{normal}# total damage).
[LOG]	#UID:5447:0#Zuburin the master vampire hits Zuburin the master vampire for #1133F3#53 cold#LAST# damage.
[LOG]	Melee retaliation hits Armoured skeleton warrior for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST#, #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Armoured skeleton warrior for #1133F3#86 cold#LAST#, #GREY#103 darkness#LAST# (#RED##{bold}#189#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Armoured skeleton warrior for #1133F3#72 cold#LAST#, #GREY#86 darkness#LAST# (#RED##{bold}#158#LAST##{normal}# total damage).
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
Loading tile from tileset	/data/gfx/shockbolt/object/staff_yew.png
Loading tile from tileset	/data/gfx/shockbolt/object/knife_steel.png
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[LOG]	#LIGHT_RED#Keyboard input temporarily disabled.
[USERCHAT] channel achievement	Xtrems	tome	The secret city (Nightmare (Adventure) difficulty)	false	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon4.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon4.ogg" : <static>
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	31	24	to	30	19
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You pickup 0.70 gold pieces.
[LOG]	7b6 Necrocaster is out of phase.
checkHit	76	vs	11	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	5455	armoured skeleton warrior	move from	30	25	to	30	24
[Actor:move]	5453	cold drake hatchling	move from	34	30	to	34	29
[target_simple AI]	5465	armoured skeleton warrior	selecting NEW TARGET	30	19	6451	7b6 Necrocaster
[Actor:move]	5465	armoured skeleton warrior	move from	30	23	to	30	22
[LOG]	
Loading tile from tileset	/data/gfx/talents/phase_door.png
Loading tile from tileset	/data/gfx/effects/rune_cooldown.png
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Armoured skeleton warrior for #GREY#287 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Armoured skeleton warrior for #GREY#240 darkness#LAST# damage.
[Actor:move]	5450	cold drake hatchling	move from	33	26	to	32	25
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Armoured skeleton warrior!#{normal}#
checkHit	76	vs	9	=> chance to hit	95
[Actor:move]	5455	armoured skeleton warrior	move from	30	24	to	30	23
[Actor:move]	5453	cold drake hatchling	move from	34	29	to	33	28
[LOG]	
[Actor:move]	5450	cold drake hatchling	move from	32	25	to	33	26
checkHit	76	vs	9	=> chance to hit	95
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	5453	cold drake hatchling	move from	33	28	to	33	27
[Actor:move]	5455	armoured skeleton warrior	move from	30	23	to	30	22
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Armoured skeleton warrior for #1133F3#252 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	7b6 Necrocaster is no longer out of phase.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	33	26	to	34	25
[Actor:move]	5453	cold drake hatchling	move from	33	27	to	33	26
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	30	19	to	30	18
[Actor:move]	5450	cold drake hatchling	move from	34	25	to	33	24
[Actor:move]	5453	cold drake hatchling	move from	33	26	to	32	25
[Actor:move]	6451	7b6 Necrocaster	move from	30	18	to	30	17
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	34	25
[Actor:move]	5453	cold drake hatchling	move from	32	25	to	31	24
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	30	17	to	30	16
[LOG]	#00ff00##UID:665:0#Talent Vitality is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	34	25	to	33	24
[Actor:move]	5453	cold drake hatchling	move from	31	24	to	31	23
[LOG]	
Loading tile from tileset	/data/gfx/talents/vitality.png
[Actor:move]	6451	7b6 Necrocaster	move from	30	16	to	29	15
[LOG]	#00ff00##UID:890:0#Talent Erupting Shadows is ready to use.
[LOG]	#00ff00##UID:927:0#Talent Spikes of Decrepitude is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	32	24
[Actor:move]	5453	cold drake hatchling	move from	31	23	to	30	22
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	29	15	to	28	15
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	31	24
[Actor:move]	5453	cold drake hatchling	move from	30	22	to	30	21
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	28	15	to	27	15
[SOUND] loading from	/data/sound/creatures/skeletons/skell_1.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_1.ogg" : <static>
[Actor:move]	5453	cold drake hatchling	move from	30	21	to	30	20
[Actor:move]	6451	7b6 Necrocaster	move from	27	15	to	26	14
checkHit	76	vs	24	=> chance to hit	95
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	31	24	to	30	23
[Actor:move]	5453	cold drake hatchling	move from	30	20	to	30	19
[LOG]	
Loading tile from tileset	/data/gfx/talents/born_into_magic.png
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_yew.png
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_elvenwood.png
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 60
*p 60: Uniform: 0: 1406 aadjust
*p 60: Uniform: 1: 1406 antialiasingRadius
*p 60: Uniform: 2: 8B51 color
*p 60: Uniform: 3: 1406 ellipsoidalFactor
*p 60: Uniform: 4: 1406 horizontalScrollingSpeed
*p 60: Uniform: 5: 8B50 impact
*p 60: Uniform: 6: 8B51 impact_color
*p 60: Uniform: 7: 1406 impact_tick
*p 60: Uniform: 8: 1406 impact_time
*p 60: Uniform: 9: 1406 oscillationSpeed
*p 60: Uniform: 10: 1406 shieldIntensity
*p 60: Uniform: 11: 8B5E tex
*p 60: Uniform: 12: 1406 tick
*p 60: Uniform: 13: 1406 tick_start
*p 60: Uniform: 14: 1406 time_factor
*p 60: Uniform: 15: 1406 verticalScrollingSpeed
*p 60: Uniform: 16: 1406 wobblingPower
*p 60: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	57684
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
New GL Shader program 61
*p 61: Uniform: 0: 1406 a
*p 61: Uniform: 1: 1406 amp
*p 61: Uniform: 2: 8B51 color
*p 61: Uniform: 3: 8B50 p2
*p 61: Uniform: 4: 1406 speed
*p 61: Uniform: 5: 8B5E tex
*p 61: Uniform: 6: 1406 tick
Loading tile from tileset	/data/gfx/talents/barrier.png
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Glybrekira the skeleton master archer for #GREY#211 darkness#LAST# damage.
[use_tactical AI] === Action Selected:	7098	Glybrekira the skeleton master archer	attackarea	 talent:T_SCATTER_SHOT
[LOG]	Glybrekira the skeleton master archer uses #{bold}##ORCHID#Scatter Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's yew longbow of lightning	psychokinetic quiver of elven-wood arrows of wind	nil	nil
[SHOOT] speed	1	=>	1000
[SOUND] loading from	/data/sound/actions/arrow.ogg	:=:	sound "/data/sound/actions/arrow.ogg" : <static>
[ARCHERY SHOOT]	Glybrekira the skeleton master archer	7098	using weapon:	blazebringer's yew longbow of lightning	ammo:	psychokinetic quiver of elven-wood arrows of wind	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	blazebringer's yew longbow of lightning	to:	26	14
Adding entity	9520	after	7098
Projectile slowing down from	200
Projectile slowing down to	400
Loading tile from tileset	/data/gfx/talents/scatter_shot.png
checkHit	76	vs	8	=> chance to hit	95
Loading tile from tileset	/data/gfx/talents/born_into_magic.png
[Actor:move]	5450	cold drake hatchling	move from	30	23	to	30	22
[Actor:move]	5453	cold drake hatchling	move from	30	19	to	30	18
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Glybrekira the skeleton master archer for #1133F3#252 cold#LAST# damage.
[NPC:seen_by] Passing target	7b6 Necrocaster	from	7098	Glybrekira the skeleton master archer	to	7097	skeleton warrior
[use_tactical AI] === Action Selected:	7098	Glybrekira the skeleton master archer	defend	 talent:T_EVASION
[LOG]	Glybrekira the skeleton master archer uses #{bold}##ORCHID#Evasion.#{normal}##LAST#
[LOG]	Glybrekira the skeleton master archer tries to evade attacks.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
New GL Shader program 62
New GL Shader 63 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/tentacles.frag
*p 62: Uniform: 0: 1406 appearTime
*p 62: Uniform: 1: 1406 backgroundLayersCount
*p 62: Uniform: 2: 1406 noup
*p 62: Uniform: 3: 8B5E tex
*p 62: Uniform: 4: 1406 tick
*p 62: Uniform: 5: 1406 tick_start
*p 62: Uniform: 6: 1406 time_factor
*p 62: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	60621
Loading tile from tileset	/data/gfx/talents/evasion.png
checkHit	76	vs	8	=> chance to hit	95
[use_tactical AI] === Action Selected:	7098	Glybrekira the skeleton master archer	defend	 talent:T_BONE_ARMOUR
[LOG]	Glybrekira the skeleton master archer uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around Glybrekira the skeleton master archer.
Cloned shader 37
[SHADER] setting reset param	tick_start	60621
Loading tile from tileset	/data/gfx/talents/bone_armour.png
[Actor:move]	5450	cold drake hatchling	move from	30	22	to	30	21
[Actor:move]	7097	skeleton warrior	move from	30	10	to	29	11
[Actor:move]	5453	cold drake hatchling	move from	30	18	to	30	17
[LOG]	
Server latency	388
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
[Actor:move]	7098	Glybrekira the skeleton master archer	move from	31	13	to	30	13
checkHit	76	vs	8	=> chance to hit	95
[LOG]	#00ff00##UID:191:0#Talent Rune: Blink is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	30	21	to	30	20
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Glybrekira the skeleton master archer wanders around!
checkHit	11	vs	76	=> chance to hit	0
[LOG]	Skeleton warrior wanders around!
[CALLBACK] upgrading to prioritized	talents_on_death
[Actor:move]	5453	cold drake hatchling	move from	30	17	to	30	16
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Glybrekira the skeleton master archer for #SLATE#(35 absorbed)#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton warrior for #GREY#51 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Glybrekira the skeleton master archer for #SLATE#(347 absorbed)#LAST#, #{bold}##GREY#87 darkness#{normal}##LAST# (#RED##{bold}#87#LAST##{normal}# total damage).
checkHit	76	vs	8	=> chance to hit	95
checkHit	76	vs	13	=> chance to hit	95
[LOG]	#00ff00##UID:896:0#Talent Dire Plague is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	30	20	to	30	21
[use_tactical AI] === Action Selected:	7098	Glybrekira the skeleton master archer	escape	 AI:flee_dmap_keep_los
[Actor:move]	7098	Glybrekira the skeleton master archer	move from	30	13	to	31	12
[Actor:move]	5453	cold drake hatchling	move from	30	16	to	29	15
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Glybrekira the skeleton master archer for #SLATE#(35 absorbed)#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton warrior for #GREY#51 darkness#LAST# damage.
[LOG]	Black Ice is still on cooldown for 1 turns.
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon1.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon1.ogg" : <static>
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	The shield around Glybrekira the skeleton master archer crumbles.
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 64
New GL Shader 65 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/volumetric_aura.frag
*p 64: Uniform: 0: 8B5E tex
*p 64: Uniform: 1: 1406 tick
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Glybrekira the skeleton master archer for #SLATE#(9 absorbed)#LAST#, #1133F3#71 cold#LAST#, #GREY#120 darkness#LAST# (#RED##{bold}#191#LAST##{normal}# total damage).
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	8	=> chance to hit	95
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	30	21	to	30	20
[use_tactical AI] === Action Selected:	7098	Glybrekira the skeleton master archer	disable	 talent:T_SHADOW_SHOT
[LOG]	Glybrekira the skeleton master archer is confused and fails to use Shadow Shot.
[useTalent] TALENT FAILED:	T_SHADOW_SHOT	for	Glybrekira the skeleton master archer	7098	true
[use_tactical AI] turn	2463809	7098	Glybrekira the skeleton master archer	### FAILED ACTION returned:	T_SHADOW_SHOT	false
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Glybrekira the skeleton master archer for #GREY#44 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton warrior for #GREY#51 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
Deleting shader 37 (is clone 1)
[SPELL CRIT %]	29.572902271436
Loading tile from tileset	/data/gfx/shockbolt/object/hgloves_dsteel.png
[SOUND] loading from	/data/sound/creatures/skeletons/skell_die.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_die.ogg" : <static>
checkHit	0	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Glybrekira the skeleton master archer for #1133F3#252 cold#LAST# damage.
[Actor:move]	5453	cold drake hatchling	move from	29	15	to	28	15
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Glybrekira the skeleton master archer!#{normal}#
[LOG]	The shield around 7b6 Necrocaster crumbles.
checkHit	76	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:904:0#Talent Hiemal Shield is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	30	20	to	30	21
[LOG]	Skeleton warrior seems more focused.
[LOG]	
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon3.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon3.ogg" : <static>
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Cold drake hatchling for #GREY#240 darkness#LAST# damage.
[Actor:move]	5453	cold drake hatchling	move from	28	15	to	27	15
checkHit	76	vs	0	=> chance to hit	95
[Actor:move]	5450	cold drake hatchling	move from	30	21	to	30	20
checkHit	11	vs	76	=> chance to hit	0
[LOG]	Skeleton warrior wanders around!
[Actor:move]	7097	skeleton warrior	move from	29	11	to	28	10
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton warrior for #GREY#44 darkness#LAST# damage.
checkHit	76	vs	0	=> chance to hit	95
[Actor:move]	5450	cold drake hatchling	move from	30	20	to	30	21
[improved_talented AI] chooses for	5453	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	61.841772294578	25	37	1	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	61.841772294578	25	37	1	vs. armor/def	27.551211628464	20
checkHit	37	vs	20	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	65	25	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	62.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	62.448788371536
[ATTACK] after mult	62.448788371536
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[SOUND] loading from	/data/sound/creatures/cold_drake/attack1.ogg	:=:	sound "/data/sound/creatures/cold_drake/attack1.ogg" : <static>
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:5453:0#Cold drake hatchling hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#42 physical#LAST# damage.
[improved_talented AI] chooses for	7097	skeleton warrior	T_STUNNING_BLOW
[LOG]	Skeleton warrior is confused and fails to use Stunning Blow.
[useTalent] TALENT FAILED:	T_STUNNING_BLOW	for	skeleton warrior	7097	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	7097	skeleton warrior	T_ATTACK
[useTalent] TALENT FAILED:	T_ATTACK	for	skeleton warrior	7097	true
[improved_talented AI]### FAILED TALENT returned:	false
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton warrior for #GREY#44 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Consume Soul.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# receives #LIGHT_GREEN#355 healing#LAST#.
checkHit	80	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	30	21	to	30	22
[improved_talented AI] chooses for	5453	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	61.841772294578	25	37	1	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	61.841772294578	25	37	1	vs. armor/def	27.551211628464	20
checkHit	37	vs	20	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	66	25	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	63.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	63.448788371536
[ATTACK] after mult	63.448788371536
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:5453:0#Cold drake hatchling hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#42 physical#LAST# damage.
[Actor:move]	7097	skeleton warrior	move from	28	10	to	28	11
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#7b6 Necrocaster unleashes a blast of frostdusk as she crosses the veil!
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton warrior for #GREY#44 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Cold drake hatchling for #1133F3#12 cold#LAST#, #GREY#89 darkness#LAST# (#RED##{bold}#101#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Cold drake hatchling for #GREY#250 darkness#LAST# damage.
checkHit	80	vs	0	=> chance to hit	95
[Actor:move]	5450	cold drake hatchling	move from	30	22	to	29	23
[improved_talented AI] chooses for	5453	cold drake hatchling	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	61.841772294578	25	37	1	vs. armor/def	27.551211628464	20
[ATTACK] after melee attack bonus hooks & callbacks::	61.841772294578	25	37	1	vs. armor/def	27.551211628464	20
checkHit	37	vs	20	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	64	25	vs. armor/hardiness	27.551211628464	0.73607947236566
[ATTACK] after armor	61.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	61.448788371536
[ATTACK] after mult	61.448788371536
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[SOUND] loading from	/data/sound/creatures/cold_drake/death1.ogg	:=:	sound "/data/sound/creatures/cold_drake/death1.ogg" : <static>
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	Melee retaliation hits Cold drake hatchling for #GREEN#4 acid#LAST# damage.
[LOG]	#UID:5453:0#Cold drake hatchling hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#48 physical#LAST# damage.
[LOG]	#{bold}#Melee retaliation killed Cold drake hatchling!#{normal}#
[LOG]	Skeleton warrior seems more focused.
[Actor:move]	7097	skeleton warrior	move from	28	11	to	27	11
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	11	vs	80	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton warrior for #1133F3#263 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Skeleton warrior!#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	28	24
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.9,0.9,1),ellipsoidalFactor=1,shieldIntensity=0.4]
New GL Shader program 66
*p 66: Uniform: 0: 1406 aadjust
*p 66: Uniform: 1: 1406 antialiasingRadius
*p 66: Uniform: 2: 8B51 color
*p 66: Uniform: 3: 1406 ellipsoidalFactor
*p 66: Uniform: 4: 1406 horizontalScrollingSpeed
*p 66: Uniform: 5: 8B50 impact
*p 66: Uniform: 6: 8B51 impact_color
*p 66: Uniform: 7: 1406 impact_tick
*p 66: Uniform: 8: 1406 impact_time
*p 66: Uniform: 9: 1406 oscillationSpeed
*p 66: Uniform: 10: 1406 shieldIntensity
*p 66: Uniform: 11: 8B5E tex
*p 66: Uniform: 12: 1406 tick
*p 66: Uniform: 13: 1406 tick_start
*p 66: Uniform: 14: 1406 time_factor
*p 66: Uniform: 15: 1406 verticalScrollingSpeed
*p 66: Uniform: 16: 1406 wobblingPower
*p 66: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	87426
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	27	25
[LOG]	
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Erupting Shadows#LAST#.#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	27	25	to	28	25
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	26	14	to	27	13
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	#00ff00##UID:915:0#Talent Reaping is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	28	25	to	29	24
[LOG]	
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon2.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon2.ogg" : <static>
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Reaping#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
New GL Shader program 67
*p 67: Uniform: 0: 1406 appearTime
*p 67: Uniform: 1: 1406 cylinderHeight
*p 67: Uniform: 2: 1406 cylinderRadius
*p 67: Uniform: 3: 1406 cylinderRotationSpeed
*p 67: Uniform: 4: 1406 cylinderVerticalPos
*p 67: Uniform: 5: 1406 noup
*p 67: Uniform: 6: 1406 repeatTimes
*p 67: Uniform: 7: 8B5E tex
*p 67: Uniform: 8: 1406 tick
*p 67: Uniform: 9: 1406 tick_start
*p 67: Uniform: 10: 1406 time_factor
*p 67: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	90164
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
New GL Shader program 68
*p 68: Uniform: 0: 1406 appearTime
*p 68: Uniform: 1: 1406 cylinderHeight
*p 68: Uniform: 2: 1406 cylinderRadius
*p 68: Uniform: 3: 1406 cylinderRotationSpeed
*p 68: Uniform: 4: 1406 cylinderVerticalPos
*p 68: Uniform: 5: 1406 noup
*p 68: Uniform: 6: 1406 repeatTimes
*p 68: Uniform: 7: 8B5E tex
*p 68: Uniform: 8: 1406 tick
*p 68: Uniform: 9: 1406 tick_start
*p 68: Uniform: 10: 1406 time_factor
*p 68: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	90164
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	23
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	27	13	to	28	13
[Actor:move]	5450	cold drake hatchling	move from	28	23	to	27	23
[Actor:move]	6451	7b6 Necrocaster	move from	28	13	to	29	13
[LOG]	#00ff00##UID:923:0#Talent Eternal Night is ready to use.
[LOG]	#00ff00##UID:899:0#Talent Golden Age of Necromancy is ready to use.
[LOG]	#00ff00##UID:918:0#Talent Grim Shadow is ready to use.
[LOG]	#00ff00##UID:919:0#Talent Utterly Destroyed is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	27	23	to	26	22
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Golden Age of Necromancy#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=1000]
New GL Shader program 69
*p 69: Uniform: 0: 1406 appearTime
*p 69: Uniform: 1: 1406 backgroundLayersCount
*p 69: Uniform: 2: 1406 noup
*p 69: Uniform: 3: 8B5E tex
*p 69: Uniform: 4: 1406 tick
*p 69: Uniform: 5: 1406 tick_start
*p 69: Uniform: 6: 1406 time_factor
*p 69: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	93001
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	22	to	26	23
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Eternal Night#LAST#.#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	26	23	to	27	24
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Grim Shadow#LAST#.#{normal}#
[LOG]	#00ff00##UID:913:0#Talent Consume Soul is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	27	24	to	28	23
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Utterly Destroyed#LAST#.#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	28	23	to	29	24
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Spikes of Decrepitude#LAST#.#{normal}#
Loading tile from tileset	/data/gfx/talents/commander_of_the_dead.png
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	29	25
[LOG]	
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Eternal Night#LAST#.#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	29	25	to	30	25
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	29	13	to	29	13
[Actor:move]	6451	7b6 Necrocaster	move from	29	13	to	30	13
[Actor:move]	5450	cold drake hatchling	move from	30	25	to	31	24
[Actor:move]	6451	7b6 Necrocaster	move from	30	13	to	31	12
[LOG]	You pickup 0.65 gold pieces.
[Identify]	Baryndil the Gloomwrest	true
[LOG]	7b6 Necrocaster picks up (0.): #SALMON##UID:7078:0#Baryndil the Gloomwrest (0 def, 2 armour)#LAST#.
[Actor:move]	5450	cold drake hatchling	move from	31	24	to	30	23
[LOG]	
Loading tile	npc/boss_indicators/unique_circle_back.png
Loading tile	npc/boss_indicators/unique_circle_front.png
[Actor:move]	6451	7b6 Necrocaster	move from	31	12	to	31	11
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	30	23	to	30	22
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	31	11	to	31	10
[Actor:move]	5450	cold drake hatchling	move from	30	22	to	31	23
[Actor:move]	6451	7b6 Necrocaster	move from	31	10	to	32	9
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	30	22
[Actor:move]	6451	7b6 Necrocaster	move from	32	9	to	32	8
[Actor:move]	5450	cold drake hatchling	move from	30	22	to	29	23
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	30	24
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/knife_stralite.png
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	30	25
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	
[Actor:move]	5450	cold drake hatchling	move from	30	25	to	30	24
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	31	25
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	
[Actor:move]	5450	cold drake hatchling	move from	31	25	to	30	25
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	
[Actor:move]	5450	cold drake hatchling	move from	30	25	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	24
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	29	25
[Actor:move]	5450	cold drake hatchling	move from	29	25	to	28	24
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	29	23
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	28	23
[SOUND] loading from	/data/sound/creatures/skeletons/skell_2.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_2.ogg" : <static>
[Actor:move]	5450	cold drake hatchling	move from	28	23	to	29	23
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	30	22
[Actor:move]	5450	cold drake hatchling	move from	30	22	to	30	23
[Actor:move]	5450	cold drake hatchling	move from	30	23	to	30	24
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	31	25
[LOG]	
[Actor:move]	5450	cold drake hatchling	move from	31	25	to	32	24
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	33	25
[USERCHAT] channel achievement	davidstaton	tome	Curse Lifter	false	false
[USERCHAT] channel serial data	Krysoboy	tome	738
Loading tile from tileset	/data/gfx/shockbolt/object/knife_dsteel.png
[Actor:move]	5450	cold drake hatchling	move from	33	25	to	33	24
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	32	24
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	33	23
[Actor:move]	5450	cold drake hatchling	move from	33	23	to	33	24
[LOG]	#00ff00##UID:923:0#Talent Eternal Night is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	32	23
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Eternal Night#LAST#.#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	33	23
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	32	8	to	35	5
[LOG]	7b6 Necrocaster's form becomes intangible!
[CALLBACK] upgrading to prioritized	talents_on_tmp
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	78	vs	36	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Xeryrebeth the vampire for #1133F3#12 cold#LAST#, #GREY#18 darkness#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	33	23	to	32	24
[ActorObjectUse]	Xeryrebeth the vampire	Cleaning up: 	spellstreaming dwarven-steel gauntlets of sorrow	7133
[ActorObjectUse]	Xeryrebeth the vampire	Cleaning up: 	bladed hardened leather cap of strength (#STATBONUS#)	7149
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	closein	 talent:T_BLINDING_SPEED
[LOG]	Xeryrebeth the vampire uses #{bold}##ORCHID#Blinding Speed.#{normal}##LAST#
[LOG]	Xeryrebeth the vampire speeds up.
Loading tile from tileset	/data/gfx/talents/blinding_speed.png
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#Xeryrebeth the vampire rushes out!#{normal}##LAST#
[Actor:move]	7150	Xeryrebeth the vampire	(forced) move from	38	6	to	36	5
[ATTACK] attacking with (mainhand)	quick stralite dagger of corruption
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	83.623055630378	9	68	1.2	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	83.623055630378	9	68	1.2	vs. armor/def	34.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	94	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	68.448788371536
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	46.93774171896
[ATTACK] after crit	118.98007880224
[ATTACK] after mult	142.77609456269
[LOG]	#{bold}#Something performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
Adding entity	9521	after	6451
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] attacking with (offhand)	balanced stralite dagger of the mystic
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	84.08695887338	9	68	0.6	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	84.08695887338	9	68	0.6	vs. armor/def	34.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	88	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	62.448788371536
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	46.93774171896
[ATTACK] after crit	62.448788371536
[ATTACK] after mult	37.469273022921
[ARCANE COMBAT] autocast 	Flame
[talent_mode] = active
[type] = beam
[talent] = table: 0x0c542ab8
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	13
[LOG]	7b6 Necrocaster is on fire!
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	
[LOG]	Something hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(51 absorbed)#LAST#, #{bold}##WHITE#25 physical#{normal}##LAST#, #SLATE#(34 absorbed)#LAST#, #GREY#17 darkness#LAST#, #WHITE#0 physical#LAST#, #SLATE#(34 absorbed)#LAST#, #GREY#17 darkness#LAST#, #SLATE#(68 absorbed)#LAST#, #LIGHT_RED#34 fire#LAST# (#RED##{bold}#93#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/intangibility.png
Loading tile from tileset	/data/gfx/talents/repression.png
Loading tile from tileset	/data/gfx/talents/flame.png
Loading tile from tileset	/data/gfx/talents/ghost_walk_return.png
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 60
[SHADER] setting reset param	tick_start	118119
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[USERCHAT] channel achievement	Iures	tome	Savior of the damsels in distress (Insane (Adventure) difficulty)	false	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dire Plague.#{normal}##LAST#
checkHit	20	vs	78	=> chance to hit	0
[LOG]	Xeryrebeth the vampire is afflicted by a dire plague!
[LOG]	7b6 Necrocaster's Hiemal Shield hits Xeryrebeth the vampire for #1133F3#35 cold#LAST# damage.
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	disable	 talent:T_TWIST_THE_KNIFE
[LOG]	Xeryrebeth the vampire uses #{bold}##RED#Twist the Knife.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	quick stralite dagger of corruption
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	83.623055630378	9	68	1.5700877125496	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	83.623055630378	9	68	1.5700877125496	vs. armor/def	34.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	98	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	72.448788371536
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	46.93774171896
[ATTACK] after crit	125.93301875241
[ATTACK] after mult	197.72588534743
[LOG]	#{bold}##UID:7150:0#Xeryrebeth the vampire performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[LOG]	Xeryrebeth the vampire casts #{bold}##PURPLE#Curse of Defenselessness.#{normal}##LAST#
[LOG]	7b6 Necrocaster is cursed.
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
Loading tile from tileset	/data/gfx/talents/curse_of_defenselessness.png
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] attacking with (offhand)	balanced stralite dagger of the mystic
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	84.08695887338	9	68	0.78504385627478	vs. armor/def	34.551211628464	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.08695887338	9	68	0.78504385627478	vs. armor/def	34.551211628464	0
checkHit	68	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	86	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	60.448788371536
[PHYS CRIT %] axe accuracy bonus	68	0	=	17
[PHYS CRIT %]	52.93774171896
[ATTACK] after crit	60.448788371536
[ATTACK] after mult	47.454949930329
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	#CRIMSON#7b6 Necrocaster's Curse of Defenselessness was extended!#LAST#
[LOG]	#CRIMSON#7b6 Necrocaster's Soul Leech from Xeryrebeth the vampire was extended!#LAST#
[LOG]	#CRIMSON#7b6 Necrocaster's Burning from Xeryrebeth the vampire was extended!#LAST#
[LOG]	#CRIMSON#7b6 Necrocaster's Damage Shield was disrupted!#LAST#
[LOG]	7b6 Necrocaster seems more solid.
[LOG]	#CRIMSON#7b6 Necrocaster's Ghost Walk from 7b6 Necrocaster was stripped!#LAST#
[LOG]	#CRIMSON#7b6 Necrocaster's Wrath of the Highborn was disrupted!#LAST#
Loading tile from tileset	/data/gfx/talents/twist_the_knife.png
checkHit	78	vs	25	=> chance to hit	95
[LOG]	Melee retaliation hits Xeryrebeth the vampire for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#5 arcane#LAST#, #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Xeryrebeth the vampire for #1133F3#17 cold#LAST#, #GREY#23 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	Burning from Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #LIGHT_RED#0 fire#LAST# damage.
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(61 absorbed)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST#, #SLATE#(44 absorbed)#LAST#, #GREY#0 darkness#LAST#, #SLATE#(22 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(44 absorbed)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/curse_of_defenselessness.png
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	32	23
[LOG]	Xeryrebeth the vampire starts to bleed ice.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#20 cold#LAST# damage.
[LOG]	
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits Xeryrebeth the vampire for #1133F3#9 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Xeryrebeth the vampire for #GREY#48 darkness#LAST# damage.
Server latency	169
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	7b6 Necrocaster stops burning.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	disable	 talent:T_CONGEAL_TIME
[LOG]	Xeryrebeth the vampire casts #{bold}##PURPLE#Congeal Time.#{normal}##LAST#
Adding entity	9523	after	7150
Loading tile from tileset	/data/gfx/talents/congeal_time.png
checkHit	62	vs	58	=> chance to hit	60
[LOG]	#ORANGE#7b6 Necrocaster shrugs off the effect 'Congeal Time'!
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	The shield around 7b6 Necrocaster crumbles.
checkHit	78	vs	25	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Xeryrebeth the vampire for #1133F3#15 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	buff	 talent:T_PERFECT_STRIKE
[LOG]	Xeryrebeth the vampire uses #{bold}##ORCHID#Perfect Strike.#{normal}##LAST#
[LOG]	Xeryrebeth the vampire aims carefully.
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
New GL Shader program 70
*p 70: Uniform: 0: 8B50 ellipsoidalFactor
*p 70: Uniform: 1: 1406 noup
*p 70: Uniform: 2: 8B5E tex
*p 70: Uniform: 3: 1406 tick
*p 70: Uniform: 4: 1406 time_factor
Loading tile from tileset	/data/gfx/talents/perfect_strike.png
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	31	24
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	attack	 talent:T_DIG
[LOG]	Xeryrebeth the vampire casts #{bold}##PURPLE#Pulverizing Auger.#{normal}##LAST#
[SPELL CRIT %]	13
Adding entity	9525	after	6451
[CALLBACK] upgrading to prioritized	talents_on_death
[SOUND] loading from	/data/sound/talents/earth.ogg	:=:	sound "/data/sound/talents/earth.ogg" : <static>
Loading tile from tileset	/data/gfx/talents/dig.png
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[LOG]	7b6 Necrocaster's Hiemal Shield hits Xeryrebeth the vampire for #1133F3#34 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(99 absorbed)#LAST#, #WHITE#49 physical#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#GREY#7b6 Necrocaster unleashes a blast of frostdusk as she crosses the veil!
[LOG]	
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits Xeryrebeth the vampire for #1133F3#26 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Xeryrebeth the vampire for #GREY#40 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Xeryrebeth the vampire for #{bold}##1133F3#94 cold#{normal}##LAST#, #{bold}##GREY#127 darkness#{normal}##LAST# (#RED##{bold}#221#LAST##{normal}# total damage).
Deleting shader 60 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
checkHit	20	vs	78	=> chance to hit	0
[LOG]	Xeryrebeth the vampire is doomed!
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	attack	 talent:T_DUAL_STRIKE
[LOG]	Xeryrebeth the vampire uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	84.08695887338	9	91	0.78817804600413	vs. armor/def	34.551211628464	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.08695887338	9	91	0.78817804600413	vs. armor/def	34.551211628464	0
checkHit	91	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	92	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	66.448788371536
[PHYS CRIT %] axe accuracy bonus	91	0	=	22.75
[PHYS CRIT %]	58.68774171896
[ATTACK] after crit	115.50360882716
[ATTACK] after mult	91.037408711817
[LOG]	#{bold}##UID:7150:0#Xeryrebeth the vampire performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the stunning strike!
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	83.623055630378	9	91	1.5763560920083	vs. armor/def	34.551211628464	0
[ATTACK] after melee attack bonus hooks & callbacks::	83.623055630378	9	91	1.5763560920083	vs. armor/def	34.551211628464	0
checkHit	91	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	84	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	58.448788371536
[PHYS CRIT %] axe accuracy bonus	91	0	=	22.75
[PHYS CRIT %]	58.68774171896
[ATTACK] after crit	101.59772892683
[ATTACK] after mult	160.15419892801
[LOG]	#{bold}##UID:7150:0#Xeryrebeth the vampire performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
Loading tile from tileset	/data/gfx/talents/dual_strike.png
[LOG]	Melee retaliation hits Xeryrebeth the vampire for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST#, #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #{bold}##WHITE#0 physical#{normal}##LAST#, #GREY#0 darkness#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHit	78	vs	25	=> chance to hit	95
checkHit	20	vs	78	=> chance to hit	0
[LOG]	#fbd578#7b6 Necrocaster#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Eternal Night.
[LOG]	Spikes of Decrepitude hits Xeryrebeth the vampire for #1133F3#15 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	31	24	to	31	23
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	attack	 talent:T_FLAME
[LOG]	Xeryrebeth the vampire casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0c542ab8
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	13
Adding entity	9526	after	6451
[LOG]	7b6 Necrocaster is on fire!
Loading tile from tileset	/data/gfx/talents/flame.png
[LOG]	7b6 Necrocaster's Hiemal Shield hits Xeryrebeth the vampire for #1133F3#34 cold#LAST# damage.
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(64 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#CRIMSON#A piece of the soul of Xeryrebeth the vampire is torn apart by Impending Doom!
[LOG]	
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits Xeryrebeth the vampire for #1133F3#35 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Xeryrebeth the vampire for #GREY#40 darkness#LAST# damage.
[LOG]	Impending Doom from 7b6 Necrocaster hits Xeryrebeth the vampire for #1133F3#29 cold#LAST#, #GREY#39 darkness#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	20	vs	78	=> chance to hit	0
[LOG]	Xeryrebeth the vampire feels death coming!
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Xeryrebeth the vampire for #1133F3#152 cold#LAST#, #GREY#204 darkness#LAST# (#RED##{bold}#356#LAST##{normal}# total damage).
[target_simple AI]	7150	Xeryrebeth the vampire	selecting NEW TARGET	35	5	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	disable	 talent:T_ACTIVATE_OBJECT_2
[LOG]	Xeryrebeth the vampire activates his #B4B4B4##UID:7149:0#hardened leather cap#LAST#!
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	155.82693021099	9	93	1	vs. armor/def	34.551211628464	0
[ATTACK] after melee attack bonus hooks & callbacks::	155.82693021099	9	93	1	vs. armor/def	34.551211628464	0
checkHit	93	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	155	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	129.44878837154
[PHYS CRIT %]	28.93774171896
[ATTACK] after crit	129.44878837154
[ATTACK] after mult	129.44878837154
Adding entity	9528	after	6451
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the headblow!
Loading tile from tileset	/data/gfx/talents/charm_mastery.png
[LOG]	Melee retaliation hits Xeryrebeth the vampire for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Xeryrebeth the vampire for #1133F3#34 cold#LAST# damage.
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(64 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(1 absorbed)#LAST#, #GREY#41 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
checkHit	76	vs	25	=> chance to hit	95
checkHit	20	vs	76	=> chance to hit	0
[LOG]	#fbd578#7b6 Necrocaster#LAST# receives #LIGHT_GREEN#31 healing#LAST# from Eternal Night.
[LOG]	Spikes of Decrepitude hits Xeryrebeth the vampire for #1133F3#14 cold#LAST#, #GREY#19 darkness#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Burning from Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #LIGHT_RED#21 fire#LAST# damage.
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	31	24
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[LOG]	
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits Xeryrebeth the vampire for #1133F3#51 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Xeryrebeth the vampire for #GREY#40 darkness#LAST# damage.
[LOG]	Impending Doom from 7b6 Necrocaster hits Xeryrebeth the vampire for #1133F3#29 cold#LAST#, #GREY#39 darkness#LAST# (#RED##{bold}#68#LAST##{normal}# total damage).
[USERCHAT] channel achievement	JodiahFire	tome	Arachnophobia (Nightmare (Roguelike) difficulty)	false	true
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Consume Soul.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# receives #LIGHT_GREEN#240 healing#LAST#.
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	attack	 talent:T_DIG
[LOG]	Xeryrebeth the vampire casts #{bold}##PURPLE#Pulverizing Auger.#{normal}##LAST#
[SPELL CRIT %]	13
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#111 physical#LAST# damage.
checkHit	80	vs	25	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Xeryrebeth the vampire for #1133F3#15 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Burning from Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #LIGHT_RED#21 fire#LAST# damage.
[Actor:move]	5450	cold drake hatchling	move from	31	24	to	32	24
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#17 cold#LAST# damage.
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	attack	 talent:T_ROTTING_DISEASE
[LOG]	#RED##{bold}#Xeryrebeth the vampire performs a diseased attack against 7b6 Necrocaster.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	quick stralite dagger of corruption
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	83.623055630378	9	91	1	vs. armor/def	34.551211628464	0
[ATTACK] after melee attack bonus hooks & callbacks::	83.623055630378	9	91	1	vs. armor/def	34.551211628464	0
checkHit	91	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	84	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	58.448788371536
[PHYS CRIT %] axe accuracy bonus	91	0	=	22.75
[PHYS CRIT %]	58.68774171896
[ATTACK] after crit	101.59772892683
[ATTACK] after mult	101.59772892683
[LOG]	#{bold}##UID:7150:0#Xeryrebeth the vampire performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[ARCANE COMBAT] autocast 	Flame
[LOG]	Xeryrebeth the vampire casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0c542ab8
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	13
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] attacking with (offhand)	balanced stralite dagger of the mystic
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	84.08695887338	9	91	0.5	vs. armor/def	34.551211628464	0
[ATTACK] after melee attack bonus hooks & callbacks::	84.08695887338	9	91	0.5	vs. armor/def	34.551211628464	0
checkHit	91	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	95	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	69.448788371536
[PHYS CRIT %] axe accuracy bonus	91	0	=	22.75
[PHYS CRIT %]	58.68774171896
[ATTACK] after crit	120.71831378979
[ATTACK] after mult	60.359156894893
[LOG]	#{bold}##UID:7150:0#Xeryrebeth the vampire performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[ARCANE COMBAT] autocast 	Flame
[LOG]	Xeryrebeth the vampire casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0c542ab8
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	13
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the disease!
[LOG]	Melee retaliation hits Xeryrebeth the vampire for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST#, #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #{bold}##WHITE#34 physical#{normal}##LAST#, #GREY#41 darkness#LAST#, #LIGHT_RED#64 fire#LAST#, #{bold}##WHITE#20 physical#{normal}##LAST#, #GREY#41 darkness#LAST#, #LIGHT_RED#64 fire#LAST# (#RED##{bold}#265#LAST##{normal}# total damage).
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 71
New GL Shader 72 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightning.frag
*p 71: Uniform: 0: 8B51 color1
*p 71: Uniform: 1: 8B51 color2
*p 71: Uniform: 2: 8B5E tex
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
Loading tile from tileset	/data/gfx/talents/lightning.png
[KNOCKBACK] from	35	35	over	3
[KNOCKBACK] try	37	5	2
[KNOCKBACK] try	38	5	1	::
[KNOCKBACK] try	39	5	0	::	true
[KNOCKBACK] failsafe knocked to	38	5	::
[Actor:move]	7150	Xeryrebeth the vampire	(forced) move from	36	5	to	38	5
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 73
New GL Shader 74 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shockwave2.frag
*p 73: Uniform: 0: 8B50 ellipsoidalFactor
*p 73: Uniform: 1: 1406 flameIntensity
*p 73: Uniform: 2: 1406 innerShockwaveWidth
*p 73: Uniform: 3: 1406 outerShockwaveWidth
*p 73: Uniform: 4: 1406 shockwaveSpeed
*p 73: Uniform: 5: 8B5E tex
*p 73: Uniform: 6: 1406 tick
*p 73: Uniform: 7: 1406 tick_start
*p 73: Uniform: 8: 1406 time_factor
[SHADER] setting reset param	tick_start	143606
[LOG]	#CRIMSON#A piece of the soul of Xeryrebeth the vampire is torn apart by Impending Doom!
[LOG]	Xeryrebeth the vampire slows down.
[LOG]	Xeryrebeth the vampire is freed from the rigor mortis.
[LOG]	
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits Xeryrebeth the vampire for #1133F3#65 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Xeryrebeth the vampire for #GREY#40 darkness#LAST# damage.
[LOG]	Impending Doom from 7b6 Necrocaster hits Xeryrebeth the vampire for #1133F3#29 cold#LAST#, #GREY#39 darkness#LAST#, #1133F3#41 cold#LAST#, #ROYAL_BLUE#227 lightning#LAST#, #GREY#55 darkness#LAST# (#RED##{bold}#390#LAST##{normal}# total damage).
[USERCHAT] channel achievement	choche1192	tome	The Arena (Insane (Roguelike) difficulty)	false	false
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_cashmere.png
[USERCHAT] channel achievement	No_Bones_Malone	tome	Are you out of your mind?!	true	true
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[USERCHAT] channel achievement	Facemancer	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Xeryrebeth the vampire for #GREY#231 darkness#LAST# damage.
checkHit	80	vs	25	=> chance to hit	95
checkHit	20	vs	80	=> chance to hit	0
[LOG]	#00ff00##UID:928:0#Talent Ghost Walk is ready to use.
[LOG]	#fbd578#7b6 Necrocaster#LAST# receives #LIGHT_GREEN#39 healing#LAST# from Eternal Night.
[LOG]	Spikes of Decrepitude hits Xeryrebeth the vampire for #1133F3#13 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Burning from Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #LIGHT_RED#50 fire#LAST# damage.
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	32	25
[use_tactical AI] === Action Selected:	7150	Xeryrebeth the vampire	attack	 talent:T_FLAME
[LOG]	Xeryrebeth the vampire casts #{bold}##PURPLE#Flame.#{normal}##LAST#
[talent_mode] = active
[type] = beam
[talent] = table: 0x0c542ab8
[display] = {
  [particle] = bolt_fire
  [trail] = firetrail
}
[range] = 10
[SPELL CRIT %]	13
[LOG]	Xeryrebeth the vampire resists the baneful energy!
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#14 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#14 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Xeryrebeth the vampire for #1133F3#14 cold#LAST# damage.
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #LIGHT_RED#64 fire#LAST# damage.
[LOG]	Xeryrebeth the vampire is free from the dire plague.
[LOG]	Xeryrebeth the vampire aims less carefully.
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Xeryrebeth the vampire for #1133F3#24 cold#LAST#, #GREY#39 darkness#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	#UID:7150:0#Xeryrebeth the vampire hits Xeryrebeth the vampire for #1133F3#75 cold#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[ActorObjectUse] useObjectDisable: 	bladed hardened leather cap of strength (#STATBONUS#)	inven/slot	10	1	tid	nil
[ActorObjectUse] useObjectDisable: 	spellstreaming dwarven-steel gauntlets of sorrow	inven/slot	1	6	tid	nil
[ActorObjectUse] useObjectDisable: 	shatter afflictions rune	inven/slot	1	2	tid	nil
[ActorObjectUse] useObjectDisable: 	Umbral Razor	inven/slot	1	1	tid	nil
[LOG]	#DARK_ORCHID#Lichform regeneration is complete!#{normal}#
checkHit	15	vs	80	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Xeryrebeth the vampire for #{bold}##1133F3#286 cold#{normal}##LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Xeryrebeth the vampire!#{normal}#
[LOG]	#fbd578#7b6 Necrocaster#LAST# receives #LIGHT_GREEN#20 healing#LAST# from Eternal Night.
[LOG]	Burning from Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #LIGHT_RED#72 fire#LAST# damage.
[Actor:move]	5450	cold drake hatchling	move from	32	25	to	32	24
[LOG]	
[LOG]	7b6 Necrocaster uses #SALMON##UID:5503:0#Chargesmash#LAST#!
[Identify]	Chargesmash	true
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Burning from Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #LIGHT_RED#(72 flat reduction)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/kinetic_shield.png
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	33	23
[LOG]	
Server latency	170
[LOG]	Burning from Xeryrebeth the vampire hits #fbd578#7b6 Necrocaster#LAST# for #LIGHT_RED#(72 flat reduction)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	33	23	to	34	23
[LOG]	
[LOG]	7b6 Necrocaster stops burning.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	34	23	to	35	23
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	35	5	to	36	4
[LOG]	7b6 Necrocaster is no longer cursed.
[Actor:move]	5450	cold drake hatchling	move from	35	23	to	34	24
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	36	4	to	37	4
[Actor:move]	5450	cold drake hatchling	move from	34	24	to	34	25
[Actor:move]	6451	7b6 Necrocaster	move from	37	4	to	38	5
[ActorObjectUse] useObjectEnable: 	Umbral Razor	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	Umbral Razor	6938	is ineligible for talent interface
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Umbral Razor	true
[LOG]	7b6 Necrocaster picks up (U.): #FFD700##UID:6938:0#Umbral Razor (129% power, 10 apr)#LAST#.
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	shatter afflictions rune	true
[LOG]	7b6 Necrocaster picks up (k.): #FFFFFF##UID:7112:0#shatter afflictions rune (absorb 81; cd 17)#LAST#.
[Identify]	stralite longsword 'Flowermistress'	true
[LOG]	7b6 Necrocaster picks up (W.): #FF7700##UID:7121:0#stralite longsword 'Flowermistress' (151% power, 5 apr)#LAST#.
[Identify]	quick stralite greatsword of vileness	true
[LOG]	7b6 Necrocaster picks up (W.): #0080FF##UID:7125:0#quick stralite greatsword of vileness (159% power, 3 apr)#LAST#.
[Identify]	prismatic reinforced leather armour of acid resistance	true
[LOG]	7b6 Necrocaster picks up (7.): #00FF80##UID:7129:0#prismatic reinforced leather armour of acid resistance (12 def, 7 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	spellstreaming dwarven-steel gauntlets of sorrow	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	spellstreaming dwarven-steel gauntlets of sorrow	7133	is ineligible for talent interface
[Identify]	spellstreaming dwarven-steel gauntlets of sorrow	true
[LOG]	7b6 Necrocaster picks up (5.): #8d55ff##UID:7133:0#spellstreaming dwarven-steel gauntlets of sorrow (0 def, 2 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	bladed hardened leather cap of strength (#STATBONUS#)	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	bladed hardened leather cap of strength (#STATBONUS#)	7149	is ineligible for talent interface
[Identify]	bladed hardened leather cap of strength (#STATBONUS#)	true
[LOG]	7b6 Necrocaster picks up (7.): #0080FF##UID:7149:0#bladed hardened leather cap of strength (+12) (0 def, 3 armour)#LAST#.
[Identify]	enlightening reinforced leather armour of Eyal	true
[LOG]	7b6 Necrocaster picks up (9.): #8d55ff##UID:7145:0#enlightening reinforced leather armour of Eyal (12 def, 7 armour)#LAST#.
[Identify]	balanced stralite dagger of the mystic	true
[LOG]	7b6 Necrocaster picks up (W.): #00FF80##UID:7141:0#balanced stralite dagger of the mystic (136% power, 9 apr)#LAST#.
[Identify]	quick stralite dagger of corruption	true
[LOG]	7b6 Necrocaster picks up (X.): #8d55ff##UID:7137:0#quick stralite dagger of corruption (135% power, 9 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/leather_reinforced.png
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/object/sword_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/dagger_umbral_razor.png
[LOG]	Lore found: #0080FF#Umbral Razor
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Umbral Razor
[Actor:move]	5450	cold drake hatchling	move from	34	25	to	35	24
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[Actor:move]	5450	cold drake hatchling	move from	35	24	to	34	25
[Actor:move]	5450	cold drake hatchling	move from	34	25	to	34	24
[Actor:move]	5450	cold drake hatchling	move from	34	24	to	34	25
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	34	25	to	35	26
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	35	26	to	34	25
[LOG]	#00ff00##UID:913:0#Talent Consume Soul is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	34	25	to	34	26
[LOG]	#00ff00##UID:896:0#Talent Dire Plague is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	34	26	to	35	27
[Actor:move]	5450	cold drake hatchling	move from	35	27	to	35	26
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	35	26	to	35	27
[Actor:move]	5450	cold drake hatchling	move from	35	27	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	34	27
[Actor:move]	5450	cold drake hatchling	move from	34	27	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	34	27
[LOG]	#00ff00##UID:922:0#Talent Impending Doom is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	34	27	to	33	27
[LOG]	#00ff00##UID:904:0#Talent Hiemal Shield is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	33	27	to	34	28
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
Cloned shader 66
[SHADER] setting reset param	tick_start	189809
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	33	29
[Actor:move]	5450	cold drake hatchling	move from	33	29	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	33	27
[Actor:move]	5450	cold drake hatchling	move from	33	27	to	33	26
[Actor:move]	5450	cold drake hatchling	move from	33	26	to	34	26
[Actor:move]	5450	cold drake hatchling	move from	34	26	to	35	26
[Actor:move]	5450	cold drake hatchling	move from	35	26	to	34	25
[Actor:move]	5450	cold drake hatchling	move from	34	25	to	35	26
[Actor:move]	5450	cold drake hatchling	move from	35	26	to	35	25
[Actor:move]	5450	cold drake hatchling	move from	35	25	to	35	24
[Actor:move]	5450	cold drake hatchling	move from	35	24	to	34	25
[Actor:move]	5450	cold drake hatchling	move from	34	25	to	35	25
[Actor:move]	5450	cold drake hatchling	move from	35	25	to	34	24
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	34	24	to	33	25
[Actor:move]	5450	cold drake hatchling	move from	33	25	to	32	25
[Actor:move]	5450	cold drake hatchling	move from	32	25	to	31	25
[Actor:move]	5450	cold drake hatchling	move from	31	25	to	31	24
[Actor:move]	5450	cold drake hatchling	move from	31	24	to	32	23
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	33	23
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	33	23	to	32	24
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	33	24
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	33	25
[Actor:move]	5450	cold drake hatchling	move from	33	25	to	34	26
[Actor:move]	5450	cold drake hatchling	move from	34	26	to	33	27
[Actor:move]	5450	cold drake hatchling	move from	33	27	to	33	26
[Actor:move]	5450	cold drake hatchling	move from	33	26	to	33	27
[Actor:move]	5450	cold drake hatchling	move from	33	27	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	35	29
[Actor:move]	5450	cold drake hatchling	move from	35	29	to	35	28
[Actor:move]	5450	cold drake hatchling	move from	35	28	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	34	27
[Actor:move]	5450	cold drake hatchling	move from	34	27	to	33	28
[Actor:move]	5450	cold drake hatchling	move from	33	28	to	34	27
[Actor:move]	5450	cold drake hatchling	move from	34	27	to	33	28
[Actor:move]	5450	cold drake hatchling	move from	33	28	to	34	29
[Actor:move]	5450	cold drake hatchling	move from	34	29	to	33	30
[Actor:move]	5450	cold drake hatchling	move from	33	30	to	34	29
[Actor:move]	5450	cold drake hatchling	move from	34	29	to	35	30
[Actor:move]	5450	cold drake hatchling	move from	35	30	to	35	29
[Actor:move]	5450	cold drake hatchling	move from	35	29	to	35	30
[Actor:move]	5450	cold drake hatchling	move from	35	30	to	34	30
[Actor:move]	5450	cold drake hatchling	move from	34	30	to	34	29
[Actor:move]	5450	cold drake hatchling	move from	34	29	to	33	29
[Actor:move]	5450	cold drake hatchling	move from	33	29	to	34	29
[Actor:move]	5450	cold drake hatchling	move from	34	29	to	35	30
[Actor:move]	5450	cold drake hatchling	move from	35	30	to	35	31
[Actor:move]	5450	cold drake hatchling	move from	35	31	to	34	30
[Actor:move]	5450	cold drake hatchling	move from	34	30	to	34	29
[Actor:move]	5450	cold drake hatchling	move from	34	29	to	35	28
[Actor:move]	5450	cold drake hatchling	move from	35	28	to	34	27
[Actor:move]	5450	cold drake hatchling	move from	34	27	to	33	28
[Actor:move]	5450	cold drake hatchling	move from	33	28	to	33	29
[Actor:move]	5450	cold drake hatchling	move from	33	29	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	34	27
[Actor:move]	5450	cold drake hatchling	move from	34	27	to	33	26
[Actor:move]	5450	cold drake hatchling	move from	33	26	to	32	25
[Actor:move]	5450	cold drake hatchling	move from	32	25	to	33	24
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	32	23
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	33	24
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	34	24
[Actor:move]	5450	cold drake hatchling	move from	34	24	to	34	23
[Actor:move]	5450	cold drake hatchling	move from	34	23	to	34	24
[Actor:move]	5450	cold drake hatchling	move from	34	24	to	33	23
[Actor:move]	5450	cold drake hatchling	move from	33	23	to	33	24
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	32	23
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	31	24
[Actor:move]	5450	cold drake hatchling	move from	31	24	to	32	24
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	32	25
[Actor:move]	5450	cold drake hatchling	move from	32	25	to	31	25
[Actor:move]	5450	cold drake hatchling	move from	31	25	to	30	25
[Actor:move]	5450	cold drake hatchling	move from	30	25	to	30	24
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	30	25
[Actor:move]	5450	cold drake hatchling	move from	30	25	to	31	25
[Actor:move]	5450	cold drake hatchling	move from	31	25	to	30	24
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	25
[Actor:move]	5450	cold drake hatchling	move from	28	25	to	28	24
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	28	23
[Actor:move]	5450	cold drake hatchling	move from	28	23	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	30	23
[Actor:move]	5450	cold drake hatchling	move from	30	23	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	24
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	29	23
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	30	22
[Actor:move]	5450	cold drake hatchling	move from	30	22	to	31	23
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	32	23
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	31	23
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	32	23
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	31	23
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	30	23
[Actor:move]	5450	cold drake hatchling	move from	30	23	to	29	23
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	30	23
[Actor:move]	5450	cold drake hatchling	move from	30	23	to	29	23
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	30	24
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#7b6 Necrocaster unleashes a blast of frostdusk as she crosses the veil!
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	31	23
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	31	24
[Actor:move]	5450	cold drake hatchling	move from	31	24	to	30	24
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	31	24
[Actor:move]	5450	cold drake hatchling	move from	31	24	to	32	24
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	33	23
[Actor:move]	5450	cold drake hatchling	move from	33	23	to	34	23
[Actor:move]	5450	cold drake hatchling	move from	34	23	to	35	23
[Actor:move]	5450	cold drake hatchling	move from	35	23	to	34	23
checkHitOld	30.822070014845	29.62925009321
=> chance to hit	52.618194034497
[Actor:move]	5450	cold drake hatchling	move from	34	23	to	33	23
[Actor:move]	5450	cold drake hatchling	move from	33	23	to	32	23
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	31	23
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	30	23
[Actor:move]	5450	cold drake hatchling	move from	30	23	to	30	24
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	30	23
[Actor:move]	5450	cold drake hatchling	move from	30	23	to	31	23
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	32	23
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	32	24
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	33	25
[Actor:move]	5450	cold drake hatchling	move from	33	25	to	32	25
[Actor:move]	5450	cold drake hatchling	move from	32	25	to	33	26
[Actor:move]	5450	cold drake hatchling	move from	33	26	to	34	27
[Actor:move]	5450	cold drake hatchling	move from	34	27	to	33	28
[Actor:move]	5450	cold drake hatchling	move from	33	28	to	34	27
[Actor:move]	5450	cold drake hatchling	move from	34	27	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	33	27
[Actor:move]	5450	cold drake hatchling	move from	33	27	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	35	29
[Actor:move]	5450	cold drake hatchling	move from	35	29	to	34	30
[Actor:move]	5450	cold drake hatchling	move from	34	30	to	34	31
[Actor:move]	5450	cold drake hatchling	move from	34	31	to	34	30
[Actor:move]	5450	cold drake hatchling	move from	34	30	to	35	30
[Actor:move]	5450	cold drake hatchling	move from	35	30	to	35	31
[Actor:move]	5450	cold drake hatchling	move from	35	31	to	34	30
[Actor:move]	5450	cold drake hatchling	move from	34	30	to	33	30
[Actor:move]	5450	cold drake hatchling	move from	33	30	to	34	29
[Actor:move]	5450	cold drake hatchling	move from	34	29	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	33	29
[Actor:move]	5450	cold drake hatchling	move from	33	29	to	34	29
[Actor:move]	5450	cold drake hatchling	move from	34	29	to	33	30
[Actor:move]	5450	cold drake hatchling	move from	33	30	to	34	29
[Actor:move]	5450	cold drake hatchling	move from	34	29	to	34	30
[Actor:move]	5450	cold drake hatchling	move from	34	30	to	35	29
[Actor:move]	5450	cold drake hatchling	move from	35	29	to	34	28
[Actor:move]	5450	cold drake hatchling	move from	34	28	to	33	27
[Actor:move]	5450	cold drake hatchling	move from	33	27	to	34	26
[Actor:move]	5450	cold drake hatchling	move from	34	26	to	35	25
[Actor:move]	5450	cold drake hatchling	move from	35	25	to	34	24
[Actor:move]	5450	cold drake hatchling	move from	34	24	to	33	24
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	32	24
[Actor:move]	5450	cold drake hatchling	move from	32	24	to	31	23
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	30	23
[Actor:move]	5450	cold drake hatchling	move from	30	23	to	30	24
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	30	25
[Actor:move]	5450	cold drake hatchling	move from	30	25	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	30	25
[Actor:move]	5450	cold drake hatchling	move from	30	25	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	23
[Actor:move]	5450	cold drake hatchling	move from	28	23	to	28	24
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	27	24
[Actor:move]	5450	cold drake hatchling	move from	27	24	to	27	23
[Actor:move]	5450	cold drake hatchling	move from	27	23	to	26	22
[Actor:move]	5450	cold drake hatchling	move from	26	22	to	25	23
[Actor:move]	5450	cold drake hatchling	move from	25	23	to	26	24
[Actor:move]	5450	cold drake hatchling	move from	26	24	to	26	25
[Actor:move]	5450	cold drake hatchling	move from	26	25	to	27	25
[Actor:move]	5450	cold drake hatchling	move from	27	25	to	26	24
[Actor:move]	5450	cold drake hatchling	move from	26	24	to	25	23
[Actor:move]	5450	cold drake hatchling	move from	25	23	to	26	22
[Actor:move]	5450	cold drake hatchling	move from	26	22	to	25	21
[Actor:move]	5450	cold drake hatchling	move from	25	21	to	25	20
[Actor:move]	5450	cold drake hatchling	move from	25	20	to	26	20
[Actor:move]	5450	cold drake hatchling	move from	26	20	to	25	21
[Actor:move]	5450	cold drake hatchling	move from	25	21	to	26	20
[Actor:move]	5450	cold drake hatchling	move from	26	20	to	26	21
[Actor:move]	5450	cold drake hatchling	move from	26	21	to	26	20
[Actor:move]	5450	cold drake hatchling	move from	26	20	to	25	20
[Actor:move]	5450	cold drake hatchling	move from	25	20	to	25	19
[Actor:move]	5450	cold drake hatchling	move from	25	19	to	25	18
[Actor:move]	5450	cold drake hatchling	move from	25	18	to	26	19
[Actor:move]	5450	cold drake hatchling	move from	26	19	to	26	18
[Actor:move]	5450	cold drake hatchling	move from	26	18	to	25	19
[Actor:move]	5450	cold drake hatchling	move from	25	19	to	26	18
[Actor:move]	5450	cold drake hatchling	move from	26	18	to	25	19
[Actor:move]	5450	cold drake hatchling	move from	25	19	to	25	20
[Actor:move]	5450	cold drake hatchling	move from	25	20	to	25	21
[Actor:move]	5450	cold drake hatchling	move from	25	21	to	25	20
[Actor:move]	5450	cold drake hatchling	move from	25	20	to	25	21
[Actor:move]	5450	cold drake hatchling	move from	25	21	to	26	22
[Actor:move]	5450	cold drake hatchling	move from	26	22	to	26	23
[Actor:move]	5450	cold drake hatchling	move from	26	23	to	26	22
[Actor:move]	5450	cold drake hatchling	move from	26	22	to	25	21
[Actor:move]	5450	cold drake hatchling	move from	25	21	to	25	20
[Actor:move]	5450	cold drake hatchling	move from	25	20	to	26	19
[Actor:move]	5450	cold drake hatchling	move from	26	19	to	26	18
[Actor:move]	5450	cold drake hatchling	move from	26	18	to	26	19
[Actor:move]	5450	cold drake hatchling	move from	26	19	to	25	19
[Actor:move]	5450	cold drake hatchling	move from	25	19	to	25	18
[Actor:move]	5450	cold drake hatchling	move from	25	18	to	25	17
[Actor:move]	5450	cold drake hatchling	move from	25	17	to	26	17
[Actor:move]	5450	cold drake hatchling	move from	26	17	to	26	16
[Actor:move]	5450	cold drake hatchling	move from	26	16	to	26	17
[Actor:move]	5450	cold drake hatchling	move from	26	17	to	25	18
[Actor:move]	5450	cold drake hatchling	move from	25	18	to	25	17
[Actor:move]	5450	cold drake hatchling	move from	25	17	to	24	17
[Actor:move]	5450	cold drake hatchling	move from	24	17	to	25	17
[Actor:move]	5450	cold drake hatchling	move from	25	17	to	26	17
[Actor:move]	5450	cold drake hatchling	move from	26	17	to	26	18
[Actor:move]	5450	cold drake hatchling	move from	26	18	to	25	18
[Actor:move]	5450	cold drake hatchling	move from	25	18	to	26	18
[Actor:move]	5450	cold drake hatchling	move from	26	18	to	26	17
[Actor:move]	5450	cold drake hatchling	move from	26	17	to	25	18
[Actor:move]	5450	cold drake hatchling	move from	25	18	to	26	17
[Actor:move]	5450	cold drake hatchling	move from	26	17	to	26	16
[Actor:move]	5450	cold drake hatchling	move from	26	16	to	26	17
[Actor:move]	5450	cold drake hatchling	move from	26	17	to	25	17
[Actor:move]	5450	cold drake hatchling	move from	25	17	to	25	18
[Actor:move]	5450	cold drake hatchling	move from	25	18	to	26	18
[Actor:move]	5450	cold drake hatchling	move from	26	18	to	26	19
[Actor:move]	5450	cold drake hatchling	move from	26	19	to	25	20
[Actor:move]	5450	cold drake hatchling	move from	25	20	to	26	21
checkHitOld	30.822070014845	29.62925009321
=> chance to hit	52.618194034497
[Actor:move]	5450	cold drake hatchling	move from	26	21	to	25	20
[Actor:move]	5450	cold drake hatchling	move from	25	20	to	25	19
[Actor:move]	5450	cold drake hatchling	move from	25	19	to	26	19
[Actor:move]	5450	cold drake hatchling	move from	26	19	to	26	18
checkHitOld	30.822070014845	29.62925009321
=> chance to hit	52.618194034497
[Actor:move]	5450	cold drake hatchling	move from	26	18	to	25	17
[Actor:move]	5450	cold drake hatchling	move from	25	17	to	26	17
[Actor:move]	5450	cold drake hatchling	move from	26	17	to	25	17
[Actor:move]	5450	cold drake hatchling	move from	25	17	to	26	17
[Actor:move]	5450	cold drake hatchling	move from	26	17	to	26	18
[Actor:move]	5450	cold drake hatchling	move from	26	18	to	26	19
[Actor:move]	5450	cold drake hatchling	move from	26	19	to	25	18
[Actor:move]	5450	cold drake hatchling	move from	25	18	to	26	18
[Actor:move]	5450	cold drake hatchling	move from	26	18	to	26	19
[Actor:move]	5450	cold drake hatchling	move from	26	19	to	26	20
[Actor:move]	5450	cold drake hatchling	move from	26	20	to	25	21
[Actor:move]	5450	cold drake hatchling	move from	25	21	to	26	22
[Actor:move]	5450	cold drake hatchling	move from	26	22	to	25	23
[Actor:move]	5450	cold drake hatchling	move from	25	23	to	26	22
[Actor:move]	5450	cold drake hatchling	move from	26	22	to	26	23
[Actor:move]	5450	cold drake hatchling	move from	26	23	to	25	24
[Actor:move]	5450	cold drake hatchling	move from	25	24	to	24	25
[Actor:move]	5450	cold drake hatchling	move from	24	25	to	25	25
[Actor:move]	5450	cold drake hatchling	move from	25	25	to	26	25
[Actor:move]	5450	cold drake hatchling	move from	26	25	to	26	26
[Actor:move]	5450	cold drake hatchling	move from	26	26	to	26	25
[Actor:move]	5450	cold drake hatchling	move from	26	25	to	26	24
[Actor:move]	5450	cold drake hatchling	move from	26	24	to	27	25
[Actor:move]	5450	cold drake hatchling	move from	27	25	to	28	24
[LOG]	Rested for 258 turns (stop reason: all resources and life at maximum).
[LOG]	
table: 0x0639b798	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/talents/overseer_of_nations.png
Loading tile from tileset	/data/gfx/talents/thick_skin.png
Loading tile from tileset	/data/gfx/talents/armour_training.png
Loading tile from tileset	/data/gfx/talents/light_armour_training.png
Loading tile from tileset	/data/gfx/talents/weapon_combat.png
Loading tile from tileset	/data/gfx/talents/weapons_mastery.png
Loading tile from tileset	/data/gfx/talents/knife_mastery.png
Loading tile from tileset	/data/gfx/talents/heightened_senses.png
Loading tile from tileset	/data/gfx/talents/device_mastery.png
Loading tile from tileset	/data/gfx/talents/danger_sense.png
Loading tile from tileset	/data/gfx/talents/call_of_the_crypt.png
Loading tile from tileset	/data/gfx/talents/bone_wall.png
Loading tile from tileset	/data/gfx/talents/assemble.png
Loading tile from tileset	/data/gfx/talents/lord_of_skulls.png
Loading tile from tileset	/data/gfx/talents/call_of_the_mausoleum.png
Loading tile from tileset	/data/gfx/talents/corpse_explosion.png
Loading tile from tileset	/data/gfx/talents/putrescent_liquefaction.png
Loading tile from tileset	/data/gfx/talents/discarded_refuse.png
Loading tile from tileset	/data/gfx/talents/aura_mastery.png
Loading tile from tileset	/data/gfx/talents/surge_of_undeath.png
Loading tile from tileset	/data/gfx/talents/recall_minions.png
Loading tile from tileset	/data/gfx/talents/suffer_for_me.png
Loading tile from tileset	/data/gfx/talents/souleater.png
Loading tile from tileset	/data/gfx/talents/dreadmaster.png
Loading tile from tileset	/data/gfx/talents/the_end_of_all_hope.png
Loading tile from tileset	/data/gfx/talents/chill_of_the_tomb.png
Loading tile from tileset	/data/gfx/talents/corpselight.png
Loading tile from tileset	/data/gfx/talents/grave_mistake.png
Loading tile from tileset	/data/gfx/talents/desolate_waste.png
Loading tile from tileset	/data/gfx/talents/crumbling_earth.png
Loading tile from tileset	/data/gfx/talents/bleak_guard.png
Loading tile from tileset	/data/gfx/talents/rime_wraith.png
Loading tile from tileset	/data/gfx/talents/frigid_plunge.png
Loading tile from tileset	/data/gfx/talents/gelid_host.png
Loading tile from tileset	/data/gfx/talents/permafrost.png
Loading tile from tileset	/data/gfx/talents/blurred_mortality.png
Loading tile from tileset	/data/gfx/talents/across_the_veil.png
Loading tile from tileset	/data/gfx/talents/runeskin.png
Loading tile from tileset	/data/gfx/talents/spectral_sight.png
Loading tile from tileset	/data/gfx/talents/path_to_beyond.png
Loading tile from tileset	/data/gfx/talents/waters_of_life.png
Loading tile from tileset	/data/gfx/talents/elemental_harmony.png
Loading tile from tileset	/data/gfx/talents/one_with_nature.png
Loading tile from tileset	/data/gfx/talents/healing_nexus.png
Loading tile from tileset	/data/gfx/talents/frightening_presence.png
Loading tile from tileset	/data/gfx/stats/strength.png
Loading tile from tileset	/data/gfx/stats/dexterity.png
Loading tile from tileset	/data/gfx/stats/constitution.png
Loading tile from tileset	/data/gfx/stats/magic.png
Loading tile from tileset	/data/gfx/stats/willpower.png
Loading tile from tileset	/data/gfx/stats/cunning.png
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
table: 0x0639b798	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Loading tile from tileset	/data/gfx/talents/giant_leap.png
Loading tile from tileset	/data/gfx/talents/no_fatigue.png
Loading tile from tileset	/data/gfx/talents/irresistible_sun.png
Loading tile from tileset	/data/gfx/talents/legacy_of_the_naloren.png
Loading tile from tileset	/data/gfx/talents/massive_blow.png
Loading tile from tileset	/data/gfx/talents/steamroller.png
Loading tile from tileset	/data/gfx/talents/superpower.png
Loading tile from tileset	/data/gfx/talents/titan_s_smash.png
Loading tile from tileset	/data/gfx/talents/crafty_hands.png
Loading tile from tileset	/data/gfx/talents/flexible_combat.png
Loading tile from tileset	/data/gfx/talents/roll_with_it.png
Loading tile from tileset	/data/gfx/talents/swift_hands.png
Loading tile from tileset	/data/gfx/talents/through_the_crowd.png
Loading tile from tileset	/data/gfx/talents/vital_shot.png
Loading tile from tileset	/data/gfx/talents/windblade.png
Loading tile from tileset	/data/gfx/talents/windtouched_speed.png
Loading tile from tileset	/data/gfx/talents/armour_of_shadows.png
Loading tile from tileset	/data/gfx/talents/bloodspring.png
Loading tile from tileset	/data/gfx/talents/corrupted_shell.png
Loading tile from tileset	/data/gfx/talents/draconic_body.png
Loading tile from tileset	/data/gfx/talents/eternal_guard.png
Loading tile from tileset	/data/gfx/talents/fungal_blood.png
Loading tile from tileset	/data/gfx/talents/never_stop_running.png
Loading tile from tileset	/data/gfx/talents/spine_of_the_world.png
Loading tile from tileset	/data/gfx/talents/aether_permeation.png
Loading tile from tileset	/data/gfx/talents/arcane_might.png
Loading tile from tileset	/data/gfx/talents/blighted_summoning.png
Loading tile from tileset	/data/gfx/talents/cauterize.png
Loading tile from tileset	/data/gfx/talents/displace_damage.png
Loading tile from tileset	/data/gfx/talents/vulnerability_poison.png
Loading tile from tileset	/data/gfx/talents/revisionist_history.png
Loading tile from tileset	/data/gfx/talents/temporal_form.png
Loading tile from tileset	/data/gfx/talents/draconic_will.png
Loading tile from tileset	/data/gfx/talents/garkul_s_revenge.png
Loading tile from tileset	/data/gfx/talents/hidden_resources.png
Loading tile from tileset	/data/gfx/talents/lucky_day.png
Loading tile from tileset	/data/gfx/talents/mental_tyranny.png
Loading tile from tileset	/data/gfx/talents/meteoric_crash.png
Loading tile from tileset	/data/gfx/talents/spell_feedback.png
Loading tile from tileset	/data/gfx/talents/unbreakable_will.png
Loading tile from tileset	/data/gfx/talents/adept.png
Loading tile from tileset	/data/gfx/talents/elemental_surge.png
Loading tile from tileset	/data/gfx/talents/endless_woes.png
Loading tile from tileset	/data/gfx/talents/eye_of_the_tiger.png
Loading tile from tileset	/data/gfx/talents/secrets_of_telos.png
Loading tile from tileset	/data/gfx/talents/tricks_of_the_trade.png
Loading tile from tileset	/data/gfx/talents/tricky_defenses.png
Loading tile from tileset	/data/gfx/talents/worldly_knowledge.png
Loading tile from tileset	/data/gfx/talents/lich.png
Using cached font	/data/font/DroidSans.ttf	14
[USERCHAT] channel talk	Krhel	tome	got 3 t5 randarts in SWL, all of weapons I have no use foer
table: 0x0639b798	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Spikes of Decrepitude#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Spikes of Decrepitude#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Reaping#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Reaping#LAST#.#{normal}#
Cloned shader 67
[SHADER] setting reset param	tick_start	215657
Cloned shader 68
[SHADER] setting reset param	tick_start	215657
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Golden Age of Necromancy#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Golden Age of Necromancy#LAST#.#{normal}#
Cloned shader 69
[SHADER] setting reset param	tick_start	215657
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Erupting Shadows#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Erupting Shadows#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Utterly Destroyed#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Utterly Destroyed#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Grim Shadow#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Grim Shadow#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Eternal Night#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Eternal Night#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
Cloned shader 66
[SHADER] setting reset param	tick_start	215657
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[USERCHAT] channel achievement	Einzbern	tome	You were not supposed to see that! (Insane (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	29	25
[Actor:move]	5450	cold drake hatchling	move from	29	25	to	28	24
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	28	25
[Actor:move]	5450	cold drake hatchling	move from	28	25	to	27	25
[Actor:move]	5450	cold drake hatchling	move from	27	25	to	26	26
[LOG]	Today is the 76th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	5450	cold drake hatchling	move from	26	26	to	25	25
[Actor:move]	5450	cold drake hatchling	move from	25	25	to	24	24
[Actor:move]	5450	cold drake hatchling	move from	24	24	to	24	23
[Actor:move]	5450	cold drake hatchling	move from	24	23	to	24	24
[Actor:move]	5450	cold drake hatchling	move from	24	24	to	25	24
[Actor:move]	5450	cold drake hatchling	move from	25	24	to	26	23
[Actor:move]	5450	cold drake hatchling	move from	26	23	to	27	24
[Actor:move]	5450	cold drake hatchling	move from	27	24	to	28	24
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	29	24
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 66 (is clone 1)
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
[COROUTINE] registering	savefilepipe	thread: 0x105b7ec0
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	7b6 Necrocaster	game	::	game.teag	::	table: 0x10ba5480	=>	table: 0x0edc68e8	(7550)
Loading savefile 	/save/7b6_necrocaster/
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
[SHADER] Loaded shader with totalname	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
New GL Shader program 75
*p 75: Uniform: 0: 1406 a
*p 75: Uniform: 1: 1406 amp
*p 75: Uniform: 2: 8B51 color
*p 75: Uniform: 3: 8B50 p2
*p 75: Uniform: 4: 1406 speed
*p 75: Uniform: 5: 8B5E tex
*p 75: Uniform: 6: 1406 tick
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0f4c4040	=>	table: 0x105b8200	(3028)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/7b6_necrocaster/game.teag.tmp
Saved zipname /save/7b6_necrocaster/game.teag.tmp
[SAVEFILE PIPE] Checking save	7b6 Necrocaster	game	/save/7b6_necrocaster/game.teag.tmp
Loading savefile 	/save/7b6_necrocaster/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	frech	tome	There and back again (Roguelike)	true	true
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel serial data	clauserd	tome	682
[USERCHAT] channel achievement	doctor1128	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
Server latency	384
[USERCHAT] channel serial data	CommunistWizard	tome	641
[USERCHAT] channel achievement	tomeloren0k	mainmenu	Fear of Fours (Exploration mode)	true	true
[USERCHAT] channel serial data	Krhel	tome	807
[USERCHAT] channel talk	Krhel	tome	well okey then
Server latency	168
[USERCHAT] channel talk	Iures	tome	oh
[USERCHAT] channel talk	Iures	tome	whew
[USERCHAT] channel talk	Iures	tome	track works in godfeaster
[USERCHAT] channel talk	Iures	tome	god bless
[USERCHAT] channel achievement	lololol	tome	Curse Lifter	false	false
[USERCHAT] channel serial data	Blackvision	mainmenu	525
[USERCHAT] channel achievement	Blackvision	mainmenu	Utterly Destroyed (Madness (Adventure) difficulty)	false	false
Server latency	187
[USERCHAT] channel serial data	Valanorr	tome	694
[USERCHAT] channel serial data	blaster	global	514
[USERCHAT] channel achievement	Valanorr	tome	Unstoppable	false	true
[USERCHAT] channel talk	Iures	tome	lite radius 3 sucks tho
[USERCHAT] channel talk	Iures	tome	oof
[USERCHAT] channel achievement	Valanorr	tome	Antimagic!	false	true
[USERCHAT] channel achievement	Fantasista10	tome	Exterminator (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	soradin	tome	794
Server latency	169
[USERCHAT] channel achievement	maznaryk	tome	Treasure Hoarder (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	GDubz	tome	Level 50 (Exploration mode)	true	false
[USERCHAT] channel achievement	WhiteJuke	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	WhiteJuke	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
Server latency	170
[USERCHAT] channel achievement	Krhel	tome	Size matters (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Mewt66	mainmenu	Treasure Hunter (Exploration mode)	false	false
[USERCHAT] channel achievement	Mewt66	mainmenu	Treasure Hoarder (Exploration mode)	false	false
[USERCHAT] channel achievement	Mewt66	mainmenu	Dragon's Greed (Exploration mode)	true	false
Server latency	169
[PROFILE] connection disrupted, trying to reconnect	closed
[LOG]	#YELLOW#Connection to online server lost, trying to reconnect.
[PlayerProfile] eventDisconnected
[PROFILE] Thread connecting to profiles.te4.org on ports 	2257	2258
[PROFILE] Thread connected to profiles.te4.org
[PROFILE] logged in!	FreePaperclips
[PROFILE] Main thread got authed	freepaperclips
[PROFILE] Pull socket connected to profiles.te4.org
[ONLINE PROFILE] reconnecting to channels
[ONLINE PROFILE] reconnecting to channel	tome
[ONLINE PROFILE] connected to channel	tome
[ONLINE PROFILE] reconnecting to channel	tome-spoiler
[ONLINE PROFILE] connected to channel	tome-spoiler
[ONLINE PROFILE] reconnecting to channel	mainmenu
[ONLINE PROFILE] connected to channel	mainmenu
[ONLINE PROFILE] reconnecting to channel	global
[ONLINE PROFILE] connected to channel	global
[LOG]	#YELLOW#Connection to online server established.
[PlayerProfile] eventConnected
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
Server latency	389
[USERCHAT] channel serial data	Fellow Oscar	tome	434
[USERCHAT] channel talk	Fellow Oscar	tome	37 DEFENSE?!
[USERCHAT] channel achievement	Fantasista10	tome	Treasure Hoarder (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	CommunistWizard	tome	The Arena (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel talk	Moasseman	tome	yes
[USERCHAT] channel achievement	ghost dog	tome	Rescuer of the lost	false	false
[USERCHAT] channel talk	Cowgoon	tome	this is a true statement
Server latency	2380
[USERCHAT] channel achievement	sneezle	tome	Squadmate	false	false
[USERCHAT] channel achievement	lololol	tome	The secret city	false	false
[USERCHAT] channel serial data	choche1192	tome	685
[USERCHAT] channel serial data	raehik	tome	666
Server latency	389
[USERCHAT] channel achievement	bpat	tome	Lost in translation (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	KarlLarl	tome	Level 10 (Insane (Adventure) difficulty)	false	false
Server latency	167
[USERCHAT] channel achievement	ghost dog	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	Cowgoon	tome	Level 50 (Nightmare (Roguelike) difficulty)	true	false
Server latency	166
[USERCHAT] channel serial data	jjormang	tome	495
[USERCHAT] channel achievement	strangesymbols	tome	Level 20	false	false
[USERCHAT] channel achievement	harry.nomayo	tome	Treasure Hunter	false	false
Server latency	167
[USERCHAT] channel achievement	Shurik	tome	Baby steps	false	true
[USERCHAT] channel achievement	decado-khan	tome	Bringer of Doom (Roguelike)	false	false
[USERCHAT] channel achievement	No_Bones_Malone	tome	Utterly Destroyed	false	false
Server latency	166
[USERCHAT] channel achievement	hobowithagun	tome	Rescuer of the lost (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	GeneralGinger	tome	Treasure Hunter	false	true
[USERCHAT] channel serial data	clauserd	tome	614
Server latency	167
[USERCHAT] channel achievement	Jlangley7770	tome	Level 10	false	false
[USERCHAT] channel achievement	amoeba	tome	Fear me not! (Nightmare (Roguelike) difficulty)	false	true
[USERCHAT] channel achievement	harry.nomayo	tome	Exterminator	false	false
[USERCHAT] channel achievement	maznaryk	tome	Size is everything (Nightmare (Adventure) difficulty)	true	false
[USERCHAT] channel serial data	Alcibiades	tome	821
Server latency	166
[USERCHAT] channel achievement	Mewt66	mainmenu	The Arena (Exploration mode)	false	false
[USERCHAT] channel achievement	JodiahFire	tome	Destroyer of the creation (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	axored	tome	Orbituary (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	strangesymbols	tome	Size matters	false	false
[USERCHAT] channel achievement	Michelk	tome	Exterminator (Exploration mode)	false	true
Server latency	168
[USERCHAT] channel achievement	Krhel	tome	Treasure Hoarder (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	tmachinetuck	tome	The Arena (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	crowking	tome	The secret city (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Sareth Draven	tome	Level 10 (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Michelk	tome	Treasure Hunter (Exploration mode)	false	true
[USERCHAT] channel achievement	Michelk	tome	Treasure Hoarder (Exploration mode)	false	true
Server latency	166
[USERCHAT] channel achievement	frech	tome	You were not supposed to see that! (Roguelike)	false	true
[USERCHAT] channel achievement	tdsdbz	tome	The Arena (Madness (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Dmann5439	tome	Antimagic! (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	coolepicname	tome	645
Server latency	167
[USERCHAT] channel achievement	xenoxinius	tome	Level 10	false	true
[USERCHAT] channel achievement	Pungis "The Bitch"	mainmenu	Level 10	false	false
[USERCHAT] channel achievement	Einzbern	tome	Orcrist (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	Pocas	tome	737
Server latency	166
[USERCHAT] channel serial data	Hygoro	tome	660
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel achievement	Michelk	tome	Level 30 (Exploration mode)	false	true
[USERCHAT] channel achievement	hobowithagun	tome	Exterminator (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	harry.nomayo	tome	Bringer of Doom	false	false
[USERCHAT] channel achievement	TyroneDarnel	tome	Overpowered! (Insane (Roguelike) difficulty)	true	false
[USERCHAT] channel achievement	Einzbern	tome	The Legend of Garkul (Insane (Adventure) difficulty)	false	false
Server latency	167
[USERCHAT] channel achievement	Fellow Oscar	tome	Curse Lifter (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	TheKingCrab	tome	Level 10	false	false
[Actor:move]	6451	7b6 Necrocaster	move from	38	5	to	37	6
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
Deleting temp shader	main_fbo/wobbling[]
Deleting temp shader	main_fbo/sharpen[]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
Deleting temp shader	stone[color1=vec4(0.4,0.4,0,1),color2=vec4(0.5,0.5,0,1),hide_center=1,xy=vec2(10,22),zoom=0.6]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=2,time_factor=600]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
Deleting temp shader	water[]
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
Deleting temp shader	shield[color=vec3(0.9,0.9,1),ellipsoidalFactor=1,shieldIntensity=0.4]
Deleting temp shader	resources[color=vec3(0.50196078431373,0.50196078431373,0.50196078431373),distort=vec2(0.4,-0.4),require_shader=4,speed=1200]
Deleting temp shader	healing[beamsCount=20,noup=1,time_factor=2000]
Deleting temp shader	main_fbo/motionblur[]
Deleting temp shader	resources[color=vec3(1,0.84313725490196,0),distort=vec2(1.6,0.2),require_shader=4,speed=1000]
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=1000]
Deleting temp shader	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
Deleting temp shader	healing[beamsCount=20,noup=2,time_factor=2000]
Deleting temp shader	main_fbo/blur[]
Deleting temp shader	volumetric/conic_cylinder[density=40,growSpeed=0.006,shininess=20]
Deleting temp shader	crystalineaura[color=vec3(0.58823529411765,0.58823529411765,0.19607843137255),growthSpeed=2,spikeLength=0.6,spikeOffset=0.123123,spikeWidth=4,time_factor=1000]
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting temp shader	flames[aam=0.5,color1=vec4(0.2,0.7,0,1),color2=vec4(0,1,0.3,1),hide_center=0,npow=4,time_factor=4000,zoom=3]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
Deleting temp shader	volumetric_aura[]
Deleting temp shader	runicshield[auraColor=vec4(0.5,1,0.8,0.5),bubbleColor=vec4(0.5,1,0.8,0.2),ellipsoidalFactor=1,scrollingSpeed=1,shieldIntensity=0.1,time_factor=12000]
Deleting temp shader	resources[a=0.5,color=vec3(0.5,0.5,0.5),distort=vec2(0.5,0.5),require_shader=4,speed=5000]
Deleting temp shader	resources[color=vec3(0.75294117647059,0,0),distort=vec2(1.5,1.5),require_shader=4,speed=1000]
Deleting temp shader	main_fbo/line_grids[]
Deleting temp shader	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
Deleting temp shader	rotatingshield[appearTime=0.2,noup=1,time_factor=600]
Deleting temp shader	crystalineaura[color=vec3(0.84313725490196,0.55686274509804,0.27058823529412),growthSpeed=2,spikeLength=0.9,spikeOffset=0.123123,spikeWidth=3,time_factor=1500]
Deleting temp shader	objectsoutline[]
Deleting temp shader	resources[color=vec3(0.4156862745098,0.57254901960784,0.87058823529412),distort=vec2(0.4,0.4),require_shader=4,speed=1000]
Deleting temp shader	flames[aam=0.2,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=8,time_factor=6000,zoom=1]
Deleting temp shader	full_fbo[]
Deleting temp shader	main_fbo/timestop[]
Deleting temp shader	main_fbo[]
Deleting temp shader	main_fbo/underwater[]
Deleting temp shader	shockwave2[shockwaveSpeed=5.6]
Deleting temp shader	target_fbo[]
Deleting temp shader	shield[color=vec3(1,1,1),shieldIntensity=0.05]
Deleting temp shader	distortcolor[distort_color=vec4(0,0,0,1)]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
Deleting temp shader	main_fbo/gestures[]
Deleting temp shader	lightning[]
Deleting temp shader	textoutline[]
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	30	24
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Dig.#{normal}##LAST#
[LOG]	Digging starts...
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	29	25
[Actor:move]	5450	cold drake hatchling	move from	29	25	to	30	24
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	31	24
[Actor:move]	5450	cold drake hatchling	move from	31	24	to	32	23
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	33	24
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	34	23
[Actor:move]	5450	cold drake hatchling	move from	34	23	to	35	24
[Actor:move]	5450	cold drake hatchling	move from	35	24	to	35	25
[Actor:move]	5450	cold drake hatchling	move from	35	25	to	35	24
[Actor:move]	5450	cold drake hatchling	move from	35	24	to	35	23
[Actor:move]	5450	cold drake hatchling	move from	35	23	to	35	24
[Actor:move]	5450	cold drake hatchling	move from	35	24	to	35	23
[Actor:move]	5450	cold drake hatchling	move from	35	23	to	35	24
[Actor:move]	5450	cold drake hatchling	move from	35	24	to	34	23
[Actor:move]	5450	cold drake hatchling	move from	34	23	to	33	23
[LOG]	Dug for 16 turns.
[LOG]	Wall turns into floor.
checkHit	76	vs	10	=> chance to hit	95
checkHit	76	vs	21	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Skeleton magus for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #1133F3#19 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	33	23	to	32	23
[Actor:move]	7011	skeleton warrior	move from	35	8	to	36	7
[Actor:move]	7009	skeleton magus	move from	36	8	to	35	8
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 76
*p 76: Uniform: 0: 1406 aadjust
*p 76: Uniform: 1: 1406 antialiasingRadius
*p 76: Uniform: 2: 8B51 color
*p 76: Uniform: 3: 1406 ellipsoidalFactor
*p 76: Uniform: 4: 1406 horizontalScrollingSpeed
*p 76: Uniform: 5: 8B50 impact
*p 76: Uniform: 6: 8B51 impact_color
*p 76: Uniform: 7: 1406 impact_tick
*p 76: Uniform: 8: 1406 impact_time
*p 76: Uniform: 9: 1406 oscillationSpeed
*p 76: Uniform: 10: 1406 shieldIntensity
*p 76: Uniform: 11: 8B5E tex
*p 76: Uniform: 12: 1406 tick
*p 76: Uniform: 13: 1406 tick_start
*p 76: Uniform: 14: 1406 time_factor
*p 76: Uniform: 15: 1406 verticalScrollingSpeed
*p 76: Uniform: 16: 1406 wobblingPower
*p 76: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	1424561
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
Deleting shader 73 (is clone 0)
Deleting shader 71 (is clone 0)
Deleting shader 70 (is clone 0)
Deleting shader 64 (is clone 0)
Deleting shader 62 (is clone 0)
Deleting shader 60 (is clone 0)
Deleting shader 58 (is clone 0)
Deleting shader 40 (is clone 0)
Deleting shader 38 (is clone 0)
Deleting shader 37 (is clone 0)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton magus for #GREY#305 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton warrior for #GREY#311 darkness#LAST# damage.
checkHit	76	vs	1	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton magus for #1133F3#23 cold#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #1133F3#23 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	32	23	to	33	23
[ATTACK] attacking with (mainhand)	stormbringer's dwarven-steel greatsword of massacre
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	123.59658110495	2	54	1	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	123.59658110495	2	54	1	vs. armor/def	34.551211628464	24
checkHit	54	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	192	2	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	159.44878837154
[PHYS CRIT %]	0
[ATTACK] after crit	159.44878837154
[ATTACK] after mult	159.44878837154
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[SOUND] loading from	/data/sound/creatures/skeletons/skell_4.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_4.ogg" : <static>
[Actor:move]	7011	skeleton warrior	move from	36	7	to	36	7
[LOG]	Melee retaliation hits Skeleton warrior for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	#UID:7011:0#Skeleton warrior hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(96 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Invoke Darkness is still on cooldown for 2 turns.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 37
*p 37: Uniform: 0: 8B50 ellipsoidalFactor
*p 37: Uniform: 1: 1406 flameIntensity
*p 37: Uniform: 2: 1406 innerShockwaveWidth
*p 37: Uniform: 3: 1406 outerShockwaveWidth
*p 37: Uniform: 4: 1406 shockwaveSpeed
*p 37: Uniform: 5: 8B5E tex
*p 37: Uniform: 6: 1406 tick
*p 37: Uniform: 7: 1406 tick_start
*p 37: Uniform: 8: 1406 time_factor
[SHADER] setting reset param	tick_start	1426594
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull (1)#WHITE#.
checkHit	25	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton magus for #1133F3#334 cold#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton warrior for #1133F3#62 cold#LAST#, #GREY#73 darkness#LAST# (#RED##{bold}#135#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Skeleton magus!#{normal}#
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Skeleton warrior!#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	33	23	to	33	24
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/skeleton_mage_skull.png
[LOG]	Resting starts...
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	33	24	to	32	25
[Actor:move]	5450	cold drake hatchling	move from	32	25	to	31	25
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	31	25	to	30	24
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	The shield around 7b6 Necrocaster crumbles.
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	31	25
[Actor:move]	5450	cold drake hatchling	move from	31	25	to	32	25
[Actor:move]	5450	cold drake hatchling	move from	32	25	to	31	25
[Actor:move]	5450	cold drake hatchling	move from	31	25	to	30	25
[Actor:move]	5450	cold drake hatchling	move from	30	25	to	29	24
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	23
[Actor:move]	5450	cold drake hatchling	move from	28	23	to	27	23
[Actor:move]	5450	cold drake hatchling	move from	27	23	to	26	23
[Actor:move]	5450	cold drake hatchling	move from	26	23	to	26	24
[Actor:move]	5450	cold drake hatchling	move from	26	24	to	27	25
[Actor:move]	5450	cold drake hatchling	move from	27	25	to	26	26
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	26	to	26	25
[Actor:move]	5450	cold drake hatchling	move from	26	25	to	25	26
[Actor:move]	5450	cold drake hatchling	move from	25	26	to	24	27
[Actor:move]	5450	cold drake hatchling	move from	24	27	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	27
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	26	28
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	26	29
[Actor:move]	5450	cold drake hatchling	move from	26	29	to	25	30
[Actor:move]	5450	cold drake hatchling	move from	25	30	to	24	31
[Actor:move]	5450	cold drake hatchling	move from	24	31	to	25	31
[Actor:move]	5450	cold drake hatchling	move from	25	31	to	24	32
[Actor:move]	5450	cold drake hatchling	move from	24	32	to	24	31
[Actor:move]	5450	cold drake hatchling	move from	24	31	to	25	31
[Actor:move]	5450	cold drake hatchling	move from	25	31	to	25	30
[Actor:move]	5450	cold drake hatchling	move from	25	30	to	26	30
[Actor:move]	5450	cold drake hatchling	move from	26	30	to	25	29
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	24	29
[Actor:move]	5450	cold drake hatchling	move from	24	29	to	24	30
[Actor:move]	5450	cold drake hatchling	move from	24	30	to	23	29
[Actor:move]	5450	cold drake hatchling	move from	23	29	to	24	30
[Actor:move]	5450	cold drake hatchling	move from	24	30	to	23	29
[Actor:move]	5450	cold drake hatchling	move from	23	29	to	24	30
[Actor:move]	5450	cold drake hatchling	move from	24	30	to	23	29
[Actor:move]	5450	cold drake hatchling	move from	23	29	to	24	28
[Actor:move]	5450	cold drake hatchling	move from	24	28	to	25	29
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	26	28
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	25	27
[Actor:move]	5450	cold drake hatchling	move from	25	27	to	24	26
[Actor:move]	5450	cold drake hatchling	move from	24	26	to	24	27
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	24	27	to	25	27
[LOG]	Rested for 46 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	strangesymbols	tome	Earth Master	false	false
[Actor:move]	6451	7b6 Necrocaster	move from	37	6	to	36	7
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Salildatira the vampire for #1133F3#12 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	25	27	to	25	28
[use_tactical AI] === Action Selected:	7010	Salildatira the vampire	disable	 talent:T_PIN_DOWN
[LOG]	Salildatira the vampire uses #{bold}##ORCHID#Pin Down.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike elven-wood longbow	high-capacity quiver of elm arrows of accuracy	nil	nil
[SHOOT] speed	0.90909090909091	=>	909.09090909091
[ARCHERY SHOOT]	Salildatira the vampire	7010	using weapon:	swiftstrike elven-wood longbow	ammo:	high-capacity quiver of elm arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike elven-wood longbow	to:	36	7
Adding entity	10646	after	7010
Loading tile from tileset	/data/gfx/talents/pin_down.png
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 76
[SHADER] setting reset param	tick_start	1429116
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_elvenwood.png
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_elm.png
checkHit	13	vs	76	=> chance to hit	0
[LOG]	Salildatira the vampire is doomed!
[ATTACK ARCHERY]	10646	 to 	7b6 Necrocaster	 :: 	81.826775853632	5	34.551211628464	::	1.4560701700397
checkHit	68	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	81.826775853632	versus	34.551211628464	with APR	5
[ATTACK ARCHERY] after armor	52.275564225168
[ATTACK ARCHERY] after range	52
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	9.524135294894
[ATTACK ARCHERY] after crit	52
[ATTACK ARCHERY] after mult	75.715648842062
[ATTACK ARCHERY] after hook	75.715648842062
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	57	vs	67	=> chance to hit	25
[LOG]	7b6 Necrocaster is pinned to the ground.
[LOG]	Spikes of Decrepitude hits Salildatira the vampire for #1133F3#13 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Salildatira the vampire's Pin Down hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(41 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	25	27
Loading tile from tileset	/data/gfx/effects/pinned.png
Loading tile from tileset	/data/gfx/effects/offbalance.png
Loading tile from tileset	/data/gfx/talents/pin_down.png
[LOG]	#CRIMSON#A piece of the soul of Salildatira the vampire is torn apart by Impending Doom!
[use_tactical AI] === Action Selected:	7010	Salildatira the vampire	cure	 talent:T_RUNE:_SHATTER_AFFLICTIONS_1
[LOG]	Salildatira the vampire casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	A shield forms around Salildatira the vampire.
Cloned shader 76
[SHADER] setting reset param	tick_start	1432712
Loading tile from tileset	/data/gfx/talents/warp_mine_away.png
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Salildatira the vampire for #1133F3#25 cold#LAST#, #GREY#44 darkness#LAST# (#RED##{bold}#69#LAST##{normal}# total damage).
[USERCHAT] channel achievement	penguinflyer5234	global	A dangerous secret (Roguelike)	false	true
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	The shield around Salildatira the vampire crumbles.
[CALLBACK] upgrading to prioritized	talents_on_death
[use_tactical AI] === Action Selected:	7010	Salildatira the vampire	attack	 talent:T_HEADSHOT
[LOG]	Salildatira the vampire uses #{bold}##ORCHID#Headshot.#{normal}##LAST#
[LOG][remove]	1435595	Salildatira the vampire uses #{bold}##ORCHID#Headshot.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_HEADSHOT	for	Salildatira the vampire	7010	true
[use_tactical AI] turn	2467853	7010	Salildatira the vampire	### FAILED ACTION returned:	T_HEADSHOT	false
[use_tactical AI] === Action Selected:	7010	Salildatira the vampire	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#Salildatira the vampire rushes out!#{normal}##LAST#
[Actor:move]	7010	Salildatira the vampire	(forced) move from	37	13	to	36	8
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	64.994080282172	9	67	1.2	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.994080282172	9	67	1.2	vs. armor/def	34.551211628464	24
checkHit	67	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	44.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	44.448788371536
[ATTACK] after mult	53.338546045843
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
Loading tile from tileset	/data/gfx/talents/rush.png
[LOG]	#UID:7010:0#Salildatira the vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(27 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Salildatira the vampire for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Salildatira the vampire for #SLATE#(112 absorbed)#LAST#, #GREY#76 darkness#LAST# (#RED##{bold}#76#LAST##{normal}# total damage).
checkHit	78	vs	22	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Salildatira the vampire for #1133F3#15 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#43#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	25	27	to	25	26
[use_tactical AI] === Action Selected:	7010	Salildatira the vampire	attack	 talent:T_HEADSHOT
[LOG]	Salildatira the vampire uses #{bold}##ORCHID#Headshot.#{normal}##LAST#
[LOG][remove]	1435604	Salildatira the vampire uses #{bold}##ORCHID#Headshot.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_HEADSHOT	for	Salildatira the vampire	7010	true
[use_tactical AI] turn	2467862	7010	Salildatira the vampire	### FAILED ACTION returned:	T_HEADSHOT	false
[use_tactical AI] === Action Selected:	7010	Salildatira the vampire	attack	 talent:T_STEADY_SHOT
[LOG]	Salildatira the vampire uses #{bold}##ORCHID#Steady Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike elven-wood longbow	high-capacity quiver of elm arrows of accuracy	nil	nil
[SHOOT] speed	0.90909090909091	=>	909.09090909091
[ARCHERY SHOOT]	Salildatira the vampire	7010	using weapon:	swiftstrike elven-wood longbow	ammo:	high-capacity quiver of elm arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike elven-wood longbow	to:	36	7
Adding entity	10647	after	7010
Loading tile from tileset	/data/gfx/talents/steady_shot.png
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Salildatira the vampire for #1133F3#29 cold#LAST#, #GREY#54 darkness#LAST# (#RED##{bold}#84#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
Deleting shader 76 (is clone 1)
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHit	0	vs	78	=> chance to hit	0
[ATTACK ARCHERY]	10647	 to 	7b6 Necrocaster	 :: 	81.826775853632	5	34.551211628464	::	1.9991996797437
checkHit	68	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	81.826775853632	versus	34.551211628464	with APR	5
[ATTACK ARCHERY] after armor	52.275564225168
[ATTACK ARCHERY] after range	52
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	100
[ATTACK ARCHERY] after crit	78
[ATTACK ARCHERY] after mult	155.93757502001
[ATTACK ARCHERY] after hook	155.93757502001
[LOG]	#{bold}#Salildatira the vampire's Steady Shot performs a ranged critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[LOG]	Salildatira the vampire's Steady Shot hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(68 absorbed)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Salildatira the vampire for #{bold}##1133F3#335 cold#{normal}##LAST# damage.
checkHit	78	vs	4	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Salildatira the vampire for #1133F3#15 cold#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	25	26	to	26	25
[use_tactical AI] === Action Selected:	7010	Salildatira the vampire	attack	 talent:T_HEADSHOT
[LOG]	Salildatira the vampire uses #{bold}##ORCHID#Headshot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	swiftstrike elven-wood longbow	high-capacity quiver of elm arrows of accuracy	nil	nil
[SHOOT] speed	0.90909090909091	=>	909.09090909091
[ARCHERY SHOOT]	Salildatira the vampire	7010	using weapon:	swiftstrike elven-wood longbow	ammo:	high-capacity quiver of elm arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	swiftstrike elven-wood longbow	to:	36	7
Adding entity	10648	after	7010
Loading tile from tileset	/data/gfx/talents/headshot.png
[LOG]	#CRIMSON#A piece of the soul of Salildatira the vampire is torn apart by Impending Doom!
[ATTACK ARCHERY]	10648	 to 	7b6 Necrocaster	 :: 	81.826775853632	5	34.551211628464	::	2.8306646122227
checkHit	168	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	81.826775853632	versus	34.551211628464	with APR	5
[ATTACK ARCHERY] after armor	52.275564225168
[ATTACK ARCHERY] after range	65
[PHYS CRIT %] axe accuracy bonus	168	24	=	25
[PHYS CRIT %]	23.524135294894
[ATTACK ARCHERY] after crit	65
[ATTACK ARCHERY] after mult	183.99319979448
[ATTACK ARCHERY] after hook	183.99319979448
[LOG]	
[LOG]	Salildatira the vampire's Headshot hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(107 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Salildatira the vampire for #1133F3#29 cold#LAST#, #GREY#59 darkness#LAST# (#RED##{bold}#89#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	78	=> chance to hit	0
[LOG]	Salildatira the vampire feels death coming!
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Salildatira the vampire for #1133F3#138 cold#LAST#, #GREY#277 darkness#LAST# (#RED##{bold}#415#LAST##{normal}# total damage).
checkHit	78	vs	4	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Salildatira the vampire for #1133F3#15 cold#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	26	25	to	25	25
Loading tile from tileset	/data/gfx/shockbolt/object/belt_hardened.png
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Salildatira the vampire for #1133F3#29 cold#LAST#, #GREY#59 darkness#LAST# (#RED##{bold}#89#LAST##{normal}# total damage).
[LOG]	#{bold}#Impending Doom from 7b6 Necrocaster killed Salildatira the vampire!#{normal}#
[LOG]	Resting starts...
[Actor:move]	5450	cold drake hatchling	move from	25	25	to	26	25
[LOG]	7b6 Necrocaster is no longer pinned.
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	25	to	25	24
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	5450	cold drake hatchling	move from	25	24	to	26	24
[Actor:move]	5450	cold drake hatchling	move from	26	24	to	25	25
[Actor:move]	5450	cold drake hatchling	move from	25	25	to	24	24
[Actor:move]	5450	cold drake hatchling	move from	24	24	to	25	25
[Actor:move]	5450	cold drake hatchling	move from	25	25	to	25	24
[Actor:move]	5450	cold drake hatchling	move from	25	24	to	24	24
[Actor:move]	5450	cold drake hatchling	move from	24	24	to	24	23
[Actor:move]	5450	cold drake hatchling	move from	24	23	to	24	22
[Actor:move]	5450	cold drake hatchling	move from	24	22	to	24	23
[Actor:move]	5450	cold drake hatchling	move from	24	23	to	24	24
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	24	24	to	25	24
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	25	24	to	24	25
[Actor:move]	5450	cold drake hatchling	move from	24	25	to	25	26
[Actor:move]	5450	cold drake hatchling	move from	25	26	to	24	26
[Actor:move]	5450	cold drake hatchling	move from	24	26	to	24	27
[Actor:move]	5450	cold drake hatchling	move from	24	27	to	23	27
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	23	27	to	24	26
[Actor:move]	5450	cold drake hatchling	move from	24	26	to	24	27
[LOG]	#00ff00##UID:922:0#Talent Impending Doom is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	24	27	to	24	28
[Actor:move]	5450	cold drake hatchling	move from	24	28	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	29
[Actor:move]	5450	cold drake hatchling	move from	26	29	to	25	30
[Actor:move]	5450	cold drake hatchling	move from	25	30	to	25	29
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	26	28
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	28
Deleting shader 76 (is clone 1)
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	25	29
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	25	27
[Actor:move]	5450	cold drake hatchling	move from	25	27	to	24	27
[Actor:move]	5450	cold drake hatchling	move from	24	27	to	23	27
[Actor:move]	5450	cold drake hatchling	move from	23	27	to	24	28
[Actor:move]	5450	cold drake hatchling	move from	24	28	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	27
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	25	27
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	25	27	to	26	27
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	24	27
[Actor:move]	5450	cold drake hatchling	move from	24	27	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	25	29
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	26	29
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	29	to	26	30
[LOG]	Rested for 42 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	36	7	to	35	6
[Actor:move]	5450	cold drake hatchling	move from	26	30	to	25	29
[Actor:move]	6451	7b6 Necrocaster	move from	35	6	to	34	6
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	25	28
[USERCHAT] channel achievement	Fantasista10	tome	You were not supposed to see that! (Insane (Roguelike) difficulty)	false	false
[LOG]	7b6 Necrocaster uses #SALMON##UID:5503:0#Chargesmash#LAST#!
[Identify]	Chargesmash	true
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	24	29
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	34	6	to	33	7
checkHit	76	vs	12	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Skeleton assassin for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	24	29	to	25	28
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 76
[SHADER] setting reset param	tick_start	1446705
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Skeleton assassin is doomed!
[use_tactical AI] === Action Selected:	7111	skeleton assassin	closein	 AI:move_complex
[Actor:move]	7111	skeleton assassin	move from	31	5	to	32	6
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton assassin for #1133F3#28 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	25	27
[LOG]	#CRIMSON#A piece of the soul of skeleton assassin is torn apart by Impending Doom!
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Skeleton assassin for #1133F3#55 cold#LAST#, #GREY#63 darkness#LAST# (#RED##{bold}#118#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[use_tactical AI] === Action Selected:	7111	skeleton assassin	cure	 talent:T_RUNE:_SHATTER_AFFLICTIONS_1
[LOG]	Skeleton assassin casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	Skeleton assassin is freed from the impending doom.
[LOG]	A shield forms around skeleton assassin.
Cloned shader 76
[SHADER] setting reset param	tick_start	1452152
[LOG]	Skeleton assassin deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
Loading tile from tileset	/data/gfx/talents/stealth.png
[ATTACK] attacking with (mainhand)	steel dagger of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	53.677785025309	6	58	1	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	53.677785025309	6	58	1	vs. armor/def	34.551211628464	24
checkHit	58	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	64	6	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	35.448788371536
[PHYS CRIT %] axe accuracy bonus	58	24	=	8.5
[PHYS CRIT %]	14.782182253018
[ATTACK] after crit	35.448788371536
[ATTACK] after mult	35.448788371536
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] attacking with (offhand)	flaming dwarven-steel dagger of rage
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	61.39472749566	7	58	0.7010235279315	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	61.39472749566	7	58	0.7010235279315	vs. armor/def	34.551211628464	24
checkHit	58	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	62	7	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	34.448788371536
[PHYS CRIT %] axe accuracy bonus	58	24	=	8.5
[PHYS CRIT %]	15.782182253018
[ATTACK] after crit	34.448788371536
[ATTACK] after mult	24.14941115718
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[Actor:move]	7111	skeleton assassin	move from	32	6	to	32	6
[LOG]	Melee retaliation hits Skeleton assassin for #SLATE#(4 absorbed)#LAST#, #GREEN#1 acid#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #SLATE#(2 absorbed)#LAST#, #YELLOW#0 light#LAST#, #SLATE#(2 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST#, #SLATE#(4 absorbed)#LAST#, #PURPLE#1 arcane#LAST#, #SLATE#(4 absorbed)#LAST#, #GREEN#1 acid#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #SLATE#(2 absorbed)#LAST#, #YELLOW#0 light#LAST#, #SLATE#(2 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST#, #SLATE#(4 absorbed)#LAST#, #PURPLE#1 arcane#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	#UID:7111:0#Skeleton assassin hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#(27 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #GREY#(6 flat reduction)#LAST#, #GREY#0 darkness#LAST#, #WHITE#(18 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #GREY#(6 flat reduction)#LAST#, #GREY#0 darkness#LAST#, #LIGHT_RED#(6 flat reduction)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton assassin for #SLATE#(18 absorbed)#LAST#, #1133F3#5 cold#LAST#, #SLATE#(21 absorbed)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	25	27	to	26	28
[LOG]	Skeleton assassin resists the baneful energy!
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	The shield around skeleton assassin crumbles.
checkHit	12	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton assassin for #SLATE#(53 absorbed)#LAST#, #1133F3#214 cold#LAST# (#RED##{bold}#214#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	steel dagger of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	53.677785025309	6	58	1	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	53.677785025309	6	58	1	vs. armor/def	34.551211628464	24
checkHit	58	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	64	6	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	35.448788371536
[PHYS CRIT %] axe accuracy bonus	58	24	=	8.5
[PHYS CRIT %]	14.782182253018
[ATTACK] after crit	35.448788371536
[ATTACK] after mult	35.448788371536
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] attacking with (offhand)	flaming dwarven-steel dagger of rage
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	61.39472749566	7	58	0.7010235279315	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	61.39472749566	7	58	0.7010235279315	vs. armor/def	34.551211628464	24
checkHit	58	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	65	7	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	37.448788371536
[PHYS CRIT %] axe accuracy bonus	58	24	=	8.5
[PHYS CRIT %]	15.782182253018
[ATTACK] after crit	37.448788371536
[ATTACK] after mult	26.252481740974
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[Actor:move]	7111	skeleton assassin	move from	32	6	to	32	6
[LOG]	Melee retaliation hits Skeleton assassin for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST#, #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	#UID:7111:0#Skeleton assassin hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#(27 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #GREY#(6 flat reduction)#LAST#, #GREY#0 darkness#LAST#, #WHITE#(20 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #GREY#(6 flat reduction)#LAST#, #GREY#0 darkness#LAST#, #LIGHT_RED#(6 flat reduction)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton assassin for #1133F3#28 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	26	27
[LOG]	Skeleton assassin resists the baneful energy!
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton assassin for #GREY#366 darkness#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Skeleton assassin!#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	26	26
[LOG]	
Deleting shader 76 (is clone 1)
[LOG]	Resting starts...
[Actor:move]	5450	cold drake hatchling	move from	26	26	to	25	26
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	25	26	to	25	27
[Actor:move]	5450	cold drake hatchling	move from	25	27	to	25	26
[Actor:move]	5450	cold drake hatchling	move from	25	26	to	24	26
[Actor:move]	5450	cold drake hatchling	move from	24	26	to	25	27
[Actor:move]	5450	cold drake hatchling	move from	25	27	to	26	28
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	28
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	26	27
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	25	27
[Actor:move]	5450	cold drake hatchling	move from	25	27	to	26	27
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	25	28
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	24	29
[Actor:move]	5450	cold drake hatchling	move from	24	29	to	25	30
[Actor:move]	5450	cold drake hatchling	move from	25	30	to	26	30
[Actor:move]	5450	cold drake hatchling	move from	26	30	to	26	31
[Actor:move]	5450	cold drake hatchling	move from	26	31	to	25	32
[Actor:move]	5450	cold drake hatchling	move from	25	32	to	24	31
[Actor:move]	5450	cold drake hatchling	move from	24	31	to	24	32
[Actor:move]	5450	cold drake hatchling	move from	24	32	to	25	33
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:922:0#Talent Impending Doom is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	25	33	to	24	34
[Actor:move]	5450	cold drake hatchling	move from	24	34	to	24	33
[Actor:move]	5450	cold drake hatchling	move from	24	33	to	23	32
[Actor:move]	5450	cold drake hatchling	move from	23	32	to	24	33
[Actor:move]	5450	cold drake hatchling	move from	24	33	to	24	34
[Actor:move]	5450	cold drake hatchling	move from	24	34	to	25	33
[Actor:move]	5450	cold drake hatchling	move from	25	33	to	25	32
[Actor:move]	5450	cold drake hatchling	move from	25	32	to	26	33
[Actor:move]	5450	cold drake hatchling	move from	26	33	to	25	33
[Actor:move]	5450	cold drake hatchling	move from	25	33	to	24	34
[Actor:move]	5450	cold drake hatchling	move from	24	34	to	24	33
[Actor:move]	5450	cold drake hatchling	move from	24	33	to	24	34
[Actor:move]	5450	cold drake hatchling	move from	24	34	to	24	35
[Actor:move]	5450	cold drake hatchling	move from	24	35	to	25	34
[Actor:move]	5450	cold drake hatchling	move from	25	34	to	24	34
[Actor:move]	5450	cold drake hatchling	move from	24	34	to	24	33
[Actor:move]	5450	cold drake hatchling	move from	24	33	to	25	34
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	25	34	to	26	33
[Actor:move]	5450	cold drake hatchling	move from	26	33	to	27	34
[Actor:move]	5450	cold drake hatchling	move from	27	34	to	28	34
[Actor:move]	5450	cold drake hatchling	move from	28	34	to	29	34
Deleting shader 76 (is clone 1)
[Actor:move]	5450	cold drake hatchling	move from	29	34	to	29	33
[Actor:move]	5450	cold drake hatchling	move from	29	33	to	28	32
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	28	32	to	28	33
[LOG]	Rested for 44 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	33	7	to	32	6
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	5450	cold drake hatchling	move from	28	33	to	29	33
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	32	6	to	33	7
[Actor:move]	5450	cold drake hatchling	move from	29	33	to	28	34
[Actor:move]	6451	7b6 Necrocaster	move from	33	7	to	34	8
[Actor:move]	5450	cold drake hatchling	move from	28	34	to	29	33
[Actor:move]	6451	7b6 Necrocaster	move from	34	8	to	35	8
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	5450	cold drake hatchling	move from	29	33	to	28	32
[Actor:move]	6451	7b6 Necrocaster	move from	35	8	to	36	8
[Identify]	Isedalle the Splendourbutcher	true
[LOG]	7b6 Necrocaster picks up (2.): #SALMON##UID:6990:0#Isedalle the Splendourbutcher#LAST#.
[Actor:move]	5450	cold drake hatchling	move from	28	32	to	29	33
[Actor:move]	6451	7b6 Necrocaster	move from	36	8	to	37	9
[Actor:move]	5450	cold drake hatchling	move from	29	33	to	28	32
[Actor:move]	6451	7b6 Necrocaster	move from	37	9	to	38	10
[Actor:move]	5450	cold drake hatchling	move from	28	32	to	29	32
[Actor:move]	6451	7b6 Necrocaster	move from	38	10	to	38	11
[Actor:move]	5450	cold drake hatchling	move from	29	32	to	28	33
[Actor:move]	6451	7b6 Necrocaster	move from	38	11	to	39	11
[ActorObjectUse] useObjectEnable: 	movement infusion of the psychic	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	movement infusion of the psychic	true
[LOG]	7b6 Necrocaster picks up (a.): #00FF80##UID:7173:0#movement infusion of the psychic (speed 589%; cd 13)#LAST#.
[Actor:move]	5450	cold drake hatchling	move from	28	33	to	28	32
[Actor:move]	6451	7b6 Necrocaster	move from	39	11	to	38	11
[Actor:move]	5450	cold drake hatchling	move from	28	32	to	29	33
[Actor:move]	6451	7b6 Necrocaster	move from	38	11	to	37	11
[ActorObjectUse] useObjectEnable: 	acid wave rune	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	acid wave rune	true
[LOG]	7b6 Necrocaster picks up (h.): #FFFFFF##UID:7170:0#acid wave rune (damage 96; dur 4; cd 22)#LAST#.
[Actor:move]	5450	cold drake hatchling	move from	29	33	to	29	32
[Actor:move]	6451	7b6 Necrocaster	move from	37	11	to	37	12
checkHit	76	vs	11	=> chance to hit	95
checkHit	76	vs	12	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Ghoulking for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	29	32	to	28	32
[improved_talented AI] chooses for	7001	ghoul	T_GHOULISH_LEAP
[LOG]	Ghoul uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	7001	ghoul	(forced) move from	33	15	to	36	11
[LOG]	Ghoul speeds up.
Loading tile from tileset	/data/gfx/talents/ghoulish_leap.png
[use_tactical AI] === Action Selected:	7003	ghoulking	closein	 AI:move_ghoul
[Actor:move]	7003	ghoulking	move from	40	13	to	39	13
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (ghoulking)).
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 76
[SHADER] setting reset param	tick_start	1458094
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Ghoulking for #1133F3#23 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#23 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	28	32	to	29	32
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Ghoul wanders around!
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Ghoulking wanders around!
[maintenance AI] turn	2468970	7001	ghoul	selected action:	self_heal	tid:T_RETCH
[LOG]	Ghoul is confused and fails to use Retch.
[useTalent] TALENT FAILED:	T_RETCH	for	ghoul	7001	true
[maintenance AI] ACTION FAILED:	self_heal	tid:T_RETCH
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoulking for #GREY#56 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoul for #GREY#56 darkness#LAST# damage.
[USERCHAT] channel achievement	frech	tome	You were not supposed to see that! (Roguelike)	false	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 38
*p 38: Uniform: 0: 8B5E tex
*p 38: Uniform: 1: 1406 tick
[LOG]	Erupting Shadows hits Ghoulking for #GREY#51 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Ghoul for #GREY#51 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoulking for #1133F3#153 cold#LAST#, #GREY#153 darkness#LAST# (#RED##{bold}#305#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoul for #1133F3#133 cold#LAST#, #GREY#153 darkness#LAST# (#RED##{bold}#285#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7003	ghoulking	closein	 AI:move_ghoul
[Actor:move]	7003	ghoulking	move from	39	13	to	39	13
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Ghoulking for #1133F3#32 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#32 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Ghoulking for #GREY#51 darkness#LAST# damage.
[improved_talented AI] chooses for	7001	ghoul	T_ATTACK
[LOG]	Ghoul is confused and fails to use Attack.
[useTalent] TALENT FAILED:	T_ATTACK	for	ghoul	7001	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	7001	ghoul	T_ROTTING_DISEASE
[useTalent] TALENT FAILED:	T_ROTTING_DISEASE	for	ghoul	7001	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	7001	ghoul	T_RETCH
[useTalent] TALENT FAILED:	T_RETCH	for	ghoul	7001	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	7001	ghoul	T_BITE_POISON
[useTalent] TALENT FAILED:	T_BITE_POISON	for	ghoul	7001	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	5450	cold drake hatchling	move from	29	32	to	29	33
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoulking for #GREY#56 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoul for #GREY#56 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[ActorObjectUse] useObjectDisable: 	cleansing dwarven-steel torque of mindblast	inven/slot	1	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/torque_dsteel.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoul for #GREY#366 darkness#LAST# damage.
[use_tactical AI] === Action Selected:	7003	ghoulking	closein	 talent:T_GHOULISH_LEAP
[LOG]	Ghoulking uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	7003	ghoulking	(forced) move from	39	13	to	37	11
[LOG]	Ghoulking speeds up.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Ghoul!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/ghoul_flesh.png
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Ghoulking for #1133F3#32 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Ghoulking for #GREY#51 darkness#LAST# damage.
[Actor:move]	5450	cold drake hatchling	move from	29	33	to	28	32
[Actor:move]	7003	ghoulking	move from	37	11	to	38	10
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoulking for #GREY#56 darkness#LAST# damage.
Server latency	167
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
checkHit	0	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoulking for #LIGHT_GREY#(30 resilience)#LAST#, #1133F3#431 cold#LAST# (#RED##{bold}#431#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Ghoulking!#{normal}#
[Actor:move]	5450	cold drake hatchling	move from	28	32	to	28	33
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	28	33	to	28	34
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[Actor:move]	5450	cold drake hatchling	move from	28	34	to	27	33
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	27	33	to	26	32
[Actor:move]	5450	cold drake hatchling	move from	26	32	to	25	31
[Actor:move]	5450	cold drake hatchling	move from	25	31	to	24	32
[Actor:move]	5450	cold drake hatchling	move from	24	32	to	25	32
[Actor:move]	5450	cold drake hatchling	move from	25	32	to	26	32
[Actor:move]	5450	cold drake hatchling	move from	26	32	to	25	33
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	5450	cold drake hatchling	move from	25	33	to	26	34
[Actor:move]	5450	cold drake hatchling	move from	26	34	to	27	33
[Actor:move]	5450	cold drake hatchling	move from	27	33	to	26	32
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	32	to	25	31
Deleting shader 76 (is clone 1)
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	25	31	to	24	32
[Actor:move]	5450	cold drake hatchling	move from	24	32	to	24	31
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	24	31	to	24	30
[Actor:move]	5450	cold drake hatchling	move from	24	30	to	25	30
[Actor:move]	5450	cold drake hatchling	move from	25	30	to	25	31
[Actor:move]	5450	cold drake hatchling	move from	25	31	to	26	31
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	31	to	27	32
[Actor:move]	5450	cold drake hatchling	move from	27	32	to	26	32
[Actor:move]	5450	cold drake hatchling	move from	26	32	to	27	32
[Actor:move]	5450	cold drake hatchling	move from	27	32	to	26	33
[Actor:move]	5450	cold drake hatchling	move from	26	33	to	26	34
[Actor:move]	5450	cold drake hatchling	move from	26	34	to	26	33
[Actor:move]	5450	cold drake hatchling	move from	26	33	to	27	32
[Actor:move]	5450	cold drake hatchling	move from	27	32	to	27	33
[Actor:move]	5450	cold drake hatchling	move from	27	33	to	26	32
[Actor:move]	5450	cold drake hatchling	move from	26	32	to	26	33
[Actor:move]	5450	cold drake hatchling	move from	26	33	to	26	32
[Actor:move]	5450	cold drake hatchling	move from	26	32	to	27	32
[Actor:move]	5450	cold drake hatchling	move from	27	32	to	26	32
[Actor:move]	5450	cold drake hatchling	move from	26	32	to	26	31
[Actor:move]	5450	cold drake hatchling	move from	26	31	to	25	31
[Actor:move]	5450	cold drake hatchling	move from	25	31	to	25	32
[Actor:move]	5450	cold drake hatchling	move from	25	32	to	24	33
[Actor:move]	5450	cold drake hatchling	move from	24	33	to	25	32
[Actor:move]	5450	cold drake hatchling	move from	25	32	to	26	31
[Actor:move]	5450	cold drake hatchling	move from	26	31	to	27	32
[Actor:move]	5450	cold drake hatchling	move from	27	32	to	26	33
[Actor:move]	5450	cold drake hatchling	move from	26	33	to	27	33
[Actor:move]	5450	cold drake hatchling	move from	27	33	to	26	34
[Actor:move]	5450	cold drake hatchling	move from	26	34	to	27	34
[Actor:move]	5450	cold drake hatchling	move from	27	34	to	26	34
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	34	to	26	33
[LOG]	Rested for 36 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	37	12	to	36	11
[ActorObjectUse] useObjectEnable: 	cleansing dwarven-steel torque of mindblast	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	cleansing dwarven-steel torque of mindblast	7000	is ineligible for talent interface
[Identify]	cleansing dwarven-steel torque of mindblast	true
[LOG]	7b6 Necrocaster picks up (  .): #00FF80##UID:7000:0#cleansing dwarven-steel torque of mindblast [power 200]  (15 cooldown)#LAST#.
[Actor:move]	5450	cold drake hatchling	move from	26	33	to	25	34
[Actor:move]	6451	7b6 Necrocaster	move from	36	11	to	37	10
[Actor:move]	5450	cold drake hatchling	move from	25	34	to	24	35
[Actor:move]	6451	7b6 Necrocaster	move from	37	10	to	38	10
[LOG]	You pickup 0.40 gold pieces.
[Actor:move]	5450	cold drake hatchling	move from	24	35	to	24	34
[Actor:move]	6451	7b6 Necrocaster	move from	38	10	to	37	11
[Actor:move]	5450	cold drake hatchling	move from	24	34	to	25	33
[Actor:move]	6451	7b6 Necrocaster	move from	37	11	to	37	12
[Actor:move]	5450	cold drake hatchling	move from	25	33	to	25	32
[Actor:move]	6451	7b6 Necrocaster	move from	37	12	to	38	13
[Actor:move]	5450	cold drake hatchling	move from	25	32	to	26	31
[Actor:move]	6451	7b6 Necrocaster	move from	38	13	to	37	13
[Actor:move]	5450	cold drake hatchling	move from	26	31	to	26	30
[Actor:move]	6451	7b6 Necrocaster	move from	37	13	to	36	13
[Actor:move]	5450	cold drake hatchling	move from	26	30	to	25	29
[Actor:move]	6451	7b6 Necrocaster	move from	36	13	to	37	14
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	24	29
[Actor:move]	6451	7b6 Necrocaster	move from	37	14	to	38	15
[Actor:move]	5450	cold drake hatchling	move from	24	29	to	25	28
[Actor:move]	6451	7b6 Necrocaster	move from	38	15	to	39	16
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	24	27
[Actor:move]	6451	7b6 Necrocaster	move from	39	16	to	39	17
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[Actor:move]	5450	cold drake hatchling	move from	24	27	to	24	28
[Actor:move]	6451	7b6 Necrocaster	move from	39	17	to	40	17
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[Actor:move]	5450	cold drake hatchling	move from	24	28	to	23	27
[Actor:move]	6451	7b6 Necrocaster	move from	40	17	to	41	18
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[Actor:move]	5450	cold drake hatchling	move from	23	27	to	24	27
[Actor:move]	6451	7b6 Necrocaster	move from	41	18	to	42	18
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[Actor:move]	5450	cold drake hatchling	move from	24	27	to	25	28
[Actor:move]	6451	7b6 Necrocaster	move from	42	18	to	42	19
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	28
[Actor:move]	6451	7b6 Necrocaster	move from	42	19	to	43	20
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[target_simple AI]	6972	Betelrathra the vampire	selecting NEW TARGET	43	20	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	6972	Betelrathra the vampire	defend	 talent:T_EVASION
[LOG]	Betelrathra the vampire uses #{bold}##ORCHID#Evasion.#{normal}##LAST#
[LOG]	Betelrathra the vampire tries to evade attacks.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
New GL Shader program 40
*p 40: Uniform: 0: 1406 appearTime
*p 40: Uniform: 1: 1406 backgroundLayersCount
*p 40: Uniform: 2: 1406 noup
*p 40: Uniform: 3: 8B5E tex
*p 40: Uniform: 4: 1406 tick
*p 40: Uniform: 5: 1406 tick_start
*p 40: Uniform: 6: 1406 time_factor
*p 40: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	1467004
[NPC:seen_by] Passing target	7b6 Necrocaster	from	6972	Betelrathra the vampire	to	6973	thief
[use_tactical AI] === Action Selected:	6972	Betelrathra the vampire	defend	 talent:T_RUNE:_SHIELDING_1
[LOG]	Betelrathra the vampire casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Betelrathra the vampire.
Cloned shader 76
[SHADER] setting reset param	tick_start	1467067
[use_tactical AI] === Action Selected:	6972	Betelrathra the vampire	closein	 AI:move_astar_advanced
[Actor:move]	6972	Betelrathra the vampire	move from	48	21	to	47	21
checkHit	76	vs	42	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Betelrathra the vampire for #SLATE#(10 absorbed)#LAST#, #1133F3#2 cold#LAST#, #SLATE#(16 absorbed)#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	26	27
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (Betelrathra the vampire)).
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 76
[SHADER] setting reset param	tick_start	1469089
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
[USERCHAT] channel achievement	Krhel	tome	Exterminator (Insane (Roguelike) difficulty)	false	false
checkHit	2	vs	76	=> chance to hit	0
[LOG]	Betelrathra the vampire is doomed!
[Actor:preUseTalent] PARSING TALENT for AI info	T_VENOMOUS_STRIKE	thief
[improved_talented AI] chooses for	6973	thief	T_INFUSION:_HEROISM_1
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_thief.png
[Actor:move]	6973	thief	move from	47	23	to	47	22
[use_tactical AI] === Action Selected:	6972	Betelrathra the vampire	closein	 AI:move_astar_advanced
[Actor:move]	6972	Betelrathra the vampire	move from	47	21	to	46	21
checkHit	76	vs	33	=> chance to hit	95
checkHit	76	vs	24	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Betelrathra the vampire for #SLATE#(12 absorbed)#LAST#, #1133F3#3 cold#LAST#, #SLATE#(21 absorbed)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Thief for #1133F3#23 cold#LAST#, #GREY#25 darkness#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	26	26
[Actor:move]	6973	thief	move from	47	22	to	47	21
[LOG]	#CRIMSON#A piece of the soul of Betelrathra the vampire is torn apart by Impending Doom!
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Betelrathra the vampire for #SLATE#(24 absorbed)#LAST#, #1133F3#6 cold#LAST#, #SLATE#(42 absorbed)#LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#River of Souls#LAST#.#{normal}#
checkHit	76	vs	33	=> chance to hit	95
checkHit	76	vs	8	=> chance to hit	95
[SPELL CRIT %]	29.572902271436
Adding entity	10649	after	6451
[LOG]	Spikes of Decrepitude hits Betelrathra the vampire for #SLATE#(12 absorbed)#LAST#, #1133F3#3 cold#LAST#, #SLATE#(21 absorbed)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	6972	Betelrathra the vampire	closein	 AI:move_astar_advanced
[Actor:move]	6972	Betelrathra the vampire	move from	46	21	to	45	21
[Actor:move]	5450	cold drake hatchling	move from	26	26	to	26	27
[Actor:move]	6973	thief	move from	47	21	to	46	21
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Betelrathra the vampire for #SLATE#(24 absorbed)#LAST#, #1133F3#6 cold#LAST#, #SLATE#(42 absorbed)#LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
checkHitOld	53.875768547783	65.152384554135
=> chance to hit	30.954395066815
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#FIREBRICK#Betelrathra the vampire reacts to damage from #UID:6451:0##fbd578#7b6 Necrocaster#LAST#, mitigating the blow!#LAST#.
[PROJECTOR] dam after callbackOnTakeDamage	T_TRAINED_REACTIONS	309.79128423789
[LOG]	The shield around Betelrathra the vampire crumbles.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#FIREBRICK#Betelrathra the vampire reacts to damage from #UID:6451:0##fbd578#7b6 Necrocaster#LAST#, mitigating the blow!#LAST#.
[PROJECTOR] dam after callbackOnTakeDamage	T_TRAINED_REACTIONS	154.15164042337
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 58
*p 58: Uniform: 0: 8B51 color1
*p 58: Uniform: 1: 8B51 color2
*p 58: Uniform: 2: 8B5E tex
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 37
[SHADER] setting reset param	tick_start	1478488
[LOG]	7b6 Necrocaster's River of Souls hits Betelrathra the vampire for #GREY#204 darkness#LAST# damage.
[LOG]	7b6 Necrocaster's River of Souls hits Something for #GREY#191 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Betelrathra the vampire for #GREY#(148 reacted#LAST# #ffcc80#, -6 stam#LAST##GREY#)#LAST#, #SLATE#(200 absorbed)#LAST#, #{bold}##GREY#48 darkness#{normal}##LAST#, #ROYAL_BLUE#(74 reacted#LAST# #ffcc80#, -6 stam#LAST##ROYAL_BLUE#)#LAST#, #ROYAL_BLUE#154 lightning#LAST# (#RED##{bold}#202#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Something for #{bold}##GREY#514 darkness#{normal}##LAST#, #ROYAL_BLUE#190 lightning#LAST# (#RED##{bold}#704#LAST##{normal}# total damage).
checkHit	76	vs	33	=> chance to hit	95
[SPELL CRIT %]	29.572902271436
Adding entity	10650	after	6451
[LOG]	Spikes of Decrepitude hits Betelrathra the vampire for #1133F3#15 cold#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	26	28
[use_tactical AI] === Action Selected:	6972	Betelrathra the vampire	closein	 talent:T_TUMBLE
[LOG]	Betelrathra the vampire uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	1478531	Betelrathra the vampire uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Betelrathra the vampire	6972	true
[use_tactical AI] turn	2469641	6972	Betelrathra the vampire	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	6972	Betelrathra the vampire	closein	 AI:move_astar_advanced
[Actor:move]	6972	Betelrathra the vampire	move from	45	21	to	44	21
[LOG]	#CRIMSON#A piece of the soul of Betelrathra the vampire is torn apart by Impending Doom!
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Betelrathra the vampire for #1133F3#29 cold#LAST#, #GREY#60 darkness#LAST# (#RED##{bold}#89#LAST##{normal}# total damage).
Deleting shader 76 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#FIREBRICK#Betelrathra the vampire reacts to damage from #UID:6451:0##fbd578#7b6 Necrocaster#LAST#, mitigating the blow!#LAST#.
[PROJECTOR] dam after callbackOnTakeDamage	T_TRAINED_REACTIONS	145.25199965702
checkHit	2	vs	76	=> chance to hit	0
[LOG]	7b6 Necrocaster's River of Souls hits Betelrathra the vampire for #GREY#204 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Betelrathra the vampire for #1133F3#(70 reacted#LAST# #ffcc80#, -6 stam#LAST##1133F3#)#LAST#, #1133F3#145 cold#LAST# (#RED##{bold}#145#LAST##{normal}# total damage).
checkHit	76	vs	33	=> chance to hit	95
[SPELL CRIT %]	29.572902271436
Adding entity	10651	after	6451
[LOG]	Spikes of Decrepitude hits Betelrathra the vampire for #1133F3#15 cold#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	25	29
[LOG]	Betelrathra the vampire is no longer evading attacks.
[use_tactical AI] === Action Selected:	6972	Betelrathra the vampire	attack	 talent:T_DUAL_STRIKE
[LOG]	Betelrathra the vampire uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	93.087431960777	9	72	1.3976922477396	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	93.087431960777	9	72	1.3976922477396	vs. armor/def	34.551211628464	24
checkHit	72	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	107	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	81.448788371536
[PHYS CRIT %] axe accuracy bonus	72	24	=	12
[PHYS CRIT %]	38.11471077663
[ATTACK] after crit	81.448788371536
[ATTACK] after mult	113.84034009468
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the stunning strike!
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	91.979468835252	9	72	1.6991996797437	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	91.979468835252	9	72	1.6991996797437	vs. armor/def	34.551211628464	24
checkHit	72	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	96	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	70.448788371536
[PHYS CRIT %] axe accuracy bonus	72	24	=	12
[PHYS CRIT %]	38.11471077663
[ATTACK] after crit	122.45654877733
[ATTACK] after mult	208.07812846496
[LOG]	#{bold}##UID:6972:0#Betelrathra the vampire performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	Betelrathra the vampire deactivates #{bold}##ORANGE#Stealth#LAST#.#{normal}#
[LOG]	
[LOG]	#UID:6972:0#Betelrathra the vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(66 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(82 absorbed)#LAST#, #{bold}##WHITE#0 physical#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Betelrathra the vampire for #1133F3#29 cold#LAST#, #GREY#60 darkness#LAST# (#RED##{bold}#89#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Betelrathra the vampire for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST#, #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[USERCHAT] channel achievement	Einander	mainmenu	The Arena	false	false
Deleting shader 37 (is clone 1)
[USERCHAT] channel achievement	Mr.T	tome	Level 10	false	false
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#River of Souls#LAST#.#{normal}#
[LOG]	7b6 Necrocaster's River of Souls hits Betelrathra the vampire for #GREY#204 darkness#LAST# damage.
checkHit	76	vs	33	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Betelrathra the vampire for #1133F3#15 cold#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	25	28
[use_tactical AI] === Action Selected:	6972	Betelrathra the vampire	attack	 talent:T_COUP_DE_GRACE
[LOG]	Betelrathra the vampire uses #{bold}##ORCHID#Coup de Grace.#{normal}##LAST#
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	93.087431960777	9	72	1.2914900174844	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	93.087431960777	9	72	1.2914900174844	vs. armor/def	34.551211628464	24
checkHit	72	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	101	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	75.448788371536
[PHYS CRIT %] axe accuracy bonus	72	24	=	12
[PHYS CRIT %]	38.11471077663
[ATTACK] after crit	75.448788371536
[ATTACK] after mult	97.44135701313
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	91.979468835252	9	72	1.5700877125496	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	91.979468835252	9	72	1.5700877125496	vs. armor/def	34.551211628464	24
checkHit	72	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	116	9	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	90.448788371536
[PHYS CRIT %] axe accuracy bonus	72	24	=	12
[PHYS CRIT %]	38.11471077663
[ATTACK] after crit	90.448788371536
[ATTACK] after mult	142.01253123714
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
checkHit	74	vs	57	=> chance to hit	93
Loading tile from tileset	/data/gfx/talents/coup_de_grace.png
[LOG]	#UID:6972:0#Betelrathra the vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(56 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(82 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Betelrathra the vampire for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST#, #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[KNOCKBACK] from	43	43	over	3
[KNOCKBACK] try	45	22	2
Cloned shader 37
[SHADER] setting reset param	tick_start	1483734
[LOG]	#CRIMSON#A piece of the soul of Betelrathra the vampire is torn apart by Impending Doom!
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Betelrathra the vampire for #1133F3#29 cold#LAST#, #GREY#60 darkness#LAST#, #1133F3#40 cold#LAST#, #GREY#81 darkness#LAST# (#RED##{bold}#210#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
Deleting shader 37 (is clone 1)
[SPELL CRIT %]	29.572902271436
checkHit	2	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Betelrathra the vampire for #1133F3#135 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Betelrathra the vampire!#{normal}#
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	28
[LOG]	
[USERCHAT] channel achievement	WhiteJuke	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	26	29
[Actor:move]	5450	cold drake hatchling	move from	26	29	to	25	29
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	24	30
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 76 (is clone 1)
[LOG]	Resting starts...
[Actor:move]	5450	cold drake hatchling	move from	24	30	to	25	30
[Actor:move]	5450	cold drake hatchling	move from	25	30	to	26	31
[Actor:move]	5450	cold drake hatchling	move from	26	31	to	25	30
[Actor:move]	5450	cold drake hatchling	move from	25	30	to	24	31
[Actor:move]	5450	cold drake hatchling	move from	24	31	to	24	30
[Actor:move]	5450	cold drake hatchling	move from	24	30	to	25	30
[Actor:move]	5450	cold drake hatchling	move from	25	30	to	26	30
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	30	to	25	29
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	25	28
[LOG]	#00ff00##UID:891:0#Talent River of Souls is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	28
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	26	28	to	26	29
[Actor:move]	5450	cold drake hatchling	move from	26	29	to	26	30
[Actor:move]	5450	cold drake hatchling	move from	26	30	to	25	29
[Actor:move]	5450	cold drake hatchling	move from	25	29	to	24	28
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	24	28	to	23	27
[LOG]	#00ff00##UID:922:0#Talent Impending Doom is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	23	27	to	24	27
[Actor:move]	5450	cold drake hatchling	move from	24	27	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	27
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	25	28
[Actor:move]	5450	cold drake hatchling	move from	25	28	to	26	27
[Actor:move]	5450	cold drake hatchling	move from	26	27	to	26	26
[Actor:move]	5450	cold drake hatchling	move from	26	26	to	26	25
[Actor:move]	5450	cold drake hatchling	move from	26	25	to	25	25
[Actor:move]	5450	cold drake hatchling	move from	25	25	to	24	25
[Actor:move]	5450	cold drake hatchling	move from	24	25	to	24	24
[Actor:move]	5450	cold drake hatchling	move from	24	24	to	25	23
[Actor:move]	5450	cold drake hatchling	move from	25	23	to	26	23
[Actor:move]	5450	cold drake hatchling	move from	26	23	to	27	24
[Actor:move]	5450	cold drake hatchling	move from	27	24	to	28	25
[Actor:move]	5450	cold drake hatchling	move from	28	25	to	27	25
[Actor:move]	5450	cold drake hatchling	move from	27	25	to	28	25
[Actor:move]	5450	cold drake hatchling	move from	28	25	to	29	24
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	25
[Actor:move]	5450	cold drake hatchling	move from	28	25	to	28	24
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	27	24
[Actor:move]	5450	cold drake hatchling	move from	27	24	to	26	24
[Actor:move]	5450	cold drake hatchling	move from	26	24	to	25	23
[Actor:move]	5450	cold drake hatchling	move from	25	23	to	24	24
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	5450	cold drake hatchling	move from	24	24	to	24	25
[LOG]	Rested for 39 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Mewt66	mainmenu	Curse Lifter (Exploration mode)	false	false
[Actor:move]	6451	7b6 Necrocaster	move from	43	20	to	44	21
[Identify]	Shockobsidian	true
[LOG]	7b6 Necrocaster picks up (  .): #SALMON##UID:6959:0#Shockobsidian (0 def, 2 armour)#LAST#.
[Actor:move]	5450	cold drake hatchling	move from	24	25	to	24	26
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	44	21	to	45	21
[Actor:move]	5450	cold drake hatchling	move from	24	26	to	25	26
[Actor:move]	6451	7b6 Necrocaster	move from	45	21	to	46	21
[LOG]	You pickup 2.95 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	5450	cold drake hatchling	move from	25	26	to	26	25
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	46	21	to	47	22
[Actor:move]	5450	cold drake hatchling	move from	26	25	to	26	24
[Actor:move]	6451	7b6 Necrocaster	move from	47	22	to	47	23
[Actor:move]	5450	cold drake hatchling	move from	26	24	to	27	24
[Actor:move]	6451	7b6 Necrocaster	move from	47	23	to	47	24
[Actor:move]	5450	cold drake hatchling	move from	27	24	to	28	24
[Actor:move]	6451	7b6 Necrocaster	move from	47	24	to	47	25
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	27	23
[Actor:move]	6451	7b6 Necrocaster	move from	47	25	to	47	26
[Actor:move]	5450	cold drake hatchling	move from	27	23	to	26	22
[Actor:move]	6451	7b6 Necrocaster	move from	47	26	to	46	27
[Actor:move]	5450	cold drake hatchling	move from	26	22	to	27	23
[Actor:move]	6451	7b6 Necrocaster	move from	46	27	to	45	28
[Actor:move]	5450	cold drake hatchling	move from	27	23	to	28	24
[Actor:move]	6451	7b6 Necrocaster	move from	45	28	to	45	29
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	28	23
[Actor:move]	6451	7b6 Necrocaster	move from	45	29	to	44	30
[Actor:move]	5450	cold drake hatchling	move from	28	23	to	29	23
[Actor:move]	6451	7b6 Necrocaster	move from	44	30	to	43	30
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	30	24
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	43	30	to	43	29
[Actor:move]	5450	cold drake hatchling	move from	30	24	to	29	25
[Actor:move]	6451	7b6 Necrocaster	move from	43	29	to	42	28
[Actor:move]	5450	cold drake hatchling	move from	29	25	to	28	24
[Actor:move]	6451	7b6 Necrocaster	move from	42	28	to	41	27
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	29	23
[Actor:move]	6451	7b6 Necrocaster	move from	41	27	to	41	26
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	29	24
[Actor:move]	6451	7b6 Necrocaster	move from	41	26	to	41	25
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	29	23
[Actor:move]	6451	7b6 Necrocaster	move from	41	25	to	41	24
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	28	24
[Actor:move]	6451	7b6 Necrocaster	move from	41	24	to	40	24
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	29	23
[Actor:move]	6451	7b6 Necrocaster	move from	40	24	to	39	25
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	29	24
[Actor:move]	6451	7b6 Necrocaster	move from	39	25	to	39	26
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	23
[Actor:move]	6451	7b6 Necrocaster	move from	39	26	to	39	27
[Actor:move]	5450	cold drake hatchling	move from	28	23	to	29	24
[Actor:move]	6451	7b6 Necrocaster	move from	39	27	to	39	28
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	25
[Actor:move]	6451	7b6 Necrocaster	move from	39	28	to	39	29
[Actor:move]	5450	cold drake hatchling	move from	28	25	to	29	24
[Actor:move]	6451	7b6 Necrocaster	move from	39	29	to	38	29
[Actor:move]	5450	cold drake hatchling	move from	29	24	to	28	24
[Actor:move]	6451	7b6 Necrocaster	move from	38	29	to	37	29
[Actor:move]	5450	cold drake hatchling	move from	28	24	to	29	23
[Actor:move]	6451	7b6 Necrocaster	move from	37	29	to	36	29
[Actor:move]	5450	cold drake hatchling	move from	29	23	to	30	22
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the northwest (cold drake hatchling)).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	21	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Cold drake hatchling for #1133F3#134 cold#LAST# damage.
[LOG]	Spikes of Decrepitude hits Cold drake hatchling for #1133F3#9 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	30	22	to	31	23
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 37
[SHADER] setting reset param	tick_start	1496232
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Cold drake hatchling for #1133F3#44 cold#LAST#, #GREY#128 darkness#LAST# (#RED##{bold}#172#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Cold drake hatchling for #1133F3#11 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[Actor:move]	5450	cold drake hatchling	move from	31	23	to	32	24
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 37
[SHADER] setting reset param	tick_start	1497336
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Cold drake hatchling for #GREY#308 darkness#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Cold drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 37 (is clone 1)
[LOG]	Resting starts...
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	36	29	to	35	29
[Actor:move]	6451	7b6 Necrocaster	move from	35	29	to	35	30
[Actor:move]	6451	7b6 Necrocaster	move from	35	30	to	34	31
[Identify]	pair of dwarven-steel boots	true
[LOG]	7b6 Necrocaster picks up (9.): #FFFFFF##UID:7288:0#pair of dwarven-steel boots (0 def, 4 armour)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	34	31	to	34	30
[Actor:move]	6451	7b6 Necrocaster	move from	34	30	to	34	29
[Actor:move]	6451	7b6 Necrocaster	move from	34	29	to	34	28
[Actor:move]	6451	7b6 Necrocaster	move from	34	28	to	34	27
[Actor:move]	6451	7b6 Necrocaster	move from	34	27	to	34	26
[LOG]	You pickup 2.60 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	34	26	to	33	26
[LOG]	You pickup 2.95 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	33	26	to	33	25
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	33	25	to	32	24
[LOG]	You pickup 0.70 gold pieces.
[Identify]	dwarven-steel longsword 'Armorabers'	true
[LOG]	7b6 Necrocaster picks up (1.): #SALMON##UID:7233:0#dwarven-steel longsword 'Armorabers' (129% power, 4 apr)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	32	24	to	32	25
[Identify]	Beiradin the cashmere wizard hat	true
[LOG]	7b6 Necrocaster picks up (  .): #SALMON##UID:5445:0#Beiradin the cashmere wizard hat (17 def, 0 armour)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	32	25	to	31	24
[Actor:move]	6451	7b6 Necrocaster	move from	31	24	to	30	23
[Actor:move]	6451	7b6 Necrocaster	move from	30	23	to	29	23
[Actor:move]	6451	7b6 Necrocaster	move from	29	23	to	28	23
[Actor:move]	6451	7b6 Necrocaster	move from	28	23	to	27	23
[Actor:move]	6451	7b6 Necrocaster	move from	27	23	to	26	23
[Actor:move]	6451	7b6 Necrocaster	move from	26	23	to	25	23
[Identify]	Dairysalar the Goreraptor	true
[LOG]	7b6 Necrocaster picks up (  .): #SALMON##UID:7223:0#Dairysalar the Goreraptor (0 def, 11 armour)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	25	23	to	25	24
[Actor:move]	6451	7b6 Necrocaster	move from	25	24	to	25	25
[Identify]	Cuthatotir	true
[LOG]	7b6 Necrocaster picks up (  .): #SALMON##UID:7245:0#Cuthatotir (20 def, 15 armour, 135% power, 77 block)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	25	25	to	26	26
[Actor:move]	6451	7b6 Necrocaster	move from	26	26	to	26	27
[Actor:move]	6451	7b6 Necrocaster	move from	26	27	to	26	28
[Actor:move]	6451	7b6 Necrocaster	move from	26	28	to	26	29
[Actor:move]	6451	7b6 Necrocaster	move from	26	29	to	26	30
[Actor:move]	6451	7b6 Necrocaster	move from	26	30	to	26	31
[Actor:move]	6451	7b6 Necrocaster	move from	26	31	to	26	32
[Actor:move]	6451	7b6 Necrocaster	move from	26	32	to	27	32
[Actor:move]	6451	7b6 Necrocaster	move from	27	32	to	28	33
[Actor:move]	6451	7b6 Necrocaster	move from	28	33	to	28	34
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	shatter afflictions rune	true
[LOG]	7b6 Necrocaster picks up (m.): #FFFFFF##UID:7291:0#shatter afflictions rune (absorb 85; cd 21)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	28	34	to	27	34
[LOG]	Lore found: #0080FF#A smudged poem chalked on a dark piece of slate
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	dreadfell-poem-level-2
[LOG]	Ran for 1 turns (stop reason: learnt lore).
Deleting shader 37 (is clone 1)
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	27	34	to	26	33
[Actor:move]	6451	7b6 Necrocaster	move from	26	33	to	25	32
[Actor:move]	6451	7b6 Necrocaster	move from	25	32	to	24	32
[Actor:move]	6451	7b6 Necrocaster	move from	24	32	to	23	32
[Actor:move]	6451	7b6 Necrocaster	move from	23	32	to	22	32
[Identify]	dwarven-steel helm	true
[LOG]	7b6 Necrocaster picks up (  .): #FFFFFF##UID:7289:0#dwarven-steel helm (0 def, 4 armour)#LAST#.
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_3.lua	:=:	/data/sound/ambient/door_creaks/creak_3.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_3.ogg" : <static>
[Actor:move]	6451	7b6 Necrocaster	move from	22	32	to	22	32
[Actor:move]	6451	7b6 Necrocaster	move from	22	32	to	21	32
[Actor:move]	6451	7b6 Necrocaster	move from	21	32	to	20	33
[Actor:move]	6451	7b6 Necrocaster	move from	20	33	to	19	34
[Actor:move]	6451	7b6 Necrocaster	move from	19	34	to	18	35
[Actor:move]	6451	7b6 Necrocaster	move from	18	35	to	17	36
[Actor:move]	6451	7b6 Necrocaster	move from	17	36	to	17	37
[Actor:move]	6451	7b6 Necrocaster	move from	17	37	to	17	38
[Actor:move]	6451	7b6 Necrocaster	move from	17	38	to	16	39
[Actor:move]	6451	7b6 Necrocaster	move from	16	39	to	15	39
[Actor:move]	6451	7b6 Necrocaster	move from	15	39	to	14	40
[Actor:move]	6451	7b6 Necrocaster	move from	14	40	to	14	41
[Actor:move]	6451	7b6 Necrocaster	move from	14	41	to	13	42
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	13	42	to	12	43
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	12	43	to	12	44
[LOG]	You pickup 0.50 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	12	44	to	13	44
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	13	44	to	14	44
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	14	44	to	13	43
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	13	43	to	12	42
[LOG]	You pickup 0.60 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	12	42	to	13	42
[Actor:move]	6451	7b6 Necrocaster	move from	13	42	to	14	41
[Actor:move]	6451	7b6 Necrocaster	move from	14	41	to	14	40
[Actor:move]	6451	7b6 Necrocaster	move from	14	40	to	15	39
[Actor:move]	6451	7b6 Necrocaster	move from	15	39	to	16	39
[Actor:move]	6451	7b6 Necrocaster	move from	16	39	to	17	38
[Actor:move]	6451	7b6 Necrocaster	move from	17	38	to	17	37
[Actor:move]	6451	7b6 Necrocaster	move from	17	37	to	17	36
[Actor:move]	6451	7b6 Necrocaster	move from	17	36	to	18	35
[Actor:move]	6451	7b6 Necrocaster	move from	18	35	to	19	34
[Actor:move]	6451	7b6 Necrocaster	move from	19	34	to	20	33
[Actor:move]	6451	7b6 Necrocaster	move from	20	33	to	21	32
[Actor:move]	6451	7b6 Necrocaster	move from	21	32	to	22	32
[Actor:move]	6451	7b6 Necrocaster	move from	22	32	to	23	32
[Actor:move]	6451	7b6 Necrocaster	move from	23	32	to	24	32
[Actor:move]	6451	7b6 Necrocaster	move from	24	32	to	25	32
[Actor:move]	6451	7b6 Necrocaster	move from	25	32	to	26	32
[Actor:move]	6451	7b6 Necrocaster	move from	26	32	to	27	32
[Actor:move]	6451	7b6 Necrocaster	move from	27	32	to	28	32
[Actor:move]	6451	7b6 Necrocaster	move from	28	32	to	29	32
[Actor:move]	6451	7b6 Necrocaster	move from	29	32	to	28	32
[Actor:move]	6451	7b6 Necrocaster	move from	28	32	to	27	32
[Actor:move]	6451	7b6 Necrocaster	move from	27	32	to	26	31
[Actor:move]	6451	7b6 Necrocaster	move from	26	31	to	26	30
[Actor:move]	6451	7b6 Necrocaster	move from	26	30	to	26	29
[Actor:move]	6451	7b6 Necrocaster	move from	26	29	to	26	28
[Actor:move]	6451	7b6 Necrocaster	move from	26	28	to	26	27
[Actor:move]	6451	7b6 Necrocaster	move from	26	27	to	26	26
[Actor:move]	6451	7b6 Necrocaster	move from	26	26	to	26	25
[Actor:move]	6451	7b6 Necrocaster	move from	26	25	to	26	24
[Actor:move]	6451	7b6 Necrocaster	move from	26	24	to	26	23
[Actor:move]	6451	7b6 Necrocaster	move from	26	23	to	26	22
[Actor:move]	6451	7b6 Necrocaster	move from	26	22	to	26	21
[Actor:move]	6451	7b6 Necrocaster	move from	26	21	to	26	20
[Actor:move]	6451	7b6 Necrocaster	move from	26	20	to	26	19
[Actor:move]	6451	7b6 Necrocaster	move from	26	19	to	26	18
[SPELL CRIT %]	1
[LOG]	Ran for 17 turns (stop reason: taken damage).
Adding entity	10652	after	6451
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	70	vs	44	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Master vampire for #1133F3#11 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Phantasmal Shield hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(91 absorbed)#LAST#, #YELLOW#46 light#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[Actor:move]	7024	master vampire	move from	19	15	to	20	16
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 76
[SHADER] setting reset param	tick_start	1500710
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[USERCHAT] channel achievement	axored	tome	The Arena (Insane (Roguelike) difficulty)	false	false
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
checkHit	34	vs	76	=> chance to hit	0
[LOG]	Master vampire is doomed!
[LOG]	7b6 Necrocaster's Hiemal Shield hits Master vampire for #YELLOW#(33 ignored)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Master vampire for #YELLOW#(14 ignored)#LAST#, #1133F3#0 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[LOG]	#CRIMSON#A piece of the soul of master vampire is torn apart by Impending Doom!
[Actor:move]	7024	master vampire	move from	20	16	to	21	16
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Master vampire for #1133F3#26 cold#LAST#, #GREY#58 darkness#LAST# (#RED##{bold}#83#LAST##{normal}# total damage).
[USERCHAT] channel achievement	maznaryk	tome	Savior of the damsels in distress (Nightmare (Adventure) difficulty)	false	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Master vampire resists the baneful energy!
[LOG]	Ghoul resists the baneful energy!
checkHit	76	vs	19	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Master vampire for #1133F3#14 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[Actor:move]	7024	master vampire	move from	21	16	to	22	16
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Master vampire for #1133F3#26 cold#LAST#, #GREY#58 darkness#LAST# (#RED##{bold}#83#LAST##{normal}# total damage).
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	23	vs	76	=> chance to hit	0
[LOG]	Master vampire feels death coming!
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Master vampire for #1133F3#116 cold#LAST#, #GREY#262 darkness#LAST# (#RED##{bold}#378#LAST##{normal}# total damage).
[LOG]	Master vampire resists the baneful energy!
[LOG]	Ghoul resists the baneful energy!
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Master vampire for #1133F3#16 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	#CRIMSON#A piece of the soul of master vampire is torn apart by Impending Doom!
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Master vampire for #1133F3#29 cold#LAST#, #GREY#58 darkness#LAST# (#RED##{bold}#87#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Master vampire for #{bold}##1133F3#132 cold#{normal}##LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Master vampire!#{normal}#
[LOG]	Ghoul resists the baneful energy!
[LOG]	
[LOG]	Resting starts...
[LOG]	Ghoul resists the baneful energy!
checkHit	11	vs	76	=> chance to hit	0
[LOG]	Ghoul wanders around!
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[CALLBACK] upgrading to prioritized	talents_on_death
[Actor:move]	7023	ghoul	move from	19	18	to	20	17
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoul for #GREY#41 darkness#LAST# damage.
[Actor:move]	7023	ghoul	move from	20	17	to	20	17
[Actor:move]	7023	ghoul	move from	20	17	to	19	18
[Actor:move]	7023	ghoul	move from	19	18	to	19	17
[improved_talented AI] chooses for	7023	ghoul	T_GHOULISH_LEAP
[LOG]	Ghoul uses #{bold}##ORCHID#Ghoulish Leap.#{normal}##LAST#
[Actor:move]	7023	ghoul	(forced) move from	19	17	to	19	15
[LOG]	Ghoul speeds up.
[LOG]	Rested for 9 turns (stop reason: hostile spotted to the west (ghoul)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (ghoul)).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoul for #GREY#256 darkness#LAST# damage.
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[Actor:move]	7023	ghoul	move from	19	15	to	20	16
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
Deleting shader 76 (is clone 1)
[SPELL CRIT %]	29.572902271436
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
checkHit	11	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoul for #1133F3#273 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Ghoul!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:922:0#Talent Impending Doom is ready to use.
[LOG]	#GREY#Your hiemal shield regenerates to full!
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	26	18	to	26	17
[Actor:move]	6451	7b6 Necrocaster	move from	26	17	to	26	16
[Actor:move]	6451	7b6 Necrocaster	move from	26	16	to	27	15
[LOG]	You pickup 0.55 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	27	15	to	26	14
[Actor:move]	6451	7b6 Necrocaster	move from	26	14	to	25	13
[Actor:move]	6451	7b6 Necrocaster	move from	25	13	to	24	13
[Actor:move]	6451	7b6 Necrocaster	move from	24	13	to	23	13
[Actor:move]	6451	7b6 Necrocaster	move from	23	13	to	22	13
[Actor:move]	6451	7b6 Necrocaster	move from	22	13	to	21	13
[Actor:move]	6451	7b6 Necrocaster	move from	21	13	to	20	13
[Identify]	pair of dwarven-steel boots of void walking	true
[LOG]	7b6 Necrocaster picks up (  .): #0080FF##UID:7176:0#pair of dwarven-steel boots of void walking (0 def, 4 armour)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	20	13	to	19	13
[Actor:move]	6451	7b6 Necrocaster	move from	19	13	to	19	14
[Actor:move]	6451	7b6 Necrocaster	move from	19	14	to	19	15
[Actor:move]	6451	7b6 Necrocaster	move from	19	15	to	20	16
[Actor:move]	6451	7b6 Necrocaster	move from	20	16	to	21	16
[Actor:move]	6451	7b6 Necrocaster	move from	21	16	to	22	17
[Actor:move]	6451	7b6 Necrocaster	move from	22	17	to	23	17
[Actor:move]	6451	7b6 Necrocaster	move from	23	17	to	23	18
[Actor:move]	6451	7b6 Necrocaster	move from	23	18	to	24	17
[Actor:move]	6451	7b6 Necrocaster	move from	24	17	to	25	17
[Actor:move]	6451	7b6 Necrocaster	move from	25	17	to	26	16
[Actor:move]	6451	7b6 Necrocaster	move from	26	16	to	26	15
[Actor:move]	6451	7b6 Necrocaster	move from	26	15	to	26	14
[Actor:move]	6451	7b6 Necrocaster	move from	26	14	to	26	13
[Actor:move]	6451	7b6 Necrocaster	move from	26	13	to	26	12
[Actor:move]	6451	7b6 Necrocaster	move from	26	12	to	27	11
[Actor:move]	6451	7b6 Necrocaster	move from	27	11	to	28	10
[Actor:move]	6451	7b6 Necrocaster	move from	28	10	to	29	9
[Actor:move]	6451	7b6 Necrocaster	move from	29	9	to	30	8
[Actor:move]	6451	7b6 Necrocaster	move from	30	8	to	31	8
[Actor:move]	6451	7b6 Necrocaster	move from	31	8	to	32	8
[Actor:move]	6451	7b6 Necrocaster	move from	32	8	to	33	7
[Actor:move]	6451	7b6 Necrocaster	move from	33	7	to	34	8
[Actor:move]	6451	7b6 Necrocaster	move from	34	8	to	35	9
[Actor:move]	6451	7b6 Necrocaster	move from	35	9	to	36	10
[Actor:move]	6451	7b6 Necrocaster	move from	36	10	to	37	11
[Actor:move]	6451	7b6 Necrocaster	move from	37	11	to	37	12
[Actor:move]	6451	7b6 Necrocaster	move from	37	12	to	36	13
[Actor:move]	6451	7b6 Necrocaster	move from	36	13	to	35	14
[Actor:move]	6451	7b6 Necrocaster	move from	35	14	to	34	15
[Actor:move]	6451	7b6 Necrocaster	move from	34	15	to	35	14
[Actor:move]	6451	7b6 Necrocaster	move from	35	14	to	36	13
[Actor:move]	6451	7b6 Necrocaster	move from	36	13	to	37	13
[Actor:move]	6451	7b6 Necrocaster	move from	37	13	to	38	13
[Actor:move]	6451	7b6 Necrocaster	move from	38	13	to	39	13
[Actor:move]	6451	7b6 Necrocaster	move from	39	13	to	40	13
[Actor:move]	6451	7b6 Necrocaster	move from	40	13	to	41	13
[Actor:move]	6451	7b6 Necrocaster	move from	41	13	to	42	13
[LOG]	Ran for 9 turns (stop reason: at door).
[LOG]	
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_1.lua	:=:	/data/sound/ambient/door_creaks/creak_1.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_1.ogg" : <static>
[Actor:move]	6451	7b6 Necrocaster	move from	42	13	to	42	13
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	42	13	to	41	13
[Actor:move]	6451	7b6 Necrocaster	move from	41	13	to	40	13
[Actor:move]	6451	7b6 Necrocaster	move from	40	13	to	39	14
[Actor:move]	6451	7b6 Necrocaster	move from	39	14	to	38	15
[Actor:move]	6451	7b6 Necrocaster	move from	38	15	to	39	16
[Actor:move]	6451	7b6 Necrocaster	move from	39	16	to	40	17
[Actor:move]	6451	7b6 Necrocaster	move from	40	17	to	41	18
[Actor:move]	6451	7b6 Necrocaster	move from	41	18	to	42	19
[Actor:move]	6451	7b6 Necrocaster	move from	42	19	to	43	20
[Actor:move]	6451	7b6 Necrocaster	move from	43	20	to	44	21
[Actor:move]	6451	7b6 Necrocaster	move from	44	21	to	45	21
[Actor:move]	6451	7b6 Necrocaster	move from	45	21	to	46	21
[Actor:move]	6451	7b6 Necrocaster	move from	46	21	to	47	22
[Actor:move]	6451	7b6 Necrocaster	move from	47	22	to	47	23
[Actor:move]	6451	7b6 Necrocaster	move from	47	23	to	47	24
[Actor:move]	6451	7b6 Necrocaster	move from	47	24	to	47	25
[Actor:move]	6451	7b6 Necrocaster	move from	47	25	to	47	26
[Actor:move]	6451	7b6 Necrocaster	move from	47	26	to	46	27
[Actor:move]	6451	7b6 Necrocaster	move from	46	27	to	45	28
[Actor:move]	6451	7b6 Necrocaster	move from	45	28	to	45	29
[Actor:move]	6451	7b6 Necrocaster	move from	45	29	to	44	30
[Actor:move]	6451	7b6 Necrocaster	move from	44	30	to	43	30
[Actor:move]	6451	7b6 Necrocaster	move from	43	30	to	42	30
[Actor:move]	6451	7b6 Necrocaster	move from	42	30	to	41	30
[Actor:move]	6451	7b6 Necrocaster	move from	41	30	to	40	30
[Actor:move]	6451	7b6 Necrocaster	move from	40	30	to	39	29
[Actor:move]	6451	7b6 Necrocaster	move from	39	29	to	38	29
[Actor:move]	6451	7b6 Necrocaster	move from	38	29	to	37	29
[Actor:move]	6451	7b6 Necrocaster	move from	37	29	to	36	29
[Actor:move]	6451	7b6 Necrocaster	move from	36	29	to	35	30
[Actor:move]	6451	7b6 Necrocaster	move from	35	30	to	34	31
[Actor:move]	6451	7b6 Necrocaster	move from	34	31	to	34	32
[Actor:move]	6451	7b6 Necrocaster	move from	34	32	to	34	33
[Actor:move]	6451	7b6 Necrocaster	move from	34	33	to	34	34
[LOG]	Ran for 35 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_2.lua	:=:	/data/sound/ambient/door_creaks/creak_2.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_2.ogg" : <static>
[Actor:move]	6451	7b6 Necrocaster	move from	34	34	to	34	34
[Actor:move]	6451	7b6 Necrocaster	move from	34	34	to	34	35
[Actor:move]	6451	7b6 Necrocaster	move from	34	35	to	34	36
[Actor:move]	6451	7b6 Necrocaster	move from	34	36	to	34	37
[Actor:move]	6451	7b6 Necrocaster	move from	34	37	to	33	37
[Actor:move]	6451	7b6 Necrocaster	move from	33	37	to	32	37
[Actor:move]	6451	7b6 Necrocaster	move from	32	37	to	31	37
[Actor:move]	6451	7b6 Necrocaster	move from	31	37	to	31	38
[Actor:move]	6451	7b6 Necrocaster	move from	31	38	to	30	39
[Actor:move]	6451	7b6 Necrocaster	move from	30	39	to	31	40
[Actor:move]	6451	7b6 Necrocaster	move from	31	40	to	30	41
[Actor:move]	6451	7b6 Necrocaster	move from	30	41	to	29	42
[Actor:move]	6451	7b6 Necrocaster	move from	29	42	to	28	43
[Actor:move]	6451	7b6 Necrocaster	move from	28	43	to	27	43
[Actor:move]	6451	7b6 Necrocaster	move from	27	43	to	26	43
[Actor:move]	6451	7b6 Necrocaster	move from	26	43	to	25	42
[Actor:move]	6451	7b6 Necrocaster	move from	25	42	to	24	41
[Actor:move]	6451	7b6 Necrocaster	move from	24	41	to	23	40
[Actor:move]	6451	7b6 Necrocaster	move from	23	40	to	22	39
[Actor:move]	6451	7b6 Necrocaster	move from	22	39	to	21	38
[Actor:move]	6451	7b6 Necrocaster	move from	21	38	to	21	39
[Actor:move]	6451	7b6 Necrocaster	move from	21	39	to	21	39
[Actor:move]	6451	7b6 Necrocaster	move from	21	39	to	20	39
[Actor:move]	6451	7b6 Necrocaster	move from	20	39	to	19	39
[Actor:move]	6451	7b6 Necrocaster	move from	19	39	to	18	39
[Actor:move]	6451	7b6 Necrocaster	move from	18	39	to	17	39
[Actor:move]	6451	7b6 Necrocaster	move from	17	39	to	16	39
[Actor:move]	6451	7b6 Necrocaster	move from	16	39	to	15	39
[Actor:move]	6451	7b6 Necrocaster	move from	15	39	to	14	40
[Actor:move]	6451	7b6 Necrocaster	move from	14	40	to	14	41
[Actor:move]	6451	7b6 Necrocaster	move from	14	41	to	13	42
[Actor:move]	6451	7b6 Necrocaster	move from	13	42	to	12	43
[Actor:move]	6451	7b6 Necrocaster	move from	12	43	to	12	44
[LOG]	Ran for 13 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	12	44	to	12	44
[Actor:move]	6451	7b6 Necrocaster	move from	12	44	to	13	43
[Actor:move]	6451	7b6 Necrocaster	move from	13	43	to	14	42
[Actor:move]	6451	7b6 Necrocaster	move from	14	42	to	14	41
[Actor:move]	6451	7b6 Necrocaster	move from	14	41	to	14	40
[Actor:move]	6451	7b6 Necrocaster	move from	14	40	to	15	39
[Actor:move]	6451	7b6 Necrocaster	move from	15	39	to	16	39
[Actor:move]	6451	7b6 Necrocaster	move from	16	39	to	17	38
[Actor:move]	6451	7b6 Necrocaster	move from	17	38	to	17	37
[Actor:move]	6451	7b6 Necrocaster	move from	17	37	to	17	36
[Actor:move]	6451	7b6 Necrocaster	move from	17	36	to	17	35
[Actor:move]	6451	7b6 Necrocaster	move from	17	35	to	17	34
[Actor:move]	6451	7b6 Necrocaster	move from	17	34	to	17	33
[Actor:move]	6451	7b6 Necrocaster	move from	17	33	to	17	32
[LOG]	Ran for 14 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	17	32	to	17	31
[Actor:move]	6451	7b6 Necrocaster	move from	17	31	to	17	30
[Actor:move]	6451	7b6 Necrocaster	move from	17	30	to	17	29
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	17	29	to	17	29
[Actor:move]	6451	7b6 Necrocaster	move from	17	29	to	16	29
[Actor:move]	6451	7b6 Necrocaster	move from	16	29	to	15	29
[Actor:move]	6451	7b6 Necrocaster	move from	15	29	to	14	29
[Actor:move]	6451	7b6 Necrocaster	move from	14	29	to	13	29
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the west (giant fire ant)).
[LOG]	
[USERCHAT] channel achievement	GeneralGinger	tome	Exterminator	false	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	6	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Giant fire ant for #1133F3#273 cold#LAST# damage.
[Actor:move]	7022	giant fire ant	move from	2	29	to	3	29
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 37
[SHADER] setting reset param	tick_start	1521980
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Giant fire ant for #GREY#314 darkness#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Giant fire ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	13	29	to	12	29
[Identify]	hardened leather cap	true
[LOG]	7b6 Necrocaster picks up (  .): #FFFFFF##UID:7285:0#hardened leather cap (0 def, 3 armour)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	12	29	to	11	29
[Actor:move]	6451	7b6 Necrocaster	move from	11	29	to	10	29
[Actor:move]	6451	7b6 Necrocaster	move from	10	29	to	9	30
[Actor:move]	6451	7b6 Necrocaster	move from	9	30	to	8	31
[Actor:move]	6451	7b6 Necrocaster	move from	8	31	to	7	32
[Actor:move]	6451	7b6 Necrocaster	move from	7	32	to	7	33
[Actor:move]	6451	7b6 Necrocaster	move from	7	33	to	6	33
[Actor:move]	6451	7b6 Necrocaster	move from	6	33	to	5	32
[Actor:move]	6451	7b6 Necrocaster	move from	5	32	to	4	31
checkHit	76	vs	12	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Skeleton master archer for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7020	skeleton master archer	disable	 talent:T_PINNING_SHOT
[LOG]	Skeleton master archer uses #{bold}##ORCHID#Pinning Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	ranger's ash longbow of cold	psychokinetic quiver of yew arrows of torment	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton master archer	7020	using weapon:	ranger's ash longbow of cold	ammo:	psychokinetic quiver of yew arrows of torment	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ranger's ash longbow of cold	to:	4	31
Adding entity	10653	after	7020
Loading tile from tileset	/data/gfx/talents/pinning_shot.png
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (skeleton master archer)).
[LOG]	
[USERCHAT] channel serial data	xenoxinius	tome	596
Deleting shader 37 (is clone 1)
Server latency	217
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 76
[SHADER] setting reset param	tick_start	1525960
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Skeleton master archer resists the baneful energy!
[LOG]	Forest wight resists the baneful energy!
[ATTACK ARCHERY]	10653	 to 	7b6 Necrocaster	 :: 	99.958639229112	10	34.551211628464	::	1.3098386676966
checkHit	58	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	99.958639229112	versus	34.551211628464	with APR	10
[ATTACK ARCHERY] after armor	75.407427600648
[ATTACK ARCHERY] after range	76
[PHYS CRIT %] axe accuracy bonus	58	24	=	8.5
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	76
[ATTACK ARCHERY] after mult	99.547738744941
[ATTACK ARCHERY] after hook	99.547738744941
checkHit	57	vs	58	=> chance to hit	48
[LOG]	7b6 Necrocaster is pinned to the ground.
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton master archer for #1133F3#23 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Skeleton master archer's Pinning Shot hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(58 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(19 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(6 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7020	skeleton master archer	disable	 talent:T_CRIPPLING_SHOT
[LOG]	Skeleton master archer uses #{bold}##ORCHID#Crippling Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	ranger's ash longbow of cold	psychokinetic quiver of yew arrows of torment	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton master archer	7020	using weapon:	ranger's ash longbow of cold	ammo:	psychokinetic quiver of yew arrows of torment	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	ranger's ash longbow of cold	to:	4	31
Adding entity	10654	after	7020
Loading tile from tileset	/data/gfx/talents/crippling_shot.png
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/longbow_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_yew.png
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton master archer for #1133F3#334 cold#LAST# damage.
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Skeleton master archer wanders around!
[LOG]	Forest wight resists the baneful energy!
[ATTACK ARCHERY]	10654	 to 	7b6 Necrocaster	 :: 	99.958639229112	10	34.551211628464	::	1.3872983346207
checkHit	58	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	99.958639229112	versus	34.551211628464	with APR	10
[ATTACK ARCHERY] after armor	75.407427600648
[ATTACK ARCHERY] after range	89
[PHYS CRIT %] axe accuracy bonus	58	24	=	8.5
[PHYS CRIT %]	0
[ATTACK ARCHERY] after crit	89
[ATTACK ARCHERY] after mult	123.46955178125
[ATTACK ARCHERY] after hook	123.46955178125
checkHit	57	vs	58	=> chance to hit	48
[LOG]	#ORANGE#7b6 Necrocaster shrugs off the effect 'Slow'!
[MIND CRIT %]	1
checkHit	58	vs	57	=> chance to hit	53
[LOG]	7b6 Necrocaster resists the knockback!
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton master archer for #1133F3#28 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Skeleton master archer for #GREY#51 darkness#LAST# damage.
[LOG]	Skeleton master archer's Crippling Shot hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(71 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(19 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(6 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(9 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton master archer for #GREY#56 darkness#LAST# damage.
[LOG]	#{bold}#Bane of Confusion from 7b6 Necrocaster killed Skeleton master archer!#{normal}#
[LOG]	Resting starts...
[LOG]	Forest wight resists the baneful energy!
[LOG]	Forest wight resists the baneful energy!
[LOG]	Forest wight resists the baneful energy!
[LOG]	7b6 Necrocaster is no longer pinned.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	4	31	to	3	31
[LOG]	Resting starts...
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
Deleting shader 76 (is clone 1)
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	34	vs	76	=> chance to hit	0
[LOG]	Forest wight wanders around!
[CALLBACK] upgrading to prioritized	talents_on_death
[Actor:move]	7021	forest wight	move from	5	27	to	4	27
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Forest wight for #GREY#41 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Erupting Shadows hits Forest wight for #GREY#38 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Forest wight for #GREY#272 darkness#LAST# damage.
checkHit	76	vs	19	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Forest wight for #1133F3#11 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[Actor:move]	7021	forest wight	move from	4	27	to	4	27
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Forest wight for #GREY#48 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	23	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Forest wight for #{bold}##1133F3#284 cold#{normal}##LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Forest wight!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/vial_wight_ectoplasm.png
[LOG]	Resting starts...
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	3	31	to	3	31
[Actor:move]	6451	7b6 Necrocaster	move from	3	31	to	3	30
[Actor:move]	6451	7b6 Necrocaster	move from	3	30	to	4	29
[LOG]	Resting starts...
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	4	29	to	5	29
[Actor:move]	6451	7b6 Necrocaster	move from	5	29	to	6	29
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	6	29	to	7	29
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_living.png
Added unique	mod.class.Object/Xanyrivena the living mindstar	::	1
[LOG]	#GOLD#An object rolls from the chest!
[Actor:move]	7283	Layorawyn the ghoul	(forced) move from	nil	nil	to	8	29
Added unique	mod.class.NPC/Layorawyn the ghoul	::	1
[Actor:wearAllInventory]	7283	Layorawyn the ghoul	wearing main inventory
fight: 	nature's vined mindstar of clarity	magewarrior's short elven-wood vilestaff of breaching	::	false	OFFHAND
fight: 	nature's vined mindstar of clarity	ancient silk robe	::	nil	OFFHAND
[Actor:wearAllInventory]	Layorawyn the ghoul	7283	7275	nature's vined mindstar of clarity	WORN IN	OFFHAND	1
running talented_ai_tactic resolver on_added_to_level function for	7283	Layorawyn the ghoul
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ILLUMINATE	level	6	range:	0	radius:	11	effective:	7.3333333333333
   #- checking tactical table for talent	T_LIGHTNING	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BITE_POISON	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ROTTING_DISEASE	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GHOULISH_LEAP	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_MANATHRUST	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_FLAME	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_HEAL	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PHANTASMAL_SHIELD	level	6	range:	1	radius:	5.3513335222393	effective:	4.5675556814929
   #- checking tactical table for talent	T_SHOCK	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PHASE_DOOR	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_NOVA	level	5	range:	0	radius:	6	effective:	4
   #- checking tactical table for talent	T_INVISIBILITY	level	8	range:	1	radius:	0	effective:	1
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/talents/phantasmal_shield.png
[LOG]	#GOLD#But the chest was guarded!
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 76
[SHADER] setting reset param	tick_start	1542002
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/staff_elvenwood.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_vined.png
checkHit	42	vs	76	=> chance to hit	0
[LOG]	Layorawyn the ghoul is doomed!
checkHit	42	vs	76	=> chance to hit	0
[LOG]	Layorawyn the ghoul wanders around!
checkHit	76	vs	32	=> chance to hit	95
[SPELL CRIT %]	12.8
checkHit	70	vs	51	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Phantasmal Shield hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(114 absorbed)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Layorawyn the ghoul for #1133F3#25 cold#LAST#, #GREY#24 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Layorawyn the ghoul for #GREY#38 darkness#LAST# damage.
[LOG]	#CRIMSON#A piece of the soul of Layorawyn the ghoul is torn apart by Impending Doom!
[use_tactical AI] === Action Selected:	7283	Layorawyn the ghoul	disable	 talent:T_ILLUMINATE
[LOG]	Layorawyn the ghoul is confused and fails to use Illuminate.
[useTalent] TALENT FAILED:	T_ILLUMINATE	for	Layorawyn the ghoul	7283	true
[use_tactical AI] turn	2474226	7283	Layorawyn the ghoul	### FAILED ACTION returned:	T_ILLUMINATE	false
[LOG]	Impending Doom from 7b6 Necrocaster hits Layorawyn the ghoul for #YELLOW#(49 ignored)#LAST#, #1133F3#0 cold#LAST#, #GREY#48 darkness#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Layorawyn the ghoul for #GREY#71 darkness#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	aportune710	mainmenu	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHit	33	vs	76	=> chance to hit	0
[LOG]	Layorawyn the ghoul feels death coming!
[LOG]	Erupting Shadows hits Layorawyn the ghoul for #YELLOW#(38 ignored)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Layorawyn the ghoul for #{bold}##1133F3#382 cold#{normal}##LAST#, #YELLOW#(372 ignored)#LAST#, #{bold}##GREY#0 darkness#{normal}##LAST# (#RED##{bold}#382#LAST##{normal}# total damage).
checkHit	76	vs	21	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Layorawyn the ghoul for #1133F3#28 cold#LAST#, #GREY#24 darkness#LAST# (#RED##{bold}#52#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Layorawyn the ghoul for #1133F3#56 cold#LAST#, #YELLOW#(48 ignored)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Layorawyn the ghoul for #GREY#71 darkness#LAST# damage.
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Layorawyn the ghoul for #{bold}##GREY#468 darkness#{normal}##LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Layorawyn the ghoul!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:922:0#Talent Impending Doom is ready to use.
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[LOG]	Rested for 45 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	7	29	to	8	29
[Identify]	Chargereeve	true
[LOG]	7b6 Necrocaster picks up (5.): #SALMON##UID:7271:0#Chargereeve (120% power, 4 apr, physical element)#LAST#.
[Identify]	nature's vined mindstar of clarity	true
[LOG]	7b6 Necrocaster picks up (5.): #00FF80##UID:7275:0#nature's vined mindstar of clarity (87% power, 18 apr, nature damage)#LAST#.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	8	29	to	7	29
[Identify]	Xanyrivena the living mindstar	true
[LOG]	7b6 Necrocaster picks up (5.): #FF7700##UID:7258:0#Xanyrivena the living mindstar (113% power, 40 apr, nature damage)#LAST#.
[LOG]	
Deleting shader 76 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	7	29	to	8	29
[Actor:move]	6451	7b6 Necrocaster	move from	8	29	to	9	28
[Actor:move]	6451	7b6 Necrocaster	move from	9	28	to	8	27
[Actor:move]	6451	7b6 Necrocaster	move from	8	27	to	7	26
[Actor:move]	6451	7b6 Necrocaster	move from	7	26	to	7	25
[Actor:move]	6451	7b6 Necrocaster	move from	7	25	to	8	25
[Actor:move]	6451	7b6 Necrocaster	move from	8	25	to	9	25
[Actor:move]	6451	7b6 Necrocaster	move from	9	25	to	10	25
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_4.lua	:=:	/data/sound/ambient/door_creaks/creak_4.ogg	:>
[SOUND] :=>	sound "/data/sound/ambient/door_creaks/creak_4.ogg" : <static>
[Actor:move]	6451	7b6 Necrocaster	move from	10	25	to	10	25
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	10	25	to	10	24
[Actor:move]	6451	7b6 Necrocaster	move from	10	24	to	10	23
[Actor:move]	6451	7b6 Necrocaster	move from	10	23	to	10	22
[Actor:move]	6451	7b6 Necrocaster	move from	10	22	to	10	21
[Actor:move]	6451	7b6 Necrocaster	move from	10	21	to	10	20
[Actor:move]	6451	7b6 Necrocaster	move from	10	20	to	10	19
[Actor:move]	6451	7b6 Necrocaster	move from	10	19	to	9	19
[Actor:move]	6451	7b6 Necrocaster	move from	9	19	to	8	19
[Actor:move]	6451	7b6 Necrocaster	move from	8	19	to	7	19
[Actor:move]	6451	7b6 Necrocaster	move from	7	19	to	7	18
[Actor:move]	6451	7b6 Necrocaster	move from	7	18	to	8	17
[Actor:move]	6451	7b6 Necrocaster	move from	8	17	to	9	17
[Actor:move]	6451	7b6 Necrocaster	move from	9	17	to	10	17
[Actor:move]	6451	7b6 Necrocaster	move from	10	17	to	11	17
[Actor:move]	6451	7b6 Necrocaster	move from	11	17	to	12	17
[Actor:move]	6451	7b6 Necrocaster	move from	12	17	to	13	17
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	13	17	to	13	16
checkHit	76	vs	13	=> chance to hit	95
checkHit	76	vs	32	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Yvuriarassra the giant ice ant for #1133F3#18 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Quasit for #1133F3#19 cold#LAST#, #GREY#19 darkness#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7060	Yvuriarassra the giant ice ant	closein	 talent:T_BLINDING_SPEED
[LOG]	Yvuriarassra the giant ice ant uses #{bold}##ORCHID#Blinding Speed.#{normal}##LAST#
[LOG]	Yvuriarassra the giant ice ant speeds up.
[target_simple AI]	7059	quasit	selecting NEW TARGET	13	16	6451	7b6 Necrocaster
[Actor:move]	7059	quasit	move from	9	15	to	10	15
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (Yvuriarassra the giant ice ant)).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 76
[SHADER] setting reset param	tick_start	1556464
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[USERCHAT] channel serial data	DMDan	tome	705
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dire Plague.#{normal}##LAST#
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Quasit is afflicted by a dire plague!
checkHit	24	vs	76	=> chance to hit	0
[LOG]	Yvuriarassra the giant ice ant is afflicted by a dire plague!
[use_tactical AI] === Action Selected:	7060	Yvuriarassra the giant ice ant	buff	 talent:T_PERFECT_STRIKE
[LOG]	Yvuriarassra the giant ice ant uses #{bold}##ORCHID#Perfect Strike.#{normal}##LAST#
[LOG]	Yvuriarassra the giant ice ant aims carefully.
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
New GL Shader program 60
*p 60: Uniform: 0: 8B50 ellipsoidalFactor
*p 60: Uniform: 1: 1406 noup
*p 60: Uniform: 2: 8B5E tex
*p 60: Uniform: 3: 1406 tick
*p 60: Uniform: 4: 1406 time_factor
[use_tactical AI] === Action Selected:	7060	Yvuriarassra the giant ice ant	attack	 talent:T_RUSH
[LOG]	#RED##{bold}#Yvuriarassra the giant ice ant rushes out!#{normal}##LAST#
[Actor:move]	7060	Yvuriarassra the giant ice ant	(forced) move from	11	15	to	12	15
[ATTACK] attacking with (mainhand)	Lustreriver
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	126.98706166367	2	90	1.2	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	126.98706166367	2	90	1.2	vs. armor/def	34.551211628464	24
checkHit	90	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	160	2	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	127.44878837154
[PHYS CRIT %]	0.98313423405999
[ATTACK] after crit	127.44878837154
[ATTACK] after mult	152.93854604584
checkHit	42	vs	65	=> chance to hit	0
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	Melee retaliation hits Yvuriarassra the giant ice ant for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	#UID:7060:0#Yvuriarassra the giant ice ant hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(105 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(3 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(3 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(14 absorbed)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Yvuriarassra the giant ice ant for #1133F3#25 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Quasit for #1133F3#28 cold#LAST#, #GREY#25 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	7060	Yvuriarassra the giant ice ant	attack	 talent:T_STUNNING_BLOW_ASSAULT
[LOG]	Yvuriarassra the giant ice ant uses #{bold}##ORCHID#Stunning Blow.#{normal}##LAST#
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	126.98706166367	2	90	0.72803508501983	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	126.98706166367	2	90	0.72803508501983	vs. armor/def	34.551211628464	24
checkHit	90	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	167	2	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	134.44878837154
[PHYS CRIT %]	0.98313423405999
[ATTACK] after crit	134.44878837154
[ATTACK] after mult	97.883435072884
checkHit	42	vs	65	=> chance to hit	0
checkHit	65	vs	93	=> chance to hit	0
[LOG]	7b6 Necrocaster's is vulnerable to attacks and effects!
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the stunning blow!
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	126.98706166367	2	90	0.72803508501983	vs. armor/def	34.551211628464	1
[ATTACK] after melee attack bonus hooks & callbacks::	126.98706166367	2	90	0.72803508501983	vs. armor/def	34.551211628464	1
checkHit	90	vs	1	=> chance to hit	100
[ATTACK] HIT:: damrange	1.6	==> dam/apr::	134	2	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	101.44878837154
[PHYS CRIT %]	0.98313423405999
[ATTACK] after crit	101.44878837154
[ATTACK] after mult	73.858277267229
checkHit	42	vs	58	=> chance to hit	10
[LOG]	7b6 Necrocaster resists!
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster resists the stunning blow!
Loading tile from tileset	/data/gfx/talents/stunning_blow.png
[LOG]	Melee retaliation hits Yvuriarassra the giant ice ant for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST#, #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	#UID:7060:0#Yvuriarassra the giant ice ant hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(67 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(3 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(3 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(14 absorbed)#LAST#, #YELLOW#0 light#LAST#, #SLATE#(51 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(3 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(3 absorbed)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(14 absorbed)#LAST#, #YELLOW#0 light#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	7059	quasit	selecting NEW TARGET	13	16	6451	7b6 Necrocaster
[Actor:move]	7059	quasit	move from	10	15	to	11	15
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Yvuriarassra the giant ice ant for #GREY#65 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Quasit for #GREY#52 darkness#LAST# damage.
Loading tile from tileset	/data/gfx/talents/curse_of_the_meek.png
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Quasit wanders around!
checkHit	24	vs	76	=> chance to hit	0
[LOG]	Yvuriarassra the giant ice ant wanders around!
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Quasit for #1133F3#28 cold#LAST#, #GREY#25 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Yvuriarassra the giant ice ant for #1133F3#25 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Quasit for #GREY#40 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Yvuriarassra the giant ice ant for #GREY#51 darkness#LAST# damage.
[use_tactical AI] === Action Selected:	7060	Yvuriarassra the giant ice ant	attack	 talent:T_ACIDIC_SPRAY
[LOG]	#YELLOW##{bold}#Yvuriarassra the giant ice ant spits acid!#{normal}##LAST#
[MIND CRIT %]	1
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
Loading tile from tileset	/data/gfx/talents/acidic_spray.png
[LOG]	#UID:7060:0#Yvuriarassra the giant ice ant hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(136 absorbed)#LAST#, #GREEN#0 acid#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Quasit for #GREY#75 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Quasit for #GREY#40 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Yvuriarassra the giant ice ant for #GREY#51 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Yvuriarassra the giant ice ant for #GREY#94 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Yvuriarassra the giant ice ant for #GREY#65 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Quasit for #GREY#52 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:8:0#ice ant stinger (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/ants/ant_die_1.ogg	:=:	sound "/data/sound/creatures/ants/ant_die_1.ogg" : <static>
checkHit	24	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Yvuriarassra the giant ice ant for #{bold}##1133F3#342 cold#{normal}##LAST#, #{bold}##GREY#442 darkness#{normal}##LAST# (#RED##{bold}#784#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Yvuriarassra the giant ice ant!#{normal}#
checkHit	76	vs	0	=> chance to hit	95
Loading tile from tileset	/data/gfx/shockbolt/object/shield_steel.png
[LOG]	Spikes of Decrepitude hits Quasit for #1133F3#32 cold#LAST# damage.
[LOG]	#{bold}#Spikes of Decrepitude killed Quasit!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/ice_ant_stinger.png
[LOG]	Resting starts...
[LOG]	7b6 Necrocaster is less vulnerable.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:896:0#Talent Dire Plague is ready to use.
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[LOG]	Rested for 43 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	13	16	to	12	15
[Identify]	Lustreriver	true
[LOG]	7b6 Necrocaster picks up (1.): #SALMON##UID:7037:0#Lustreriver (147% power, 2 apr)#LAST#.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	12	15	to	11	15
[Identify]	steel shield 'Delisus'	true
[LOG]	7b6 Necrocaster picks up (  .): #FF7700##UID:7054:0#steel shield 'Delisus' (0 def, 4 armour, 119% power, 40 block)#LAST#.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	11	15	to	10	15
Deleting shader 76 (is clone 1)
[Actor:move]	6451	7b6 Necrocaster	move from	10	15	to	9	15
[Actor:move]	6451	7b6 Necrocaster	move from	9	15	to	8	15
[Actor:move]	6451	7b6 Necrocaster	move from	8	15	to	7	15
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	7	15	to	7	16
[Actor:move]	6451	7b6 Necrocaster	move from	7	16	to	8	17
[Actor:move]	6451	7b6 Necrocaster	move from	8	17	to	9	17
[Actor:move]	6451	7b6 Necrocaster	move from	9	17	to	10	17
[Actor:move]	6451	7b6 Necrocaster	move from	10	17	to	11	17
[Actor:move]	6451	7b6 Necrocaster	move from	11	17	to	12	17
[Actor:move]	6451	7b6 Necrocaster	move from	12	17	to	13	18
[Actor:move]	6451	7b6 Necrocaster	move from	13	18	to	13	19
[LOG]	Ran for 9 turns (stop reason: at door).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	13	19	to	13	19
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	13	19	to	12	19
[Actor:move]	6451	7b6 Necrocaster	move from	12	19	to	11	19
[Actor:move]	6451	7b6 Necrocaster	move from	11	19	to	10	20
[Actor:move]	6451	7b6 Necrocaster	move from	10	20	to	10	21
[Actor:move]	6451	7b6 Necrocaster	move from	10	21	to	10	22
[Actor:move]	6451	7b6 Necrocaster	move from	10	22	to	10	23
[Actor:move]	6451	7b6 Necrocaster	move from	10	23	to	10	24
[Actor:move]	6451	7b6 Necrocaster	move from	10	24	to	10	25
[Actor:move]	6451	7b6 Necrocaster	move from	10	25	to	10	26
[Actor:move]	6451	7b6 Necrocaster	move from	10	26	to	10	27
[Actor:move]	6451	7b6 Necrocaster	move from	10	27	to	10	28
[Actor:move]	6451	7b6 Necrocaster	move from	10	28	to	11	29
[Actor:move]	6451	7b6 Necrocaster	move from	11	29	to	12	29
[Actor:move]	6451	7b6 Necrocaster	move from	12	29	to	13	29
[LOG]	Today is the 77th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	6451	7b6 Necrocaster	move from	13	29	to	14	29
[Actor:move]	6451	7b6 Necrocaster	move from	14	29	to	15	29
[Actor:move]	6451	7b6 Necrocaster	move from	15	29	to	16	29
[Actor:move]	6451	7b6 Necrocaster	move from	16	29	to	17	28
[Actor:move]	6451	7b6 Necrocaster	move from	17	28	to	18	27
[Actor:move]	6451	7b6 Necrocaster	move from	18	27	to	19	27
[LOG]	Ran for 21 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	19	27	to	19	27
[Actor:move]	6451	7b6 Necrocaster	move from	19	27	to	20	27
[Actor:move]	6451	7b6 Necrocaster	move from	20	27	to	21	27
[Actor:move]	6451	7b6 Necrocaster	move from	21	27	to	22	27
[Actor:move]	6451	7b6 Necrocaster	move from	22	27	to	23	27
[Actor:move]	6451	7b6 Necrocaster	move from	23	27	to	24	26
[Actor:move]	6451	7b6 Necrocaster	move from	24	26	to	25	25
[Actor:move]	6451	7b6 Necrocaster	move from	25	25	to	26	24
[Actor:move]	6451	7b6 Necrocaster	move from	26	24	to	26	23
[Actor:move]	6451	7b6 Necrocaster	move from	26	23	to	26	22
[Actor:move]	6451	7b6 Necrocaster	move from	26	22	to	26	21
[Actor:move]	6451	7b6 Necrocaster	move from	26	21	to	26	20
[Actor:move]	6451	7b6 Necrocaster	move from	26	20	to	26	19
[Actor:move]	6451	7b6 Necrocaster	move from	26	19	to	26	18
[Actor:move]	6451	7b6 Necrocaster	move from	26	18	to	26	17
[Actor:move]	6451	7b6 Necrocaster	move from	26	17	to	26	16
[Actor:move]	6451	7b6 Necrocaster	move from	26	16	to	26	15
[Actor:move]	6451	7b6 Necrocaster	move from	26	15	to	26	14
[Actor:move]	6451	7b6 Necrocaster	move from	26	14	to	26	13
[Actor:move]	6451	7b6 Necrocaster	move from	26	13	to	26	12
[Actor:move]	6451	7b6 Necrocaster	move from	26	12	to	27	11
[Actor:move]	6451	7b6 Necrocaster	move from	27	11	to	28	10
[Actor:move]	6451	7b6 Necrocaster	move from	28	10	to	29	9
[Actor:move]	6451	7b6 Necrocaster	move from	29	9	to	30	8
[Actor:move]	6451	7b6 Necrocaster	move from	30	8	to	31	8
[Actor:move]	6451	7b6 Necrocaster	move from	31	8	to	32	8
[Actor:move]	6451	7b6 Necrocaster	move from	32	8	to	33	7
[Actor:move]	6451	7b6 Necrocaster	move from	33	7	to	34	8
[Actor:move]	6451	7b6 Necrocaster	move from	34	8	to	35	9
[Actor:move]	6451	7b6 Necrocaster	move from	35	9	to	36	10
[Actor:move]	6451	7b6 Necrocaster	move from	36	10	to	37	11
[Actor:move]	6451	7b6 Necrocaster	move from	37	11	to	37	12
[Actor:move]	6451	7b6 Necrocaster	move from	37	12	to	38	13
[Actor:move]	6451	7b6 Necrocaster	move from	38	13	to	38	14
[Actor:move]	6451	7b6 Necrocaster	move from	38	14	to	38	15
[Actor:move]	6451	7b6 Necrocaster	move from	38	15	to	38	16
[Actor:move]	6451	7b6 Necrocaster	move from	38	16	to	38	17
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 37 turns (stop reason: at exit).
[LOG]	
[USERCHAT] channel serial data	choche1192	tome	649
table: 0x0639b798	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
Server latency	167
[USERCHAT] channel achievement	Alcibiades	tome	The secret city (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	davidstaton	tome	The secret city	false	false
[USERCHAT] channel achievement	Jlangley7770	tome	Curse Lifter	false	false
Server latency	169
Server latency	166
[USERCHAT] channel achievement	Einzbern	tome	Fear of Fours (Insane (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	OrangeDreamed	tome	The secret city (Roguelike)	false	true
[USERCHAT] channel achievement	tmachinetuck	tome	The secret city (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	azriel	tome	Treasure Hunter (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Valanorr	tome	Exterminator	false	true
Server latency	166
[USERCHAT] channel achievement	Marcus_TOME	tome	Level 40	true	false
Server latency	167
Server latency	176
[USERCHAT] channel achievement	lololol	tome	Exterminator	false	false
[USERCHAT] channel achievement	Azarinth	tome	Dragon's Greed	true	false
Server latency	203
[USERCHAT] channel achievement	scrammbieggs	tome	Treasure Hunter	false	false
Server latency	174
[USERCHAT] channel achievement	coolepicname	tome	Wibbly Wobbly Timey Wimey Stuff	false	false
[USERCHAT] channel achievement	sraestrada	mainmenu	Level 40	true	false
[USERCHAT] channel achievement	sync908	tome	Level 10	false	false
[USERCHAT] channel serial data	Cowgoon	tome	598
[USERCHAT] channel serial data	Cowgoon	tome	593
[USERCHAT] channel achievement	Dmann5439	tome	Size matters (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	xenoxinius	tome	Hell has no fury like a demon scorned!	false	true
[USERCHAT] channel talk	Cowgoon	tome	which one for the final fight
[USERCHAT] channel achievement	Jlangley7770	tome	Rescuer of the lost	false	false
[USERCHAT] channel talk	Cowgoon	tome	I already have 3 silences without the torque
Server latency	167
[USERCHAT] channel talk	amoeba	tome	never tickle a tentacle tree
[USERCHAT] channel talk	KarlLarl	tome	prolly the tree
[USERCHAT] channel talk	KarlLarl	tome	but that depends on how important movement is to you
[USERCHAT] channel serial data	Sareth Draven	tome	694
Server latency	167
[USERCHAT] channel talk	Cowgoon	tome	its not relaly
[USERCHAT] channel talk	Cowgoon	tome	really*
[USERCHAT] channel talk	Cowgoon	tome	I have beckon so
[USERCHAT] channel serial data	No_Bones_Malone	tome	567
[USERCHAT] channel talk	KarlLarl	tome	if you plan to just stay in place for a few turns battering them 300+ life is great
[USERCHAT] channel achievement	Battlesheep	tome	Home sweet home	false	true
[USERCHAT] channel talk	KarlLarl	tome	20% blight res is also very important, since the guy's a reaver rite?
[USERCHAT] channel achievement	Fantasista10	tome	Rescuer of the lost (Insane (Roguelike) difficulty)	false	false
Server latency	167
[USERCHAT] channel achievement	jwslug1	tome	Fool of a Took!	false	false
[USERCHAT] channel serial data	xurmein420	tome	731
[USERCHAT] channel achievement	jwslug1	tome	Utterly Destroyed	false	false
[USERCHAT] channel talk	Cowgoon	tome	idk honestly
[USERCHAT] channel talk	Pansius	tome	I, uh
[USERCHAT] channel talk	Pansius	tome	I forgot how to manage my gestures
[USERCHAT] channel talk	KarlLarl	tome	and 25% healing mod & +7 wil is great too
[USERCHAT] channel serial data	countalexander12	tome	657
[USERCHAT] channel serial data	OrangeDreamed	tome	872
[USERCHAT] channel talk	KarlLarl	tome	honestly the tree is better everywhere, not just final fight
Server latency	166
Deleting temp shader	volumetric_aura[]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
Deleting temp shader	lightning[]
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
Deleting temp shader	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
Deleting temp shader	shockwave2[shockwaveSpeed=5.6]
[ENGINE] Setting requested FPS to 2 (500 ms)
Deleting shader 60 (is clone 0)
Deleting shader 58 (is clone 0)
Deleting shader 40 (is clone 0)
Deleting shader 38 (is clone 0)
Deleting shader 37 (is clone 0)
Deleting shader 76 (is clone 0)
[USERCHAT] channel serial data	No_Bones_Malone	tome	575
[USERCHAT] channel achievement	Mr.T	tome	Utterly Destroyed	false	false
[USERCHAT] channel serial data	Valanorr	tome	719
Server latency	167
[USERCHAT] channel achievement	alex5il	global	Level 50 (Roguelike)	true	true
[USERCHAT] channel serial data	No_Bones_Malone	tome	519
[USERCHAT] channel serial data	choche1192	tome	518
Server latency	166
[USERCHAT] channel achievement	crowking	tome	Rescuer of the lost (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	wombat	tome	575
[USERCHAT] channel achievement	crowking	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	TheKingCrab	tome	The Arena	false	false
[USERCHAT] channel achievement	seizo	tome	Squadmate (Nightmare (Adventure) difficulty)	false	false
Server latency	168
[USERCHAT] channel achievement	doctor1128	tome	The Arena (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Fantasista10	tome	Size matters (Insane (Roguelike) difficulty)	false	false
Server latency	166
Server latency	166
[USERCHAT] channel achievement	Anassidi	tome	The Arena	false	false
Server latency	167
[USERCHAT] channel achievement	Recin	tome	Exterminator	false	true
[USERCHAT] channel achievement	Belethial	tome	The Arena	false	false
[USERCHAT] channel serial data	strangesymbols	tome	729
[USERCHAT] channel achievement	strangesymbols	tome	Unstoppable	false	true
Server latency	167
[USERCHAT] channel achievement	Krhel	tome	Home sweet home (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	vick	tome	Baby steps	false	true
[USERCHAT] channel serial data	Hygoro	tome	617
Server latency	288
[USERCHAT] channel achievement	Cookedpoo	tome	Curse Lifter (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Cookedpoo	tome	Fast Curse Dispel (Insane (Roguelike) difficulty)	true	true
[USERCHAT] channel achievement	Iskaroth	mainmenu	Brave new world	false	false
[USERCHAT] channel achievement	KesKuhSay	tome	Vampire crusher (Nightmare (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	raehik	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel serial data	crowking	tome	650
[USERCHAT] channel serial data	Hygoro	tome	505
[USERCHAT] channel achievement	Yuribeau	tome	Level 10	false	false
[USERCHAT] channel achievement	doctor1128	tome	Level 10 (Nightmare (Adventure) difficulty)	false	false
Server latency	166
[USERCHAT] channel serial data	xenoxinius	tome	635
[USERCHAT] channel achievement	ehondaslapyou	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
Server latency	168
[USERCHAT] channel achievement	Azimuth	tome-spoiler	Curse Lifter (Roguelike)	false	false
[USERCHAT] channel achievement	Azimuth	tome-spoiler	Fast Curse Dispel (Roguelike)	true	false
[USERCHAT] channel achievement	ivendelacroix	tome	Lost in translation	false	false
[USERCHAT] channel achievement	sraestrada	mainmenu	Race through fire	false	false
[USERCHAT] channel achievement	lololol	tome	Level 20	false	false
Server latency	167
[USERCHAT] channel achievement	tmachinetuck	tome	Level 10 (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Pansius	tome	The Arena	false	false
[USERCHAT] channel achievement	raehik	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	KesKuhSay	tome	Against all odds (Nightmare (Adventure) difficulty)	true	false
Server latency	167
[USERCHAT] channel achievement	GDubz	tome	The Dead God Rests (Exploration mode)	true	true
[USERCHAT] channel achievement	GDubz	tome	Mankining it happen! (Exploration mode)	true	true
[USERCHAT] channel achievement	Daws	mainmenu	Level 10 (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	straslivy.uragan	tome	Level 10	false	false
[USERCHAT] channel achievement	Cookedpoo	tome	The Restless Dead (Insane (Roguelike) difficulty)	false	false
Server latency	181
[USERCHAT] channel achievement	KesKuhSay	tome	A dangerous secret (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Dmann5439	tome	Treasure Hunter (Nightmare (Adventure) difficulty)	false	false
Server latency	167
[USERCHAT] channel achievement	Einzbern	tome	Tactical master (Insane (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	Einzbern	tome	Evil denied (Insane (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	Einzbern	tome	The Sun Still Shines (Insane (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	Azarinth	tome	Back and there again	true	false
Server latency	167
[USERCHAT] channel talk	axored	tome	congrats Einzbern!!!
[USERCHAT] channel talk	Einzbern	tome	\o/ thanks
[USERCHAT] channel achievement	ProudSeidr	tome	Treasure Hunter (Exploration mode)	false	false
[USERCHAT] channel talk	tuoweit2	tome	grats!
[USERCHAT] channel serial data	caliginosus	global	561
[USERCHAT] channel achievement	caliginosus	global	Utterly Destroyed (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel talk	hobowithagun	tome	Good shit
[USERCHAT] channel serial data	strangesymbols	tome	596
[USERCHAT] channel achievement	Xtrems	tome	Treasure Hunter (Nightmare (Adventure) difficulty)	false	false
Server latency	177
[USERCHAT] channel achievement	Einander	mainmenu	Level 10	false	false
[USERCHAT] channel achievement	vivolorosso	tome	Exterminator	false	false
Server latency	167
[USERCHAT] channel achievement	maloy8920	tome	The Arena (Roguelike)	false	false
[USERCHAT] channel achievement	Anassidi	tome	Level 10	false	false
[USERCHAT] channel achievement	Einzbern	tome	Atamathoned! (Insane (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	choche1192	tome	The Arena (Insane (Roguelike) difficulty)	false	false
Server latency	273
[USERCHAT] channel achievement	protonk	mainmenu	Back and there again (Nightmare (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	Xelor	tome	Treasure Hunter (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	jakkaru	tome	The secret city (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	ehondaslapyou	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Kyouki10	mainmenu	Guiding Hand	false	false
[USERCHAT] channel achievement	danky	tome	Level 10	false	false
[USERCHAT] channel achievement	Einander	mainmenu	The secret city	false	false
Server latency	166
[USERCHAT] channel serial data	Krysoboy	tome	335
[USERCHAT] channel achievement	Mortlock	tome	The Arena (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	jakkaru	tome	The Arena (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	caliginosus	global	559
[USERCHAT] channel achievement	caliginosus	global	Utterly Destroyed (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	KesKuhSay	tome	Level 30 (Nightmare (Adventure) difficulty)	false	false
Server latency	167
[USERCHAT] channel achievement	hobowithagun	tome	Level 20 (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Einzbern	tome	Entropy's End (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	KesKuhSay	tome	Treasure Hoarder (Nightmare (Adventure) difficulty)	false	false
Server latency	167
[USERCHAT] channel achievement	tdsdbz	tome	Level 10 (Madness (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Azarinth	tome	Clone War	false	false
[USERCHAT] channel achievement	scrammbieggs	tome	Home sweet home	false	false
[USERCHAT] channel achievement	guisera92	tome	Poisonous	false	false
Server latency	167
[USERCHAT] channel achievement	JodiahFire	tome	There and back again (Nightmare (Roguelike) difficulty)	true	true
[USERCHAT] channel achievement	h4h4	tome	That was close (Insane (Adventure) difficulty)	true	true
[USERCHAT] channel achievement	Belethial	tome	Level 10	false	false
[USERCHAT] channel achievement	f_a_88	mainmenu	Level 10 (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Cookedpoo	tome	Eye of the storm (Insane (Roguelike) difficulty)	false	false
Server latency	167
[USERCHAT] channel achievement	Battlesheep	tome	Treasure Hunter	false	false
Server latency	167
[USERCHAT] channel achievement	Azarinth	tome	Size is everything	true	false
[USERCHAT] channel achievement	jakkaru	tome	Level 10 (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Einzbern	tome	Now, this is impressive! (Insane (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	No_Bones_Malone	tome	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	GotRiceBro	tome	The secret city	false	false
Server latency	166
[USERCHAT] channel achievement	guisera92	tome	Treasure Hunter	false	false
[USERCHAT] channel achievement	alex5il	global	A different point of view (Roguelike)	false	true
[USERCHAT] channel achievement	crowking	tome	The Arena (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	vivolorosso	tome	Treasure Hunter	false	false
Server latency	166
[USERCHAT] channel achievement	Fantasista10	tome	Bringer of Doom (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	WhiteJuke	tome	The secret city (Nightmare (Roguelike) difficulty)	false	true
[USERCHAT] channel achievement	scrammbieggs	tome	Exterminator	false	false
[USERCHAT] channel achievement	robbedoes2000	tome	The Arena (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	scrammbieggs	tome	Rescuer of the lost	false	false
Server latency	183
[USERCHAT] channel achievement	Kyouki10	mainmenu	Destroyer's bane	false	false
[USERCHAT] channel achievement	Corerupt	tome	Squadmate	false	true
Server latency	166
[USERCHAT] channel serial data	No_Bones_Malone	tome	790
[USERCHAT] channel achievement	naramyth	tome	Rescuer of the lost	false	false
[USERCHAT] channel achievement	Xtrems	tome	Rescuer of the lost (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	f_a_88	mainmenu	The Arena (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	xurmein420	tome	Squadmate	false	false
[USERCHAT] channel achievement	Kyouki10	mainmenu	Sliders	false	false
Server latency	168
[USERCHAT] channel achievement	Specs	tome	Level 10 (Exploration mode)	false	false
[USERCHAT] channel achievement	guisera92	tome	Antimagic!	false	false
Server latency	166
[USERCHAT] channel achievement	h4h4	tome	The secret city (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Azimuth	tome-spoiler	Exterminator (Roguelike)	false	false
[USERCHAT] channel achievement	KesKuhSay	tome	Guiding Hand (Nightmare (Adventure) difficulty)	false	true
[USERCHAT] channel achievement	Cookedpoo	tome	Anti-Antimagic! (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	jjormang	tome	Race through fire (Insane (Adventure) difficulty)	false	false
Server latency	167
[USERCHAT] channel achievement	axored	tome	Curse Lifter (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	susu3651	tome-spoiler	Level 10 (Roguelike)	false	false
[USERCHAT] channel achievement	ivendelacroix	tome	The secret city	false	false
[USERCHAT] channel achievement	susu3651	tome-spoiler	Curse Lifter (Roguelike)	false	false
[USERCHAT] channel achievement	Azimuth	tome-spoiler	Earth Master (Roguelike)	false	true
Server latency	212
[USERCHAT] channel achievement	Adistridos	tome	Race through fire	false	false
[USERCHAT] channel achievement	wostok	tome	Treasure Hunter	false	false
[USERCHAT] channel achievement	GeneralGinger	tome	Level 20	false	false
[USERCHAT] channel achievement	guisera92	tome	Curse Lifter	false	false
[USERCHAT] channel achievement	raehik	tome	The secret city (Roguelike)	false	false
[USERCHAT] channel achievement	ivendelacroix	tome	The Arena	false	false
[USERCHAT] channel achievement	davelf07	tome	Level 10 (Nightmare (Adventure) difficulty)	false	false
Server latency	167
[USERCHAT] channel serial data	3417gekko	mainmenu	547
[USERCHAT] channel achievement	doctor1128	tome	The secret city (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Iskaroth	mainmenu	Arachnophobia	false	false
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel achievement	Kyouki10	mainmenu	Brave new world	false	false
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Spikes of Decrepitude#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Spikes of Decrepitude#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Golden Age of Necromancy#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Golden Age of Necromancy#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.6,noup=0,time_factor=1000]
New GL Shader program 37
*p 37: Uniform: 0: 1406 appearTime
*p 37: Uniform: 1: 1406 backgroundLayersCount
*p 37: Uniform: 2: 1406 noup
*p 37: Uniform: 3: 8B5E tex
*p 37: Uniform: 4: 1406 tick
*p 37: Uniform: 5: 1406 tick_start
*p 37: Uniform: 6: 1406 time_factor
*p 37: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	4329834
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Utterly Destroyed#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Utterly Destroyed#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Grim Shadow#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Grim Shadow#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Erupting Shadows#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Erupting Shadows#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Reaping#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Reaping#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
New GL Shader program 38
*p 38: Uniform: 0: 1406 appearTime
*p 38: Uniform: 1: 1406 cylinderHeight
*p 38: Uniform: 2: 1406 cylinderRadius
*p 38: Uniform: 3: 1406 cylinderRotationSpeed
*p 38: Uniform: 4: 1406 cylinderVerticalPos
*p 38: Uniform: 5: 1406 noup
*p 38: Uniform: 6: 1406 repeatTimes
*p 38: Uniform: 7: 8B5E tex
*p 38: Uniform: 8: 1406 tick
*p 38: Uniform: 9: 1406 tick_start
*p 38: Uniform: 10: 1406 time_factor
*p 38: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	4329834
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
New GL Shader program 40
*p 40: Uniform: 0: 1406 appearTime
*p 40: Uniform: 1: 1406 cylinderHeight
*p 40: Uniform: 2: 1406 cylinderRadius
*p 40: Uniform: 3: 1406 cylinderRotationSpeed
*p 40: Uniform: 4: 1406 cylinderVerticalPos
*p 40: Uniform: 5: 1406 noup
*p 40: Uniform: 6: 1406 repeatTimes
*p 40: Uniform: 7: 8B5E tex
*p 40: Uniform: 8: 1406 tick
*p 40: Uniform: 9: 1406 tick_start
*p 40: Uniform: 10: 1406 time_factor
*p 40: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	4329834
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Eternal Night#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Eternal Night#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 58
*p 58: Uniform: 0: 8B50 ellipsoidalFactor
*p 58: Uniform: 1: 1406 noup
*p 58: Uniform: 2: 8B5E tex
*p 58: Uniform: 3: 1406 tick
*p 58: Uniform: 4: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
New GL Shader program 60
*p 60: Uniform: 0: 8B50 ellipsoidalFactor
*p 60: Uniform: 1: 1406 noup
*p 60: Uniform: 2: 8B5E tex
*p 60: Uniform: 3: 1406 tick
*p 60: Uniform: 4: 1406 time_factor
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.9,0.9,1),ellipsoidalFactor=1,shieldIntensity=0.4]
New GL Shader program 62
*p 62: Uniform: 0: 1406 aadjust
*p 62: Uniform: 1: 1406 antialiasingRadius
*p 62: Uniform: 2: 8B51 color
*p 62: Uniform: 3: 1406 ellipsoidalFactor
*p 62: Uniform: 4: 1406 horizontalScrollingSpeed
*p 62: Uniform: 5: 8B50 impact
*p 62: Uniform: 6: 8B51 impact_color
*p 62: Uniform: 7: 1406 impact_tick
*p 62: Uniform: 8: 1406 impact_time
*p 62: Uniform: 9: 1406 oscillationSpeed
*p 62: Uniform: 10: 1406 shieldIntensity
*p 62: Uniform: 11: 8B5E tex
*p 62: Uniform: 12: 1406 tick
*p 62: Uniform: 13: 1406 tick_start
*p 62: Uniform: 14: 1406 time_factor
*p 62: Uniform: 15: 1406 verticalScrollingSpeed
*p 62: Uniform: 16: 1406 wobblingPower
*p 62: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	4329834
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[LOG]	Resting starts...
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
Server latency	167
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[GAMMA] Setting gamma correction using fullscreen shader	1
[GAMMA] Setting gamma correction using fullscreen shader	1
Deleting shader 66 (is clone 1)
Deleting shader 69 (is clone 1)
Deleting shader 68 (is clone 1)
Deleting shader 67 (is clone 1)
Deleting shader 69 (is clone 0)
Deleting shader 68 (is clone 0)
Deleting shader 67 (is clone 0)
Deleting shader 66 (is clone 0)
[COROUTINE] registering	savefilepipe	thread: 0x05f90458
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	7b6 Necrocaster	game	::	game.teag	::	table: 0x10ba5480	=>	table: 0x19cf4730	(7369)
Loading savefile 	/save/7b6_necrocaster/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0f4c4040	=>	table: 0x05f905f0	(3028)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/7b6_necrocaster/game.teag.tmp
Saved zipname /save/7b6_necrocaster/game.teag.tmp
[SAVEFILE PIPE] Checking save	7b6 Necrocaster	game	/save/7b6_necrocaster/game.teag.tmp
Loading savefile 	/save/7b6_necrocaster/
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveGame_md5
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] saving took 2 seconds
[COROUTINE] dead	savefilepipe
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/mirror_image_rune.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/prismatic_rune.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rune_of_dissipation.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_gold.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/the_far_hand.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/artifact_jewelry_withering_orbs.png
Loading tile from tileset	/data/gfx/shockbolt/object/amulet_copper.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_copper.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_gold.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_steel.png
Loading tile from tileset	/data/gfx/shockbolt/object/ring_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/object/knife_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/swordbreaker.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/staff_kors_fall.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/belt_mighty_girdle.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/robe_vestments_of_the_conclave.png
Loading tile from tileset	/data/gfx/shockbolt/object/wizardhat_linen.png
Loading tile from tileset	/data/gfx/shockbolt/object/leather_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/object/agate.png
Loading tile from tileset	/data/gfx/shockbolt/object/onyx.png
Loading tile from tileset	/data/gfx/shockbolt/object/aquamarine.png
Loading tile from tileset	/data/gfx/shockbolt/object/lapis_lazuli.png
Loading tile from tileset	/data/gfx/shockbolt/object/opal.png
Loading tile from tileset	/data/gfx/shockbolt/object/topaz.png
Loading tile from tileset	/data/gfx/shockbolt/object/pickaxe_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/emerald.png
Loading tile from tileset	/data/gfx/shockbolt/object/lite_brass.png
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[ENGINE] Setting requested FPS to 2 (500 ms)
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel achievement	raehik	tome	Curse Lifter (Roguelike)	false	false
[USERCHAT] channel achievement	Xtrems	tome	That was close (Nightmare (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	susu3651	tome-spoiler	Rescuer of the lost (Roguelike)	false	false
[USERCHAT] channel achievement	Azimuth	tome-spoiler	Bringer of Doom (Roguelike)	false	false
Server latency	167
[LOG]	You gain 25.00 gold from the transmogrification of #SALMON##UID:6379:0#yew wand of shielding 'Glimmerstreak' [power 242]  (19 cooldown)#LAST#.
[LOG]	You gain 15.25 gold from the transmogrification of #00FF80##UID:7000:0#cleansing dwarven-steel torque of mindblast [power 200]  (15 cooldown)#LAST#.
[LOG]	You gain 4.56 gold from the transmogrification of #0080FF##UID:5805:0#slimey quiver of yew arrows of disruption (18/18, 136% power, 10 apr)#LAST#.
[LOG]	You gain 18.25 gold from the transmogrification of #SALMON##UID:7223:0#Dairysalar the Goreraptor (0 def, 11 armour)#LAST#.
[LOG]	You gain 2.54 gold from the transmogrification of #00FF80##UID:7129:0#prismatic reinforced leather armour of acid resistance (12 def, 7 armour)#LAST#.
[LOG]	You gain 10.11 gold from the transmogrification of #8d55ff##UID:7145:0#enlightening reinforced leather armour of Eyal (12 def, 7 armour)#LAST#.
[LOG]	You gain 7.96 gold from the transmogrification of #8d55ff##UID:5793:0#duelist's hardened leather armour of command (20 def, 14 armour)#LAST#.
[LOG]	You gain 0.20 gold from the transmogrification of #FFFFFF##UID:7285:0#hardened leather cap (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.35 gold from the transmogrification of #FFFFFF##UID:7289:0#dwarven-steel helm (0 def, 4 armour)#LAST#.
[LOG]	You gain 3.20 gold from the transmogrification of #0080FF##UID:7149:0#bladed hardened leather cap of strength (+12) (0 def, 3 armour)#LAST#.
[LOG]	You gain 23.25 gold from the transmogrification of #SALMON##UID:5445:0#Beiradin the cashmere wizard hat (17 def, 0 armour)#LAST#.
[LOG]	You gain 9.88 gold from the transmogrification of #8d55ff##UID:7133:0#spellstreaming dwarven-steel gauntlets of sorrow (0 def, 2 armour)#LAST#.
[LOG]	You gain 20.46 gold from the transmogrification of #SALMON##UID:6959:0#Shockobsidian (0 def, 2 armour)#LAST#.
[LOG]	You gain 16.09 gold from the transmogrification of #SALMON##UID:7078:0#Baryndil the Gloomwrest (0 def, 2 armour)#LAST#.
[LOG]	You gain 10.72 gold from the transmogrification of #0080FF##UID:7176:0#pair of dwarven-steel boots of void walking (0 def, 4 armour)#LAST#.
[LOG]	You gain 0.35 gold from the transmogrification of #FFFFFF##UID:7288:0#pair of dwarven-steel boots (0 def, 4 armour)#LAST#.
[LOG]	You gain 24.45 gold from the transmogrification of #SALMON##UID:6990:0#Isedalle the Splendourbutcher#LAST#.
[LOG]	You gain 25.00 gold from the transmogrification of #SALMON##UID:7271:0#Chargereeve (120% power, 4 apr, physical element)#LAST#.
[LOG]	You gain 2.06 gold from the transmogrification of #00FF80##UID:7275:0#nature's vined mindstar of clarity (87% power, 18 apr, nature damage)#LAST#.
[LOG]	You gain 12.54 gold from the transmogrification of #FF7700##UID:7258:0#Xanyrivena the living mindstar (113% power, 40 apr, nature damage)#LAST#.
[LOG]	You gain 4.36 gold from the transmogrification of #0080FF##UID:5759:0#dwarven-steel mace of ruin (132% power, 4 apr)#LAST#.
[LOG]	You gain 25.00 gold from the transmogrification of #FF7700##UID:7121:0#stralite longsword 'Flowermistress' (151% power, 5 apr)#LAST#.
[LOG]	You gain 25.00 gold from the transmogrification of #SALMON##UID:7233:0#dwarven-steel longsword 'Armorabers' (129% power, 4 apr)#LAST#.
[LOG]	You gain 6.95 gold from the transmogrification of #0080FF##UID:7125:0#quick stralite greatsword of vileness (159% power, 3 apr)#LAST#.
[LOG]	You gain 20.90 gold from the transmogrification of #SALMON##UID:7037:0#Lustreriver (147% power, 2 apr)#LAST#.
[LOG]	You gain 4.45 gold from the transmogrification of #8d55ff##UID:7137:0#quick stralite dagger of corruption (135% power, 9 apr)#LAST#.
[LOG]	You gain 7.57 gold from the transmogrification of #00FF80##UID:7141:0#balanced stralite dagger of the mystic (136% power, 9 apr)#LAST#.
[LOG]	You gain 6.60 gold from the transmogrification of #FFD700##UID:6938:0#Umbral Razor (129% power, 10 apr)#LAST#.
[LOG]	You gain 0.74 gold from the transmogrification of #FFFFFF##UID:7112:0#shatter afflictions rune (absorb 81; cd 17)#LAST#.
[LOG]	You gain 0.75 gold from the transmogrification of #FFFFFF##UID:7291:0#shatter afflictions rune (absorb 85; cd 21)#LAST#.
[LOG]	You gain 1.45 gold from the transmogrification of #FFFFFF##UID:7170:0#acid wave rune (damage 96; dur 4; cd 22)#LAST#.
[LOG]	You gain 2.02 gold from the transmogrification of #00FF80##UID:7173:0#movement infusion of the psychic (speed 589%; cd 13)#LAST#.
Loading zone persistance level	dreadfell	3
Make wait background texture 841 : 0x1084096512 (0, 1083166720)
Wait finished, counted 0, 10 ticks
Creating level	dreadfell	3
Make wait background texture 1006 : 0x1084096512 (0, 1083166720)
[Zone:newLevel]	dreadfell	beginning level generation, count:	1
C Map size 38:20 :: 760
C Map seens texture: 1013 (60x60)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
loaded room generator	random_room	function: 0x19ad1f58
[RoomsLoader:init] loaded room:	random_room	function: 0x19ad1f58
loaded room generator	money_vault	function: 0x14183b28
[RoomsLoader:init] loaded room:	money_vault	function: 0x14183b28	chance:	5
loaded room generator	pit	function: 0x0eefbed0
[RoomsLoader:init] loaded room:	pit	function: 0x0eefbed0	chance:	7
[greater_vault] initializing auto list:
---[1] = 32-chambers
---[2] = acidic-vault
---[3] = crypt
---[4] = demon-nest-1
---[5] = demon-nest-2
---[6] = demon-nest-3
---[7] = diggers
---[8] = double-t
---[9] = dragon-loot
---[10] = frost-dragon-lair
---[11] = greater-checkerboard
---[12] = greater-money-vault
---[13] = hillbert_curve
---[14] = horror-chamber
---[15] = lich-lair
---[16] = lightning-vault
---[17] = living-weapons
---[18] = orc-armoury
---[19] = orc-hatred
---[20] = orc-necromancer
---[21] = paladin-vs-vampire
---[22] = portal-vault
---[23] = quiet
---[24] = sleeping-dragons
---[25] = spider-den
---[26] = trapped-hexagon
---[27] = treasure1
---[28] = water-vault
---[29] = yin-yang
---[30] = zigzag-chambers
loaded room generator	greater_vault	function: 0x13cdde38
[RoomsLoader:init] loaded room:	greater_vault	function: 0x13cdde38	chance:	8
[roomGen] room generator	function: 0x14183b28	is making a room
[roomGen] generated room	money_vault5x5
[TOME ENTITY FILTER] selected Greater + Ego	19.139130373637	51.1
[TOME ENTITY FILTER] selected Greater + Ego	42.767780131074	51.1
[TOME ENTITY FILTER] selected Double Greater	10.737517342437	16.1
[TOME ENTITY FILTER] selected Greater + Ego	23.4240013363	51.1
[resolveObject] CREATE FOR	12556	skeleton archer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	75.694896361432	76.1
[resolveObject] CREATED OBJECT:	12557	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12557	gold pieces
[resolveObject] CREATE FOR	12556	skeleton archer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x0edd9850, subtype="longbow", autoreq=true}
[TOME ENTITY FILTER] selected Double Greater	8.8583897002489	16.1
[resolveObject] CREATED OBJECT:	12558	stormbringer's yew longbow of true flight	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	12558	stormbringer's yew longbow of true flight	added to inventory	MAINHAND
[resolveObject] CREATE FOR	12556	skeleton archer	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x0edd9940, subtype="arrow", autoreq=true}
[TOME ENTITY FILTER] selected Greater	51.477393081997	76.1
[resolveObject] CREATED OBJECT:	12564	barbed quiver of yew arrows	tries left:	4
fight: 	barbed quiver of yew arrows	stormbringer's yew longbow of true flight	::	OFFHAND	QUIVER
[resolveObject]	12564	barbed quiver of yew arrows	added to inventory	QUIVER
[TOME ENTITY FILTER] selected Greater + Ego	31.917362933872	51.1
[TOME ENTITY FILTER] selected Double Ego	85.060101995514	96.1
[TOME ENTITY FILTER] selected Greater	73.939506839317	76.1
[TOME ENTITY FILTER] selected Greater + Ego	21.186576236279	51.1
[TOME ENTITY FILTER] selected Greater	72.040008385773	76.1
placed room	money_vault5x5	at	27	11	with center	29	13
[roomGen] room generator	function: 0x19ad1f58	is making a room
loaded room	y	13	9
[roomGen] generated room	y
placed room	y	at	31	22	with center	37	26
[roomGen] room generator	function: 0x19ad1f58	is making a room
loaded room	thick_wall	8	13
[roomGen] generated room	thick_wall
placed room	thick_wall	at	3	5	with center	6	11
[roomGen] room generator	function: 0x13cdde38	is making a room
C Map size 38:20 :: 760
C Map seens texture: 6 (60x60)
Static generator using file	/data/maps/vaults/auto/greater/greater-checkerboard.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
[STATIC MAP] size	11	27	rotate:	90
[TOME ENTITY FILTER] selected Double Greater	19.025982886093	41
[TOME ENTITY FILTER] selected Greater + Ego	67.747763126797	111
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Necromancer
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	12880	orc necromancer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x18ca6350, subtype="staff", autoreq=true}
[TOME ENTITY FILTER] selected basic	101.47920838117	106.1
[resolveObject] CREATED OBJECT:	12884	yew starstaff	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	18
[resolveObject]	12884	yew starstaff	added to inventory	MAINHAND
[resolveObject] CREATE FOR	12880	orc necromancer	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x0ca8ead8, subtype="cloth", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	37.041725857962	51.1
[resolveObject] CREATED OBJECT:	12885	shimmering woollen robe of Angolwen	tries left:	4
fight: 	shimmering woollen robe of Angolwen	yew starstaff	::	OFFHAND	BODY
[resolveObject]	12885	shimmering woollen robe of Angolwen	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_kill
[TOME ENTITY FILTER] selected Double Greater	38.978941173753	41
[TOME ENTITY FILTER] selected Greater + Ego	51.911215262001	111
[resolveObject] CREATE FOR	12904	cave troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	59.581279048942	76.1
[resolveObject] CREATED OBJECT:	12905	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12905	gold pieces
[TOME ENTITY FILTER] selected Greater	126.39639096414	161
[resolveObject] CREATE FOR	12907	poison ooze	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	46.911934125667	51.1
[resolveObject] CREATED OBJECT:	12908	ethereal rune	tries left:	1
[resolveObject] adding to main inventory:	12908	ethereal rune
[ActorObjectUse] useObjectEnable: 	ethereal rune	by	poison ooze	inven/slot	1	nil
[TOME ENTITY FILTER] selected Double Ego	176.57539888857	181
[resolveObject] CREATE FOR	12913	ice wyrm	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	50.680624691521	51.1
[resolveObject] CREATED OBJECT:	12914	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12914	huge pile of gold pieces
[TOME ENTITY FILTER] selected Double Greater	36.033965644667	41
[TOME ENTITY FILTER] selected Greater	138.11665643452	161
[TOME ENTITY FILTER] selected Greater + Ego	102.87626851277	111
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Necromancer
[resolveObject] CREATE FOR	12924	orc blood mage	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	55.310359440649	76.1
[resolveObject] CREATED OBJECT:	12928	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	12928	huge pile of gold pieces
[resolveObject] CREATE FOR	12924	orc blood mage	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x16969680, subtype="staff", autoreq=true}
[TOME ENTITY FILTER] selected Ego	96.361071981051	101.1
[resolveObject] CREATED OBJECT:	12929	short yew starstaff	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	18
[resolveObject]	12929	short yew starstaff	added to inventory	MAINHAND
[resolveObject] CREATE FOR	12924	orc blood mage	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x122415c0, subtype="cloth", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	92.175099099286	96.1
[resolveObject] CREATED OBJECT:	12933	mindwoven cashmere robe of light (#RESIST#)	tries left:	4
fight: 	mindwoven cashmere robe of light (#RESIST#)	short yew starstaff	::	false	BODY
[resolveObject]	12933	mindwoven cashmere robe of light (#RESIST#)	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_kill
[TOME ENTITY FILTER] selected Greater + Ego	99.469028612009	111
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	12940	minotaur	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	84.676797059329	96.1
[resolveObject] CREATED OBJECT:	12943	hateful dwarven-steel battleaxe of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	9
[resolveObject]	12943	hateful dwarven-steel battleaxe of erosion	added to inventory	MAINHAND
[TOME ENTITY FILTER] selected Greater	117.13905532871	161
[TOME ENTITY FILTER] selected Greater + Ego	98.217914214408	111
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	12961	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	58.14717860343	76.1
[resolveObject] CREATED OBJECT:	12963	caustic dwarven-steel waraxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	12963	caustic dwarven-steel waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	12961	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Greater	8.8435183691317	16.1
[resolveObject] CREATED OBJECT:	12967	coruscating dwarven-steel shield of shrapnel	tries left:	4
[resolveObject]	12967	coruscating dwarven-steel shield of shrapnel	NOT WORN in	nil	nil
[General Object resolver]	12967	coruscating dwarven-steel shield of shrapnel	COULD NOT BE WORN
[resolveObject] adding to main inventory:	12967	coruscating dwarven-steel shield of shrapnel
[TOME ENTITY FILTER] selected Greater	126.81974952152	161
[TOME ENTITY FILTER] selected Double Ego	161.09523523624	181
[TOME ENTITY FILTER] selected Greater + Ego	67.976863166545	111
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[TOME ENTITY FILTER] selected Double Ego	171.93236489243	181
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	12994	minotaur	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater + Ego	48.66092084245	51.1
[resolveObject] for 	12994	minotaur	 -- incompatible equipment 	manaburning dwarven-steel battleaxe of disruption	retrying	4	self.not_power_source:	nil	filter forbid ps:	nil	vs ps	antimagic
[TOME ENTITY FILTER] selected Greater + Ego	25.21580976876	51.1
[resolveObject] CREATED OBJECT:	13006	balanced dwarven-steel battleaxe of enduring	tries left:	3
[resolveObject] autoreq: GAINING STAT	str	9
[resolveObject]	13006	balanced dwarven-steel battleaxe of enduring	added to inventory	MAINHAND
[TOME ENTITY FILTER] selected Greater	119.02646074934	161
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Rogue
[resolveObject] CREATE FOR	13013	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected basic	105.20022759372	106.1
[resolveObject] CREATED OBJECT:	13015	steel dagger	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	1
[resolveObject]	13015	steel dagger	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13013	rogue	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="dagger"}
[TOME ENTITY FILTER] selected Greater + Ego	39.958273637972	51.1
[resolveObject] CREATED OBJECT:	13016	chilling steel dagger of shearing	tries left:	4
fight: 	chilling steel dagger of shearing	steel dagger	::	nil	OFFHAND
[resolveObject]	13016	chilling steel dagger of shearing	added to inventory	OFFHAND
[resolveObject] CREATE FOR	13013	rogue	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="light"}
[TOME ENTITY FILTER] selected basic	104.56288348346	106.1
[resolveObject] CREATED OBJECT:	13022	hardened leather armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	8
fight: 	hardened leather armour	steel dagger	::	nil	BODY
fight: 	hardened leather armour	chilling steel dagger of shearing	::	nil	BODY
[resolveObject]	13022	hardened leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	13013	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	72.969488208364	76.1
[resolveObject] CREATED OBJECT:	13023	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13023	gold pieces
[resolveObject] CREATE FOR	13013	rogue	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Uniques	1.0958562871224	1.1
[TOME ENTITY FILTER] selected Greater	57.306458713532	76.1
[resolveObject] CREATED OBJECT:	13024	huge pile of gold pieces	tries left:	0
[resolveObject] adding to main inventory:	13024	huge pile of gold pieces
[TOME ENTITY FILTER] selected Double Ego	180.39883007142	181
[TOME ENTITY FILTER] selected Double Ego	163.03284298001	181
[TOME ENTITY FILTER] selected Greater + Ego	79.114522664834	111
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	13043	minotaur	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	68.31250793321	76.1
[resolveObject] CREATED OBJECT:	13046	truestriking steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
[resolveObject]	13046	truestriking steel battleaxe	added to inventory	MAINHAND
[TOME ENTITY FILTER] selected Greater	153.43347024113	161
[TOME ENTITY FILTER] selected Greater + Ego	74.238899959074	111
[TOME ENTITY FILTER] selected Greater + Ego	66.922762300336	111
[resolveObject] CREATE FOR	13065	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	30.839279631119	51.1
[resolveObject] CREATED OBJECT:	13066	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13066	huge pile of gold pieces
[TOME ENTITY FILTER] selected Double Ego	171.12467053698	181
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[TOME ENTITY FILTER] selected Double Greater	11.670759760232	41
[resolveObject] CREATE FOR	13078	cold drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	56.512166584949	76.1
[resolveObject] CREATED OBJECT:	13079	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13079	gold pieces
[TOME ENTITY FILTER] selected Greater	112.03694127873	161
[resolveObject] CREATE FOR	13081	mountain troll	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater	64.779381142079	76.1
[resolveObject] CREATED OBJECT:	13082	healing infusion	tries left:	1
[resolveObject] adding to main inventory:	13082	healing infusion
[ActorObjectUse] useObjectEnable: 	healing infusion	by	mountain troll	inven/slot	1	nil
[resolveObject] CREATE FOR	13081	mountain troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	76.61999601171	96.1
[resolveObject] CREATED OBJECT:	13083	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13083	huge pile of gold pieces
[TOME ENTITY FILTER] selected Double Ego	163.3125467066	181
[resolveObject] CREATE FOR	13090	cave troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater	51.232530281342	76.1
[resolveObject] CREATED OBJECT:	13091	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13091	gold pieces
[TOME ENTITY FILTER] selected Greater + Ego	110.90487606006	111
[resolveObject] CREATE FOR	13093	venom drake	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	3.1961560379657	16.1
[resolveObject] CREATED OBJECT:	13094	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13094	gold pieces
[TOME ENTITY FILTER] selected Greater	154.4063805054	161
[TOME ENTITY FILTER] selected Double Greater	31.925726201368	41
[TOME ENTITY FILTER] selected Double Greater	34.766763406286	41
[TOME ENTITY FILTER] selected Greater	135.96624947921	161
[resolveObject] CREATE FOR	13115	forest troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	24.013060809968	51.1
[resolveObject] CREATED OBJECT:	13116	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13116	gold pieces
[TOME ENTITY FILTER] selected Greater	352.27606747492	414
[createRandomBoss] Creating random boss 	Xeroda the Guardian	34	level	3	classes
[applyRandomClass]	13121	Xeroda the Guardian	Adding class	Doomed	Afflicted
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/one-with-shadows
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/darkness
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/shadows
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/advanced-shadowmancy
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/punishments
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/gestures
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/force-of-will
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/dark-sustenance
}
[10] = {
  [1] = true
  [2] = 0
  [tt] = cursed/cursed-form
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/fears
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cursed/force-of-will to boss
 Talent choices for cursed/force-of-will:
		1	T_WILLFUL_STRIKE	Willful Strike
		2	T_DEFLECTION	Deflection
		3	T_BLAST	Blast
		4	T_UNSEEN_FORCE	Unseen Force
Adding primary tree cursed/force-of-will to boss with 3 talents
1	 * talent:	T_WILLFUL_STRIKE	5
1	 * talent:	T_DEFLECTION	4
1	 * talent:	T_BLAST	6
[applyRandomClass] Attempting to add tree cursed/fears to boss
 Talent choices for cursed/fears:
		1	T_INSTILL_FEAR	Instill Fear
		2	T_HEIGHTEN_FEAR	Heighten Fear
		3	T_TYRANT	Tyrant
		4	T_PANIC	Panic
Adding primary tree cursed/fears to boss with 4 talents
2	 * talent:	T_INSTILL_FEAR	5
2	 * talent:	T_HEIGHTEN_FEAR	4
2	 * talent:	T_TYRANT	5
2	 * talent:	T_PANIC	6
[applyRandomClass] Attempting to add tree cursed/cursed-form to boss
 Talent choices for cursed/cursed-form:
		1	T_UNNATURAL_BODY	Unnatural Body
		2	T_RELENTLESS	Relentless
		3	T_SEETHE	Seethe
		4	T_GRIM_RESOLVE	Grim Resolve
Adding secondary tree cursed/cursed-form to boss with 1 talents
1	 * talent:	T_UNNATURAL_BODY	4
 ** Finished adding	2	of	2	primary class trees
	 * 	cursed/force-of-will
	 * 	cursed/fears
 ** Finished adding	1	of	1	secondary class trees
	 * 	cursed/cursed-form
[applyRandomClass]	13121	Xeroda the Guardian	Adding class	Wyrmic	Wilder
   power types: not_power_source =	technique_ranged,arcane	power_source =	nature,technique,psionic
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/venom-drake
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-offense
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/call
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[7] = {
  [1] = false
  [2] = 0
  [tt] = wild-gift/harmony
}
[8] = {
  [1] = false
  [2] = 0.3
  [tt] = wild-gift/higher-draconic
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/cold-drake
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/fire-drake
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/storm-drake
}
[12] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = wild-gift/sand-drake
}
[14] = {
  [1] = true
  [2] = 0
  [tt] = wild-gift/fungus
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree wild-gift/fire-drake to boss
 Talent choices for wild-gift/fire-drake:
		1	T_WING_BUFFET	Wing Buffet
		2	T_BELLOWING_ROAR	Bellowing Roar
		3	T_DEVOURING_FLAME	Devouring Flame
		4	T_FIRE_BREATH	Fire Breath
Adding primary tree wild-gift/fire-drake to boss with 4 talents
1	 * talent:	T_WING_BUFFET	6
1	 * talent:	T_BELLOWING_ROAR	5
1	 * talent:	T_DEVOURING_FLAME	5
1	 * talent:	T_FIRE_BREATH	5
[applyRandomClass] Attempting to add tree technique/2hweapon-assault to boss
 Talent choices for technique/2hweapon-assault:
		1	T_STUNNING_BLOW_ASSAULT	Stunning Blow
		2	T_FEARLESS_CLEAVE	Fearless Cleave
		3	T_DEATH_DANCE_ASSAULT	Death Dance
		4	T_EXECUTION	Execution
Adding primary tree technique/2hweapon-assault to boss with 4 talents
2	 * talent:	T_STUNNING_BLOW_ASSAULT	5
2	 * talent:	T_FEARLESS_CLEAVE	6
2	 * talent:	T_DEATH_DANCE_ASSAULT	4
2	 * talent:	T_EXECUTION	4
[applyRandomClass] Attempting to add tree wild-gift/higher-draconic to boss
 * Random boss forbade talent because talent not allowed on random bosses	Chromatic Fury	T_CHROMATIC_FURY	34
 Talent choices for wild-gift/higher-draconic:
		1	T_PRISMATIC_SLASH	Prismatic Slash
		2	T_VENOMOUS_BREATH	Venomous Breath
		3	T_WYRMIC_GUILE	Wyrmic Guile
Adding secondary tree wild-gift/higher-draconic to boss with 2 talents
1	 * talent:	T_PRISMATIC_SLASH	4
1	 * talent:	T_VENOMOUS_BREATH	3
 ** Finished adding	2	of	2	primary class trees
	 * 	wild-gift/fire-drake
	 * 	technique/2hweapon-assault
 ** Finished adding	1	of	1	secondary class trees
	 * 	wild-gift/higher-draconic
  * class	Archmage	 rejected due to power source
[applyRandomClass]	13121	Xeroda the Guardian	Adding class	Marauder	Rogue
   power types: not_power_source =	technique_ranged,arcane	power_source =	psionic,nature,technique
Adding 2 primary trees to boss
Adding 1 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/thuggery
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/tactical
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/battle-tactics
}
[6] = {
  [1] = true
  [2] = 0
  [tt] = technique/throwing-knives
}
[7] = {
  [1] = false
  [2] = 0
  [3] = rogue_poisons
  [tt] = cunning/poisons
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/survival
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/dualweapon-attack
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/dirty
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
[14] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/duelist
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/thuggery to boss
 Talent choices for technique/thuggery:
		1	T_SKULLCRACKER	Skullcracker
		2	T_RIOT-BORN	Riot-born
		3	T_VICIOUS_STRIKES	Vicious Strikes
		4	T_TOTAL_THUGGERY	Total Thuggery
Adding primary tree technique/thuggery to boss with 4 talents
1	 * talent:	T_SKULLCRACKER	4
1	 * talent:	T_RIOT-BORN	5
1	 * talent:	T_VICIOUS_STRIKES	5
1	 * talent:	T_TOTAL_THUGGERY	5
[applyRandomClass] Attempting to add tree technique/dualweapon-attack to boss
 Talent choices for technique/dualweapon-attack:
		1	T_DUAL_STRIKE	Dual Strike
		2	T_FLURRY	Flurry
		3	T_HEARTSEEKER	Heartseeker
		4	T_WHIRLWIND	Whirlwind
Adding primary tree technique/dualweapon-attack to boss with 4 talents
2	 * talent:	T_DUAL_STRIKE	4
2	 * talent:	T_FLURRY	5
2	 * talent:	T_HEARTSEEKER	4
2	 * talent:	T_WHIRLWIND	6
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 Talent choices for technique/combat-techniques-active:
		1	T_RUSH	Rush
		2	T_PRECISE_STRIKES	Precise Strikes
		3	T_PERFECT_STRIKE	Perfect Strike
		4	T_BLINDING_SPEED	Blinding Speed
Adding secondary tree technique/combat-techniques-active to boss with 2 talents
1	 * talent:	T_RUSH	4
1	 * talent:	T_PRECISE_STRIKES	5
 ** Finished adding	2	of	2	primary class trees
	 * 	technique/thuggery
	 * 	technique/dualweapon-attack
 ** Finished adding	1	of	1	secondary class trees
	 * 	technique/combat-techniques-active
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	36.622253982728	46
[resolveObject] CREATED OBJECT:	13124	spiritwalker's hardened leather belt of magery	tries left:	1
[resolveObject] adding to main inventory:	13124	spiritwalker's hardened leather belt of magery
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	27.278174972692	46
[resolveObject] CREATED OBJECT:	13130	void-walker's alchemist's lamp of the moons	tries left:	1
[resolveObject] adding to main inventory:	13130	void-walker's alchemist's lamp of the moons
[ActorObjectUse] useObjectEnable: 	void-walker's alchemist's lamp of the moons	by	Xeroda the Guardian	inven/slot	1	nil
[ActorObjectUse] Object	void-walker's alchemist's lamp of the moons	13130	is ineligible for talent interface
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	21.507759961883	46
[resolveObject] CREATED OBJECT:	13136	biting gale rune	tries left:	1
[resolveObject] adding to main inventory:	13136	biting gale rune
[ActorObjectUse] useObjectEnable: 	biting gale rune	by	Xeroda the Guardian	inven/slot	1	nil
[resolvers.drop_randart]	13123	Xeroda the Guardian	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x0ca65350, ego_filter=table: 0x0ca652f0}
[resolveObject] CREATED OBJECT:	13137	reinforced leather armour	tries left:	4
[resolvers.drop_randart]	13123	Xeroda the Guardian	using data:	{lev=34, base={"table: 0x1232d5c0, __CLASSname=_tmod.class.Object, ATOMIC"}}
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	3	gr egos =	2	rand themes = 	2	points = 	16	nb_powers = 	6
 * using themes	nature,acid
Creating randart %s 'Corpsebreaker'(faded reinforced leather armour) with nature
 ** selected ego	prismatic 	(normal)	arcane
 ** selected ego	 of lightning resistance	(normal)	technique
 ** selected ego	 of alacrity	(greater)	technique
 * adding power: generic slime melee(2 points), 8 remaining
 * adding power: generic resist acid(1 points), 6 remaining
 * adding power: generic inc damage nature(1 points), 5 remaining
 * adding power: generic inc damage nature(1 points), 4 remaining
 * adding power: generic resists pen nature(1 points), 3 remaining
 * adding power: generic inc damage nature(1 points), 2 remaining
 * adding power: generic resist acid(1.5 points), 1 remaining
 * adding bias power: generic slime melee(3 points), 8 remaining
 * adding bias power: generic resist acid(2.25 points), 5 remaining
 * adding bias power: generic resist acid(2.7 points), 2.75 remaining
Added unique	mod.class.Object/reinforced leather armour 'Corpsebreaker'	::	1
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	nil	2	filter:
	{unique=true, not_properties=table: 0x0ee6f598}
[resolveObject] CREATED OBJECT:	13275	Spectral Blade	tries left:	1
[resolveObject] adding to main inventory:	13275	Spectral Blade
Added unique	mod.class.Object/Spectral Blade	::	1
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0ee6e530, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	102.71084922918	121
[resolveObject] CREATED OBJECT:	13276	gifted pulsing mindstar of life	tries left:	4
[resolveObject] autoreq: GAINING STAT	wil	18
[General Object resolver]	13276	gifted pulsing mindstar of life	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13276	gifted pulsing mindstar of life
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0ee6e5d8, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mindstar", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	52.650706051302	76
[resolveObject] CREATED OBJECT:	13282	gifted pulsing mindstar of sand	tries left:	4
[General Object resolver]	13282	gifted pulsing mindstar of sand	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13282	gifted pulsing mindstar of sand
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0ee6e7c8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	20.257305836831	46
[resolveObject] CREATED OBJECT:	13288	dreamer's silk robe of life	tries left:	4
[resolveObject]	13288	dreamer's silk robe of life	added to inventory	BODY
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12450f18, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	106.54121658894	121
[resolveObject] CREATED OBJECT:	13294	balanced stralite battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	14
[General Object resolver]	13294	balanced stralite battleaxe of massacre	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13294	balanced stralite battleaxe of massacre
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12451108, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	109.2707301309	121
[resolveObject] CREATED OBJECT:	13300	impenetrable stralite mail armour of clarity	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
[General Object resolver]	13300	impenetrable stralite mail armour of clarity	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13300	impenetrable stralite mail armour of clarity
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12451370, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	94.454112822063	101
[resolveObject] CREATED OBJECT:	13306	dwarven-steel dagger of shearing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	10
fight: 	dwarven-steel dagger of shearing	dreamer's silk robe of life	::	nil	MAINHAND
[resolveObject]	13306	dwarven-steel dagger of shearing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12451560, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	92.491227001066	101
[resolveObject] CREATED OBJECT:	13310	warbringer's dwarven-steel dagger	tries left:	4
fight: 	warbringer's dwarven-steel dagger	dwarven-steel dagger of shearing	::	nil	OFFHAND
fight: 	warbringer's dwarven-steel dagger	dreamer's silk robe of life	::	nil	OFFHAND
[resolveObject]	13310	warbringer's dwarven-steel dagger	added to inventory	OFFHAND
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x18ceddc8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	26.182342093015	46
[resolveObject] CREATED OBJECT:	13314	radiant reinforced leather armour of delving	tries left:	4
[General Object resolver]	13314	radiant reinforced leather armour of delving	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13314	radiant reinforced leather armour of delving
[ActorObjectUse] useObjectEnable: 	radiant reinforced leather armour of delving	by	Xeroda the Guardian	inven/slot	1	nil
[ActorObjectUse] Object	radiant reinforced leather armour of delving	13314	is ineligible for talent interface
[resolveObject] CREATE FOR	13123	Xeroda the Guardian	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x18ced818, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	61.907816547646	76
[resolveObject] CREATED OBJECT:	13320	mindwoven cashmere wizard hat of knowledge	tries left:	4
fight: 	mindwoven cashmere wizard hat of knowledge	dwarven-steel dagger of shearing	::	nil	HEAD
fight: 	mindwoven cashmere wizard hat of knowledge	warbringer's dwarven-steel dagger	::	nil	HEAD
fight: 	mindwoven cashmere wizard hat of knowledge	dreamer's silk robe of life	::	nil	HEAD
[resolveObject]	13320	mindwoven cashmere wizard hat of knowledge	added to inventory	HEAD
Added unique	mod.class.NPC/Xeroda the Guardian	::	1
[TOME ENTITY FILTER] selected Double Greater	14.32257108654	41
[resolveObject] CREATE FOR	13327	fire drake hatchling	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	24.011448571777	51.1
[resolveObject] CREATED OBJECT:	13328	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13328	huge pile of gold pieces
[TOME ENTITY FILTER] selected Double Greater	21.177636664868	41
[resolveObject] CREATE FOR	13335	skeleton archer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	17.645072868849	51.1
[resolveObject] CREATED OBJECT:	13336	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13336	gold pieces
[resolveObject] CREATE FOR	13335	skeleton archer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x04ca4830, subtype="longbow", autoreq=true}
[TOME ENTITY FILTER] selected Double Greater	9.6936161869292	16.1
[resolveObject] CREATED OBJECT:	13337	blazebringer's yew longbow of piercing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	13337	blazebringer's yew longbow of piercing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13335	skeleton archer	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x04ca4940, subtype="arrow", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	84.346065628539	96.1
[resolveObject] CREATED OBJECT:	13343	high-capacity quiver of ash arrows of erosion	tries left:	4
fight: 	high-capacity quiver of ash arrows of erosion	blazebringer's yew longbow of piercing	::	OFFHAND	QUIVER
[resolveObject]	13343	high-capacity quiver of ash arrows of erosion	added to inventory	QUIVER
[TOME ENTITY FILTER] selected Greater + Ego	81.011244662574	111
[TOME ENTITY FILTER] selected Greater + Ego	76.966247311553	111
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	13352	orc mage-hunter	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x18da94f0, subtype="waraxe", autoreq=true}
[TOME ENTITY FILTER] selected Double Greater	1.4879999021946	16.1
[resolveObject] CREATED OBJECT:	13357	truestriking dwarven-steel waraxe of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	13357	truestriking dwarven-steel waraxe of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13352	orc mage-hunter	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x18daec00, subtype="shield", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	46.66606886545	51.1
[resolveObject] CREATED OBJECT:	13363	flaming dwarven-steel shield of earthen fury	tries left:	4
fight: 	flaming dwarven-steel shield of earthen fury	truestriking dwarven-steel waraxe of crippling	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	13363	flaming dwarven-steel shield of earthen fury	added to inventory	OFFHAND
[resolveObject] CREATE FOR	13352	orc mage-hunter	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x18db1d80, subtype="massive", autoreq=true}
[TOME ENTITY FILTER] selected Double Greater	10.908349497365	16.1
[resolveObject] CREATED OBJECT:	13369	fortifying dwarven-steel plate armour of Eyal	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	11
fight: 	fortifying dwarven-steel plate armour of Eyal	truestriking dwarven-steel waraxe of crippling	::	nil	BODY
fight: 	fortifying dwarven-steel plate armour of Eyal	flaming dwarven-steel shield of earthen fury	::	nil	BODY
[resolveObject]	13369	fortifying dwarven-steel plate armour of Eyal	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_kill
[TOME ENTITY FILTER] selected Greater + Ego	70.937726992401	111
[resolveObject] CREATE FOR	13376	mountain troll thunderer	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Money	104.01842238771	109.1
[resolveObject] CREATED OBJECT:	13378	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13378	gold pieces
[resolveObject] CREATE FOR	13376	mountain troll thunderer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	90.199277481497	96.1
[resolveObject] CREATED OBJECT:	13379	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13379	gold pieces
[TOME ENTITY FILTER] selected Greater	131.02142427839	161
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	13381	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Uniques	0.52617269815539	1.1
[resolveObject] CREATED OBJECT:	13383	Nudir the Heatbolt	tries left:	4
[resolveObject]	13383	Nudir the Heatbolt	added to inventory	MAINHAND
Added unique	mod.class.Object/Nudir the Heatbolt	::	1
[resolveObject] CREATE FOR	13381	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Greater + Ego	39.414807620024	51.1
[resolveObject] CREATED OBJECT:	13384	living dwarven-steel shield of resilience	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	13384	living dwarven-steel shield of resilience	NOT WORN in	nil	nil
[General Object resolver]	13384	living dwarven-steel shield of resilience	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13384	living dwarven-steel shield of resilience
[TOME ENTITY FILTER] selected Greater	159.72343447169	161
[TOME ENTITY FILTER] selected Greater	115.36115574193	161
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Bulwark
[resolveObject] CREATE FOR	13396	orc warrior	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="waraxe"}
[TOME ENTITY FILTER] selected Greater	75.775781069846	76.1
[resolveObject] CREATED OBJECT:	13398	elemental steel waraxe	tries left:	4
[resolveObject]	13398	elemental steel waraxe	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13396	orc warrior	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="shield"}
[TOME ENTITY FILTER] selected Double Ego	84.25914295668	96.1
[resolveObject] CREATED OBJECT:	13402	acidic dwarven-steel shield of cold resistance (#RESIST#)	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
[resolveObject]	13402	acidic dwarven-steel shield of cold resistance (#RESIST#)	NOT WORN in	nil	nil
[General Object resolver]	13402	acidic dwarven-steel shield of cold resistance (#RESIST#)	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13402	acidic dwarven-steel shield of cold resistance (#RESIST#)
[TOME ENTITY FILTER] selected Greater	137.40434040767	161
[TOME ENTITY FILTER] selected Greater	155.32962858498	161
[TOME ENTITY FILTER] selected Greater	143.43451544606	161
[TOME ENTITY FILTER] selected Greater	112.85222825218	161
[resolvers.auto_equip_filters] using birth descriptor for subclass:	Berserker
[resolveObject] CREATE FOR	13424	orc berserker	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Double Ego	93.909680734012	96.1
[resolveObject] CREATED OBJECT:	13428	thought-forged steel battleaxe of paradox	tries left:	4
[resolveObject]	13428	thought-forged steel battleaxe of paradox	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13424	orc berserker	do_wear/tries:	true	5	filter:
	{type="armor", autoreq=true, subtype="massive"}
[TOME ENTITY FILTER] selected Double Greater	2.100205458229	16.1
[resolveObject] CREATED OBJECT:	13434	radiant dwarven-steel plate armour of command	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	15
[resolveObject]	13434	radiant dwarven-steel plate armour of command	NOT WORN in	nil	nil
[General Object resolver]	13434	radiant dwarven-steel plate armour of command	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13434	radiant dwarven-steel plate armour of command
[CALLBACK] upgrading to prioritized	talents_on_kill
[TOME ENTITY FILTER] selected Greater + Ego	60.899081692542	111
[resolveObject] CREATE FOR	13446	ghoul	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Greater + Ego	28.97532361556	51.1
[resolveObject] CREATED OBJECT:	13447	shatter afflictions rune	tries left:	1
[resolveObject] adding to main inventory:	13447	shatter afflictions rune
[ActorObjectUse] useObjectEnable: 	shatter afflictions rune	by	ghoul	inven/slot	1	nil
generated greater_vault	greater-checkerboard
[roomGen] generated room	greater_vault-greater-checkerboard-11x27
placed room	greater_vault-greater-checkerboard-11x27	at	2	18	with center	7	31
[roomGen] room generator	function: 0x0eefbed0	is making a room
[roomGen] generated room	pit10x7
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	13460	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x16d6e4b0, subtype="greatsword", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	22.888969702525	51.1
[resolveObject] CREATED OBJECT:	13461	truestriking dwarven-steel greatsword of erosion	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	13461	truestriking dwarven-steel greatsword of erosion	added to inventory	MAINHAND
placed room	pit10x7	at	36	31	with center	40	34
[roomGen] room generator	function: 0x0eefbed0	is making a room
[roomGen] generated room	pit10x8
[resolveObject] CREATE FOR	13469	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x0e977cd8, subtype="greatsword", autoreq=true}
[TOME ENTITY FILTER] selected basic	105.43589541934	106.1
[resolveObject] CREATED OBJECT:	13470	steel greatsword	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
[resolveObject]	13470	steel greatsword	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13471	skeleton archer	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Money	101.81472156587	109.1
[resolveObject] CREATED OBJECT:	13472	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13472	gold pieces
[resolveObject] CREATE FOR	13471	skeleton archer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x0edea4a0, subtype="longbow", autoreq=true}
[TOME ENTITY FILTER] selected Greater	71.908281603727	76.1
[resolveObject] CREATED OBJECT:	13473	ash longbow of piercing	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	4
[resolveObject]	13473	ash longbow of piercing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13471	skeleton archer	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x16e7c688, subtype="arrow", autoreq=true}
[TOME ENTITY FILTER] selected basic	103.27878956849	106.1
[resolveObject] CREATED OBJECT:	13477	quiver of yew arrows	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	8
fight: 	quiver of yew arrows	ash longbow of piercing	::	OFFHAND	QUIVER
[resolveObject]	13477	quiver of yew arrows	added to inventory	QUIVER
[resolveObject] CREATE FOR	13478	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x0f48daa0, subtype="greatsword", autoreq=true}
[TOME ENTITY FILTER] selected Double Ego	91.36017571213	96.1
[resolveObject] CREATED OBJECT:	13479	chilling dwarven-steel greatsword of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	13479	chilling dwarven-steel greatsword of massacre	added to inventory	MAINHAND
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[resolveObject] CREATE FOR	13491	skeleton master archer	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	51.004874091788	51.1
[resolveObject] CREATED OBJECT:	13492	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13492	gold pieces
[resolveObject] CREATE FOR	13491	skeleton master archer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x13d40730, subtype="longbow", autoreq=true}
[TOME ENTITY FILTER] selected Ego	97.006163648776	101.1
[resolveObject] CREATED OBJECT:	13493	ranger's yew longbow	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	13493	ranger's yew longbow	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13491	skeleton master archer	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x0eedf2c0, subtype="arrow", autoreq=true}
[TOME ENTITY FILTER] selected Greater	67.114160663331	76.1
[resolveObject] CREATED OBJECT:	13497	quiver of yew arrows of torment	tries left:	4
fight: 	quiver of yew arrows of torment	ranger's yew longbow	::	OFFHAND	QUIVER
[resolveObject]	13497	quiver of yew arrows of torment	added to inventory	QUIVER
placed room	pit10x8	at	20	15	with center	24	18
[roomGen] room generator	function: 0x19ad1f58	is making a room
loaded room	cells5	6	13
[roomGen] generated room	cells5
placed room	cells5	at	13	4	with center	15	10
[roomGen] room generator	function: 0x19ad1f58	is making a room
loaded room	cells8	7	7
[roomGen] generated room	cells8
placed room	cells8	at	27	38	with center	30	41
[roomGen] room generator	function: 0x19ad1f58	is making a room
loaded room generator	simple	function: 0x0c97ae88
[roomGen] generated room	simple11x5
placed room	simple11x5	at	32	14	with center	37	16
[roomGen] room generator	function: 0x19ad1f58	is making a room
[roomGen] generated room	simple9x12
placed room	simple9x12	at	16	25	with center	20	30
[Actor:move]	12873	gigantic sandworm tunneler	(forced) move from	nil	nil	to	4	20
[Actor:move]	12880	orc necromancer	(forced) move from	nil	nil	to	4	22
[CALLBACK] upgrading to prioritized	talents_on_take_damage
Cloned shader 62
[SHADER] setting reset param	tick_start	4403301
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	12897	giant yellow ant	(forced) move from	nil	nil	to	4	24
[Actor:move]	12904	cave troll	(forced) move from	nil	nil	to	4	26
[Actor:wearAllInventory]	12904	cave troll	wearing main inventory
[Actor:move]	12907	poison ooze	(forced) move from	nil	nil	to	4	28
[Actor:wearAllInventory]	12907	poison ooze	wearing main inventory
[Actor:move]	12913	ice wyrm	(forced) move from	nil	nil	to	4	30
[Actor:wearAllInventory]	12913	ice wyrm	wearing main inventory
[Actor:move]	12916	sandworm	(forced) move from	nil	nil	to	4	32
[Actor:move]	12921	dolleg	(forced) move from	nil	nil	to	4	34
[Actor:move]	12924	orc blood mage	(forced) move from	nil	nil	to	4	36
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	12924	orc blood mage	wearing main inventory
[Actor:move]	12940	minotaur	(forced) move from	nil	nil	to	4	38
[Actor:move]	12953	dúathedlen	(forced) move from	nil	nil	to	4	40
[Actor:move]	12961	orc warrior	(forced) move from	nil	nil	to	4	42
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	12961	orc warrior	wearing main inventory
[Actor:move]	12977	wolf	(forced) move from	nil	nil	to	6	22
[Actor:move]	12984	copperhead snake	(forced) move from	nil	nil	to	6	24
[Actor:move]	12986	vampire	(forced) move from	nil	nil	to	6	26
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	12994	minotaur	(forced) move from	nil	nil	to	6	28
[Actor:move]	13013	rogue	(forced) move from	nil	nil	to	6	30
[Actor:wearAllInventory]	13013	rogue	wearing main inventory
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	13029	black bear	(forced) move from	nil	nil	to	6	32
[Actor:move]	13034	gaeramarth	(forced) move from	nil	nil	to	6	34
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	13043	minotaur	(forced) move from	nil	nil	to	6	36
[Actor:move]	13054	giant blue ant	(forced) move from	nil	nil	to	6	38
[Actor:move]	13061	giant spider	(forced) move from	nil	nil	to	6	40
[Actor:move]	13065	forest troll	(forced) move from	nil	nil	to	6	42
[Actor:wearAllInventory]	13065	forest troll	wearing main inventory
[Actor:move]	13071	dredge	(forced) move from	nil	nil	to	8	22
[Actor:move]	13078	cold drake hatchling	(forced) move from	nil	nil	to	8	24
[Actor:wearAllInventory]	13078	cold drake hatchling	wearing main inventory
[Actor:move]	13081	mountain troll	(forced) move from	nil	nil	to	8	26
[Actor:wearAllInventory]	13081	mountain troll	wearing main inventory
[Actor:move]	13090	cave troll	(forced) move from	nil	nil	to	8	28
[Actor:wearAllInventory]	13090	cave troll	wearing main inventory
[Actor:move]	13093	venom drake	(forced) move from	nil	nil	to	8	30
[Actor:wearAllInventory]	13093	venom drake	wearing main inventory
[Actor:move]	13096	blade horror	(forced) move from	nil	nil	to	8	32
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
New GL Shader program 64
*p 64: Uniform: 0: 1406 aadjust
*p 64: Uniform: 1: 1406 antialiasingRadius
*p 64: Uniform: 2: 8B51 color
*p 64: Uniform: 3: 1406 ellipsoidalFactor
*p 64: Uniform: 4: 1406 horizontalScrollingSpeed
*p 64: Uniform: 5: 8B50 impact
*p 64: Uniform: 6: 8B51 impact_color
*p 64: Uniform: 7: 1406 impact_tick
*p 64: Uniform: 8: 1406 impact_time
*p 64: Uniform: 9: 1406 oscillationSpeed
*p 64: Uniform: 10: 1406 shieldIntensity
*p 64: Uniform: 11: 8B5E tex
*p 64: Uniform: 12: 1406 tick
*p 64: Uniform: 13: 1406 tick_start
*p 64: Uniform: 14: 1406 time_factor
*p 64: Uniform: 15: 1406 verticalScrollingSpeed
*p 64: Uniform: 16: 1406 wobblingPower
*p 64: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	4403301
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:preUseTalent] PARSING TALENT for AI info	T_KINETIC_AURA	blade horror
[useTalent] TALENT FAILED:	T_BEYOND_THE_FLESH	for	blade horror	13096	true
[Actor:move]	13103	rattlesnake	(forced) move from	nil	nil	to	8	34
[Actor:move]	13110	sandworm	(forced) move from	nil	nil	to	8	36
[Actor:move]	13115	forest troll	(forced) move from	nil	nil	to	8	38
[Actor:wearAllInventory]	13115	forest troll	wearing main inventory
[Actor:move]	13123	Xeroda the Guardian	(forced) move from	nil	nil	to	8	40
[Actor:wearAllInventory]	13123	Xeroda the Guardian	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	13123	Xeroda the Guardian
   #- checking tactical table for talent	T_WING_BUFFET	level	10	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_WILLFUL_STRIKE	level	8	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_HEIGHTEN_FEAR	level	6	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_BELLOWING_ROAR	level	8	range:	0	radius:	10	effective:	6.6666666666667
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FLURRY	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HEARTSEEKER	level	6	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_HEALING_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WHIRLWIND	level	10	range:	4	radius:	1	effective:	4.6666666666667
   #- checking tactical table for talent	T_DEATH_DANCE_ASSAULT	level	6	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_VENOMOUS_BREATH	level	5	range:	0	radius:	10	effective:	6.6666666666667
   #- checking tactical table for talent	T_GESTURE_OF_PAIN	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FEARLESS_CLEAVE	level	10	range:	1	radius:	1	effective:	1.6666666666667
   #- checking tactical table for talent	T_INSTILL_FEAR	level	8	range:	8	radius:	2	effective:	9.3333333333333
   #- checking tactical table for talent	T_RUSH	level	6	range:	12	radius:	0	effective:	12
   #- checking tactical table for talent	T_DEFLECTION	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CALL_SHADOWS	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PRISMATIC_SLASH	level	6	range:	1	radius:	4	effective:	3.6666666666667
   #- checking tactical table for talent	T_DEVOURING_FLAME	level	8	range:	10	radius:	7	effective:	14.666666666667
   #- checking tactical table for talent	T_EXECUTION	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TOTAL_THUGGERY	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLAST	level	10	range:	4	radius:	5	effective:	7.3333333333333
   #- checking tactical table for talent	T_SKULLCRACKER	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PANIC	level	10	range:	4	radius:	0	effective:	4
   #- checking tactical table for talent	T_DISARM	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ICE_CLAW	level	6	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_STUN	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FEED	level	6	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_FIRE_BREATH	level	8	range:	0	radius:	12	effective:	8
[SHADER] Loading from /data/gfx/shaders/spinningwinds.lua
[SHADER] Loaded shader with totalname	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
New GL Shader program 66
*p 66: Uniform: 0: 8B50 ellipsoidalFactor
*p 66: Uniform: 1: 1406 noup
*p 66: Uniform: 2: 8B5E tex
*p 66: Uniform: 3: 1406 tick
*p 66: Uniform: 4: 1406 time_factor
[CALLBACK] upgrading to prioritized	talents_on_rest
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
New GL Shader program 67
*p 67: Uniform: 0: 1406 appearTime
*p 67: Uniform: 1: 1406 cylinderHeight
*p 67: Uniform: 2: 1406 cylinderRadius
*p 67: Uniform: 3: 1406 cylinderRotationSpeed
*p 67: Uniform: 4: 1406 cylinderVerticalPos
*p 67: Uniform: 5: 1406 noup
*p 67: Uniform: 6: 1406 repeatTimes
*p 67: Uniform: 7: 8B5E tex
*p 67: Uniform: 8: 1406 tick
*p 67: Uniform: 9: 1406 tick_start
*p 67: Uniform: 10: 1406 time_factor
*p 67: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	4403301
[SHADER] Loading from /data/gfx/shaders/rotatingshield.lua
[SHADER] Loaded shader with totalname	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
New GL Shader program 68
*p 68: Uniform: 0: 1406 appearTime
*p 68: Uniform: 1: 1406 cylinderHeight
*p 68: Uniform: 2: 1406 cylinderRadius
*p 68: Uniform: 3: 1406 cylinderRotationSpeed
*p 68: Uniform: 4: 1406 cylinderVerticalPos
*p 68: Uniform: 5: 1406 noup
*p 68: Uniform: 6: 1406 repeatTimes
*p 68: Uniform: 7: 8B5E tex
*p 68: Uniform: 8: 1406 tick
*p 68: Uniform: 9: 1406 tick_start
*p 68: Uniform: 10: 1406 time_factor
*p 68: Uniform: 11: 1406 unbalancedSize
[SHADER] setting reset param	tick_start	4403301
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.5,noup=0,time_factor=1400,wobblingType=1]
New GL Shader program 69
*p 69: Uniform: 0: 1406 appearTime
*p 69: Uniform: 1: 1406 backgroundLayersCount
*p 69: Uniform: 2: 1406 noup
*p 69: Uniform: 3: 8B5E tex
*p 69: Uniform: 4: 1406 tick
*p 69: Uniform: 5: 1406 tick_start
*p 69: Uniform: 6: 1406 time_factor
*p 69: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	4403301
[Actor:move]	13327	fire drake hatchling	(forced) move from	nil	nil	to	8	42
[Actor:wearAllInventory]	13327	fire drake hatchling	wearing main inventory
[Actor:move]	13335	skeleton archer	(forced) move from	nil	nil	to	10	20
[Actor:wearAllInventory]	13335	skeleton archer	wearing main inventory
[Actor:move]	13350	great wolf	(forced) move from	nil	nil	to	10	22
[Actor:move]	13352	orc mage-hunter	(forced) move from	nil	nil	to	10	24
[CALLBACK] upgrading to prioritized	talents_on_take_damage
Cloned shader 67
[SHADER] setting reset param	tick_start	4403301
Cloned shader 68
[SHADER] setting reset param	tick_start	4403301
[Actor:move]	13376	mountain troll thunderer	(forced) move from	nil	nil	to	10	26
[Actor:wearAllInventory]	13376	mountain troll thunderer	wearing main inventory
[Actor:move]	13381	orc warrior	(forced) move from	nil	nil	to	10	28
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	13381	orc warrior	wearing main inventory
[Actor:move]	13391	giant acid ant	(forced) move from	nil	nil	to	10	30
[Actor:move]	13396	orc warrior	(forced) move from	nil	nil	to	10	32
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_kill
[Actor:wearAllInventory]	13396	orc warrior	wearing main inventory
[Actor:move]	13409	wolf	(forced) move from	nil	nil	to	10	34
[Actor:move]	13414	carrion worm mass	(forced) move from	nil	nil	to	10	36
[Actor:move]	13419	wolf	(forced) move from	nil	nil	to	10	38
[Actor:move]	13424	orc berserker	(forced) move from	nil	nil	to	10	40
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	13424	orc berserker	wearing main inventory
fight: 	radiant dwarven-steel plate armour of command	thought-forged steel battleaxe of paradox	::	OFFHAND	BODY
[Actor:wearAllInventory]	orc berserker	13424	13434	radiant dwarven-steel plate armour of command	WORN IN	BODY	1
[Actor:move]	13446	ghoul	(forced) move from	nil	nil	to	10	42
[Actor:wearAllInventory]	13446	ghoul	wearing main inventory
[Actor:move]	13467	ghast	(forced) move from	nil	nil	to	23	18
[Actor:move]	13468	barrow wight	(forced) move from	nil	nil	to	23	19
[Actor:move]	13469	skeleton warrior	(forced) move from	nil	nil	to	24	18
[Actor:move]	13471	skeleton archer	(forced) move from	nil	nil	to	24	19
[Actor:wearAllInventory]	13471	skeleton archer	wearing main inventory
[Actor:move]	13478	skeleton warrior	(forced) move from	nil	nil	to	25	18
[Actor:move]	13485	vampire lord	(forced) move from	nil	nil	to	25	19
[CALLBACK] upgrading to prioritized	talents_on_act_base
Cloned shader 62
[SHADER] setting reset param	tick_start	4403301
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[Actor:move]	13491	skeleton master archer	(forced) move from	nil	nil	to	26	18
[Actor:wearAllInventory]	13491	skeleton master archer	wearing main inventory
[Actor:move]	13501	barrow wight	(forced) move from	nil	nil	to	26	19
[Actor:move]	12556	skeleton archer	(forced) move from	nil	nil	to	29	12
[Actor:wearAllInventory]	12556	skeleton archer	wearing main inventory
[Actor:move]	13448	vampire	(forced) move from	nil	nil	to	39	34
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	13450	elder vampire	(forced) move from	nil	nil	to	40	34
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	13459	barrow wight	(forced) move from	nil	nil	to	41	34
[Actor:move]	13460	skeleton warrior	(forced) move from	nil	nil	to	42	34
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_sandworm_gigantic_sandworm_tunneler.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_necromancer.png
Loading tile from tileset	/data/gfx/shockbolt/object/mail_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/npc/yellow_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_c.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_oozes_poison_ooze.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_cold_ice_wyrm.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_sandworm_sandworm.png
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_major_dolleg.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_blood_mage.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/giant_minotaur_minotaur.png
Loading tile from tileset	/data/gfx/shockbolt/object/mace_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/demon_major_duathedlen.png
Loading tile from tileset	/data/gfx/shockbolt/object/2hmace_steel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_warrior.png
Loading tile from tileset	/data/gfx/shockbolt/object/cloak_cashmere.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_w.png
Loading tile from tileset	/data/gfx/shockbolt/npc/salmon-snake.png
Loading tile from tileset	/data/gfx/shockbolt/object/hgloves_voratun.png
Loading tile from tileset	/data/gfx/shockbolt/object/sapphire.png
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
Loading tile from tileset	/data/gfx/shockbolt/npc/black_bear.png
checkHitOld	53.875768547783	99.202491957834
=> chance to hit	17.674396497255
Loading tile from tileset	/data/gfx/shockbolt/object/boots_hardened.png
Loading tile from tileset	/data/gfx/shockbolt/npc/blue_ant.png
Loading tile from tileset	/data/gfx/shockbolt/object/gloves_drakeskin.png
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_giant_spider.png
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_f.png
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_temporal_dredge.png
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_m.png
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_venom_venom_drake.png
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_blade_horror.png
Loading tile from tileset	/data/gfx/shockbolt/npc/firebrick-snake.png
Loading tile from tileset	/data/gfx/shockbolt/object/sling_reinforced.png
Loading tile from tileset	/data/gfx/shockbolt/npc/army_ant.png
Loading tile from tileset	/data/gfx/shockbolt/npc/dragon_fire_fire_drake_hatchling.png
Loading tile from tileset	/data/gfx/shockbolt/npc/skeleton_archer.png
Loading tile from tileset	/data/gfx/shockbolt/npc/canine_gw.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_mage_hunter.png
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_mt.png
Loading tile from tileset	/data/gfx/shockbolt/npc/acid_ant.png
Loading tile from tileset	/data/gfx/shockbolt/object/mindstar_thorned.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_worms_carrion_worm_mass.png
Loading tile from tileset	/data/gfx/shockbolt/object/staff_ash.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_stralite.png
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_berserker.png
Loading tile from tileset	/data/gfx/shockbolt/object/plate_steel.png
Loading tile from tileset	/data/gfx/shockbolt/npc/undead_ghoul_ghast.png
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/barrow_wight.png
Loading tile from tileset	/data/gfx/shockbolt/npc/vampire_lord.png
Loading tile from tileset	/data/gfx/shockbolt/npc/elder_vampire.png
Random elite generating
[createRandomBoss] Creating random boss 	Silydatira the master vampire	34	level	1	classes
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[applyRandomClass]	13502	Silydatira the master vampire	Adding class	Cursed	Afflicted
   power types: not_power_source =	antimagic,nature	power_source =	technique,psionic
Adding 2 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/strife
}
[3] = {
  [1] = false
  [2] = 0
  [tt] = cursed/fears
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = cursed/rampage
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/slaughter
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[7] = {
  [1] = true
  [2] = 0
  [tt] = cursed/cursed-form
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/endless-hunt
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/gloom
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cursed/predator
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cursed/fears to boss
 Talent choices for cursed/fears:
		1	T_INSTILL_FEAR	Instill Fear
		2	T_HEIGHTEN_FEAR	Heighten Fear
		3	T_TYRANT	Tyrant
		4	T_PANIC	Panic
Adding primary tree cursed/fears to boss with 4 talents
1	 * talent:	T_INSTILL_FEAR	6
1	 * talent:	T_HEIGHTEN_FEAR	5
1	 * talent:	T_TYRANT	5
1	 * talent:	T_PANIC	4
[applyRandomClass] Attempting to add tree cursed/predator to boss
 * Random boss forbade talent because talent not allowed on random bosses	Predator	T_PREDATOR	34
 * Random boss forbade talent because talent not allowed on random bosses	Savage Hunter	T_SAVAGE_HUNTER	34
 * Random boss forbade talent because talent not allowed on random bosses	Shrouded Hunter	T_SHROUDED_HUNTER	34
 * Random boss forbade talent because talent not allowed on random bosses	Mark Prey	T_MARK_PREY	34
 Talent choices for cursed/predator:
Tree cursed/predator rejected
[applyRandomClass] Attempting to add tree cursed/strife to boss
 Talent choices for cursed/strife:
		1	T_DOMINATE	Dominate
		2	T_PRETERNATURAL_SENSES	Preternatural Senses
		3	T_BLINDSIDE	Blindside
		4	T_REPEL	Repel
Adding primary tree cursed/strife to boss with 4 talents
2	 * talent:	T_DOMINATE	4
2	 * talent:	T_PRETERNATURAL_SENSES	6
2	 * talent:	T_BLINDSIDE	4
2	 * talent:	T_REPEL	5
[applyRandomClass] Attempting to add tree cursed/cursed-form to boss
 Talent choices for cursed/cursed-form:
		1	T_UNNATURAL_BODY	Unnatural Body
		2	T_RELENTLESS	Relentless
		3	T_SEETHE	Seethe
		4	T_GRIM_RESOLVE	Grim Resolve
Adding secondary tree cursed/cursed-form to boss with 2 talents
1	 * talent:	T_UNNATURAL_BODY	4
1	 * talent:	T_RELENTLESS	4
[applyRandomClass] Attempting to add tree cursed/gloom to boss
 Talent choices for cursed/gloom:
		1	T_GLOOM	Gloom
		2	T_WEAKNESS	Weakness
		3	T_MINDROT	Mindrot
		4	T_SANCTUARY	Sanctuary
Adding secondary tree cursed/gloom to boss with 2 talents
2	 * talent:	T_GLOOM	3
2	 * talent:	T_WEAKNESS	4
 ** Finished adding	2	of	2	primary class trees
	 * 	cursed/fears
	 * 	cursed/strife
 ** Finished adding	2	of	2	secondary class trees
	 * 	cursed/cursed-form
	 * 	cursed/gloom
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	1	gr egos =	0	rand themes = 	3	points = 	45	nb_powers = 	9
 * using themes	blight,lightning,fire
 * forbid power sources:	antimagic,nature
Creating randart %s 'Torchbait'(jewel-encrusted steel greatsword) with fire
 ** selected ego	chilling 	(normal)	arcane
 * adding power: generic resists pen lightning(1 points), 23 remaining
 * adding power: generic inc damage lightning(1 points), 22 remaining
 * adding power: generic resist lightning(1 points), 21 remaining
 * adding power: corrupted blood melee(2 points), 20 remaining
 * adding power: fire burst(1 points), 18 remaining
 * adding power: generic resist fire(1 points), 17 remaining
 * adding power: corrupted blood melee(2 points), 16 remaining
 * adding power: generic resists pen fire(1 points), 14 remaining
 * adding power: generic inc damage fire(1 points), 13 remaining
 * adding power: generic resists pen lightning(1.5 points), 12 remaining
 * adding power: generic inc damage lightning(1.5 points), 10.5 remaining
 * adding power: generic resist lightning(1.5 points), 9 remaining
 * adding power: corrupted blood melee(3 points), 7.5 remaining
Removing power from the list, 	corrupted blood melee	==	table: 0x1484f890	remaining:
 * adding power: generic resist fire(1.5 points), 4.5 remaining
 * adding power: generic resists pen fire(1.5 points), 3 remaining
 * adding power: generic inc damage fire(1.5 points), 1.5 remaining
 * adding bias power: generic inc damage fire(2.25 points), 23 remaining
 * adding bias power: fire burst(1.5 points), 20.75 remaining
 * adding bias power: generic resists pen fire(2.25 points), 19.25 remaining
 * adding bias power: generic inc damage lightning(2.25 points), 17 remaining
 * adding bias power: generic inc damage fire(2.7 points), 14.75 remaining
 * adding bias power: fire burst(1.8 points), 12.05 remaining
 * adding bias power: generic resists pen fire(2.7 points), 10.25 remaining
 * adding bias power: generic inc damage lightning(2.7 points), 7.55 remaining
 * adding bias power: generic inc damage fire(3.24 points), 4.85 remaining
 * adding bias power: fire burst(2.16 points), 1.61 remaining
[resolveObject] CREATE FOR	13700	Silydatira the master vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0e82f0f0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="battleaxe", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	103.31755562623	115.5
[resolveObject] CREATED OBJECT:	13701	hateful stralite battleaxe of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	18
[resolveObject]	13701	hateful stralite battleaxe of massacre	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13700	Silydatira the master vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0e82f2c8, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	25.500869024545	40.5
[resolveObject] CREATED OBJECT:	13707	searing stralite mail armour of implacability	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
fight: 	searing stralite mail armour of implacability	hateful stralite battleaxe of massacre	::	OFFHAND	BODY
[resolveObject]	13707	searing stralite mail armour of implacability	added to inventory	BODY
[Actor:move]	13700	Silydatira the master vampire	(forced) move from	nil	nil	to	3	14
Added unique	mod.class.NPC/Silydatira the master vampire	::	1
[Actor:wearAllInventory]	13700	Silydatira the master vampire	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	13700	Silydatira the master vampire
   #- checking tactical table for talent	T_ETERNAL_NIGHT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DOMINATE	level	6	range:	2.5	radius:	0	effective:	2.5
   #- checking tactical table for talent	T_SLASH	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INSTILL_FEAR	level	10	range:	8	radius:	2	effective:	9.3333333333333
   #- checking tactical table for talent	T_PANIC	level	6	range:	4	radius:	0	effective:	4
   #- checking tactical table for talent	T_BLINDSIDE	level	6	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ROTTING_DISEASE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HEIGHTEN_FEAR	level	8	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_RUNE:_SHATTER_AFFLICTIONS_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PHANTASMAL_SHIELD	level	5	range:	1	radius:	4	effective:	3.6666666666667
   #- checking tactical table for talent	T_GLOOM	level	6	range:	3	radius:	0	effective:	3
   #- checking tactical table for talent	T_BLUR_SIGHT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHILL_OF_THE_TOMB	level	5	range:	7	radius:	6	effective:	11
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_hit
[resolveObject] CREATE FOR	13713	skeleton warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Greater	10.859854487206	16.1
[resolveObject] CREATED OBJECT:	13714	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13714	gold pieces
[resolveObject] CREATE FOR	13713	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x089c8b48, subtype="greatsword", autoreq=true}
[TOME ENTITY FILTER] selected Double Greater	1.4854400936357	16.1
[resolveObject] CREATED OBJECT:	13715	truestriking steel greatsword of torment	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	2
[resolveObject]	13715	truestriking steel greatsword of torment	added to inventory	MAINHAND
[Actor:move]	13713	skeleton warrior	(forced) move from	nil	nil	to	17	35
[Actor:wearAllInventory]	13713	skeleton warrior	wearing main inventory
Random boss generating
[createRandomBoss] Creating random boss 	Elawe the master vampire	34	level	2	classes
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[applyRandomClass]	13721	Elawe the master vampire	Adding class	Sun Paladin	Celestial
   power types: not_power_source =	antimagic,nature	power_source =	arcane,technique
Adding 2 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/combat
}
[3] = {
  [1] = true
  [2] = 0
  [tt] = technique/shield-offense
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = celestial/guardian
}
[5] = {
  [1] = false
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/chants
}
[7] = {
  [1] = true
  [2] = 0
  [tt] = technique/2hweapon-assault
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/sun
}
[9] = {
  [1] = false
  [2] = 0.3
  [tt] = celestial/radiance
}
[10] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = celestial/light
}
[12] = {
  [1] = false
  [2] = 0.3
  [tt] = celestial/crusader
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/shield-offense to boss
 Talent choices for technique/shield-offense:
		1	T_SHIELD_PUMMEL	Shield Pummel
		2	T_RIPOSTE	Riposte
		3	T_SHIELD_SLAM	Shield Slam
		4	T_ASSAULT	Assault
Adding primary tree technique/shield-offense to boss with 4 talents
1	 * talent:	T_SHIELD_PUMMEL	4
1	 * talent:	T_RIPOSTE	6
1	 * talent:	T_SHIELD_SLAM	6
1	 * talent:	T_ASSAULT	5
[applyRandomClass] Attempting to add tree celestial/combat to boss
 * Random boss forbade talent because of special talent restriction	Weapon of Wrath	T_WEAPON_OF_WRATH	34
 Talent choices for celestial/combat:
		1	T_WEAPON_OF_LIGHT	Weapon of Light
		2	T_WAVE_OF_POWER	Wave of Power
		3	T_SECOND_LIFE	Second Life
Adding primary tree celestial/combat to boss with 4 talents
2	 * talent:	T_WEAPON_OF_LIGHT	4
2	 * talent:	T_WAVE_OF_POWER	4
2	 * talent:	T_SECOND_LIFE	5
[applyRandomClass] Attempting to add tree celestial/chants to boss
 Talent choices for celestial/chants:
		1	T_CHANT_ACOLYTE	Chant Acolyte
		2	T_CHANT_ILLUMINATE	Chant Illuminate
		3	T_CHANT_ADEPT	Chant Adept
		4	T_CHANT_RADIANT	Chant Radiant
Adding secondary tree celestial/chants to boss with 2 talents
1	 * talent:	T_CHANT_ACOLYTE	4
1	 * talent:	T_CHANT_ILLUMINATE	4
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 Talent choices for technique/combat-techniques-active:
		1	T_RUSH	Rush
		2	T_PRECISE_STRIKES	Precise Strikes
		3	T_PERFECT_STRIKE	Perfect Strike
		4	T_BLINDING_SPEED	Blinding Speed
Adding secondary tree technique/combat-techniques-active to boss with 2 talents
2	 * talent:	T_RUSH	3
2	 * talent:	T_PRECISE_STRIKES	3
 ** Finished adding	2	of	2	primary class trees
	 * 	technique/shield-offense
	 * 	celestial/combat
 ** Finished adding	2	of	2	secondary class trees
	 * 	celestial/chants
	 * 	technique/combat-techniques-active
[applyRandomClass]	13721	Elawe the master vampire	Adding class	Corruptor	Defiler
   power types: not_power_source =	antimagic,nature	power_source =	arcane,technique
Adding 2 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = corruption/blight
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = corruption/sanguisuge
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = corruption/plague
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = corruption/blood
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = corruption/torment
}
[7] = {
  [1] = false
  [2] = 0.3
  [tt] = corruption/shadowflame
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = corruption/vim
}
[9] = {
  [1] = false
  [2] = 0.3
  [tt] = corruption/bone
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = corruption/hexes
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = corruption/curses
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree corruption/bone to boss
 Talent choices for corruption/bone:
		1	T_BONE_SPEAR	Bone Spear
		2	T_BONE_GRAB	Bone Grab
		3	T_BONE_SPIKE	Bone Spike
		4	T_BONE_SHIELD	Bone Shield
Adding primary tree corruption/bone to boss with 4 talents
1	 * talent:	T_BONE_SPEAR	4
1	 * talent:	T_BONE_GRAB	6
1	 * talent:	T_BONE_SPIKE	6
1	 * talent:	T_BONE_SHIELD	5
[applyRandomClass] Attempting to add tree corruption/curses to boss
 Talent choices for corruption/curses:
		1	T_CURSE_OF_DEFENSELESSNESS	Curse of Defenselessness
		2	T_CURSE_OF_IMPOTENCE	Curse of Impotence
		3	T_CURSE_OF_DEATH	Curse of Death
		4	T_CURSE_OF_VULNERABILITY	Curse of Vulnerability
Adding primary tree corruption/curses to boss with 4 talents
2	 * talent:	T_CURSE_OF_DEFENSELESSNESS	5
2	 * talent:	T_CURSE_OF_IMPOTENCE	6
2	 * talent:	T_CURSE_OF_DEATH	6
2	 * talent:	T_CURSE_OF_VULNERABILITY	6
[applyRandomClass] Attempting to add tree corruption/blood to boss
 Talent choices for corruption/blood:
		1	T_BLOOD_SPRAY	Blood Spray
		2	T_BLOOD_GRASP	Blood Grasp
		3	T_BLOOD_BOIL	Blood Boil
		4	T_BLOOD_FURY	Blood Fury
Adding secondary tree corruption/blood to boss with 2 talents
1	 * talent:	T_BLOOD_SPRAY	4
1	 * talent:	T_BLOOD_GRASP	3
[applyRandomClass] Attempting to add tree corruption/hexes to boss
 * Random boss forbade talent because talent not allowed on random bosses	Domination Hex	T_DOMINATION_HEX	34
 Talent choices for corruption/hexes:
		1	T_PACIFICATION_HEX	Pacification Hex
		2	T_BURNING_HEX	Burning Hex
		3	T_EMPATHIC_HEX	Empathic Hex
Adding secondary tree corruption/hexes to boss with 2 talents
2	 * talent:	T_PACIFICATION_HEX	3
2	 * talent:	T_BURNING_HEX	4
 ** Finished adding	2	of	2	primary class trees
	 * 	corruption/bone
	 * 	corruption/curses
 ** Finished adding	2	of	2	secondary class trees
	 * 	corruption/blood
	 * 	corruption/hexes
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	52.285707044016	76
[resolveObject] CREATED OBJECT:	13724	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	13724	gold pieces
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	34.141337594283	46
[resolveObject] CREATED OBJECT:	13725	aquamarine	tries left:	1
[resolveObject] adding to main inventory:	13725	aquamarine
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	24.120392749114	46
[resolveObject] CREATED OBJECT:	13726	blood-soaked pair of hardened leather boots of phasing	tries left:	1
[resolveObject] adding to main inventory:	13726	blood-soaked pair of hardened leather boots of phasing
[ActorObjectUse] useObjectEnable: 	blood-soaked pair of hardened leather boots of phasing	by	Elawe the master vampire	inven/slot	1	nil
[ActorObjectUse] Object	blood-soaked pair of hardened leather boots of phasing	13726	is ineligible for talent interface
[resolvers.drop_randart]	13723	Elawe the master vampire	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x06989650, ego_filter=table: 0x069895f0}
[resolveObject] CREATED OBJECT:	13732	stralite shield	tries left:	4
[resolvers.drop_randart]	13723	Elawe the master vampire	using data:	{lev=34, base={"table: 0x11187da0, __CLASSname=_tmod.class.Object, ATOMIC"}}
Loading entities file from file	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	3	gr egos =	2	rand themes = 	2	points = 	16	nb_powers = 	5
 * using themes	light,lightning
Creating randart %s 'Blindreign'(shadowy stralite shield) with light
 ** selected ego	 of lightning resistance (#RESIST#)	(normal)	technique
 ** selected ego	corrosive 	(greater)	arcane
 ** selected ego	 of shrapnel	(greater)	technique
 * adding power: generic inc damage light(1 points), 8 remaining
 * adding power: generic resists pen lightning(1 points), 7 remaining
 * adding power: generic inc damage light(1 points), 6 remaining
 * adding power: light burst (crit)(1 points), 5 remaining
 * adding power: lightning burst (crit)(1 points), 4 remaining
 * adding power: generic inc damage light(1.5 points), 3 remaining
 * adding power: generic resists pen lightning(1.5 points), 1.5 remaining
 * adding bias power: generic inc damage light(1.5 points), 8 remaining
 * adding bias power: lightning burst (crit)(1.5 points), 6.5 remaining
 * adding bias power: lightning burst (crit)(1.8 points), 5 remaining
 * adding bias power: light burst (crit)(1.5 points), 3.2 remaining
 * adding bias power: lightning burst (crit)(2.16 points), 1.7 remaining
Added unique	mod.class.Object/stralite shield 'Blindreign'	::	1
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1484ddb0, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="mace", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	92.515172055111	101
[resolveObject] CREATED OBJECT:	13919	plaguebringer's iron mace	tries left:	4
[General Object resolver]	13919	plaguebringer's iron mace	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13919	plaguebringer's iron mace
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1484df88, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	40.663684189008	46
[resolveObject] CREATED OBJECT:	13923	wrathful dwarven-steel shield of shrapnel	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	7
[General Object resolver]	13923	wrathful dwarven-steel shield of shrapnel	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13923	wrathful dwarven-steel shield of shrapnel
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x1484e178, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	108.87789439943	121
[resolveObject] CREATED OBJECT:	13929	prismatic stralite mail armour of lightning resistance	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	14
[resolveObject]	13929	prismatic stralite mail armour of lightning resistance	added to inventory	BODY
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="greatsword", type="weapon", ego_chance=-1000, name="iron greatsword", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	13935	iron greatsword	tries left:	1
[resolvers.inventory] created object:	13935	iron greatsword	inventory:	nil	keep:	nil
[Identify]	iron greatsword	true
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12e709d0, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	33.272065548057	46
[resolveObject] CREATED OBJECT:	13936	imbued dragonbone vilestaff of channeling	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	28
fight: 	imbued dragonbone vilestaff of channeling	prismatic stralite mail armour of lightning resistance	::	nil	MAINHAND
[ActorObjectUse] useObjectEnable: 	imbued dragonbone vilestaff of channeling	by	Elawe the master vampire	inven/slot	table: 0x0edfcd78	nil
[resolveObject]	13936	imbued dragonbone vilestaff of channeling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	13723	Elawe the master vampire	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12e70be0, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	33.947155015531	46
[resolveObject] CREATED OBJECT:	13942	verdant silk robe of life	tries left:	4
[General Object resolver]	13942	verdant silk robe of life	COULD NOT BE WORN
[resolveObject] adding to main inventory:	13942	verdant silk robe of life
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[Actor:move]	13723	Elawe the master vampire	(forced) move from	nil	nil	to	32	47
Added unique	mod.class.NPC/Elawe the master vampire	::	1
[Actor:wearAllInventory]	13723	Elawe the master vampire	wearing main inventory
[ActorObjectUse] useObjectDisable: 	blood-soaked pair of hardened leather boots of phasing	inven/slot	1	3	tid	nil
fight: 	blood-soaked pair of hardened leather boots of phasing	imbued dragonbone vilestaff of channeling	::	OFFHAND	FEET
fight: 	blood-soaked pair of hardened leather boots of phasing	prismatic stralite mail armour of lightning resistance	::	nil	FEET
[ActorObjectUse] useObjectEnable: 	blood-soaked pair of hardened leather boots of phasing	by	Elawe the master vampire	inven/slot	table: 0x19cdcdf8	nil
[Actor:wearAllInventory]	Elawe the master vampire	13723	13726	blood-soaked pair of hardened leather boots of phasing	WORN IN	FEET	1
[useTalent] TALENT FAILED:	T_COMMAND_STAFF	for	Elawe the master vampire	13723	true
running talented_ai_tactic resolver on_added_to_level function for	13723	Elawe the master vampire
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ASSAULT	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ETERNAL_NIGHT	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHANT_OF_FORTITUDE	level	8	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_CHANT_OF_FORTRESS	level	8	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_STUN	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CURSE_OF_DEATH	level	10	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CURSE_OF_DEFENSELESSNESS	level	8	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_RUSH	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BLOOD_SPRAY	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_PACIFICATION_HEX	level	6	range:	10	radius:	2	effective:	11.333333333333
   #- checking tactical table for talent	T_CHILL_OF_THE_TOMB	level	5	range:	7	radius:	6	effective:	11
   #- checking tactical table for talent	T_CHANT_OF_RESISTANCE	level	8	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_SOUL_ROT	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_PHANTASMAL_SHIELD	level	5	range:	1	radius:	4	effective:	3.6666666666667
   #- checking tactical table for talent	T_CURSE_OF_IMPOTENCE	level	10	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BONE_GRAB	level	10	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_2	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SECOND_LIFE	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WAVE_OF_POWER	level	6	range:	8.5282733668971	radius:	0	effective:	8.5282733668971
   #- checking tactical table for talent	T_BONE_SHIELD	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLOOD_GRASP	level	5	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BURNING_HEX	level	6	range:	10	radius:	2	effective:	11.333333333333
   #- checking tactical table for talent	T_BLUR_SIGHT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHIELD_SLAM	level	10	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CURSE_OF_VULNERABILITY	level	10	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_BONE_SPEAR	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ROTTING_DISEASE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_BITING_GALE_1	level	1	range:	0	radius:	6	effective:	4
   #- checking tactical table for talent	T_DRAIN	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_WEAPON_OF_LIGHT	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SUN_BEAM	level	6	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[CALLBACK] upgrading to prioritized	talents_on_hit
[SHADER] Loading from /data/gfx/shaders/sunaura.lua
[SHADER] Loaded shader with totalname	sunaura[time_factor=6000]
New GL Shader program 70
New GL Shader 71 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sunaura.frag
*p 70: Uniform: 0: 8B50 ellipsoidalFactor
*p 70: Uniform: 1: 8B5E tex
*p 70: Uniform: 2: 1406 tick
*p 70: Uniform: 3: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/boneshield.lua
[SHADER] Loaded shader with totalname	boneshield[]
New GL Shader program 73
New GL Shader 76 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/boneshield.frag
*p 73: Uniform: 0: 1406 chargesCount
*p 73: Uniform: 1: 8B50 ellipsoidalFactor
*p 73: Uniform: 2: 1406 scrollingSpeed
*p 73: Uniform: 3: 1406 side
*p 73: Uniform: 4: 8B5E tex
*p 73: Uniform: 5: 1406 tick
[SHADER] setting reset param	chargesCount	0
[SHADER] setting reset param	chargesCount	5
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
Loading tile from tileset	/data/gfx/shockbolt/npc/lesser_vampire.png
[Actor:move]	13948	lesser vampire	(forced) move from	nil	nil	to	30	30
[CALLBACK] upgrading to prioritized	talents_on_act_base
Random elite generating
[createRandomBoss] Creating random boss 	Beteminne the giant brown mouse	34	level	1	classes
  * class	Alchemist	 rejected due to power source
[applyRandomClass]	13950	Beteminne the giant brown mouse	Adding class	Brawler	Warrior
   power types: not_power_source =	technique_ranged,arcane	power_source =	technique
Adding 1 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/unarmed-discipline
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/tactical
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/unarmed-training
}
[5] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
[6] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/pugilism
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/grappling
}
[11] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/finishing-moves
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/conditioning to boss
 Talent choices for technique/conditioning:
		1	T_VITALITY	Vitality
		2	T_UNFLINCHING_RESOLVE	Unflinching Resolve
		3	T_DAUNTING_PRESENCE	Daunting Presence
		4	T_ADRENALINE_SURGE	Adrenaline Surge
Adding primary tree technique/conditioning to boss with 4 talents
1	 * talent:	T_VITALITY	5
1	 * talent:	T_UNFLINCHING_RESOLVE	6
1	 * talent:	T_DAUNTING_PRESENCE	6
1	 * talent:	T_ADRENALINE_SURGE	5
[applyRandomClass] Attempting to add tree technique/finishing-moves to boss
 * Random boss forbade talent because talent not allowed on random bosses	Haymaker	T_HAYMAKER	34
 Talent choices for technique/finishing-moves:
		1	T_UPPERCUT	Uppercut
		2	T_CONCUSSIVE_PUNCH	Concussive Punch
		3	T_BUTTERFLY_KICK	Butterfly Kick
Adding secondary tree technique/finishing-moves to boss with 2 talents
1	 * talent:	T_UPPERCUT	4
1	 * talent:	T_CONCUSSIVE_PUNCH	3
[applyRandomClass] Attempting to add tree cunning/dirty to boss
 * Random boss forbade talent because talent not allowed on random bosses	Dirty Fighting	T_DIRTY_FIGHTING	34
 Talent choices for cunning/dirty:
		1	T_BACKSTAB	Backstab
		2	T_BLINDING_POWDER	Blinding Powder
		3	T_TWIST_THE_KNIFE	Twist the Knife
Adding secondary tree cunning/dirty to boss with 2 talents
2	 * talent:	T_BACKSTAB	4
2	 * talent:	T_BLINDING_POWDER	4
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/conditioning
 ** Finished adding	2	of	2	secondary class trees
	 * 	technique/finishing-moves
	 * 	cunning/dirty
Loading entities file from file	/data/general/objects/random-artifacts/staves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	1	gr egos =	0	rand themes = 	3	points = 	61	nb_powers = 	7
 * using themes	lightning,mental,acid
 * forbid power sources:	arcane,technique_ranged
Creating randart %s 'Sparkshear'(twisted yew magestaff) with lightning
 ** selected ego	 of illumination	(normal)	nature
 * adding power: generic equilibrium on hit(1 points), 31 remaining
 * adding power: generic inc damage mind(1 points), 30 remaining
 * adding power: generic stat wil(1 points), 29 remaining
 * adding power: generic mindcrit(1 points), 28 remaining
 * adding power: generic inc damage lightning(1 points), 27 remaining
 * adding power: stave inc damage lightning(1 points), 26 remaining
 * adding power: generic stat wil(1 points), 25 remaining
 * adding power: generic equilibrium on hit(1.5 points), 24 remaining
 * adding power: generic inc damage mind(1.5 points), 22.5 remaining
 * adding power: generic stat wil(1.5 points), 21 remaining
 * adding power: generic mindcrit(1.5 points), 19.5 remaining
 * adding power: generic inc damage lightning(1.5 points), 18 remaining
 * adding power: stave inc damage lightning(1.5 points), 16.5 remaining
 * adding power: generic stat wil(1.5 points), 15 remaining
 * adding power: generic equilibrium on hit(2.25 points), 13.5 remaining
 * adding power: generic inc damage mind(2.25 points), 11.25 remaining
 * adding power: generic stat wil(2.25 points), 9 remaining
 * adding power: generic mindcrit(2.25 points), 6.75 remaining
 * adding power: generic inc damage lightning(2.25 points), 4.5 remaining
 * adding power: stave inc damage lightning(2.25 points), 2.25 remaining
 * adding bias power: generic inc damage mind(3.375 points), 31 remaining
 * adding bias power: generic stat wil(2.25 points), 27.625 remaining
 * adding bias power: generic equilibrium on hit(3.375 points), 25.375 remaining
 * adding bias power: generic stat wil(2.7 points), 22 remaining
 * adding bias power: generic equilibrium on hit(4.05 points), 19.3 remaining
 * adding bias power: generic inc damage mind(4.05 points), 15.25 remaining
 * adding bias power: generic inc damage mind(4.86 points), 11.2 remaining
 * adding bias power: generic stat wil(3.24 points), 6.34 remaining
 * adding bias power: generic equilibrium on hit(4.86 points), 3.1 remaining
[ActorObjectUse] useObjectEnable: 	yew magestaff 'Sparkshear'	by	Beteminne the giant brown mouse	inven/slot	1	nil
[ActorObjectUse] Object	yew magestaff 'Sparkshear'	13952	is ineligible for talent interface
[resolveObject] CREATE FOR	14119	Beteminne the giant brown mouse	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x18db8150, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="hands", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	2.7674152610748	40.5
[resolveObject] CREATED OBJECT:	14120	brawler's drakeskin leather gloves of the iron hand	tries left:	4
[resolveObject]	14120	brawler's drakeskin leather gloves of the iron hand	added to inventory	HANDS
[resolveObject] CREATE FOR	14119	Beteminne the giant brown mouse	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x18db8e88, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	94.253601694306	95.5
[resolveObject] CREATED OBJECT:	14126	reinforced leather armour of Eyal	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	1
fight: 	reinforced leather armour of Eyal	brawler's drakeskin leather gloves of the iron hand	::	nil	BODY
[resolveObject]	14126	reinforced leather armour of Eyal	added to inventory	BODY
[resolveObject] CREATE FOR	14119	Beteminne the giant brown mouse	do_wear/tries:	false	2	filter:
	{subtype="hands", type="armor", ego_chance=-1000, name="rough leather gloves", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	14130	rough leather gloves	tries left:	1
[resolvers.inventory] created object:	14130	rough leather gloves	inventory:	nil	keep:	nil
[Identify]	rough leather gloves	true
Loading tile from tileset	/data/gfx/shockbolt/npc/vermin_rodent_giant_brown_mouse.png
[Actor:move]	14119	Beteminne the giant brown mouse	(forced) move from	nil	nil	to	31	31
Added unique	mod.class.NPC/Beteminne the giant brown mouse	::	1
[CALLBACK] upgrading to prioritized	talents_on_act_base
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:wearAllInventory]	14119	Beteminne the giant brown mouse	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	14119	Beteminne the giant brown mouse
   #- checking tactical table for talent	T_STEALTH	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STRIKING_STANCE	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLINDING_POWDER	level	6	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ADRENALINE_SURGE	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_UPPERCUT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_HIDE_IN_PLAIN_SIGHT	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DAUNTING_PRESENCE	level	10	range:	0	radius:	0	effective:	0
   #- checking tactical table for talent	T_CONCUSSIVE_PUNCH	level	5	range:	1	radius:	1	effective:	1.6666666666667
   #- checking tactical table for talent	T_DOUBLE_STRIKE	level	6	range:	1	radius:	0	effective:	1
[CALLBACK] upgrading to prioritized	talents_on_act
[entityFilterPost]:  Done nerfing randboss
[resolveObject] CREATE FOR	14131	ghoul	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	36.412918700104	51.1
[resolveObject] CREATED OBJECT:	14132	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	14132	gold pieces
[Actor:move]	14131	ghoul	(forced) move from	nil	nil	to	35	40
[Actor:wearAllInventory]	14131	ghoul	wearing main inventory
Random boss generating
[createRandomBoss] Creating random boss 	Goyakira the barrow wight	34	level	2	classes
[applyRandomClass]	14133	Goyakira the barrow wight	Adding class	Alchemist	Mage
   power types: not_power_source =	antimagic,nature	power_source =	arcane
Adding 2 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/staff-combat
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/fire-alchemy
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/acid-alchemy
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/energy-alchemy
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/advanced-golemancy
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/stone-alchemy
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/golemancy
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/explosives
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/frost-alchemy
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree spell/fire-alchemy to boss
 Talent choices for spell/fire-alchemy:
		1	T_FIRE_INFUSION	Flame Infusion
		2	T_SMOKE_BOMB	Smoke Bomb
		3	T_FIRE_STORM	Fire Storm
		4	T_BODY_OF_FIRE	Body of Fire
Adding primary tree spell/fire-alchemy to boss with 4 talents
1	 * talent:	T_FIRE_INFUSION	5
1	 * talent:	T_SMOKE_BOMB	5
1	 * talent:	T_FIRE_STORM	4
1	 * talent:	T_BODY_OF_FIRE	6
[applyRandomClass] Attempting to add tree spell/staff-combat to boss
 Talent choices for spell/staff-combat:
		1	T_CHANNEL_STAFF	Channel Staff
		2	T_STAFF_MASTERY	Staff Mastery
		3	T_DEFENSIVE_POSTURE	Defensive Posture
		4	T_BLUNT_THRUST	Blunt Thrust
Adding primary tree spell/staff-combat to boss with 4 talents
2	 * talent:	T_CHANNEL_STAFF	6
2	 * talent:	T_STAFF_MASTERY	6
2	 * talent:	T_DEFENSIVE_POSTURE	6
2	 * talent:	T_BLUNT_THRUST	4
[applyRandomClass] Attempting to add tree spell/energy-alchemy to boss
 Talent choices for spell/energy-alchemy:
		1	T_LIGHTNING_INFUSION	Lightning Infusion
		2	T_DYNAMIC_RECHARGE	Dynamic Recharge
		3	T_THUNDERCLAP	Thunderclap
		4	T_LIVING_LIGHTNING	Living Lightning
Adding secondary tree spell/energy-alchemy to boss with 2 talents
1	 * talent:	T_LIGHTNING_INFUSION	4
1	 * talent:	T_DYNAMIC_RECHARGE	4
[applyRandomClass] Attempting to add tree spell/frost-alchemy to boss
 Talent choices for spell/frost-alchemy:
		1	T_FROST_INFUSION	Frost Infusion
		2	T_ICE_ARMOUR	Ice Armour
		3	T_FLASH_FREEZE	Flash Freeze
		4	T_BODY_OF_ICE	Ice Core
Adding secondary tree spell/frost-alchemy to boss with 1 talents
2	 * talent:	T_FROST_INFUSION	4
 ** Finished adding	2	of	2	primary class trees
	 * 	spell/fire-alchemy
	 * 	spell/staff-combat
 ** Finished adding	2	of	2	secondary class trees
	 * 	spell/energy-alchemy
	 * 	spell/frost-alchemy
[applyRandomClass]	14133	Goyakira the barrow wight	Adding class	Marauder	Rogue
   power types: not_power_source =	antimagic,nature	power_source =	arcane,technique
Adding 2 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/thuggery
}
[3] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/tactical
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/battle-tactics
}
[6] = {
  [1] = true
  [2] = 0
  [tt] = technique/throwing-knives
}
[7] = {
  [1] = false
  [2] = 0
  [3] = rogue_poisons
  [tt] = cunning/poisons
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/survival
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/dualweapon-attack
}
[11] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/dirty
}
[13] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
[14] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[15] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/duelist
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/duelist to boss
 Talent choices for technique/duelist:
		1	T_DUAL_WEAPON_MASTERY	Dual Weapon Mastery
		2	T_TEMPO	Tempo
		3	T_FEINT	Feint
		4	T_LUNGE	Lunge
Adding primary tree technique/duelist to boss with 3 talents
1	 * talent:	T_DUAL_WEAPON_MASTERY	6
1	 * talent:	T_TEMPO	5
1	 * talent:	T_FEINT	5
[applyRandomClass] Attempting to add tree cunning/tactical to boss
 Talent choices for cunning/tactical:
		1	T_TACTICAL_EXPERT	Tactical Expert
		2	T_COUNTER_ATTACK	Counter Attack
		3	T_SET_UP	Set Up
		4	T_EXPLOIT_WEAKNESS	Exploit Weakness
Adding primary tree cunning/tactical to boss with 4 talents
2	 * talent:	T_TACTICAL_EXPERT	5
2	 * talent:	T_COUNTER_ATTACK	5
2	 * talent:	T_SET_UP	5
2	 * talent:	T_EXPLOIT_WEAKNESS	6
[applyRandomClass] Attempting to add tree technique/combat-techniques-passive to boss
 * Random boss forbade talent because of random boss rarity random chance	Spell Shield	T_SPELL_SHIELD	34
 Talent choices for technique/combat-techniques-passive:
		1	T_QUICK_RECOVERY	Quick Recovery
		2	T_FAST_METABOLISM	Fast Metabolism
		3	T_UNENDING_FRENZY	Unending Frenzy
Adding secondary tree technique/combat-techniques-passive to boss with 1 talents
1	 * talent:	T_QUICK_RECOVERY	4
[applyRandomClass] Attempting to add tree technique/throwing-knives to boss
 Talent choices for technique/throwing-knives:
		1	T_THROWING_KNIVES	Throwing Knives
		2	T_FAN_OF_KNIVES	Fan of Knives
		3	T_PRECISE_AIM	Precise Aim
		4	T_QUICKDRAW	Quickdraw
Adding secondary tree technique/throwing-knives to boss with 2 talents
2	 * talent:	T_THROWING_KNIVES	3
2	 * talent:	T_FAN_OF_KNIVES	3
 ** Finished adding	2	of	2	primary class trees
	 * 	technique/duelist
	 * 	cunning/tactical
 ** Finished adding	2	of	2	secondary class trees
	 * 	technique/combat-techniques-passive
	 * 	technique/throwing-knives
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater + Ego	48.000261111418	76
[resolveObject] CREATED OBJECT:	14135	shielding cashmere wizard hat of madness	tries left:	1
[resolveObject] adding to main inventory:	14135	shielding cashmere wizard hat of madness
[ActorObjectUse] useObjectEnable: 	shielding cashmere wizard hat of madness	by	Goyakira the barrow wight	inven/slot	1	nil
[ActorObjectUse] Object	shielding cashmere wizard hat of madness	14135	is ineligible for talent interface
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	23.738067195224	46
[resolveObject] CREATED OBJECT:	14141	heroic hardened leather gloves of archery	tries left:	1
[resolveObject] adding to main inventory:	14141	heroic hardened leather gloves of archery
[ActorObjectUse] useObjectEnable: 	heroic hardened leather gloves of archery	by	Goyakira the barrow wight	inven/slot	1	nil
[ActorObjectUse] Object	heroic hardened leather gloves of archery	14141	is ineligible for talent interface
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	120.48414297064	121
[resolveObject] CREATED OBJECT:	14147	lapis lazuli	tries left:	1
[resolveObject] adding to main inventory:	14147	lapis lazuli
[resolvers.drop_randart]	14134	Goyakira the barrow wight	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x06204ad8, ego_filter=table: 0x06204a78}
[resolveObject] CREATED OBJECT:	14148	stralite plate armour	tries left:	4
[resolvers.drop_randart]	14134	Goyakira the barrow wight	using data:	{lev=34, base={"table: 0x06a66f90, __CLASSname=_tmod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	3	gr egos =	2	rand themes = 	2	points = 	19	nb_powers = 	4
 * using themes	mind,spell
 * forbid power sources:	antimagic
Creating randart Bokalar(faceted stralite plate armour) with no themename
 ** selected ego	fortifying 	(greater)	technique
 ** selected ego	 of spell shielding	(normal)	arcane
 ** selected ego	prismatic 	(normal)	arcane
 * adding power: generic stat mag(1 points), 10 remaining
 * adding power: generic resists pen arcane(1 points), 9 remaining
 * adding power: generic save spell(1 points), 8 remaining
 * adding power: generic spellcrit(1 points), 7 remaining
 * adding power: generic stat mag(1.5 points), 6 remaining
 * adding power: generic resists pen arcane(1.5 points), 4.5 remaining
 * adding power: generic save spell(1.5 points), 3 remaining
 * adding power: generic spellcrit(1.5 points), 1.5 remaining
 * adding bias power: generic save spell(2.25 points), 10 remaining
 * adding bias power: generic save spell(2.7 points), 7.75 remaining
 * adding bias power: generic resists pen arcane(2.25 points), 5.05 remaining
 * adding bias power: generic resists pen arcane(2.7 points), 2.8 remaining
Added unique	mod.class.Object/Bokalar	::	1
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x069e2b30, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	15.648687680869	46
[resolveObject] CREATED OBJECT:	14284	lifebinding elven-wood vilestaff of protection	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	15
[General Object resolver]	14284	lifebinding elven-wood vilestaff of protection	COULD NOT BE WORN
[resolveObject] adding to main inventory:	14284	lifebinding elven-wood vilestaff of protection
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x069e2d40, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	12.254038919987	46
[resolveObject] CREATED OBJECT:	14290	timebroken silk robe of alchemy	tries left:	4
[resolveObject]	14290	timebroken silk robe of alchemy	added to inventory	BODY
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	false	2	filter:
	{type="gem"}
[TOME ENTITY FILTER] selected Greater + Ego	24.098646735183	51.1
[resolveObject] CREATED OBJECT:	14296	garnet	tries left:	1
[resolvers.inventory] created object:	14296	garnet	inventory:	nil	keep:	nil
[Identify]	garnet	true
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	false	2	filter:
	{type="gem"}
[TOME ENTITY FILTER] selected Double Greater	14.134159364387	16.1
[resolveObject] CREATED OBJECT:	14297	amethyst	tries left:	1
[resolvers.inventory] created object:	14297	amethyst	inventory:	nil	keep:	nil
[Identify]	amethyst	true
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	false	2	filter:
	{type="gem"}
[TOME ENTITY FILTER] selected Greater	55.399599507281	76.1
[resolveObject] CREATED OBJECT:	14298	onyx	tries left:	1
[resolvers.inventory] created object:	14298	onyx	inventory:	nil	keep:	nil
[Identify]	onyx	true
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x069de898, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	93.279315129919	101
[resolveObject] CREATED OBJECT:	14299	stralite dagger of enduring	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	20
fight: 	stralite dagger of enduring	timebroken silk robe of alchemy	::	nil	MAINHAND
[resolveObject]	14299	stralite dagger of enduring	added to inventory	MAINHAND
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x069dea08, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater + Ego	48.613234641406	76
[resolveObject] CREATED OBJECT:	14303	warbringer's stralite dagger of massacre	tries left:	4
fight: 	warbringer's stralite dagger of massacre	stralite dagger of enduring	::	nil	OFFHAND
fight: 	warbringer's stralite dagger of massacre	timebroken silk robe of alchemy	::	nil	OFFHAND
[resolveObject]	14303	warbringer's stralite dagger of massacre	added to inventory	OFFHAND
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x069deb58, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	42.380448416895	46
[resolveObject] CREATED OBJECT:	14309	marauder's reinforced leather armour of Eyal	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	3
[General Object resolver]	14309	marauder's reinforced leather armour of Eyal	COULD NOT BE WORN
[resolveObject] adding to main inventory:	14309	marauder's reinforced leather armour of Eyal
[resolveObject] CREATE FOR	14134	Goyakira the barrow wight	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x069decd8, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="head", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	27.917292294539	46
[resolveObject] CREATED OBJECT:	14315	werebeast's dwarven-steel helm of fortune	tries left:	4
fight: 	werebeast's dwarven-steel helm of fortune	stralite dagger of enduring	::	nil	HEAD
fight: 	werebeast's dwarven-steel helm of fortune	warbringer's stralite dagger of massacre	::	nil	HEAD
fight: 	werebeast's dwarven-steel helm of fortune	timebroken silk robe of alchemy	::	nil	HEAD
[resolveObject]	14315	werebeast's dwarven-steel helm of fortune	added to inventory	HEAD
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
[CALLBACK] upgrading to prioritized	talents_on_move
[CALLBACK] upgrading to prioritized	talents_on_talent_post
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_archery_miss
[CALLBACK] upgrading to prioritized	talents_on_melee_miss
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Actor:move]	14134	Goyakira the barrow wight	(forced) move from	nil	nil	to	41	25
Added unique	mod.class.NPC/Goyakira the barrow wight	::	1
[Actor:wearAllInventory]	14134	Goyakira the barrow wight	wearing main inventory
[ActorObjectUse] useObjectDisable: 	heroic hardened leather gloves of archery	inven/slot	1	2	tid	nil
fight: 	heroic hardened leather gloves of archery	stralite dagger of enduring	::	nil	HANDS
fight: 	heroic hardened leather gloves of archery	warbringer's stralite dagger of massacre	::	nil	HANDS
fight: 	heroic hardened leather gloves of archery	timebroken silk robe of alchemy	::	nil	HANDS
fight: 	heroic hardened leather gloves of archery	werebeast's dwarven-steel helm of fortune	::	nil	HANDS
[ActorObjectUse] useObjectEnable: 	heroic hardened leather gloves of archery	by	Goyakira the barrow wight	inven/slot	table: 0x069dd3f0	nil
[Actor:wearAllInventory]	Goyakira the barrow wight	14134	14141	heroic hardened leather gloves of archery	WORN IN	HANDS	1
running talented_ai_tactic resolver on_added_to_level function for	14134	Goyakira the barrow wight
fight: 	alchemist agate	stralite dagger of enduring	::	nil	QUIVER
fight: 	alchemist agate	warbringer's stralite dagger of massacre	::	nil	QUIVER
fight: 	alchemist agate	timebroken silk robe of alchemy	::	nil	QUIVER
fight: 	alchemist agate	werebeast's dwarven-steel helm of fortune	::	nil	QUIVER
fight: 	alchemist agate	heroic hardened leather gloves of archery	::	nil	QUIVER
[resolveObject] CREATE FOR	14377	golem	do_wear/tries:	true	5	filter:
	{not_properties=table: 0x13a2dd90, id=true, type="weapon", autoreq=true, subtype="battleaxe", ego_chance=-1000}
[resolveObject] CREATED OBJECT:	14378	dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	14378	dwarven-steel battleaxe	added to inventory	MAINHAND
[Identify]	dwarven-steel battleaxe	true
[resolveObject] CREATE FOR	14377	golem	do_wear/tries:	true	5	filter:
	{not_properties=table: 0x13a2dee8, id=true, type="armor", autoreq=true, subtype="heavy", ego_chance=-1000}
[resolveObject] CREATED OBJECT:	14379	dwarven-steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	dwarven-steel mail armour	dwarven-steel battleaxe	::	OFFHAND	BODY
[resolveObject]	14379	dwarven-steel mail armour	added to inventory	BODY
[Identify]	dwarven-steel mail armour	true
Loading tile	player/runic_golem/base_shadow_01.png
Loading tile	player/runic_golem/base_02.png
Loading tile	player/runic_golem/lower_body_17.png
Loading tile	player/runic_golem/upper_body_26.png
Loading tile	player/runic_golem/right_2haxe_03.png
[Actor:move]	14377	golem (servant of Goyakira the barrow wight)	(forced) move from	nil	nil	to	42	25
   #- checking tactical table for talent	T_BLUNT_THRUST	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SET_UP	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHANNEL_STAFF	level	10	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_FIRE_INFUSION	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_LIGHTNING_INFUSION	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_CHAIN_LIGHTNING	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_EXPLOIT_WEAKNESS	level	10	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SMOKE_BOMB	level	8	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	3	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BODY_OF_FIRE	level	10	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FAN_OF_KNIVES	level	5	range:	0	radius:	5	effective:	3.3333333333333
   #- checking tactical table for talent	T_SKULLCRACKER	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FROST_INFUSION	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THROW_BOMB	level	6	range:	9	radius:	1	effective:	9.6666666666667
   #- checking tactical table for talent	T_GLACIAL_VAPOUR	level	6	range:	8	radius:	3	effective:	10
   #- checking tactical table for talent	T_FLAMESHOCK	level	6	range:	0	radius:	8	effective:	5.3333333333333
   #- checking tactical table for talent	T_FEINT	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THROWING_KNIVES	level	5	range:	6	radius:	0	effective:	6
   #- checking tactical table for talent	T_FIRE_STORM	level	6	range:	0	radius:	3	effective:	2
   #- checking tactical table for talent	T_DEFENSIVE_POSTURE	level	10	range:	1	radius:	0	effective:	1
Loading tile	npc/barrow_wight.png
==SDM 64x128 :: 64x128
Loading tile	particles_images/wings.png
[SHADER] Loading from /data/gfx/shaders/awesomeaura.lua
[SHADER] Loaded shader with totalname	awesomeaura[alpha=1,flame_scale=1.1,time_factor=3500]
New GL Shader program 77
New GL Shader 78 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/awesomeaura.frag
*p 77: Uniform: 0: 1406 alpha
*p 77: Uniform: 1: 1406 flameScale
*p 77: Uniform: 2: 8B5E flames
*p 77: Uniform: 3: 8B5E tex
*p 77: Uniform: 4: 1406 tick
*p 77: Uniform: 5: 1406 time_factor
[useTalent] TALENT FAILED:	T_DEFENSIVE_POSTURE	for	Goyakira the barrow wight	14134	true
[resolveObject] CREATE FOR	14380	skeleton warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected basic	102.11733657516	106.1
[resolveObject] CREATED OBJECT:	14381	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	14381	gold pieces
[resolveObject] CREATE FOR	14380	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x13af93c8, subtype="greatsword", autoreq=true}
[TOME ENTITY FILTER] selected Greater	57.994041049203	76.1
[resolveObject] CREATED OBJECT:	14382	truestriking dwarven-steel greatsword	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	14382	truestriking dwarven-steel greatsword	added to inventory	MAINHAND
[Actor:move]	14380	skeleton warrior	(forced) move from	nil	nil	to	40	24
[Actor:wearAllInventory]	14380	skeleton warrior	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Ce'Nomira the orc soldier	34	level	1	classes
[applyRandomClass]	14386	Ce'Nomira the orc soldier	Adding class	Archer	Warrior
   power types: not_power_source =		power_source =	technique,technique_ranged
Adding 1 primary trees to boss
Adding 3 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/trapping
}
[3] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/reflexes
}
[5] = {
  [1] = false
  [2] = 0
  [3] = rogue_poisons
  [tt] = cunning/poisons
}
[6] = {
  [1] = true
  [2] = 0
  [tt] = technique/mobility
}
[7] = {
  [1] = false
  [2] = 0
  [tt] = technique/conditioning
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/marksmanship
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/sniper
}
[11] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-techniques-passive
}
[12] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/archery-utility
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/archery-training
}
[14] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/agility
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/archery-training to boss
 Talent choices for technique/archery-training:
		1	T_STEADY_SHOT	Steady Shot
		2	T_PIN_DOWN	Pin Down
		3	T_FRAGMENTATION_SHOT	Fragmentation Shot
		4	T_SCATTER_SHOT	Scatter Shot
Adding primary tree technique/archery-training to boss with 4 talents
1	 * talent:	T_STEADY_SHOT	6
1	 * talent:	T_PIN_DOWN	4
1	 * talent:	T_FRAGMENTATION_SHOT	5
1	 * talent:	T_SCATTER_SHOT	6
[applyRandomClass] Attempting to add tree technique/sniper to boss
 * Random boss forbade talent because talent not allowed on random bosses	Concealment	T_CONCEALMENT	34
 * Random boss forbade talent because talent not allowed on random bosses	Snipe	T_SNIPE	34
 Talent choices for technique/sniper:
		1	T_SHADOW_SHOT	Shadow Shot
		2	T_AIM	Aim
Adding secondary tree technique/sniper to boss with 1 talents
1	 * talent:	T_SHADOW_SHOT	5
[applyRandomClass] Attempting to add tree technique/reflexes to boss
 * Random boss forbade talent because talent not allowed on random bosses	Sentinel	T_SENTINEL	34
 Talent choices for technique/reflexes:
		1	T_SHOOT_DOWN	Shoot Down
		2	T_INTUITIVE_SHOTS	Intuitive Shots
		3	T_ESCAPE	Escape
Adding secondary tree technique/reflexes to boss with 2 talents
2	 * talent:	T_SHOOT_DOWN	3
2	 * talent:	T_INTUITIVE_SHOTS	3
[applyRandomClass] Attempting to add tree technique/combat-techniques-active to boss
 * Random boss forbade talent because of random boss rarity random chance	Blinding Speed	T_BLINDING_SPEED	34
 Talent choices for technique/combat-techniques-active:
		1	T_RUSH	Rush
		2	T_PRECISE_STRIKES	Precise Strikes
		3	T_PERFECT_STRIKE	Perfect Strike
Adding secondary tree technique/combat-techniques-active to boss with 2 talents
3	 * talent:	T_RUSH	4
3	 * talent:	T_PRECISE_STRIKES	4
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/archery-training
 ** Finished adding	3	of	3	secondary class trees
	 * 	technique/sniper
	 * 	technique/reflexes
	 * 	technique/combat-techniques-active
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	1	gr egos =	0	rand themes = 	3	points = 	57	nb_powers = 	8
 * using themes	spell,cold,nature
 * forbid power sources:	antimagic
Creating randart Smearhash(sigiled cashmere wizard hat) with nature
 ** selected ego	 of frost (#RESIST#)	(normal)	nature
 * adding power: generic resist nature(2 points), 29 remaining
 * adding power: generic resists pen nature(1 points), 27 remaining
 * adding power: generic stat mag(1 points), 26 remaining
 * adding power: generic slime melee(2 points), 25 remaining
 * adding power: generic save spell(1 points), 23 remaining
 * adding power: generic stat wil(1 points), 22 remaining
 * adding power: generic spell crit magnitude(2 points), 21 remaining
 * adding power: generic inc damage arcane(1 points), 19 remaining
 * adding power: generic resist nature(3 points), 18 remaining
 * adding power: generic resists pen nature(1.5 points), 15 remaining
 * adding power: generic stat mag(1.5 points), 13.5 remaining
 * adding power: generic slime melee(3 points), 12 remaining
 * adding power: generic save spell(1.5 points), 9 remaining
 * adding power: generic stat wil(1.5 points), 7.5 remaining
 * adding power: generic spell crit magnitude(3 points), 6 remaining
 * adding power: generic inc damage arcane(1.5 points), 3 remaining
 * adding power: generic resists pen nature(2.25 points), 1.5 remaining
 * adding bias power: generic resists pen nature(3.375 points), 29 remaining
 * adding bias power: generic slime melee(4.5 points), 25.625 remaining
Removing power from bias list , 	generic slime melee
 * adding bias power: generic resist nature(4.5 points), 21.125 remaining
 * adding bias power: generic spell crit magnitude(4.5 points), 16.625 remaining
 * adding bias power: generic resists pen nature(4.05 points), 12.125 remaining
 * adding bias power: generic resist nature(5.4 points), 8.075 remaining
 * adding bias power: generic stat mag(2.25 points), 2.675 remaining
[resolveObject] CREATE FOR	14536	Ce'Nomira the orc soldier	do_wear/tries:	nil	2	filter:
	{}
[TOME ENTITY FILTER] selected Ego	96.368132215167	101.1
[resolveObject] CREATED OBJECT:	14537	balanced dwarven-steel dagger	tries left:	1
[resolveObject] adding to main inventory:	14537	balanced dwarven-steel dagger
[resolveObject] CREATE FOR	14536	Ce'Nomira the orc soldier	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="battleaxe"}
[TOME ENTITY FILTER] selected Greater	64.034594713113	76.1
[resolveObject] CREATED OBJECT:	14541	quick steel battleaxe	tries left:	4
[General Object resolver]	14541	quick steel battleaxe	COULD NOT BE WORN
[resolveObject] adding to main inventory:	14541	quick steel battleaxe
[resolveObject] CREATE FOR	14536	Ce'Nomira the orc soldier	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x121da318, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="longbow", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	11.32271344455	40.5
[resolveObject] CREATED OBJECT:	14545	blazebringer's elven-wood longbow of recursion	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	22
[resolveObject]	14545	blazebringer's elven-wood longbow of recursion	added to inventory	MAINHAND
[resolveObject] CREATE FOR	14536	Ce'Nomira the orc soldier	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x121da4b8, force_drop=false, tome_drops="store", type="ammo", autoreq=true, subtype="arrow", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	103.85693562901	115.5
[resolveObject] CREATED OBJECT:	14551	thought-forged quiver of elven-wood arrows of accuracy	tries left:	4
fight: 	thought-forged quiver of elven-wood arrows of accuracy	blazebringer's elven-wood longbow of recursion	::	OFFHAND	QUIVER
[resolveObject]	14551	thought-forged quiver of elven-wood arrows of accuracy	added to inventory	QUIVER
[resolveObject] CREATE FOR	14536	Ce'Nomira the orc soldier	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x121da5d0, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	83.413004863288	95.5
[resolveObject] CREATED OBJECT:	14557	volcanic reinforced leather armour	tries left:	4
fight: 	volcanic reinforced leather armour	blazebringer's elven-wood longbow of recursion	::	OFFHAND	BODY
fight: 	volcanic reinforced leather armour	thought-forged quiver of elven-wood arrows of accuracy	::	nil	BODY
[resolveObject]	14557	volcanic reinforced leather armour	added to inventory	BODY
[resolveObject] CREATE FOR	14536	Ce'Nomira the orc soldier	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="sling", type="weapon", ego_chance=-1000, name="rough leather sling", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	14561	rough leather sling	tries left:	1
[resolvers.inventory] created object:	14561	rough leather sling	inventory:	QS_MAINHAND	keep:	nil
[Identify]	rough leather sling	true
[resolveObject] CREATE FOR	14536	Ce'Nomira the orc soldier	do_wear/tries:	false	2	filter:
	{autoreq=true, subtype="shot", type="ammo", ego_chance=-1000, name="pouch of iron shots", ignore_material_restriction=true}
[resolveObject] CREATED OBJECT:	14562	pouch of iron shots	tries left:	1
[resolvers.inventory] created object:	14562	pouch of iron shots	inventory:	QS_QUIVER	keep:	nil
[Identify]	pouch of iron shots	true
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_orc_orc_soldier.png
[Actor:move]	14536	Ce'Nomira the orc soldier	(forced) move from	nil	nil	to	16	14
Added unique	mod.class.NPC/Ce'Nomira the orc soldier	::	1
[CALLBACK] upgrading to prioritized	talents_on_kill
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:wearAllInventory]	14536	Ce'Nomira the orc soldier	wearing main inventory
fight: 	Smearhash	blazebringer's elven-wood longbow of recursion	::	OFFHAND	HEAD
fight: 	Smearhash	volcanic reinforced leather armour	::	nil	HEAD
fight: 	Smearhash	thought-forged quiver of elven-wood arrows of accuracy	::	nil	HEAD
[Actor:wearAllInventory]	Ce'Nomira the orc soldier	14536	14389	Smearhash	WORN IN	HEAD	1
running talented_ai_tactic resolver on_added_to_level function for	14536	Ce'Nomira the orc soldier
   #- checking tactical table for talent	T_PIN_DOWN	level	6	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_SUNDER_ARMOUR	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CRUSH	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ORC_FURY	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_INFUSION:_REGENERATION_1	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PRECISE_STRIKES	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUSH	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_SCATTER_SHOT	level	10	range:	0	radius:	8	effective:	5.3333333333333
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHOOT_DOWN	level	5	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_STEADY_SHOT	level	10	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_FRAGMENTATION_SHOT	level	8	range:	9	radius:	3	effective:	11
   #- checking tactical table for talent	T_SHADOW_SHOT	level	8	range:	9	radius:	4	effective:	11.666666666667
   #- checking tactical table for talent	T_HEADSHOT	level	6	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_SHOOT	level	1	range:	9	radius:	0	effective:	9
   #- checking tactical table for talent	T_PRIDE_OF_THE_ORCS	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DISENGAGE	level	6	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_INTUITIVE_SHOTS	level	5	range:	1	radius:	0	effective:	1
[Actor:move]	14563	ghoul	(forced) move from	nil	nil	to	34	35
[resolveObject] CREATE FOR	14564	armoured skeleton warrior	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Double Ego	84.107693109319	96.1
[resolveObject] CREATED OBJECT:	14566	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	14566	gold pieces
[resolveObject] CREATE FOR	14564	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x19167f70, subtype="longsword", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	36.863207039282	51.1
[resolveObject] CREATED OBJECT:	14567	chilling dwarven-steel longsword of evisceration	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	14567	chilling dwarven-steel longsword of evisceration	added to inventory	MAINHAND
[resolveObject] CREATE FOR	14564	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x19168080, subtype="shield", autoreq=true}
[TOME ENTITY FILTER] selected Greater	55.765484543805	76.1
[resolveObject] CREATED OBJECT:	14573	dwarven-steel shield of winter	tries left:	4
fight: 	dwarven-steel shield of winter	chilling dwarven-steel longsword of evisceration	::	nil	OFFHAND
[CALLBACK] upgrading to prioritized	talents_on_act
[resolveObject]	14573	dwarven-steel shield of winter	added to inventory	OFFHAND
[resolveObject] CREATE FOR	14564	armoured skeleton warrior	do_wear/tries:	true	5	filter:
	{type="armor", forbid_power_source=table: 0x19168170, subtype="heavy", autoreq=true}
[TOME ENTITY FILTER] selected Greater	68.913612380495	76.1
[resolveObject] CREATED OBJECT:	14577	dwarven-steel mail armour of Eyal	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	dwarven-steel mail armour of Eyal	chilling dwarven-steel longsword of evisceration	::	nil	BODY
fight: 	dwarven-steel mail armour of Eyal	dwarven-steel shield of winter	::	nil	BODY
[resolveObject]	14577	dwarven-steel mail armour of Eyal	added to inventory	BODY
[Actor:move]	14564	armoured skeleton warrior	(forced) move from	nil	nil	to	29	39
[Actor:wearAllInventory]	14564	armoured skeleton warrior	wearing main inventory
Random elite generating
[createRandomBoss] Creating random boss 	Mayuwe the skeleton archer	34	level	1	classes
[applyRandomClass]	14581	Mayuwe the skeleton archer	Adding class	Berserker	Warrior
   power types: not_power_source =	antimagic,nature	power_source =	technique
Adding 1 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/bloodthirst
}
[2] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/2hweapon-assault
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/strength-of-the-berserker
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/warcries to boss
 Talent choices for technique/warcries:
		1	T_SHATTERING_SHOUT	Shattering Shout
		2	T_SECOND_WIND	Second Wind
		3	T_BATTLE_SHOUT	Battle Shout
		4	T_BATTLE_CRY	Battle Cry
Adding primary tree technique/warcries to boss with 4 talents
1	 * talent:	T_SHATTERING_SHOUT	6
1	 * talent:	T_SECOND_WIND	4
1	 * talent:	T_BATTLE_SHOUT	5
1	 * talent:	T_BATTLE_CRY	5
[applyRandomClass] Attempting to add tree cunning/dirty to boss
 * Random boss forbade talent because talent not allowed on random bosses	Dirty Fighting	T_DIRTY_FIGHTING	34
 Talent choices for cunning/dirty:
		1	T_BACKSTAB	Backstab
		2	T_BLINDING_POWDER	Blinding Powder
		3	T_TWIST_THE_KNIFE	Twist the Knife
Adding secondary tree cunning/dirty to boss with 2 talents
1	 * talent:	T_BACKSTAB	4
1	 * talent:	T_BLINDING_POWDER	4
[applyRandomClass] Attempting to add tree technique/strength-of-the-berserker to boss
 * Random boss forbade talent because talent not allowed on random bosses	Berserker Rage	T_BERSERKER_RAGE	34
 Talent choices for technique/strength-of-the-berserker:
		1	T_WARSHOUT_BERSERKER	Warshout
		2	T_SHATTERING_BLOW	Shattering Blow
		3	T_RELENTLESS_FURY	Relentless Fury
Adding secondary tree technique/strength-of-the-berserker to boss with 1 talents
2	 * talent:	T_WARSHOUT_BERSERKER	4
 ** Finished adding	1	of	1	primary class trees
	 * 	technique/warcries
 ** Finished adding	2	of	2	secondary class trees
	 * 	cunning/dirty
	 * 	technique/strength-of-the-berserker
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	1	gr egos =	0	rand themes = 	3	points = 	41	nb_powers = 	8
 * using themes	acid,cold,physical
 * forbid power sources:	antimagic,nature
Creating randart Camuvon the Rainstriker(jewel-encrusted steel waraxe) with cold
 ** selected ego	thought-forged 	(normal)	psionic
 * adding power: generic stat str(1 points), 21 remaining
 * adding power: generic increased stamina(1 points), 20 remaining
 * adding power: damage(1 points), 19 remaining
 * adding power: generic resist acid(1 points), 18 remaining
 * adding power: apr(1 points), 17 remaining
 * adding power: generic phys dam(1 points), 16 remaining
 * adding power: generic resists pen physical(1 points), 15 remaining
 * adding power: generic resist cold(1 points), 14 remaining
 * adding power: generic stat str(1.5 points), 13 remaining
 * adding power: generic increased stamina(1.5 points), 11.5 remaining
 * adding power: damage(1.5 points), 10 remaining
 * adding power: generic resist acid(1.5 points), 8.5 remaining
 * adding power: apr(1.5 points), 7 remaining
 * adding power: generic phys dam(1.5 points), 5.5 remaining
 * adding power: generic resists pen physical(1.5 points), 4 remaining
 * adding power: generic resist cold(1.5 points), 2.5 remaining
 * adding bias power: apr(2.25 points), 21 remaining
 * adding bias power: generic increased stamina(2.25 points), 18.75 remaining
 * adding bias power: apr(2.7 points), 16.5 remaining
 * adding bias power: generic phys dam(2.25 points), 13.8 remaining
 * adding bias power: apr(3.24 points), 11.55 remaining
 * adding bias power: generic increased stamina(2.7 points), 8.31 remaining
Removing power from bias list , 	generic increased stamina
 * adding bias power: generic phys dam(2.7 points), 5.61 remaining
 * adding bias power: apr(3.888 points), 2.91 remaining
[resolveObject] CREATE FOR	14777	Mayuwe the skeleton archer	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x122b3940, subtype="longbow", autoreq=true}
[TOME ENTITY FILTER] selected Greater + Ego	26.45969733279	51.1
[resolveObject] CREATED OBJECT:	14778	fungal yew longbow of true flight	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	11
[General Object resolver]	14778	fungal yew longbow of true flight	COULD NOT BE WORN
[resolveObject] adding to main inventory:	14778	fungal yew longbow of true flight
[ActorObjectUse] useObjectEnable: 	fungal yew longbow of true flight	by	Mayuwe the skeleton archer	inven/slot	1	nil
[ActorObjectUse] Object	fungal yew longbow of true flight	14778	is ineligible for talent interface
[resolveObject] CREATE FOR	14777	Mayuwe the skeleton archer	do_wear/tries:	true	5	filter:
	{type="ammo", forbid_power_source=table: 0x122b39e8, subtype="arrow", autoreq=true}
[TOME ENTITY FILTER] selected Double Greater	5.8877628703396	16.1
[resolveObject] CREATED OBJECT:	14784	barbed quiver of yew arrows of torment	tries left:	4
[resolveObject]	14784	barbed quiver of yew arrows of torment	added to inventory	QUIVER
[resolveObject] CREATE FOR	14777	Mayuwe the skeleton archer	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x123823a8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="greatsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	99.455033664581	115.5
[resolveObject] CREATED OBJECT:	14790	chilling dwarven-steel greatsword of phasing	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	5
fight: 	chilling dwarven-steel greatsword of phasing	barbed quiver of yew arrows of torment	::	nil	MAINHAND
[resolveObject]	14790	chilling dwarven-steel greatsword of phasing	added to inventory	MAINHAND
[resolveObject] CREATE FOR	14777	Mayuwe the skeleton archer	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x10795a30, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	16.858568252264	40.5
[resolveObject] CREATED OBJECT:	14796	enlightening stralite mail armour of the deep	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	14
fight: 	enlightening stralite mail armour of the deep	chilling dwarven-steel greatsword of phasing	::	OFFHAND	BODY
fight: 	enlightening stralite mail armour of the deep	barbed quiver of yew arrows of torment	::	nil	BODY
[resolveObject]	14796	enlightening stralite mail armour of the deep	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[Actor:move]	14777	Mayuwe the skeleton archer	(forced) move from	nil	nil	to	32	27
Added unique	mod.class.NPC/Mayuwe the skeleton archer	::	1
[Actor:wearAllInventory]	14777	Mayuwe the skeleton archer	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	14777	Mayuwe the skeleton archer
   #- checking tactical table for talent	T_SHATTERING_SHOUT	level	10	range:	0	radius:	12	effective:	8
   #- checking tactical table for talent	T_BONE_ARMOUR	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BATTLE_SHOUT	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUNNING_BLOW_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_WARSHOUT_BERSERKER	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_SECOND_WIND	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHOOT	level	2	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLINDING_POWDER	level	6	range:	0	radius:	2	effective:	1.3333333333333
   #- checking tactical table for talent	T_BATTLE_CRY	level	8	range:	0	radius:	11	effective:	7.3333333333333
[CALLBACK] upgrading to prioritized	talents_on_rest
[CALLBACK] upgrading to prioritized	talents_on_wait
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_temporal_dredgling.png
[Actor:move]	14802	dredgling	(forced) move from	nil	nil	to	24	35
[resolveObject] CREATE FOR	14803	skeleton warrior	do_wear/tries:	true	5	filter:
	{type="weapon", forbid_power_source=table: 0x123a2dd8, subtype="greatsword", autoreq=true}
[TOME ENTITY FILTER] selected Greater	69.281203404351	76.1
[resolveObject] CREATED OBJECT:	14804	dwarven-steel greatsword of corruption	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	14804	dwarven-steel greatsword of corruption	added to inventory	MAINHAND
[Actor:move]	14803	skeleton warrior	(forced) move from	nil	nil	to	36	26
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	14808	lesser vampire	(forced) move from	nil	nil	to	19	21
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/horror_eldritch_devourer.png
[Actor:move]	14810	devourer	(forced) move from	nil	nil	to	36	39
[Actor:move]	14811	ghoul	(forced) move from	nil	nil	to	35	32
Loading tile from tileset	/data/gfx/shockbolt/npc/green_ant.png
[Actor:move]	14812	giant green ant	(forced) move from	nil	nil	to	9	9
Random boss generating
[createRandomBoss] Creating random boss 	Belunne the banshee	34	level	2	classes
[applyRandomClass]	14813	Belunne the banshee	Adding class	Bulwark	Warrior
   power types: not_power_source =	antimagic,nature	power_source =	technique
Adding 2 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-offense
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/battle-tactics
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/conditioning
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = cunning/dirty
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-training
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/combat-techniques-active
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/shield-defense
}
[10] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/superiority
}
[11] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/warcries
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree technique/shield-offense to boss
 Talent choices for technique/shield-offense:
		1	T_SHIELD_PUMMEL	Shield Pummel
		2	T_RIPOSTE	Riposte
		3	T_SHIELD_SLAM	Shield Slam
		4	T_ASSAULT	Assault
Adding primary tree technique/shield-offense to boss with 4 talents
1	 * talent:	T_SHIELD_PUMMEL	5
1	 * talent:	T_RIPOSTE	5
1	 * talent:	T_SHIELD_SLAM	4
1	 * talent:	T_ASSAULT	4
[applyRandomClass] Attempting to add tree technique/battle-tactics to boss
 Talent choices for technique/battle-tactics:
		1	T_GREATER_WEAPON_FOCUS	Greater Weapon Focus
		2	T_STEP_UP	Step Up
		3	T_BLEEDING_EDGE	Bleeding Edge
		4	T_TRUE_GRIT	True Grit
Adding primary tree technique/battle-tactics to boss with 4 talents
2	 * talent:	T_GREATER_WEAPON_FOCUS	5
2	 * talent:	T_STEP_UP	6
2	 * talent:	T_BLEEDING_EDGE	5
2	 * talent:	T_TRUE_GRIT	5
[applyRandomClass] Attempting to add tree technique/warcries to boss
 Talent choices for technique/warcries:
		1	T_SHATTERING_SHOUT	Shattering Shout
		2	T_SECOND_WIND	Second Wind
		3	T_BATTLE_SHOUT	Battle Shout
		4	T_BATTLE_CRY	Battle Cry
Adding secondary tree technique/warcries to boss with 2 talents
1	 * talent:	T_SHATTERING_SHOUT	4
1	 * talent:	T_SECOND_WIND	4
[applyRandomClass] Attempting to add tree cunning/dirty to boss
 * Random boss forbade talent because talent not allowed on random bosses	Dirty Fighting	T_DIRTY_FIGHTING	34
 Talent choices for cunning/dirty:
		1	T_BACKSTAB	Backstab
		2	T_BLINDING_POWDER	Blinding Powder
		3	T_TWIST_THE_KNIFE	Twist the Knife
Adding secondary tree cunning/dirty to boss with 1 talents
2	 * talent:	T_BACKSTAB	4
 ** Finished adding	2	of	2	primary class trees
	 * 	technique/shield-offense
	 * 	technique/battle-tactics
 ** Finished adding	2	of	2	secondary class trees
	 * 	technique/warcries
	 * 	cunning/dirty
[applyRandomClass]	14813	Belunne the banshee	Adding class	Shadowblade	Rogue
   power types: not_power_source =	antimagic,nature	power_source =	arcane,technique
Adding 2 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = true
  [2] = 0
  [tt] = spell/phantasm
}
[2] = {
  [1] = true
  [2] = 0
  [tt] = technique/duelist
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/shadow-magic
}
[4] = {
  [1] = false
  [2] = 0.3
  [tt] = technique/combat-techniques-passive
}
[5] = {
  [1] = true
  [2] = 0.3
  [tt] = technique/mobility
}
[6] = {
  [1] = false
  [2] = 0
  [tt] = spell/temporal
}
[7] = {
  [1] = false
  [2] = 0
  [tt] = technique/combat-techniques-active
}
[8] = {
  [1] = true
  [2] = 0
  [tt] = cunning/survival
}
[9] = {
  [1] = true
  [2] = 0
  [tt] = cunning/dirty
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/lethality
}
[11] = {
  [1] = true
  [2] = 0
  [tt] = technique/dualweapon-attack
}
[12] = {
  [1] = true
  [2] = 0
  [tt] = technique/combat-training
}
[13] = {
  [1] = true
  [2] = 0.3
  [tt] = cunning/stealth
}
[14] = {
  [1] = false
  [2] = 0.3
  [tt] = cunning/ambush
}
[15] = {
  [1] = true
  [2] = 0
  [tt] = spell/conveyance
}
[16] = {
  [1] = false
  [2] = 0
  [tt] = spell/divination
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree cunning/lethality to boss
 * Random boss forbade talent because talent not allowed on random bosses	Expose Weakness	T_EXPOSE_WEAKNESS	34
 Talent choices for cunning/lethality:
		1	T_LETHALITY	Lethality
		2	T_BLADE_FLURRY	Blade Flurry
		3	T_SNAP	Snap
Adding primary tree cunning/lethality to boss with 3 talents
1	 * talent:	T_LETHALITY	5
1	 * talent:	T_BLADE_FLURRY	4
1	 * talent:	T_SNAP	4
[applyRandomClass] Attempting to add tree technique/mobility to boss
 Talent choices for technique/mobility:
		1	T_DISENGAGE	Disengage
		2	T_EVASION	Evasion
		3	T_TUMBLE	Tumble
		4	T_TRAINED_REACTIONS	Trained Reactions
Adding primary tree technique/mobility to boss with 3 talents
2	 * talent:	T_DISENGAGE	5
2	 * talent:	T_EVASION	6
2	 * talent:	T_TUMBLE	5
[applyRandomClass] Attempting to add tree cunning/ambush to boss
 * Random boss forbade talent because talent not allowed on random bosses	Umbral Agility	T_UMBRAL_AGILITY	34
 Talent choices for cunning/ambush:
		1	T_SHADOWGUARD	Shadowguard
		2	T_SHADOW_GRASP	Shadow Grasp
		3	T_SHADOW_VEIL	Shadow Veil
Adding secondary tree cunning/ambush to boss with 2 talents
1	 * talent:	T_SHADOWGUARD	3
1	 * talent:	T_SHADOW_GRASP	4
[applyRandomClass] Attempting to add tree technique/duelist to boss
 Talent choices for technique/duelist:
		1	T_DUAL_WEAPON_MASTERY	Dual Weapon Mastery
		2	T_TEMPO	Tempo
		3	T_FEINT	Feint
		4	T_LUNGE	Lunge
Adding secondary tree technique/duelist to boss with 1 talents
2	 * talent:	T_DUAL_WEAPON_MASTERY	4
 ** Finished adding	2	of	2	primary class trees
	 * 	cunning/lethality
	 * 	technique/mobility
 ** Finished adding	2	of	2	secondary class trees
	 * 	cunning/ambush
	 * 	technique/duelist
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Greater	18.333337856069	46
[resolveObject] CREATED OBJECT:	14815	gold pieces	tries left:	1
[resolveObject] adding to main inventory:	14815	gold pieces
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Double Ego	115.5957041461	121
[resolveObject] CREATED OBJECT:	14816	shielding rune of the psychic	tries left:	1
[resolveObject] adding to main inventory:	14816	shielding rune of the psychic
[ActorObjectUse] useObjectEnable: 	shielding rune of the psychic	by	Belunne the banshee	inven/slot	1	nil
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	nil	2	filter:
	{tome_drops="boss"}
[TOME ENTITY FILTER] selected Greater	78.009488224753	101
[resolveObject] CREATED OBJECT:	14820	shielding rune	tries left:	1
[resolveObject] adding to main inventory:	14820	shielding rune
[ActorObjectUse] useObjectEnable: 	shielding rune	by	Belunne the banshee	inven/slot	1	nil
[resolvers.drop_randart]	14814	Belunne the banshee	generating base object using filter:	{special="<function( defined: /mod/resolvers.lua, line 504): 				filter = {ignore_material_restriction=true, no_tome_drops=true, ego_filter={keep_egos=true, ego_chance=-1000}, special=function(eq)>", no_tome_drops=true, ego_filter={ego_chance=-1000, keep_egos=true}, ignore_material_restriction=true}
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	false	5	filter:
	{ignore_material_restriction=true, no_tome_drops=true, special=function: 0x1406a9c8, ego_filter=table: 0x19cf9088}
[resolveObject] CREATED OBJECT:	14821	silk robe	tries left:	4
[resolvers.drop_randart]	14814	Belunne the banshee	using data:	{lev=34, base={"table: 0x16bf2ff0, __CLASSname=_tmod.class.Object, ATOMIC"}}
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	3	gr egos =	2	rand themes = 	2	points = 	13	nb_powers = 	5
 * using themes	mental,dark
Creating randart Yvadhelle the %s(glistening silk robe) with no themename
 ** selected ego	fearwoven 	(greater)	psionic
 ** selected ego	 of the mountain (#RESIST#)	(normal)	nature
 ** selected ego	 of Linaniil	(greater)	arcane
 * adding power: generic mind crit magnitude(2 points), 7 remaining
 * adding power: generic mindpower(1 points), 5 remaining
 * adding power: generic mind retribution(1 points), 4 remaining
 * adding power: generic stat wil(1 points), 3 remaining
 * adding power: generic inc damage mind(1 points), 2 remaining
 * adding power: generic mindpower(1.5 points), 1 remaining
 * adding bias power: generic mind crit magnitude(3 points), 7 remaining
 * adding bias power: generic inc damage mind(1.5 points), 4 remaining
 * adding bias power: generic stat wil(1.5 points), 2.5 remaining
 * adding bias power: generic mind retribution(1.5 points), 1 remaining
Added unique	mod.class.Object/Yvadhelle the silk robe	::	1
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x16b4b498, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="longsword", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	110.80212339824	121
[resolveObject] CREATED OBJECT:	14961	flaming stralite longsword of massacre	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	16
[General Object resolver]	14961	flaming stralite longsword of massacre	COULD NOT BE WORN
[resolveObject] adding to main inventory:	14961	flaming stralite longsword of massacre
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12c3c860, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="shield", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Uniques	2.1202721842845	6
[resolveObject] CREATED OBJECT:	14967	Coral Spray	tries left:	4
[General Object resolver]	14967	Coral Spray	COULD NOT BE WORN
[resolveObject] adding to main inventory:	14967	Coral Spray
Added unique	mod.class.Object/Coral Spray	::	1
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0dbd37b0, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="heavy", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Ego	120.58631342919	121
[resolveObject] CREATED OBJECT:	14968	rejuvenating dwarven-steel mail armour of acid resistance	tries left:	4
[General Object resolver]	14968	rejuvenating dwarven-steel mail armour of acid resistance	COULD NOT BE WORN
[resolveObject] adding to main inventory:	14968	rejuvenating dwarven-steel mail armour of acid resistance
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x12db8738, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	84.476971200313	101
[resolveObject] CREATED OBJECT:	14974	stralite dagger of crippling	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	12
[resolveObject]	14974	stralite dagger of crippling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0eda0780, force_drop=true, tome_drops="boss", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Uniques	3.3144587034626	6
[resolveObject] CREATED OBJECT:	14978	voratun dagger 'Camysus'	tries left:	4
[resolveObject] autoreq: GAINING STAT	dex	13
fight: 	voratun dagger 'Camysus'	stralite dagger of crippling	::	nil	OFFHAND
[resolveObject]	14978	voratun dagger 'Camysus'	added to inventory	OFFHAND
Added unique	mod.class.Object/voratun dagger 'Camysus'	::	1
[resolveObject] CREATE FOR	14814	Belunne the banshee	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x140aa160, force_drop=true, tome_drops="boss", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	83.278243272863	101
[resolveObject] CREATED OBJECT:	14979	reinforced leather armour of the deep	tries left:	4
fight: 	reinforced leather armour of the deep	stralite dagger of crippling	::	nil	BODY
fight: 	reinforced leather armour of the deep	voratun dagger 'Camysus'	::	nil	BODY
[resolveObject]	14979	reinforced leather armour of the deep	added to inventory	BODY
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_levelup
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/npc/banshee.png
[Actor:move]	14814	Belunne the banshee	(forced) move from	nil	nil	to	15	23
Added unique	mod.class.NPC/Belunne the banshee	::	1
[Actor:wearAllInventory]	14814	Belunne the banshee	wearing main inventory
fight: 	Yvadhelle the silk robe	stralite dagger of crippling	::	nil	BODY
fight: 	Yvadhelle the silk robe	voratun dagger 'Camysus'	::	nil	BODY
fight: 	Yvadhelle the silk robe	reinforced leather armour of the deep	::	nil	BODY
fight: 	Yvadhelle the silk robe	stralite dagger of crippling	::	nil	BODY
fight: 	Yvadhelle the silk robe	voratun dagger 'Camysus'	::	nil	BODY
[Actor:wearAllInventory]	Belunne the banshee	14814	14822	Yvadhelle the silk robe	WORN IN	BODY	1
    --- replaced:	14979	reinforced leather armour of the deep
running talented_ai_tactic resolver on_added_to_level function for	14814	Belunne the banshee
   #- checking tactical table for talent	T_SHIELD_PUMMEL	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ASSAULT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHADOW_COMBAT	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHADOW_GRASP	level	6	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_MIND_DISRUPTION	level	8	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_GREATER_WEAPON_FOCUS	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SECOND_WIND	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DUAL_STRIKE	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHATTERING_SHOUT	level	6	range:	0	radius:	9	effective:	6
   #- checking tactical table for talent	T_SHIELD_WALL	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHIELD_SLAM	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_BLADE_FLURRY	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_TRUE_GRIT	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SNAP	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_DISENGAGE	level	8	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_BLUR_SIGHT	level	10	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SILENCE	level	5	range:	7	radius:	0	effective:	7
   #- checking tactical table for talent	T_BLEEDING_EDGE	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_PHASE_DOOR	level	10	range:	10	radius:	0	effective:	10
   #- checking tactical table for talent	T_TUMBLE	level	8	range:	4	radius:	0	effective:	4
   #- checking tactical table for talent	T_EVASION	level	10	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SHRIEK	level	4	range:	10	radius:	9	effective:	16
[useTalent] TALENT FAILED:	T_SHIELD_WALL	for	Belunne the banshee	14814	true
Cloned shader 38
[SHADER] setting reset param	tick_start	4403301
Cloned shader 40
[SHADER] setting reset param	tick_start	4403301
[CALLBACK] upgrading to prioritized	talents_on_take_damage
Random elite generating
[createRandomBoss] Creating random boss 	Lisyra the stone troll	34	level	1	classes
[applyRandomClass]	14983	Lisyra the stone troll	Adding class	Alchemist	Mage
   power types: not_power_source =	antimagic	power_source =	arcane
Adding 1 primary trees to boss
Adding 2 secondary trees to boss
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[1] = {
  [1] = false
  [2] = 0
  [tt] = cunning/survival
}
[2] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/staff-combat
}
[3] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/fire-alchemy
}
[4] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/acid-alchemy
}
[5] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/energy-alchemy
}
[6] = {
  [1] = false
  [2] = 0.3
  [tt] = spell/advanced-golemancy
}
[7] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/stone-alchemy
}
[8] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/golemancy
}
[9] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/explosives
}
[10] = {
  [1] = true
  [2] = 0.3
  [tt] = spell/frost-alchemy
}
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[applyRandomClass] Attempting to add tree spell/advanced-golemancy to boss
 Talent choices for spell/advanced-golemancy:
		1	T_GOLEMANCY_LIFE_TAP	Life Tap
		2	T_GEM_GOLEM	Gem Golem
		3	T_SUPERCHARGE_GOLEM	Supercharge Golem
		4	T_RUNIC_GOLEM	Runic Golem
Adding primary tree spell/advanced-golemancy to boss with 4 talents
1	 * talent:	T_GOLEMANCY_LIFE_TAP	5
1	 * talent:	T_GEM_GOLEM	4
1	 * talent:	T_SUPERCHARGE_GOLEM	4
1	 * talent:	T_RUNIC_GOLEM	6
[applyRandomClass] Attempting to add tree spell/energy-alchemy to boss
 Talent choices for spell/energy-alchemy:
		1	T_LIGHTNING_INFUSION	Lightning Infusion
		2	T_DYNAMIC_RECHARGE	Dynamic Recharge
		3	T_THUNDERCLAP	Thunderclap
		4	T_LIVING_LIGHTNING	Living Lightning
Adding secondary tree spell/energy-alchemy to boss with 2 talents
1	 * talent:	T_LIGHTNING_INFUSION	3
1	 * talent:	T_DYNAMIC_RECHARGE	4
[applyRandomClass] Attempting to add tree spell/golemancy to boss
 * Random boss forbade talent because talent not allowed on random bosses	Invoke Golem	T_INVOKE_GOLEM	34
 Talent choices for spell/golemancy:
		1	T_GOLEM_POWER	Golem Power
		2	T_GOLEM_RESILIENCE	Golem Resilience
		3	T_GOLEM_PORTAL	Golem Portal
Adding secondary tree spell/golemancy to boss with 2 talents
2	 * talent:	T_GOLEM_POWER	3
2	 * talent:	T_GOLEM_RESILIENCE	3
 ** Finished adding	1	of	1	primary class trees
	 * 	spell/advanced-golemancy
 ** Finished adding	2	of	2	secondary class trees
	 * 	spell/energy-alchemy
	 * 	spell/golemancy
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	34	egos =	1	gr egos =	0	rand themes = 	3	points = 	37	nb_powers = 	7
 * using themes	arcane,mind,physical
 * forbid power sources:	antimagic
Creating randart Delerin(unblemished cured leather armour) with no themename
 ** selected ego	 of Toknor	(greater)	technique
 * adding power: generic armor(1 points), 19 remaining
 * adding power: generic save physical(1 points), 18 remaining
 * adding power: generic inc damage physical(1 points), 17 remaining
 * adding power: generic resists pen mind(1 points), 16 remaining
 * adding power: generic phys atk(1 points), 15 remaining
 * adding power: generic phys crit(1 points), 14 remaining
 * adding power: generic armor(1 points), 13 remaining
 * adding power: generic armor(1.5 points), 12 remaining
 * adding power: generic save physical(1.5 points), 10.5 remaining
 * adding power: generic inc damage physical(1.5 points), 9 remaining
 * adding power: generic resists pen mind(1.5 points), 7.5 remaining
 * adding power: generic phys atk(1.5 points), 6 remaining
 * adding power: generic phys crit(1.5 points), 4.5 remaining
 * adding power: generic armor(1.5 points), 3 remaining
 * adding power: generic armor(2.25 points), 1.5 remaining
 * adding bias power: generic armor(2.25 points), 19 remaining
 * adding bias power: generic armor(2.7 points), 16.75 remaining
 * adding bias power: generic inc damage physical(2.25 points), 14.05 remaining
 * adding bias power: generic inc damage physical(2.7 points), 11.8 remaining
 * adding bias power: generic armor(3.24 points), 9.1 remaining
 * adding bias power: generic save physical(2.25 points), 5.86 remaining
 * adding bias power: generic phys atk(2.25 points), 3.61 remaining
 * adding bias power: generic save physical(2.7 points), 1.36 remaining
[resolveObject] CREATE FOR	15125	Lisyra the stone troll	do_wear/tries:	nil	2	filter:
	{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego	47.580912384413	51.1
[resolveObject] CREATED OBJECT:	15126	huge pile of gold pieces	tries left:	1
[resolveObject] adding to main inventory:	15126	huge pile of gold pieces
[resolveObject] CREATE FOR	15125	Lisyra the stone troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x06911610, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="staff", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Double Greater	35.427161138139	40.5
[resolveObject] CREATED OBJECT:	15127	blighted elven-wood magestaff of channeling	tries left:	4
[resolveObject] autoreq: GAINING STAT	mag	24
[ActorObjectUse] useObjectEnable: 	blighted elven-wood magestaff of channeling	by	Lisyra the stone troll	inven/slot	table: 0x0ee5d848	nil
[resolveObject]	15127	blighted elven-wood magestaff of channeling	added to inventory	MAINHAND
[resolveObject] CREATE FOR	15125	Lisyra the stone troll	do_wear/tries:	true	5	filter:
	{forbid_power_source=table: 0x0ca6cf80, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="cloth", ignore_material_restriction=true}
[TOME ENTITY FILTER] selected Greater	74.087763875045	95.5
[resolveObject] CREATED OBJECT:	15133	stargazer's silk robe	tries left:	4
fight: 	stargazer's silk robe	blighted elven-wood magestaff of channeling	::	OFFHAND	BODY
[resolveObject]	15133	stargazer's silk robe	added to inventory	BODY
[resolveObject] CREATE FOR	15125	Lisyra the stone troll	do_wear/tries:	false	2	filter:
	{type="gem"}
[TOME ENTITY FILTER] selected Greater	58.835490255541	76.1
[resolveObject] CREATED OBJECT:	15137	emerald	tries left:	1
[resolvers.inventory] created object:	15137	emerald	inventory:	nil	keep:	nil
[Identify]	emerald	true
[resolveObject] CREATE FOR	15125	Lisyra the stone troll	do_wear/tries:	false	2	filter:
	{type="gem"}
[TOME ENTITY FILTER] selected Greater + Ego	22.61063178866	51.1
[resolveObject] CREATED OBJECT:	15138	onyx	tries left:	1
[resolvers.inventory] created object:	15138	onyx	inventory:	nil	keep:	nil
[Identify]	onyx	true
[resolveObject] CREATE FOR	15125	Lisyra the stone troll	do_wear/tries:	false	2	filter:
	{type="gem"}
[TOME ENTITY FILTER] selected basic	104.78789636719	106.1
[resolveObject] CREATED OBJECT:	15139	opal	tries left:	1
[resolvers.inventory] created object:	15139	opal	inventory:	nil	keep:	nil
[Identify]	opal	true
Loading tile from tileset	/data/gfx/shockbolt/npc/troll_s.png
[Actor:move]	15125	Lisyra the stone troll	(forced) move from	nil	nil	to	19	39
Added unique	mod.class.NPC/Lisyra the stone troll	::	1
[Actor:wearAllInventory]	15125	Lisyra the stone troll	wearing main inventory
running talented_ai_tactic resolver on_added_to_level function for	15125	Lisyra the stone troll
fight: 	alchemist agate	blighted elven-wood starstaff of channeling	::	OFFHAND	QUIVER
fight: 	alchemist agate	stargazer's silk robe	::	nil	QUIVER
[resolveObject] CREATE FOR	15219	golem	do_wear/tries:	true	5	filter:
	{not_properties=table: 0x19b8a738, id=true, type="weapon", autoreq=true, subtype="battleaxe", ego_chance=-1000}
[resolveObject] CREATED OBJECT:	15220	dwarven-steel battleaxe	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	10
[resolveObject]	15220	dwarven-steel battleaxe	added to inventory	MAINHAND
[Identify]	dwarven-steel battleaxe	true
[resolveObject] CREATE FOR	15219	golem	do_wear/tries:	true	5	filter:
	{not_properties=table: 0x0c95c128, id=true, type="armor", autoreq=true, subtype="heavy", ego_chance=-1000}
[resolveObject] CREATED OBJECT:	15221	dwarven-steel mail armour	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	4
fight: 	dwarven-steel mail armour	dwarven-steel battleaxe	::	OFFHAND	BODY
[resolveObject]	15221	dwarven-steel mail armour	added to inventory	BODY
[Identify]	dwarven-steel mail armour	true
Loading tile	player/runic_golem/base_05.png
[Actor:move]	15219	golem (servant of Lisyra the stone troll)	(forced) move from	nil	nil	to	19	38
   #- checking tactical table for talent	T_COMMAND_STAFF	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_SUPERCHARGE_GOLEM	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_RUNE:_MANASURGE_3	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_STUN	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_GOLEMANCY_LIFE_TAP	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_CHANNEL_STAFF	level	6	range:	8	radius:	0	effective:	8
   #- checking tactical table for talent	T_ACTIVATE_OBJECT_1	level	4	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_KNOCKBACK	level	8	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_FIRE_INFUSION	level	6	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_LIGHTNING_INFUSION	level	5	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_ATTACK	level	1	range:	1	radius:	0	effective:	1
   #- checking tactical table for talent	T_THROW_BOMB	level	6	range:	9	radius:	1	effective:	9.6666666666667
Loading tile from tileset	/data/gfx/shockbolt/npc/immovable_plants_treant.png
[Actor:move]	15222	treant	(forced) move from	nil	nil	to	28	33
Loading tile from tileset	/data/gfx/shockbolt/invis.png
Loading tile from tileset	/data/gfx/shockbolt/npc/emperor_wight.png
[Actor:move]	15223	emperor wight	(forced) move from	nil	nil	to	27	31
[CALLBACK] upgrading to prioritized	talents_on_act_base
Loading tile from tileset	/data/gfx/shockbolt/terrain/marble_floor.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/signpost.png
Wait finished, counted 5541, 1123 ticks
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_14.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_9.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_11.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_10.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_wall2_16.png
[STARTEVENTS] Assigned events list:
[2] = {
}
[5] = {
  [1] = bligthed-soil
  [2] = protective-aura
  [params] = {
  }
}
[4] = {
  [1] = glowing-chest
  [2] = fell-aura
  [3] = glimmerstone
  [4] = protective-aura
  [params] = {
  }
}
[9] = {
  [params] = {
  }
  [1] = bligthed-soil
}
[8] = {
  [1] = glowing-chest
  [2] = fell-aura
  [3] = glimmerstone
  [4] = glimmerstone
  [params] = {
  }
  [5] = glimmerstone
}
[3] = {
  [1] = fell-aura
  [2] = glimmerstone
  [params] = {
  }
}
[7] = {
  [1] = glowing-chest
  [2] = fell-aura
  [params] = {
  }
  [3] = glimmerstone
}
[1] = {
}
[6] = {
  [1] = bligthed-soil
  [2] = fell-aura
  [3] = glimmerstone
  [4] = glimmerstone
  [5] = necrotic-air
  [6] = necrotic-air
  [params] = {
  }
}
[SHADER] Loading from /data/gfx/shaders/flames.lua
[SHADER] Loaded shader with totalname	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
New GL Shader program 79
*p 79: Uniform: 0: 1406 aam
*p 79: Uniform: 1: 8B52 color1
*p 79: Uniform: 2: 8B52 color2
*p 79: Uniform: 3: 1406 hide_center
*p 79: Uniform: 4: 1406 npow
*p 79: Uniform: 5: 8B5E tex
*p 79: Uniform: 6: 1406 tick
*p 79: Uniform: 7: 1406 time_factor
*p 79: Uniform: 8: 8B50 xy
*p 79: Uniform: 9: 1406 zoom
[EVENT] fell-aura centered at 	34	40
Not gone east, no backup guardian
Running on level loads	dreadfell-3
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	38	17	to	29	43
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	7b6 Necrocaster	7b6 Necrocaster
Adding entity	6451	after	6451
===	nil	nil
[resolveObject] CREATE FOR	15312	Ce'Nirilaith, the lost sun paladin	do_wear/tries:	true	5	filter:
	{type="weapon", autoreq=true, subtype="mace"}
[TOME ENTITY FILTER] selected Greater	75.485810209221	76.1
[resolveObject] CREATED OBJECT:	15313	truestriking dwarven-steel mace	tries left:	4
[resolveObject] autoreq: GAINING STAT	str	6
[resolveObject]	15313	truestriking dwarven-steel mace	added to inventory	MAINHAND
[USERCHAT] channel achievement	axored	tome	Level 10 (Insane (Roguelike) difficulty)	false	false
Placing portal at 	39	17
Loading tile	player/higher_female.png
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	(forced) move from	nil	nil	to	28	43
[CHAT] loaded	welcome	table: 0x0c948e90
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x13fc2550	escort-duty-dreadfell-3
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	15312	Ce'Nirilaith, the lost sun paladin	actor
[ONLINE PROFILE] current character 	7b6 Necrocaster the level 33 Lich Necromancer
[Discord] updating state: "Dreadfell (3)" / "Lvl 33 Lich Necromancer" / default / necromancer
[MUSIC] loading	weather/dungeon_base.ogg	Error loading sound "/data/music/weather/dungeon_base.ogg": Path not found
[MUSIC] loading	Dark Secrets.ogg	Error loading sound "/data/music/Dark Secrets.ogg": Path not found
[Actor:move]	14564	armoured skeleton warrior	(forced) move from	29	39	to	40	17
Updating zone name	Dreadfell (3)
C Map minimap texture: 307 (50x50; 64x64)
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.7,noup=0,time_factor=1200]
New GL Shader program 80
*p 80: Uniform: 0: 1406 appearTime
*p 80: Uniform: 1: 1406 backgroundLayersCount
*p 80: Uniform: 2: 1406 noup
*p 80: Uniform: 3: 8B5E tex
*p 80: Uniform: 4: 1406 tick
*p 80: Uniform: 5: 1406 tick_start
*p 80: Uniform: 6: 1406 time_factor
*p 80: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	4404614
[Actor:move]	15319	devourer	(forced) move from	nil	nil	to	37	40
[Actor:move]	15320	devourer	(forced) move from	nil	nil	to	36	40
[resolveObject] CREATE FOR	15321	grave wight	do_wear/tries:	nil	2	filter:
	{ego_chance=20}
[resolveObject] CREATED OBJECT:	15322	Loremaster Greynot's Analysis of the Races - Chapter 10 - Monstrous Races	tries left:	1
[resolveObject] adding to main inventory:	15322	Loremaster Greynot's Analysis of the Races - Chapter 10 - Monstrous Races
[ActorObjectUse] useObjectEnable: 	Loremaster Greynot's Analysis of the Races - Chapter 10 - Monstrous Races	by	grave wight	inven/slot	1	nil
[ActorObjectUse] Object	Loremaster Greynot's Analysis of the Races - Chapter 10 - Monstrous Races	15322	is ineligible for talent interface
Added unique	mod.class.Object/Loremaster Greynot's Analysis of the Races - Chapter 10 - Monstrous Races	::	1
Loading tile from tileset	/data/gfx/shockbolt/npc/grave_wight.png
[Actor:move]	15321	grave wight	(forced) move from	nil	nil	to	27	32
[Actor:wearAllInventory]	15321	grave wight	wearing main inventory
[Actor:move]	15323	emperor wight	(forced) move from	nil	nil	to	26	32
[CALLBACK] upgrading to prioritized	talents_on_act_base
[resolveObject] CREATE FOR	15324	grave wight	do_wear/tries:	nil	2	filter:
	{ego_chance=20}
[resolveObject] CREATED OBJECT:	15325	Nature's Vengeance	tries left:	1
[resolveObject] adding to main inventory:	15325	Nature's Vengeance
[ActorObjectUse] useObjectEnable: 	Nature's Vengeance	by	grave wight	inven/slot	1	nil
[ActorObjectUse] Object	Nature's Vengeance	15325	is ineligible for talent interface
Added unique	mod.class.Object/Nature's Vengeance	::	1
[Actor:move]	15324	grave wight	(forced) move from	nil	nil	to	26	30
[Actor:wearAllInventory]	15324	grave wight	wearing main inventory
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x0639b8b8	normal
[resolveObject] CREATE FOR	15326	forest wight	do_wear/tries:	nil	2	filter:
	{ego_chance=20}
[resolveObject] CREATED OBJECT:	15327	leafwalker's hardened leather cap of strength (#STATBONUS#)	tries left:	1
[resolveObject] adding to main inventory:	15327	leafwalker's hardened leather cap of strength (#STATBONUS#)
[Actor:move]	15326	forest wight	(forced) move from	nil	nil	to	26	31
[Actor:wearAllInventory]	15326	forest wight	wearing main inventory
[Actor:move]	15333	grave wight	(forced) move from	nil	nil	to	25	32
[resolveObject] CREATE FOR	15334	forest wight	do_wear/tries:	nil	2	filter:
	{ego_chance=20}
[resolveObject] CREATED OBJECT:	15335	emerald	tries left:	1
[resolveObject] adding to main inventory:	15335	emerald
[Actor:move]	15334	forest wight	(forced) move from	nil	nil	to	25	31
[Actor:wearAllInventory]	15334	forest wight	wearing main inventory
[Actor:move]	15336	barrow wight	(forced) move from	nil	nil	to	24	31
[CHAT] selected	Lead on; I will protect you.	function: 0x105f6938	nil
[PARTY] error trying to set player, not controlable: 	15312	Ce'Nirilaith, the lost sun paladin
Loading tile from tileset	/data/gfx/talents/charm_mastery.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/rod_of_annulment.png
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Ce'Nirilaith, the lost sun paladin says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	28	43
[Actor:move]	6451	7b6 Necrocaster	move from	29	43	to	29	42
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#19 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Devourer for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[ActorObjectUse]	Elawe the master vampire	Cleaning up: 	blood-soaked pair of hardened leather boots of phasing	13726
[Actor:move]	14131	ghoul	move from	35	40	to	34	40
[Actor:move]	14810	devourer	move from	36	39	to	35	39
[target_simple AI]	15222	treant	selecting NEW TARGET	29	42	6451	7b6 Necrocaster
[Actor:move]	15222	treant	move from	28	33	to	28	34
[LOG]	
[USERCHAT] channel serial data	tates_like_chicken	tome	487
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2]
New GL Shader program 81
*p 81: Uniform: 0: 1406 aadjust
*p 81: Uniform: 1: 1406 antialiasingRadius
*p 81: Uniform: 2: 8B51 color
*p 81: Uniform: 3: 1406 ellipsoidalFactor
*p 81: Uniform: 4: 1406 horizontalScrollingSpeed
*p 81: Uniform: 5: 8B50 impact
*p 81: Uniform: 6: 8B51 impact_color
*p 81: Uniform: 7: 1406 impact_tick
*p 81: Uniform: 8: 1406 impact_time
*p 81: Uniform: 9: 1406 oscillationSpeed
*p 81: Uniform: 10: 1406 shieldIntensity
*p 81: Uniform: 11: 8B5E tex
*p 81: Uniform: 12: 1406 tick
*p 81: Uniform: 13: 1406 tick_start
*p 81: Uniform: 14: 1406 time_factor
*p 81: Uniform: 15: 1406 verticalScrollingSpeed
*p 81: Uniform: 16: 1406 wobblingPower
*p 81: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	4416339
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[USERCHAT] channel achievement	robbedoes2000	tome	Level 10 (Nightmare (Adventure) difficulty)	false	false
table: 0x0639b798	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[USERCHAT] channel achievement	Specs	tome	The Arena (Exploration mode)	false	false
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Spikes of Decrepitude#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Spikes of Decrepitude#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Golden Age of Necromancy#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Golden Age of Necromancy#LAST#.#{normal}#
Cloned shader 37
[SHADER] setting reset param	tick_start	4423666
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Utterly Destroyed#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Utterly Destroyed#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Grim Shadow#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Grim Shadow#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Erupting Shadows#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Erupting Shadows#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Reaping#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Reaping#LAST#.#{normal}#
Cloned shader 38
[SHADER] setting reset param	tick_start	4423666
Cloned shader 40
[SHADER] setting reset param	tick_start	4423666
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Eternal Night#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Eternal Night#LAST#.#{normal}#
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
Cloned shader 62
[SHADER] setting reset param	tick_start	4423666
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
[Actor:move]	15319	devourer	move from	37	40	to	37	41
[Actor:move]	15320	devourer	move from	36	40	to	35	40
[target_simple AI]	15321	grave wight	selecting NEW TARGET	29	42	6451	7b6 Necrocaster
[Actor:move]	15321	grave wight	move from	27	32	to	28	33
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Devourer for #GREY#352 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Devourer for #GREY#332 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoul for #GREY#324 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Something for #GREY#423 darkness#LAST# damage.
checkHit	78	vs	11	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#28 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#60#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Devourer for #1133F3#24 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Treant for #1133F3#20 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[Actor:move]	14131	ghoul	move from	34	40	to	33	41
[NPC:seen_by] Passing target	7b6 Necrocaster	from	15222	treant	to	14802	dredgling
[NPC:seen_by] Passing target	7b6 Necrocaster	from	15222	treant	to	15326	forest wight
[Actor:move]	15222	treant	move from	28	34	to	28	35
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[USERCHAT] channel achievement	crowking	tome	The secret city (Nightmare (Roguelike) difficulty)	false	false
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[Actor:move]	15321	grave wight	move from	28	33	to	28	34
[Actor:move]	15326	forest wight	move from	26	31	to	27	32
[Actor:move]	14810	devourer	move from	35	39	to	34	40
[Actor:move]	15319	devourer	move from	37	41	to	36	41
[Actor:move]	15320	devourer	move from	35	40	to	35	41
checkHit	78	vs	0	=> chance to hit	95
checkHit	78	vs	21	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Grave wight for #1133F3#14 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Devourer for #{bold}##1133F3#23 cold#{normal}##LAST#, #{bold}##GREY#29 darkness#{normal}##LAST# (#RED##{bold}#52#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Forest wight for #1133F3#14 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
checkHit	21	vs	78	=> chance to hit	0
[LOG]	Devourer loses sight!
checkHit	0	vs	78	=> chance to hit	0
[LOG]	Ghoul wanders around!
checkHit	1	vs	78	=> chance to hit	0
[LOG]	Devourer loses sight!
checkHit	21	vs	78	=> chance to hit	0
[LOG]	Devourer wanders around!
[Actor:move]	14802	dredgling	move from	24	35	to	25	35
[Actor:move]	15222	treant	move from	28	35	to	28	36
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoul for #GREY#110 darkness#LAST# damage.
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Devourer for #GREY#127 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	21	vs	78	=> chance to hit	0
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 82
*p 82: Uniform: 0: 8B50 ellipsoidalFactor
*p 82: Uniform: 1: 1406 flameIntensity
*p 82: Uniform: 2: 1406 innerShockwaveWidth
*p 82: Uniform: 3: 1406 outerShockwaveWidth
*p 82: Uniform: 4: 1406 shockwaveSpeed
*p 82: Uniform: 5: 8B5E tex
*p 82: Uniform: 6: 1406 tick
*p 82: Uniform: 7: 1406 tick_start
*p 82: Uniform: 8: 1406 time_factor
[SHADER] setting reset param	tick_start	4428544
checkHit	1	vs	78	=> chance to hit	0
checkHit	21	vs	78	=> chance to hit	0
[Actor:move]	15321	grave wight	move from	28	34	to	28	35
[Actor:move]	15326	forest wight	move from	27	32	to	28	33
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Devourer for #GREY#97 darkness#LAST# damage.
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Devourer for #GREY#127 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Devourer for #1133F3#410 cold#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Devourer for #1133F3#478 cold#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Devourer for #1133F3#478 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Devourer!#{normal}#
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Devourer!#{normal}#
[target_simple AI]	14131	ghoul	selecting NEW TARGET	29	42	6451	7b6 Necrocaster
[Actor:move]	14131	ghoul	move from	33	41	to	32	41
checkHit	78	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	15319	devourer	move from	36	41	to	36	40
[LOG]	Spikes of Decrepitude hits Treant for #1133F3#20 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#33 cold#LAST#, #GREY#37 darkness#LAST# (#RED##{bold}#70#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Forest wight for #1133F3#14 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Ghoul for #GREY#59 darkness#LAST# damage.
[Actor:move]	14802	dredgling	move from	25	35	to	26	35
[Actor:move]	15222	treant	move from	28	36	to	28	37
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoul for #GREY#110 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[ActorObjectUse] useObjectDisable: 	Loremaster Greynot's Analysis of the Races - Chapter 10 - Monstrous Races	inven/slot	1	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/scroll.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[SHADER] Loading from /data/gfx/shaders/lightning.lua
[SHADER] Loaded shader with totalname	lightning[]
New GL Shader program 83
*p 83: Uniform: 0: 8B51 color1
*p 83: Uniform: 1: 8B51 color2
*p 83: Uniform: 2: 8B5E tex
[Actor:move]	15326	forest wight	move from	28	33	to	28	34
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Devourer for #GREY#113 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Grave wight for #GREY#352 darkness#LAST#, #ROYAL_BLUE#179 lightning#LAST# (#RED##{bold}#531#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Forest wight for #GREY#352 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Treant for #GREY#352 darkness#LAST#, #ROYAL_BLUE#269 lightning#LAST# (#RED##{bold}#622#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Grave wight!#{normal}#
[LOG]	#{bold}#Bane of Confusion from 7b6 Necrocaster killed Devourer!#{normal}#
[improved_talented AI] chooses for	14131	ghoul	T_RETCH
[LOG]	Ghoul is confused and fails to use Retch.
[useTalent] TALENT FAILED:	T_RETCH	for	ghoul	14131	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	14131	ghoul	T_GHOULISH_LEAP
[useTalent] TALENT FAILED:	T_GHOULISH_LEAP	for	ghoul	14131	true
[improved_talented AI]### FAILED TALENT returned:	false
checkHit	78	vs	0	=> chance to hit	95
checkHit	78	vs	11	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	Spikes of Decrepitude hits Treant for #1133F3#20 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#33 cold#LAST#, #GREY#37 darkness#LAST# (#RED##{bold}#70#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Forest wight for #1133F3#14 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[LOG]	#{bold}#Spikes of Decrepitude killed Ghoul!#{normal}#
[LOG]	#{bold}#Spikes of Decrepitude killed Treant!#{normal}#
[Spacetime Tuning]	14802	dredgling	setting preferred_paradox:	284
[improved_talented AI] chooses for	14802	dredgling	T_SPACETIME_TUNING
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 84
*p 84: Uniform: 0: 8B52 beamColor1
*p 84: Uniform: 1: 8B52 beamColor2
*p 84: Uniform: 2: 1406 beamsCount
*p 84: Uniform: 3: 8B52 circleColor
*p 84: Uniform: 4: 1406 circleDescendSpeed
*p 84: Uniform: 5: 1406 circleRotationSpeed
*p 84: Uniform: 6: 1406 noup
*p 84: Uniform: 7: 8B5E tex
*p 84: Uniform: 8: 1406 tick
*p 84: Uniform: 9: 1406 tick_start
*p 84: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 85
*p 85: Uniform: 0: 8B52 beamColor1
*p 85: Uniform: 1: 8B52 beamColor2
*p 85: Uniform: 2: 1406 beamsCount
*p 85: Uniform: 3: 8B52 circleColor
*p 85: Uniform: 4: 1406 circleDescendSpeed
*p 85: Uniform: 5: 1406 circleRotationSpeed
*p 85: Uniform: 6: 1406 noup
*p 85: Uniform: 7: 8B5E tex
*p 85: Uniform: 8: 1406 tick
*p 85: Uniform: 9: 1406 tick_start
*p 85: Uniform: 10: 1406 time_factor
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[SHADER] Loading from /data/gfx/shaders/volumetric_aura.lua
[SHADER] Loaded shader with totalname	volumetric_aura[]
New GL Shader program 86
*p 86: Uniform: 0: 8B5E tex
*p 86: Uniform: 1: 1406 tick
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Forest wight for #1133F3#67 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Forest wight!#{normal}#
[improved_talented AI] chooses for	14802	dredgling	T_SPACETIME_TUNING
[LOG]	
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	14802	dredgling	move from	26	35	to	27	35
[LOG]	
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Dredgling for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[Actor:move]	14802	dredgling	move from	27	35	to	28	36
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Dredgling for #GREY#256 darkness#LAST# damage.
[LOG]	Spikes of Decrepitude hits Dredgling for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[Actor:move]	14802	dredgling	move from	28	36	to	28	37
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	38	vs	76	=> chance to hit	0
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Dredgling for #1133F3#273 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Dredgling!#{normal}#
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[use_tactical AI] === Action Selected:	14119	Beteminne the giant brown mouse	buff	 talent:T_STEALTH
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (emperor wight)).
[USERCHAT] channel achievement	nday	tome	Utterly Destroyed (Insane (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (emperor wight)).
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_TRUE_GRIT
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	28	43
Server latency	394
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[LOG]	
[PARTY] error trying to set player, not controlable: 	15312	Ce'Nirilaith, the lost sun paladin
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Ce'Nirilaith, the lost sun paladin says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	28	43
[USERCHAT] channel achievement	Cookedpoo	tome	A dangerous secret (Insane (Roguelike) difficulty)	false	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	29	42	to	28	37
[LOG]	7b6 Necrocaster's form becomes intangible!
[CALLBACK] upgrading to prioritized	talents_on_tmp
[CALLBACK] upgrading to prioritized	talents_on_tmp
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Emperor wight for #1133F3#11 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[SPELL CRIT %]	1
Adding entity	15345	after	6451
[Actor:move]	15223	emperor wight	move from	27	31	to	27	32
[LOG]	
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(8 absorbed)#LAST#, #ROYAL_BLUE#4 lightning#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	Emperor wight resists the baneful energy!
checkHit	36	vs	76	=> chance to hit	0
[LOG]	Grave wight wanders around!
[LOG]	Lesser vampire resists the baneful energy!
[LOG]	Emperor wight resists the baneful energy!
[LOG]	Grave wight resists the baneful energy!
[LOG]	Forest wight resists the baneful energy!
checkHit	36	vs	76	=> chance to hit	0
[LOG]	Barrow wight wanders around!
[LOG]	7b6 Necrocaster's Hiemal Shield hits Emperor wight for #1133F3#26 cold#LAST# damage.
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	76	vs	24	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Emperor wight for #1133F3#13 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[SPELL CRIT %]	1
Adding entity	15346	after	6451
[NPC:seen_by] Passing target	7b6 Necrocaster	from	15223	emperor wight	to	15334	forest wight
[Actor:move]	15223	emperor wight	move from	27	32	to	28	33
[LOG]	
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(7 absorbed)#LAST#, #ROYAL_BLUE#4 lightning#LAST# (#RED##{bold}#4#LAST##{normal}# total damage).
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[use_tactical AI] === Action Selected:	15323	emperor wight	closein	 AI:move_complex
[Actor:move]	15323	emperor wight	move from	26	32	to	27	32
[ActorObjectUse] useObjectDisable: 	Nature's Vengeance	inven/slot	1	1	tid	nil
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/mace_natures_vengeance.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[Actor:move]	15334	forest wight	move from	25	31	to	25	30
[CALLBACK] upgrading to prioritized	talents_on_death
[Actor:move]	15336	barrow wight	move from	24	31	to	25	31
[LOG]	Lesser vampire resists the baneful energy!
[LOG]	Emperor wight resists the baneful energy!
checkHit	41	vs	76	=> chance to hit	0
[LOG]	Emperor wight wanders around!
[LOG]	Grave wight resists the baneful energy!
checkHit	35	vs	76	=> chance to hit	0
[LOG]	Erupting Shadows hits Grave wight for #GREY#42 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Barrow wight for #GREY#79 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Grave wight for #GREY#79 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Emperor wight for #{bold}##GREY#435 darkness#{normal}##LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Emperor wight for #{bold}##GREY#435 darkness#{normal}##LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Grave wight for #{bold}##GREY#522 darkness#{normal}##LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Grave wight!#{normal}#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	7b6 Necrocaster's Hiemal Shield hits Emperor wight for #1133F3#31 cold#LAST#, #{bold}##ROYAL_BLUE#258 lightning#{normal}##LAST# (#RED##{bold}#288#LAST##{normal}# total damage).
[LOG]	#{bold}#7b6 Necrocaster's Hiemal Shield killed Emperor wight!#{normal}#
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	76	vs	24	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Emperor wight for #1133F3#14 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Emperor wight for #GREY#42 darkness#LAST# damage.
[LOG]	
[LOG]	Lesser vampire resists the baneful energy!
[LOG]	Grave wight resists the baneful energy!
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[SPELL CRIT %]	29.572902271436
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
checkHit	31	vs	76	=> chance to hit	0
[CALLBACK] upgrading to prioritized	talents_on_death
[Actor:move]	15334	forest wight	move from	25	30	to	26	31
[improved_talented AI] chooses for	15336	barrow wight	T_FLAMESHOCK
[LOG]	Barrow wight casts #{bold}##PURPLE#Flameshock.#{normal}##LAST#
[SPELL CRIT %]	1
[SOUND] loading from	/data/sound/talents/fireflash.lua	:=:	/data/sound/talents/fireflash.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/fireflash.ogg" : <static>
Loading tile from tileset	/data/gfx/talents/flameshock.png
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Barrow wight for #GREY#79 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Emperor wight for #1133F3#198 cold#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Forest wight for #GREY#79 darkness#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Emperor wight!#{normal}#
[LOG]	7b6 Necrocaster seems more solid.
[LOG]	Lesser vampire resists the baneful energy!
checkHit	36	vs	76	=> chance to hit	0
[LOG]	Grave wight wanders around!
[LOG]	
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	6451	7b6 Necrocaster	move from	28	37	to	28	38
[CALLBACK] upgrading to prioritized	talents_on_death
[Actor:move]	15333	grave wight	move from	25	32	to	26	32
[Actor:move]	15334	forest wight	move from	26	31	to	27	32
[Actor:move]	15336	barrow wight	move from	25	31	to	25	32
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Barrow wight for #GREY#79 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Grave wight for #GREY#79 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Forest wight for #GREY#79 darkness#LAST# damage.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Forest wight for #1133F3#14 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Forest wight for #GREY#42 darkness#LAST# damage.
[LOG]	Lesser vampire resists the baneful energy!
[LOG]	
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	6451	7b6 Necrocaster	move from	28	38	to	28	39
[Actor:move]	15334	forest wight	move from	27	32	to	28	33
[Actor:move]	15336	barrow wight	move from	25	32	to	26	31
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Barrow wight for #GREY#66 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Grave wight for #GREY#79 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Forest wight for #GREY#79 darkness#LAST# damage.
[LOG]	Spikes of Decrepitude hits Forest wight for #1133F3#13 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Forest wight for #GREY#35 darkness#LAST# damage.
[LOG]	
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	Erupting Shadows hits Grave wight for #GREY#42 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Barrow wight for #GREY#35 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Grave wight for #GREY#79 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Forest wight for #GREY#256 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Barrow wight for #GREY#256 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Grave wight for #GREY#308 darkness#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Grave wight!#{normal}#
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Barrow wight!#{normal}#
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Forest wight!#{normal}#
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	6451	7b6 Necrocaster	move from	28	39	to	29	40
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	43	to	29	42
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	6451	7b6 Necrocaster	move from	29	40	to	29	41
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	6451	7b6 Necrocaster	move from	29	41	to	30	42
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	42	to	29	41
[LOG]	#00ff00##UID:928:0#Talent Ghost Walk is ready to use.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	30	42	to	30	41
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	41	to	29	40
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	6451	7b6 Necrocaster	move from	30	41	to	30	40
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	40	to	29	39
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	(forced) move from	29	39	to	30	40
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	30	40	to	29	39
[Actor:move]	6451	7b6 Necrocaster	move from	30	40	to	29	39
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	6451	7b6 Necrocaster	move from	29	39	to	28	38
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	30	40	to	29	39
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	6451	7b6 Necrocaster	move from	28	38	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	39	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[LOG]	Resting starts...
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
[LOG]	#GREY#Your hiemal shield regenerates to full!
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Track.#{normal}##LAST#
[LOG]	
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[LOG]	Resting starts...
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
[SOUND] loading from	/data/sound/creatures/skeletons/skell_3.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_3.ogg" : <static>
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[SOUND] loading from	/data/sound/creatures/ghost/random1.ogg	:=:	sound "/data/sound/creatures/ghost/random1.ogg" : <static>
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	38
[LOG]	#00ff00##UID:718:0#Talent Track is ready to use.
[LOG]	Rested for 19 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[PARTY] error trying to set player, not controlable: 	15312	Ce'Nirilaith, the lost sun paladin
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Ce'Nirilaith, the lost sun paladin says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	28	38
[USERCHAT] channel achievement	Colada	tome	Orcrist (Exploration mode)	false	true
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	28	37	to	28	32
[LOG]	7b6 Necrocaster is out of phase.
checkHit	76	vs	19	=> chance to hit	95
checkHit	76	vs	11	=> chance to hit	95
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Lesser vampire for #1133F3#11 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's morale has been lowered.
[target_simple AI]	14119	Beteminne the giant brown mouse	selecting NEW TARGET	28	32	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	14119	Beteminne the giant brown mouse	buff	 talent:T_ADRENALINE_SURGE
Loading tile from tileset	/data/gfx/talents/adrenaline_surge.png
[Actor:move]	13948	lesser vampire	move from	30	30	to	29	31
[use_tactical AI] === Action Selected:	14119	Beteminne the giant brown mouse	closein	 AI:move_astar_advanced
[Actor:move]	14119	Beteminne the giant brown mouse	move from	31	31	to	30	31
[LOG]	Mayuwe the skeleton archer is affected by the glimmerstone!
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
[LOG]	
checkHitOld	53.875768547783	20.14040319256
=> chance to hit	85.994218132521
Loading tile from tileset	/data/gfx/effects/intimidated.png
[USERCHAT] channel achievement	lololol	tome	Treasure Hunter	false	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 87
*p 87: Uniform: 0: 8B52 beamColor1
*p 87: Uniform: 1: 8B52 beamColor2
*p 87: Uniform: 2: 1406 beamsCount
*p 87: Uniform: 3: 8B52 circleColor
*p 87: Uniform: 4: 1406 circleDescendSpeed
*p 87: Uniform: 5: 1406 circleRotationSpeed
*p 87: Uniform: 6: 1406 noup
*p 87: Uniform: 7: 8B5E tex
*p 87: Uniform: 8: 1406 tick
*p 87: Uniform: 9: 1406 tick_start
*p 87: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 88
*p 88: Uniform: 0: 8B52 beamColor1
*p 88: Uniform: 1: 8B52 beamColor2
*p 88: Uniform: 2: 1406 beamsCount
*p 88: Uniform: 3: 8B52 circleColor
*p 88: Uniform: 4: 1406 circleDescendSpeed
*p 88: Uniform: 5: 1406 circleRotationSpeed
*p 88: Uniform: 6: 1406 noup
*p 88: Uniform: 7: 8B5E tex
*p 88: Uniform: 8: 1406 tick
*p 88: Uniform: 9: 1406 tick_start
*p 88: Uniform: 10: 1406 time_factor
[ActorObjectUse] useObjectDisable: 	yew magestaff 'Sparkshear'	inven/slot	1	1	tid	nil
[SOUND] loading from	/data/sound/creatures/rats/rat_die_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_1.ogg" : <static>
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[KNOCKBACK] from	28	28	over	3
[KNOCKBACK] try	30	30	2
[KNOCKBACK] try	31	29	1	::	true
[KNOCKBACK] failsafe knocked to	30	30	::
[Actor:move]	13948	lesser vampire	(forced) move from	29	31	to	30	30
Cloned shader 82
[SHADER] setting reset param	tick_start	4506104
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Something for #GREY#(2 flat reduction)#LAST#, #GREY#247 darkness#LAST# (#RED##{bold}#247#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lesser vampire for #1133F3#29 cold#LAST#, #GREY#58 darkness#LAST# (#RED##{bold}#87#LAST##{normal}# total damage).
checkHit	73	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Lesser vampire for #1133F3#13 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	24	vs	73	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lesser vampire for #1133F3#185 cold#LAST# damage.
[NPC:seen_by] Passing target	7b6 Necrocaster	from	13948	lesser vampire	to	14811	ghoul
[Actor:move]	13948	lesser vampire	move from	30	30	to	29	31
checkHit	73	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Lesser vampire for #1133F3#13 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[Actor:move]	14811	ghoul	move from	35	32	to	34	32
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	10	vs	73	=> chance to hit	0
[LOG]	Ghoul wanders around!
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	27.878509185193	9	17	1	vs. armor/def	34.551211628464	29
[ATTACK] after melee attack bonus hooks & callbacks::	27.878509185193	9	17	1	vs. armor/def	34.551211628464	29
checkHit	17	vs	29	=> chance to hit	20
[LOG]	#UID:13948:0#Lesser vampire misses #fbd578#7b6 Necrocaster#LAST#.
[Actor:move]	13948	lesser vampire	move from	29	31	to	29	31
[LOG]	7b6 Necrocaster has regained its confidence.
[LOG]	7b6 Necrocaster is no longer out of phase.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Lesser vampire for #1133F3#14 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[CALLBACK] upgrading to prioritized	talents_on_death
[Actor:move]	14811	ghoul	move from	34	32	to	33	32
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoul for #GREY#45 darkness#LAST# damage.
[USERCHAT] channel achievement	Colada	tome	The Legend of Garkul (Exploration mode)	false	true
Deleting shader 82 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Erupting Shadows hits Ghoul for #GREY#42 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoul for #GREY#308 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lesser vampire for #GREY#308 darkness#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	27.878509185193	9	17	1	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	27.878509185193	9	17	1	vs. armor/def	34.551211628464	24
checkHit	17	vs	24	=> chance to hit	33
[LOG]	#UID:13948:0#Lesser vampire misses #fbd578#7b6 Necrocaster#LAST#.
[Actor:move]	13948	lesser vampire	move from	29	31	to	29	31
[LOG]	Spikes of Decrepitude hits Lesser vampire for #1133F3#13 cold#LAST#, #GREY#24 darkness#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[Actor:move]	14811	ghoul	move from	33	32	to	33	31
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Ghoul for #GREY#45 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	38	to	28	37
[LOG]	Erupting Shadows hits Ghoul for #GREY#42 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoul for #1133F3#128 cold#LAST#, #GREY#128 darkness#LAST# (#RED##{bold}#257#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lesser vampire for #1133F3#62 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Lesser vampire!#{normal}#
checkHit	76	vs	11	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#27 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	#{bold}#Spikes of Decrepitude killed Ghoul!#{normal}#
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
Server latency	168
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	28	32	to	28	36
[LOG]	7b6 Necrocaster's form becomes intangible!
[CALLBACK] upgrading to prioritized	talents_on_tmp
[CALLBACK] upgrading to prioritized	talents_on_tmp
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#17 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[Actor:move]	14563	ghoul	move from	34	35	to	33	35
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoul for #LIGHT_GREY#(81 resilience)#LAST#, #{bold}##GREY#354 darkness#{normal}##LAST# (#RED##{bold}#354#LAST##{normal}# total damage).
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	78	vs	11	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#18 cold#LAST#, #GREY#23 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	78	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ghoul for #1133F3#257 cold#LAST# damage.
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	78	vs	0	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:21:0#chunk of ghoul flesh (1)#WHITE#.
[LOG]	Spikes of Decrepitude hits Ghoul for #1133F3#20 cold#LAST# damage.
[LOG]	#{bold}#Spikes of Decrepitude killed Ghoul!#{normal}#
[LOG]	
[LOG]	7b6 Necrocaster seems more solid.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	Mayuwe the skeleton archer is affected by the glimmerstone!
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (skeleton warrior)).
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:191:0#Talent Rune: Blink is ready to use.
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:928:0#Talent Ghost Walk is ready to use.
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	Mayuwe the skeleton archer is affected by the glimmerstone!
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Track.#{normal}##LAST#
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	
[USERCHAT] channel achievement	SAUSAGESTAB	tome	Thralless (Nightmare (Adventure) difficulty)	false	false
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	Mayuwe the skeleton archer is affected by the glimmerstone!
[LOG]	
[LOG]	Mayuwe the skeleton archer is affected by the glimmerstone!
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:718:0#Talent Track is ready to use.
[LOG]	
[PARTY] error trying to set player, not controlable: 	15312	Ce'Nirilaith, the lost sun paladin
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Ce'Nirilaith, the lost sun paladin says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	28	37
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	28	36	to	24	35
[LOG]	7b6 Necrocaster's form becomes intangible!
[CALLBACK] upgrading to prioritized	talents_on_tmp
[CALLBACK] upgrading to prioritized	talents_on_tmp
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[improved_talented AI] chooses for	13713	skeleton warrior	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton warrior.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
New GL Shader program 89
*p 89: Uniform: 0: 1406 aadjust
*p 89: Uniform: 1: 1406 antialiasingRadius
*p 89: Uniform: 2: 8B51 color
*p 89: Uniform: 3: 1406 ellipsoidalFactor
*p 89: Uniform: 4: 1406 horizontalScrollingSpeed
*p 89: Uniform: 5: 8B50 impact
*p 89: Uniform: 6: 8B51 impact_color
*p 89: Uniform: 7: 1406 impact_tick
*p 89: Uniform: 8: 1406 impact_time
*p 89: Uniform: 9: 1406 oscillationSpeed
*p 89: Uniform: 10: 1406 shieldIntensity
*p 89: Uniform: 11: 8B5E tex
*p 89: Uniform: 12: 1406 tick
*p 89: Uniform: 13: 1406 tick_start
*p 89: Uniform: 14: 1406 time_factor
*p 89: Uniform: 15: 1406 verticalScrollingSpeed
*p 89: Uniform: 16: 1406 wobblingPower
*p 89: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	4538133
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/2hsword_steel.png
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	11	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton warrior for #SLATE#(218 absorbed)#LAST#, #1133F3#55 cold#LAST# (#RED##{bold}#55#LAST##{normal}# total damage).
[CALLBACK] upgrading to prioritized	talents_on_tmp
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #SLATE#(18 absorbed)#LAST#, #1133F3#5 cold#LAST#, #SLATE#(21 absorbed)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[Actor:move]	13713	skeleton warrior	move from	17	35	to	18	35
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_1.ogg" : <static>
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	The shield around skeleton warrior crumbles.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton warrior for #SLATE#(67 absorbed)#LAST#, #{bold}##GREY#326 darkness#{normal}##LAST# (#RED##{bold}#326#LAST##{normal}# total damage).
[CALLBACK] upgrading to prioritized	talents_on_tmp
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #1133F3#23 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[target_simple AI]	13713	skeleton warrior	selecting NEW TARGET	24	35	6451	7b6 Necrocaster
[Actor:move]	13713	skeleton warrior	move from	18	35	to	19	35
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton warrior for #{bold}##1133F3#173 cold#{normal}##LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Skeleton warrior!#{normal}#
[LOG]	7b6 Necrocaster seems more solid.
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_dsteel.png
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	24	35	to	28	36
[LOG]	7b6 Necrocaster is out of phase.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	7b6 Necrocaster is no longer out of phase.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel serial data	fuas	tome	502
[LOG]	Resting starts...
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:928:0#Talent Ghost Walk is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	Mayuwe the skeleton archer is affected by the glimmerstone!
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:191:0#Talent Rune: Blink is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Track.#{normal}##LAST#
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	
[ENGINE] Setting requested FPS to 2 (500 ms)
[USERCHAT] channel achievement	Yuribeau	tome	The secret city	false	false
[USERCHAT] channel achievement	scrammbieggs	tome	Level 20	false	false
[USERCHAT] channel achievement	jjormang	tome	The Legend of Garkul (Insane (Adventure) difficulty)	false	false
Server latency	168
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Resting starts...
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	Mayuwe the skeleton archer is affected by the glimmerstone!
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:718:0#Talent Track is ready to use.
[LOG]	Rested for 19 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Track.#{normal}##LAST#
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	
[LOG]	Resting starts...
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	Mayuwe the skeleton archer is affected by the glimmerstone!
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	37
[LOG]	#00ff00##UID:718:0#Talent Track is ready to use.
[LOG]	Rested for 19 turns (stop reason: all resources and life at maximum).
[LOG]	
[PARTY] error trying to set player, not controlable: 	15312	Ce'Nirilaith, the lost sun paladin
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Ce'Nirilaith, the lost sun paladin says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	28	37
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	28	36	to	29	31
[LOG]	7b6 Necrocaster's form becomes intangible!
[CALLBACK] upgrading to prioritized	talents_on_tmp
[CALLBACK] upgrading to prioritized	talents_on_tmp
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	29	31	to	34	30
[LOG]	7b6 Necrocaster is out of phase.
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	78	vs	25	=> chance to hit	95
checkHit	78	vs	11	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Mayuwe the skeleton archer for #1133F3#18 cold#LAST#, #GREY#23 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #1133F3#19 cold#LAST#, #GREY#23 darkness#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14777	Mayuwe the skeleton archer	disable	 talent:T_BATTLE_CRY
[LOG]	Mayuwe the skeleton archer uses #{bold}##ORCHID#Battle Cry.#{normal}##LAST#
checkHit	68	vs	58	=> chance to hit	75
[LOG]	#ORANGE#7b6 Necrocaster shrugs off the effect 'Battle Cry'!
Loading tile from tileset	/data/gfx/talents/battle_cry.png
[improved_talented AI] chooses for	14803	skeleton warrior	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton warrior.
Cloned shader 89
[SHADER] setting reset param	tick_start	4589867
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4591379
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dire Plague.#{normal}##LAST#
checkHit	0	vs	78	=> chance to hit	0
[LOG]	Mayuwe the skeleton archer is afflicted by a dire plague!
checkHit	0	vs	78	=> chance to hit	0
[LOG]	Skeleton warrior is afflicted by a dire plague!
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	78	vs	9	=> chance to hit	95
checkHit	78	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #SLATE#(23 absorbed)#LAST#, #1133F3#6 cold#LAST#, #SLATE#(26 absorbed)#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Mayuwe the skeleton archer for #1133F3#26 cold#LAST#, #GREY#33 darkness#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14777	Mayuwe the skeleton archer	disable	 talent:T_WARSHOUT_BERSERKER
[LOG]	#ORCHID##{bold}#Mayuwe the skeleton archer uses Warshout.#{normal}##LAST#
[LOG]	7b6 Necrocaster resists!
[SHADER] Loading from /data/gfx/shaders/distort.lua
[SHADER] Loaded shader with totalname	distort[blacken=30,power=0.06,power_time=1000000]
New GL Shader program 90
New GL Shader 91 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/distort.frag
*p 90: Uniform: 0: 1406 blacken
*p 90: Uniform: 1: 8B5E mainfbo
*p 90: Uniform: 2: 1406 power
*p 90: Uniform: 3: 1406 power_amp
*p 90: Uniform: 4: 1406 power_time
*p 90: Uniform: 5: 8B5E tex
*p 90: Uniform: 6: 8B50 texSize
*p 90: Uniform: 7: 1406 tick
Loading tile from tileset	/data/gfx/talents/warshout.png
[LOG]	Dire Plague rips out a piece of skeleton warrior soul!
[SPELL CRIT %]	129.57290227144
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[Actor:move]	14803	skeleton warrior	move from	36	26	to	35	27
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Skeleton warrior for #SLATE#(85 absorbed)#LAST#, #{bold}##GREY#21 darkness#{normal}##LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	Dire Plague from 7b6 Necrocaster hits Mayuwe the skeleton archer for #GREY#67 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	7b6 Necrocaster seems more solid.
checkHit	78	vs	9	=> chance to hit	95
checkHit	78	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #SLATE#(23 absorbed)#LAST#, #1133F3#6 cold#LAST#, #SLATE#(26 absorbed)#LAST#, #GREY#7 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Mayuwe the skeleton archer for #{bold}##1133F3#24 cold#{normal}##LAST#, #{bold}##GREY#30 darkness#{normal}##LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	Skeleton warrior resists the baneful energy!
[LOG]	Mayuwe the skeleton archer resists the baneful energy!
[use_tactical AI] === Action Selected:	14777	Mayuwe the skeleton archer	stamina	 talent:T_SECOND_WIND
[LOG]	Mayuwe the skeleton archer uses #{bold}##ORCHID#Second Wind.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/second_wind.png
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Skeleton warrior for #SLATE#(53 absorbed)#LAST#, #GREY#13 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Dire Plague from 7b6 Necrocaster hits Mayuwe the skeleton archer for #GREY#67 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHit	0	vs	78	=> chance to hit	0
[LOG]	Mayuwe the skeleton archer feels death coming!
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Mayuwe the skeleton archer for #{bold}##1133F3#330 cold#{normal}##LAST#, #{bold}##GREY#418 darkness#{normal}##LAST# (#RED##{bold}#748#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14777	Mayuwe the skeleton archer	defend	 talent:T_BATTLE_SHOUT
[LOG]	Mayuwe the skeleton archer uses #{bold}##ORCHID#Battle Shout.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/battle_shout.png
[target_simple AI]	14803	skeleton warrior	selecting NEW TARGET	34	30	6451	7b6 Necrocaster
[Actor:move]	14803	skeleton warrior	move from	35	27	to	35	28
[LOG]	7b6 Necrocaster is no longer out of phase.
checkHit	76	vs	9	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #SLATE#(25 absorbed)#LAST#, #1133F3#6 cold#LAST#, #SLATE#(25 absorbed)#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Mayuwe the skeleton archer for #1133F3#29 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#61#LAST##{normal}# total damage).
[LOG]	Skeleton warrior resists the baneful energy!
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Mayuwe the skeleton archer wanders around!
[LOG]	The shield around skeleton warrior crumbles.
[LOG]	Skeleton warrior is affected by the glimmerstone!
[LOG]	
[LOG]	Erupting Shadows hits Mayuwe the skeleton archer for #GREY#51 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Skeleton warrior for #SLATE#(32 absorbed)#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Mayuwe the skeleton archer for #GREY#97 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Mayuwe the skeleton archer for #GREY#67 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
Loading tile from tileset	/data/gfx/shockbolt/object/axe_steel.png
checkHit	0	vs	76	=> chance to hit	0
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	37	to	28	36
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Mayuwe the skeleton archer for #1133F3#420 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Mayuwe the skeleton archer!#{normal}#
[Actor:move]	14803	skeleton warrior	move from	35	28	to	35	29
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Skeleton warrior resists the baneful energy!
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #1133F3#26 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Skeleton warrior for #GREY#56 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
Deleting shader 89 (is clone 1)
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton warrior for #GREY#305 darkness#LAST# damage.
[LOG]	Skeleton warrior resists the baneful energy!
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #1133F3#26 cold#LAST# damage.
[LOG]	#{bold}#Spikes of Decrepitude killed Skeleton warrior!#{normal}#
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Drawn To Death.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	move from	34	30	to	33	31
[Identify]	yew magestaff of might	true
[LOG]	7b6 Necrocaster picks up (V.): #00FF80##UID:15228:0#yew magestaff of might (120% power, 4 apr, cold element)#LAST#.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	33	31	to	32	31
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	36	to	29	35
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	32	31	to	31	31
[LOG]	#00ff00##UID:928:0#Talent Ghost Walk is ready to use.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	31	31	to	30	31
[ActorObjectUse] useObjectEnable: 	yew magestaff 'Sparkshear'	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	yew magestaff 'Sparkshear'	13952	is ineligible for talent interface
[Identify]	yew magestaff 'Sparkshear'	true
[LOG]	7b6 Necrocaster picks up (V.): #SALMON##UID:13952:0#yew magestaff 'Sparkshear' (120% power, 4 apr, fire element)#LAST#.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	35	to	28	34
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	30	31	to	29	31
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	34	to	28	33
[Actor:move]	6451	7b6 Necrocaster	move from	29	31	to	28	32
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	Resting starts...
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	#00ff00##UID:191:0#Talent Rune: Blink is ready to use.
Deleting shader 81 (is clone 1)
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	#00ff00##UID:896:0#Talent Dire Plague is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[LOG]	Rested for 36 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Track.#{normal}##LAST#
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	
[LOG]	Resting starts...
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	33
[LOG]	#00ff00##UID:718:0#Talent Track is ready to use.
[LOG]	Rested for 19 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[PARTY] error trying to set player, not controlable: 	15312	Ce'Nirilaith, the lost sun paladin
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[LOG]	Ce'Nirilaith, the lost sun paladin says: 'Ok, but not for long.'
[EMOTE] added	Ok, but not for long.	28	33
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	28	32	to	33	31
[LOG]	7b6 Necrocaster's form becomes intangible!
[CALLBACK] upgrading to prioritized	talents_on_tmp
[CALLBACK] upgrading to prioritized	talents_on_tmp
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	move from	33	31	to	34	30
[CALLBACK] upgrading to prioritized	talents_on_tmp
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	34	30	to	39	29
[LOG]	7b6 Necrocaster is out of phase.
[target_simple AI]	14134	Goyakira the barrow wight	selecting NEW TARGET	39	29	6451	7b6 Necrocaster
[ActorObjectUse]	Goyakira the barrow wight	Cleaning up: 	heroic hardened leather gloves of archery	14141
[use_tactical AI] === Action Selected:	14134	Goyakira the barrow wight	attackarea	 talent:T_THROW_BOMB
[LOG]	Goyakira the barrow wight casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
Loading tile	npc/barrow_wight.png
==SDM 64x128 :: 64x128
Loading tile	npc/barrow_wight.png
==SDM 64x128 :: 64x128
[SPELL CRIT %]	17.5
Adding entity	15347	after	6451
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
Loading tile from tileset	/data/gfx/talents/throw_bomb.png
[LOG]	#UID:14134:0#Goyakira the barrow wight hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(54 absorbed)#LAST#, #1133F3#27 cold#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	7b6 Necrocaster's Hiemal Shield hits Goyakira the barrow wight for #1133F3#28 cold#LAST# damage.
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	76	vs	32	=> chance to hit	95
checkHit	76	vs	12	=> chance to hit	95
checkHit	76	vs	11	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #1133F3#22 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Goyakira the barrow wight for #1133F3#14 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[SPELL CRIT %]	17.5
[SHADER] Loading from /data/gfx/shaders/fireball.lua
[SHADER] Loaded shader with totalname	fireball[trail_length=1]
New GL Shader program 92
New GL Shader 93 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/fireball.frag
*p 92: Uniform: 0: 1406 explosion_time_factor
*p 92: Uniform: 1: 1406 is_exploding
*p 92: Uniform: 2: 1406 projectile_time_factor
*p 92: Uniform: 3: 8B5E tex
*p 92: Uniform: 4: 1406 tick
*p 92: Uniform: 5: 1406 tick_start
*p 92: Uniform: 6: 1406 trail_length
Adding entity	15348	after	14134
[use_tactical AI] === Action Selected:	14377	golem (servant of Goyakira the barrow wight)	disable	 talent:T_GOLEM_KNOCKBACK
[Actor:move]	14377	golem (servant of Goyakira the barrow wight)	(forced) move from	42	25	to	40	28
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	26.785622688486	2	22	1.2079215610874	vs. armor/def	34.551211628464	29
[ATTACK] after melee attack bonus hooks & callbacks::	26.785622688486	2	22	1.2079215610874	vs. armor/def	34.551211628464	29
checkHit	22	vs	29	=> chance to hit	33
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	40	2	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] after armor	10.556821105374
[PHYS CRIT %] axe accuracy bonus	22	29	=	0
[PHYS CRIT %]	0
[ATTACK] after crit	10.556821105374
[ATTACK] after mult	12.751811829723
Adding entity	15349	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
checkHit	24	vs	57	=> chance to hit	0
[LOG]	7b6 Necrocaster resists the knockback!
Loading tile from tileset	/data/gfx/talents/golem_knockback.png
[improved_talented AI] chooses for	14380	skeleton warrior	T_BONE_ARMOUR
[LOG]	Skeleton warrior uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton warrior.
Cloned shader 89
[SHADER] setting reset param	tick_start	4630318
[LOG]	
[LOG]	Melee retaliation hits Golem (servant of Goyakira the barrow wight) for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:14377:0#Golem (servant of Goyakira the barrow wight) hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(6 absorbed)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4631185
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
Server latency	169
[USERCHAT] channel serial data	raehik	tome	652
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Crepuscule.#{normal}##LAST#
[LOG]	7b6 Necrocaster calls the night!
[LOG]	7b6 Necrocaster's Hiemal Shield hits Golem (servant of Goyakira the barrow wight) for #1133F3#56 cold#LAST# damage.
[use_tactical AI] === Action Selected:	14134	Goyakira the barrow wight	disable	 talent:T_SMOKE_BOMB
[LOG]	Goyakira the barrow wight casts #{bold}##PURPLE#Smoke Bomb.#{normal}##LAST#
[SOUND] loading from	/data/sound/talents/breath.lua	:=:	/data/sound/talents/breath.ogg	:>
[SOUND] :=>	sound "/data/sound/talents/breath.ogg" : <static>
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
Loading tile from tileset	/data/gfx/shockbolt/npc/humanoid_human_rogue.png
checkHitOld	53.875768547783	99.202491957834
=> chance to hit	17.674396497255
Loading tile from tileset	/data/gfx/shockbolt/npc/spiderkin_spider_gaeramarth.png
Loading tile from tileset	/data/gfx/talents/smoke_bomb.png
[SPELL CRIT %]	29.572902271436
[LOG]	7b6 Necrocaster seems more solid.
checkHit	76	vs	22	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #SLATE#(21 absorbed)#LAST#, #1133F3#5 cold#LAST#, #SLATE#(21 absorbed)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Golem (servant of Goyakira the barrow wight) for #1133F3#24 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Goyakira the barrow wight for #1133F3#17 cold#LAST#, #GREY#25 darkness#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton warrior for #SLATE#(111 absorbed)#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Golem (servant of Goyakira the barrow wight) for #GREY#138 darkness#LAST# damage.
Deleting temp shader	tentacles[appearTime=0.5,noup=0,time_factor=1400,wobblingType=1]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=0,time_factor=4000,verticalIntensityAdjust=-3]
Deleting temp shader	shield[aadjust=3,color=vec3(1,0,0.3),ellipsoidalFactor=1,llpow=1,time_factor=-10000]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=1]
Deleting temp shader	rotatingshield[appearTime=0.2,cylinderRotationSpeed=1.7,noup=2]
[SPELL CRIT %]	17.5
Adding entity	15368	after	14134
[use_tactical AI] === Action Selected:	14377	golem (servant of Goyakira the barrow wight)	defend	 talent:T_RUNE:_SHIELDING_1
[LOG]	Golem (servant of Goyakira the barrow wight) casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around golem (servant of Goyakira the barrow wight).
Cloned shader 81
[SHADER] setting reset param	tick_start	4644151
[Actor:move]	14380	skeleton warrior	move from	40	24	to	40	25
[LOG]	
Deleting temp shader	tentacles[appearTime=0.7,noup=0,time_factor=1200]
Deleting temp shader	sunaura[time_factor=6000]
Deleting temp shader	flames[aam=0.1,color1=vec4(0.1,0.1,0.1,6),color2=vec4(0.3,0.3,0.3,1),hide_center=0,npow=4,time_factor=2000,zoom=7]
Deleting temp shader	boneshield[]
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[use_tactical AI] === Action Selected:	14134	Goyakira the barrow wight	disable	 talent:T_SET_UP
[LOG]	Goyakira the barrow wight uses #{bold}##ORCHID#Set Up.#{normal}##LAST#
[LOG]	Goyakira the barrow wight is moving defensively!
Loading tile from tileset	/data/gfx/talents/set_up.png
[use_tactical AI] === Action Selected:	14377	golem (servant of Goyakira the barrow wight)	attack	 talent:T_ATTACK
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	26.785622688486	2	22	1	vs. armor/def	34.551211628464	29
[ATTACK] after melee attack bonus hooks & callbacks::	26.785622688486	2	22	1	vs. armor/def	34.551211628464	29
checkHit	22	vs	29	=> chance to hit	33
[LOG]	#UID:14377:0#Golem (servant of Goyakira the barrow wight) misses #fbd578#7b6 Necrocaster#LAST#.
[SPELL CRIT %]	29.572902271436
[LOG]	The shield around golem (servant of Goyakira the barrow wight) crumbles.
[LOG]	Golem (servant of Goyakira the barrow wight) resists the crepuscule!
[LOG]	Goyakira the barrow wight resists the crepuscule!
checkHit	76	vs	22	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton warrior for #SLATE#(21 absorbed)#LAST#, #1133F3#5 cold#LAST#, #SLATE#(21 absorbed)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Golem (servant of Goyakira the barrow wight) for #1133F3#24 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Goyakira the barrow wight for #1133F3#17 cold#LAST#, #GREY#25 darkness#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Goyakira the barrow wight for #GREY#129 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Golem (servant of Goyakira the barrow wight) for #SLATE#(100 absorbed)#LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[SHADER] Loading from /data/gfx/shaders/fireflash.lua
[SHADER] Loaded shader with totalname	fireflash[]
New GL Shader program 94
*p 94: Uniform: 0: 1406 explosion_time_factor
*p 94: Uniform: 1: 1406 is_exploding
*p 94: Uniform: 2: 1406 projectile_time_factor
*p 94: Uniform: 3: 8B5E tex
*p 94: Uniform: 4: 1406 tick
*p 94: Uniform: 5: 1406 tick_start
*p 94: Uniform: 6: 1406 trail_length
[SHADER] setting reset param	tick_start	4646459
[LOG]	Goyakira the barrow wight's Body of Fire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(29 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHit	31	vs	76	=> chance to hit	0
[LOG]	Goyakira the barrow wight wanders around!
[LOG]	Golem (servant of Goyakira the barrow wight) resists the baneful energy!
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Skeleton warrior wanders around!
[SPELL CRIT %]	17.5
Adding entity	15369	after	14134
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Goyakira the barrow wight for #GREY#49 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton warrior for #SLATE#(44 absorbed)#LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	The shield around skeleton warrior crumbles.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Erupting Shadows hits Skeleton warrior for #GREY#51 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Goyakira the barrow wight for #GREY#45 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton warrior for #SLATE#(79 absorbed)#LAST#, #GREY#214 darkness#LAST#, #ROYAL_BLUE#284 lightning#LAST# (#RED##{bold}#498#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Golem (servant of Goyakira the barrow wight) for #GREY#305 darkness#LAST#, #ROYAL_BLUE#236 lightning#LAST# (#RED##{bold}#542#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Goyakira the barrow wight for #GREY#326 darkness#LAST# damage.
[use_tactical AI] === Action Selected:	14134	Goyakira the barrow wight	attackarea	 talent:T_FAN_OF_KNIVES
[LOG]	Goyakira the barrow wight is confused and fails to use Fan of Knives.
[useTalent] TALENT FAILED:	T_FAN_OF_KNIVES	for	Goyakira the barrow wight	14134	true
[use_tactical AI] turn	2479102	14134	Goyakira the barrow wight	### FAILED ACTION returned:	T_FAN_OF_KNIVES	false
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Golem (servant of Goyakira the barrow wight)!#{normal}#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	7b6 Necrocaster is no longer out of phase.
checkHit	76	vs	22	=> chance to hit	95
[LOG]	Erupting Shadows hits Goyakira the barrow wight for #GREY#45 darkness#LAST# damage.
[LOG]	Spikes of Decrepitude hits Goyakira the barrow wight for #1133F3#17 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Goyakira the barrow wight for #{bold}##GREY#229 darkness#{normal}##LAST# damage.
Cloned shader 94
[SHADER] setting reset param	tick_start	4648177
[LOG]	Goyakira the barrow wight's Body of Fire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(35 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SPELL CRIT %]	17.5
[LOG]	#{bold}#Goyakira the barrow wight's spell attains critical power!#{normal}#
Adding entity	15370	after	14134
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Goyakira the barrow wight for #GREY#49 darkness#LAST# damage.
Deleting shader 81 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Goyakira the barrow wight is recovering from the damage!
checkHit	31	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Goyakira the barrow wight for #1133F3#247 cold#LAST# damage.
[use_tactical AI] === Action Selected:	14134	Goyakira the barrow wight	attackarea	 talent:T_THROW_BOMB
[LOG]	Goyakira the barrow wight is confused and fails to use Throw Bomb.
[useTalent] TALENT FAILED:	T_THROW_BOMB	for	Goyakira the barrow wight	14134	true
[use_tactical AI] turn	2479113	14134	Goyakira the barrow wight	### FAILED ACTION returned:	T_THROW_BOMB	false
[LOG]	The eerie night around 7b6 Necrocaster fades away.
checkHit	76	vs	22	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Goyakira the barrow wight for #1133F3#17 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Goyakira the barrow wight for #GREY#45 darkness#LAST# damage.
Cloned shader 94
[SHADER] setting reset param	tick_start	4649301
[LOG]	Goyakira the barrow wight's Body of Fire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(35 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SPELL CRIT %]	17.5
Adding entity	15371	after	14134
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Goyakira the barrow wight for #GREY#49 darkness#LAST# damage.
Deleting shader 94 (is clone 1)
Deleting shader 89 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Goyakira the barrow wight for #1133F3#82 cold#LAST#, #GREY#136 darkness#LAST# (#RED##{bold}#218#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14134	Goyakira the barrow wight	attackarea	 talent:T_THROW_BOMB
[LOG]	Goyakira the barrow wight casts #{bold}##PURPLE#Throw Bomb.#{normal}##LAST#
Loading tile	npc/barrow_wight.png
==SDM 64x128 :: 64x128
Loading tile	npc/barrow_wight.png
==SDM 64x128 :: 64x128
Loading tile	npc/barrow_wight.png
==SDM 64x128 :: 64x128
[SPELL CRIT %]	17.5
[LOG]	#UID:14134:0#Goyakira the barrow wight hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(59 absorbed)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHit	76	vs	22	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Goyakira the barrow wight for #1133F3#15 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#43#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Goyakira the barrow wight for #GREY#45 darkness#LAST# damage.
Cloned shader 94
[SHADER] setting reset param	tick_start	4650721
[LOG]	Goyakira the barrow wight's Body of Fire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(52 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SPELL CRIT %]	17.5
Adding entity	15372	after	14134
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Goyakira the barrow wight for #GREY#49 darkness#LAST# damage.
Deleting shader 94 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Goyakira the barrow wight for #{bold}##GREY#505 darkness#{normal}##LAST# damage.
[use_tactical AI] === Action Selected:	14134	Goyakira the barrow wight	attackarea	 talent:T_FAN_OF_KNIVES
[LOG]	Goyakira the barrow wight uses #{bold}##ORCHID#Fan of Knives.#{normal}##LAST#
[SOUND] loading from	/data/sound/actions/knife_throw.ogg	:=:	sound "/data/sound/actions/knife_throw.ogg" : <static>
Adding entity	15373	after	14134
Fan of Knives #20: target:7b6 Necrocaster (39, 29) = 1
Adding entity	15374	after	14134
Fan of Knives #19: target:7b6 Necrocaster (39, 29) = 2
Adding entity	15375	after	14134
Fan of Knives #18: target:7b6 Necrocaster (39, 29) = 3
Adding entity	15376	after	14134
Fan of Knives #17: target:7b6 Necrocaster (39, 29) = 4
Adding entity	15377	after	14134
Fan of Knives #16: target:7b6 Necrocaster (39, 29) = 5
15	knives untargeted.
Loading tile from tileset	/data/gfx/talents/fan_of_knives.png
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
checkHit	58	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	110	18	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] dagger accuracy bonus	58	24	=	1.17	apr ==>	21.06
[ATTACK] after armor	96.508788371536
[PHYS CRIT %]	6.024135294894
[ATTACK] after crit	96.508788371536
[ATTACK] after mult	66.172903605972
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
checkHit	58	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	133	18	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] dagger accuracy bonus	58	24	=	1.17	apr ==>	21.06
[ATTACK] after armor	119.50878837154
[PHYS CRIT %]	6.024135294894
[ATTACK] after crit	119.50878837154
[ATTACK] after mult	81.943247515773
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
checkHit	58	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	123	18	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] dagger accuracy bonus	58	24	=	1.17	apr ==>	21.06
[ATTACK] after armor	109.50878837154
[PHYS CRIT %]	6.024135294894
[ATTACK] after crit	109.50878837154
[ATTACK] after mult	75.086576250642
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
checkHit	58	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	118	18	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] dagger accuracy bonus	58	24	=	1.17	apr ==>	21.06
[ATTACK] after armor	104.50878837154
[PHYS CRIT %]	6.024135294894
[ATTACK] after crit	104.50878837154
[ATTACK] after mult	71.658240618077
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	96.142353803673	18	58	0.6856671265131	vs. armor/def	34.551211628464	24
checkHit	58	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	103	18	vs. armor/hardiness	34.551211628464	0.73607947236566
[ATTACK] dagger accuracy bonus	58	24	=	1.17	apr ==>	21.06
[ATTACK] after armor	89.508788371536
[PHYS CRIT %]	6.024135294894
[ATTACK] after crit	89.508788371536
[ATTACK] after mult	61.37323372038
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	The shield around 7b6 Necrocaster crumbles.
checkHit	76	vs	22	=> chance to hit	95
[ActorObjectUse] useObjectDisable: 	heroic hardened leather gloves of archery	inven/slot	12	1	tid	nil
[ActorObjectUse] useObjectDisable: 	shielding cashmere wizard hat of madness	inven/slot	1	2	tid	nil
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:28:0#vial of wight ectoplasm (1)#WHITE#.
[LOG]	Erupting Shadows hits Goyakira the barrow wight for #GREY#38 darkness#LAST# damage.
[LOG]	Melee retaliation hits Goyakira the barrow wight for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#5 arcane#LAST#, #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#5 arcane#LAST#, #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#5 arcane#LAST#, #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#5 arcane#LAST#, #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#98#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Goyakira the barrow wight for #1133F3#12 cold#LAST#, #GREY#24 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	Goyakira the barrow wight's Fan of Knives hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(39 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Goyakira the barrow wight's Fan of Knives hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(36 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Goyakira the barrow wight's Fan of Knives hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(45 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Goyakira the barrow wight's Fan of Knives hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(47 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Goyakira the barrow wight's Fan of Knives hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(44 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/exploit_weakness.png
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[LOG]	#{bold}#Spikes of Decrepitude killed Goyakira the barrow wight!#{normal}#
Adding entity	15379	after	6451
Cloned shader 94
[SHADER] setting reset param	tick_start	4651650
[LOG]	Goyakira the barrow wight's Body of Fire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(35 absorbed)#LAST#, #LIGHT_RED#17 fire#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	
Deleting shader 94 (is clone 1)
[Actor:move]	6451	7b6 Necrocaster	move from	39	29	to	38	29
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	33	to	28	32
[LOG]	#00ff00##UID:928:0#Talent Ghost Walk is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	
Deleting shader 94 (is clone 1)
Deleting shader 81 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[LOG]	You do not have line of sight.
[Actor:move]	6451	7b6 Necrocaster	move from	38	29	to	37	29
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	32	to	29	31
Cloned shader 94
[SHADER] setting reset param	tick_start	4656496
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	
Deleting shader 94 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Track.#{normal}##LAST#
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[USERCHAT] channel achievement	SAUSAGESTAB	tome	The Right thing to do (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel serial data	Yuribeau	tome	746
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	37	29	to	34	25
[LOG]	7b6 Necrocaster's form becomes intangible!
[CALLBACK] upgrading to prioritized	talents_on_tmp
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	31	to	29	30
[CALLBACK] upgrading to prioritized	talents_on_tmp
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	34	25	to	33	24
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	30	to	28	29
[CALLBACK] upgrading to prioritized	talents_on_tmp
[Actor:move]	6451	7b6 Necrocaster	move from	33	24	to	32	23
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	29	to	29	28
[CALLBACK] upgrading to prioritized	talents_on_tmp
[Actor:move]	6451	7b6 Necrocaster	move from	32	23	to	32	23
[Actor:move]	6451	7b6 Necrocaster	move from	32	23	to	32	22
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	28	to	28	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
checkHitOld	53.875768547783	99.202491957834
=> chance to hit	17.674396497255
[LOG]	7b6 Necrocaster seems more solid.
[LOG]	#00ff00##UID:191:0#Talent Rune: Blink is ready to use.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	32	22	to	32	21
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=1,time_factor=6000,verticalIntensityAdjust=-3]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=1,time_factor=500]
Deleting temp shader	shield[color=vec3(0.9,0.9,1),ellipsoidalFactor=1,shieldIntensity=0.4]
Deleting temp shader	rotatingshield[appearTime=0.8,noup=2,time_factor=500]
Deleting temp shader	tentacles[appearTime=0.6,noup=0,time_factor=1000]
Deleting temp shader	spinningwinds[ellipsoidalFactor=vec2(1,1),noup=2,time_factor=6000,verticalIntensityAdjust=-3]
[Actor:move]	6451	7b6 Necrocaster	move from	32	21	to	32	20
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	27	to	29	26
[Actor:move]	6451	7b6 Necrocaster	move from	32	20	to	32	19
[Actor:move]	6451	7b6 Necrocaster	move from	32	19	to	31	18
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	26	to	29	25
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	Spikes of Decrepitude hits Armoured skeleton warrior for #1133F3#14 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14564	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	14564	armoured skeleton warrior	move from	40	17	to	39	17
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	31	18	to	30	18
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	25	to	29	24
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	Spikes of Decrepitude hits Armoured skeleton warrior for #1133F3#14 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton archer for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[improved_talented AI] chooses for	12556	skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	stormbringer's yew longbow of true flight	barbed quiver of yew arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton archer	12556	using weapon:	stormbringer's yew longbow of true flight	ammo:	barbed quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	stormbringer's yew longbow of true flight	to:	30	18
Adding entity	15380	after	12556
Loading tile from tileset	/data/gfx/talents/shoot.png
[use_tactical AI] === Action Selected:	14564	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	14564	armoured skeleton warrior	move from	39	17	to	38	17
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	30	18	to	30	18
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4667715
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	24	to	29	23
[LOG]	Skeleton archer resists the baneful energy!
[LOG]	#00ff00##UID:928:0#Talent Ghost Walk is ready to use.
[LOG]	Spikes of Decrepitude hits Armoured skeleton warrior for #1133F3#14 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton archer for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[ATTACK ARCHERY]	15380	 to 	7b6 Necrocaster	 :: 	107.53131674816	10	34.551211628464	::	1
checkHit	66	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	107.53131674816	versus	34.551211628464	with APR	10
[ATTACK ARCHERY] after armor	82.980105119693
[ATTACK ARCHERY] after range	93
[PHYS CRIT %] axe accuracy bonus	66	24	=	10.5
[PHYS CRIT %]	25.024135294894
[ATTACK ARCHERY] after crit	93
[ATTACK ARCHERY] after mult	93
[ATTACK ARCHERY] after hook	93
[LOG]	Skeleton archer's Shoot hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(83 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	12556	skeleton archer	T_BONE_ARMOUR
[LOG]	Skeleton archer uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton archer.
Cloned shader 89
[SHADER] setting reset param	tick_start	4670137
[use_tactical AI] === Action Selected:	14564	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	14564	armoured skeleton warrior	move from	38	17	to	37	17
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton archer for #SLATE#(312 absorbed)#LAST#, #{bold}##GREY#78 darkness#{normal}##LAST# (#RED##{bold}#78#LAST##{normal}# total damage).
[LOG]	Skeleton archer resists the baneful energy!
[LOG]	#00ff00##UID:897:0#Talent Crepuscule is ready to use.
[LOG]	Spikes of Decrepitude hits Armoured skeleton warrior for #1133F3#14 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton archer for #SLATE#(15 absorbed)#LAST#, #1133F3#4 cold#LAST#, #SLATE#(18 absorbed)#LAST#, #GREY#4 darkness#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
[improved_talented AI] chooses for	12556	skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	stormbringer's yew longbow of true flight	barbed quiver of yew arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton archer	12556	using weapon:	stormbringer's yew longbow of true flight	ammo:	barbed quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	stormbringer's yew longbow of true flight	to:	30	18
Adding entity	15381	after	12556
[use_tactical AI] === Action Selected:	14564	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	14564	armoured skeleton warrior	move from	37	17	to	36	17
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	The shield around skeleton archer crumbles.
checkHit	11	vs	76	=> chance to hit	0
[LOG]	Skeleton archer resists the baneful energy!
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton archer for #SLATE#(68 absorbed)#LAST#, #{bold}##1133F3#264 cold#{normal}##LAST# (#RED##{bold}#264#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	Spikes of Decrepitude hits Armoured skeleton warrior for #1133F3#14 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton archer for #1133F3#23 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[ATTACK ARCHERY]	15381	 to 	7b6 Necrocaster	 :: 	107.53131674816	10	34.551211628464	::	1
checkHit	66	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	107.53131674816	versus	34.551211628464	with APR	10
[ATTACK ARCHERY] after armor	82.980105119693
[ATTACK ARCHERY] after range	95
[PHYS CRIT %] axe accuracy bonus	66	24	=	10.5
[PHYS CRIT %]	25.024135294894
[ATTACK ARCHERY] after crit	95
[ATTACK ARCHERY] after mult	95
[ATTACK ARCHERY] after hook	95
[LOG]	Skeleton archer's Shoot hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(85 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[improved_talented AI] chooses for	12556	skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	stormbringer's yew longbow of true flight	barbed quiver of yew arrows	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton archer	12556	using weapon:	stormbringer's yew longbow of true flight	ammo:	barbed quiver of yew arrows	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	stormbringer's yew longbow of true flight	to:	30	18
Adding entity	15382	after	12556
[use_tactical AI] === Action Selected:	14564	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	14564	armoured skeleton warrior	move from	36	17	to	35	17
[LOG]	
checkHit	11	vs	76	=> chance to hit	0
[LOG]	Skeleton archer wanders around!
Deleting shader 89 (is clone 1)
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
Deleting shader 85 (is clone 0)
Deleting shader 84 (is clone 0)
Invoking guardian on	30	12
[LOG]	7b6 Necrocaster taps her #FFD700##UID:5507:0#Choker of Dread#LAST#, summoning a vampire thrall!
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	15383	elder vampire	(forced) move from	nil	nil	to	30	12
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_act_base
[Identify]	Choker of Dread	true
[LORE] learnt	Choker of Dread
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	23	to	28	22
checkHit	76	vs	14	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	Spikes of Decrepitude hits Armoured skeleton warrior for #1133F3#14 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Skeleton archer for #1133F3#23 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Skeleton archer for #GREY#42 darkness#LAST# damage.
[ATTACK ARCHERY]	15382	 to 	7b6 Necrocaster	 :: 	107.53131674816	10	34.551211628464	::	1
checkHit	66	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	107.53131674816	versus	34.551211628464	with APR	10
[ATTACK ARCHERY] after armor	82.980105119693
[ATTACK ARCHERY] after range	107
[PHYS CRIT %] axe accuracy bonus	66	24	=	10.5
[PHYS CRIT %]	25.024135294894
[ATTACK ARCHERY] after crit	107
[ATTACK ARCHERY] after mult	107
[ATTACK ARCHERY] after hook	107
[LOG]	Skeleton archer's Shoot hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(95 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	15383	elder vampire	attack	 talent:T_ROTTING_DISEASE
[ATTACK] attacking with innate combat
[ATTACK] to 	skeleton archer	dam/apr/atk/mult ::	95.418321804069	16.5	66	1	vs. armor/def	5	36
[ATTACK] after melee attack bonus hooks & callbacks::	95.418321804069	16.5	66	1	vs. armor/def	5	36
checkHit	66	vs	36	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	95	16.5	vs. armor/hardiness	5	0.3
[ATTACK] after armor	95
[PHYS CRIT %]	1
[ATTACK] after crit	95
[ATTACK] after mult	95
checkHit	11	vs	66	=> chance to hit	0
[LOG]	Something receives #LIGHT_GREEN#46 healing#LAST# from #UID:12556:0#Skeleton archer.
[LOG]	Something hits Skeleton archer for #DARK_GREEN#114 blight#LAST# damage.
[use_tactical AI] === Action Selected:	14564	armoured skeleton warrior	closein	 AI:move_complex
[Actor:move]	14564	armoured skeleton warrior	move from	35	17	to	34	17
[LOG]	
[LOG]	#{bold}#Something killed Skeleton archer!#{normal}#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	22	to	28	21
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Armoured skeleton warrior for #GREY#256 darkness#LAST# damage.
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Armoured skeleton warrior for #1133F3#14 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[Actor:move]	15383	elder vampire	move from	30	12	to	30	13
[target_simple AI]	14808	lesser vampire	selecting NEW TARGET	28	21	15312	Ce'Nirilaith, the lost sun paladin
[Actor:move]	14808	lesser vampire	move from	19	21	to	20	21
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[target_simple AI]	15312	Ce'Nirilaith, the lost sun paladin	selecting NEW TARGET	20	21	14808	lesser vampire
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	21	to	28	22
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	16
[EMOTE] added	Help! Lesser vampire to the west!	28	22
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Armoured skeleton warrior for #1133F3#67 cold#LAST#, #GREY#124 darkness#LAST# (#RED##{bold}#191#LAST##{normal}# total damage).
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Armoured skeleton warrior!#{normal}#
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	15383	elder vampire	move from	30	13	to	30	14
[Actor:move]	14808	lesser vampire	move from	20	21	to	21	21
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	30	18	to	29	18
[target_simple AI]	15312	Ce'Nirilaith, the lost sun paladin	selecting NEW TARGET	21	21	14808	lesser vampire
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	22	to	29	23
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	15383	elder vampire	move from	30	14	to	29	15
[Actor:move]	14808	lesser vampire	move from	21	21	to	22	21
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	29	18	to	28	19
[Actor:move]	15383	elder vampire	move from	29	15	to	28	16
[Actor:move]	14808	lesser vampire	move from	22	21	to	23	21
[Actor:move]	6451	7b6 Necrocaster	move from	28	19	to	28	20
[dumb_talented AI] chooses for	15312	Ce'Nirilaith, the lost sun paladin	T_CHANT_OF_FORTRESS
[LOG]	Ce'Nirilaith, the lost sun paladin activates #{bold}##ORANGE#Chant of Fortress#LAST#.#{normal}#
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
Loading tile from tileset	/data/gfx/talents/chant_of_fortress.png
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	23	to	28	22
checkHit	76	vs	18	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Lesser vampire for #1133F3#11 cold#LAST#, #GREY#24 darkness#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[Actor:move]	15383	elder vampire	move from	28	16	to	28	17
[Actor:move]	14808	lesser vampire	move from	23	21	to	24	21
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	28	20	to	27	21
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	22	to	28	21
checkHit	76	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:718:0#Talent Track is ready to use.
[LOG]	Spikes of Decrepitude hits Lesser vampire for #1133F3#11 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[Actor:move]	15383	elder vampire	move from	28	17	to	28	18
[LOG]	
Deleting shader 81 (is clone 1)
[PARTY] error trying to set player, not a member of party: 	14808	lesser vampire
[PARTY] error trying to order, not a member of party: 	14808	lesser vampire
[USERCHAT] channel achievement	doctor1128	tome	That was close (Nightmare (Adventure) difficulty)	true	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	21	to	28	20
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lesser vampire for #GREY#242 darkness#LAST#, #ROYAL_BLUE#171 lightning#LAST# (#RED##{bold}#413#LAST##{normal}# total damage).
[Actor:move]	14808	lesser vampire	move from	24	21	to	25	21
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Lesser vampire for #1133F3#11 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[Actor:move]	15383	elder vampire	move from	28	18	to	28	19
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	23	vs	76	=> chance to hit	0
[NPC:seen_by] Passing target	lesser vampire	from	15312	Ce'Nirilaith, the lost sun paladin	to	15383	elder vampire
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lesser vampire for #1133F3#161 cold#LAST# damage.
[Actor:move]	14808	lesser vampire	move from	25	21	to	26	21
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Lesser vampire for #1133F3#11 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	15383	elder vampire	protect	 talent:T_TAUNT
[LOG]	Elder vampire uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/taunt.png
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
Server latency	352
[SPELL CRIT %]	29.572902271436
checkHit	23	vs	76	=> chance to hit	0
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	20	to	28	20
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lesser vampire for #1133F3#93 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Lesser vampire!#{normal}#
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	15383	elder vampire	move from	28	19	to	28	19
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	(forced) move from	28	20	to	27	21
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	27	21	to	28	20
[Actor:move]	6451	7b6 Necrocaster	move from	27	21	to	28	20
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[Actor:move]	15383	elder vampire	move from	28	19	to	28	19
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	15383	elder vampire	move from	28	19	to	28	19
[LOG]	
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[Actor:move]	15383	elder vampire	move from	28	19	to	28	19
[LOG]	
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	15383	elder vampire	move from	28	19	to	28	19
[LOG]	
[LOG]	#PINK#Your summoned elder vampire disappears.
[LOG]	
[LOG]	Resting starts...
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[LOG]	#GREY#Your hiemal shield regenerates to full!
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	27	21
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	28	20	to	28	19
[Actor:move]	6451	7b6 Necrocaster	move from	28	19	to	29	18
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	27	21	to	28	20
[Actor:move]	6451	7b6 Necrocaster	move from	29	18	to	30	18
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	20	to	28	19
[Actor:move]	6451	7b6 Necrocaster	move from	30	18	to	31	18
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	28	19	to	29	18
[Actor:move]	6451	7b6 Necrocaster	move from	31	18	to	31	18
[Actor:move]	6451	7b6 Necrocaster	move from	31	18	to	32	18
[Actor:move]	6451	7b6 Necrocaster	move from	32	18	to	33	17
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	29	18	to	30	18
[Actor:move]	6451	7b6 Necrocaster	move from	33	17	to	34	17
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	30	18	to	31	18
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	34	17	to	35	16
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	31	18	to	32	18
[Actor:move]	6451	7b6 Necrocaster	move from	35	16	to	36	16
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	32	18	to	33	17
[Actor:move]	6451	7b6 Necrocaster	move from	36	16	to	37	16
[Actor:move]	6451	7b6 Necrocaster	move from	37	16	to	38	17
[Actor:move]	6451	7b6 Necrocaster	move from	38	17	to	39	17
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	33	17	to	34	17
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	34	17	to	35	17
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	35	17	to	36	17
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	36	17	to	37	17
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	move from	37	17	to	38	17
[QUEST] try update status on	7b6 Necrocaster	escort-duty-dreadfell-3	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: lost sun paladin (level 3 of Dreadfell)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] data in incr only mode but called with saveModuleProfile	escorts
[CHAT] loaded	welcome	table: 0x0ee2fb60
[CHAT] loaded	done	table: 0x0ee85ac0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Actor:move]	15312	Ce'Nirilaith, the lost sun paladin	(forced) move from	38	17	to	39	17
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	39	17	to	38	17
[Actor:move]	6451	7b6 Necrocaster	move from	39	17	to	38	17
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	32
Using cached font	/data/font/Salsa-Regular.ttf	16
table: 0x0639b8b8	normal
Using cached font	/data/font/Salsa-Regular.ttf	30
[LOG]	
[USERCHAT] channel achievement	jjormang	tome	Orcrist (Insane (Adventure) difficulty)	false	false
[CHAT] selected	[Learn talent Chant of Fortress (+1 level(s))]	function: 0x16d9df70	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
[USERCHAT] channel achievement	Fantasista10	tome	Level 30 (Insane (Roguelike) difficulty)	false	false
Deleting temp shader	shockwave2[shockwaveSpeed=5.6]
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
Deleting shader 82 (is clone 0)
[MOUSE] ending drag'n'drop
Loading tile	ui/hotkeys/mainmenu.png
Loading tile	ui/chat-icon.png
[USERCHAT] channel achievement	Sareth Draven	tome	Level 10 (Insane (Adventure) difficulty)	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	38	17	to	39	17
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Chant of Fortress#LAST#.#{normal}#
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Track.#{normal}##LAST#
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	39	17	to	39	17
[Actor:move]	6451	7b6 Necrocaster	move from	39	17	to	40	18
[Actor:move]	6451	7b6 Necrocaster	move from	40	18	to	40	17
[Actor:move]	6451	7b6 Necrocaster	move from	40	17	to	40	16
[Actor:move]	6451	7b6 Necrocaster	move from	40	16	to	41	15
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[LOG]	#00ff00##UID:718:0#Talent Track is ready to use.
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Track.#{normal}##LAST#
[LOG]	
[USERCHAT] channel achievement	crowking	tome	Level 10 (Nightmare (Roguelike) difficulty)	false	false
[Actor:move]	6451	7b6 Necrocaster	move from	41	15	to	41	15
[Actor:move]	6451	7b6 Necrocaster	move from	41	15	to	42	16
[Actor:move]	6451	7b6 Necrocaster	move from	42	16	to	43	16
[Identify]	cashmere wizard hat	true
[LOG]	7b6 Necrocaster picks up (2.): #FFFFFF##UID:15225:0#cashmere wizard hat (2 def, 0 armour)#LAST#.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	43	16	to	44	15
[Actor:move]	6451	7b6 Necrocaster	move from	44	15	to	44	14
[Actor:move]	6451	7b6 Necrocaster	move from	44	14	to	44	13
[Actor:move]	6451	7b6 Necrocaster	move from	44	13	to	44	12
[Actor:move]	6451	7b6 Necrocaster	move from	44	12	to	44	11
[Identify]	alchemist's lamp	true
[LOG]	7b6 Necrocaster picks up (  .): #FFFFFF##UID:15227:0#alchemist's lamp#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:718:0#Talent Track is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	44	11	to	44	10
[Actor:move]	6451	7b6 Necrocaster	move from	44	10	to	44	9
[Actor:move]	6451	7b6 Necrocaster	move from	44	9	to	44	8
[Identify]	yew magestaff	true
[LOG]	7b6 Necrocaster picks up (V.): #FFFFFF##UID:15232:0#yew magestaff (120% power, 4 apr, lightning element)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	44	8	to	44	9
[Actor:move]	6451	7b6 Necrocaster	move from	44	9	to	44	10
[Actor:move]	6451	7b6 Necrocaster	move from	44	10	to	44	11
[Actor:move]	6451	7b6 Necrocaster	move from	44	11	to	44	12
[Actor:move]	6451	7b6 Necrocaster	move from	44	12	to	44	13
[Actor:move]	6451	7b6 Necrocaster	move from	44	13	to	44	14
[Actor:move]	6451	7b6 Necrocaster	move from	44	14	to	44	15
[Actor:move]	6451	7b6 Necrocaster	move from	44	15	to	43	16
[Actor:move]	6451	7b6 Necrocaster	move from	43	16	to	42	16
[Actor:move]	6451	7b6 Necrocaster	move from	42	16	to	41	15
[Actor:move]	6451	7b6 Necrocaster	move from	41	15	to	40	14
[Actor:move]	6451	7b6 Necrocaster	move from	40	14	to	39	13
[Actor:move]	6451	7b6 Necrocaster	move from	39	13	to	38	13
[Actor:move]	6451	7b6 Necrocaster	move from	38	13	to	37	13
[Actor:move]	6451	7b6 Necrocaster	move from	37	13	to	36	13
[Actor:move]	6451	7b6 Necrocaster	move from	36	13	to	35	13
[Actor:move]	6451	7b6 Necrocaster	move from	35	13	to	34	13
[Actor:move]	6451	7b6 Necrocaster	move from	34	13	to	33	13
[Actor:move]	6451	7b6 Necrocaster	move from	33	13	to	32	13
[Actor:move]	6451	7b6 Necrocaster	move from	32	13	to	31	13
[Actor:move]	6451	7b6 Necrocaster	move from	31	13	to	30	13
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	30	13	to	30	12
[LOG]	You pickup 0.45 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	30	12	to	29	12
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	29	12	to	28	12
[LOG]	You pickup 0.65 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	28	12	to	29	13
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	29	13	to	30	14
[LOG]	You pickup 0.75 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	30	14	to	29	14
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	29	14	to	28	13
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	28	13	to	28	14
[LOG]	You pickup 0.70 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	28	14	to	29	15
[Actor:move]	6451	7b6 Necrocaster	move from	29	15	to	28	16
[Actor:move]	6451	7b6 Necrocaster	move from	28	16	to	28	17
[LOG]	You pickup 0.40 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	28	17	to	29	18
[Actor:move]	6451	7b6 Necrocaster	move from	29	18	to	30	18
[Actor:move]	6451	7b6 Necrocaster	move from	30	18	to	31	18
[Actor:move]	6451	7b6 Necrocaster	move from	31	18	to	32	19
[Actor:move]	6451	7b6 Necrocaster	move from	32	19	to	32	20
[Actor:move]	6451	7b6 Necrocaster	move from	32	20	to	32	21
[Actor:move]	6451	7b6 Necrocaster	move from	32	21	to	32	22
[Actor:move]	6451	7b6 Necrocaster	move from	32	22	to	32	23
[Actor:move]	6451	7b6 Necrocaster	move from	32	23	to	32	24
[Actor:move]	6451	7b6 Necrocaster	move from	32	24	to	32	25
[Actor:move]	6451	7b6 Necrocaster	move from	32	25	to	32	26
[Actor:move]	6451	7b6 Necrocaster	move from	32	26	to	32	27
[Identify]	Camuvon the Rainstriker	true
[LOG]	7b6 Necrocaster picks up (Y.): #SALMON##UID:14583:0#Camuvon the Rainstriker (114% power, 9 apr)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	32	27	to	33	28
[LOG]	7b6 Necrocaster is affected by the glimmerstone!
[Actor:move]	6451	7b6 Necrocaster	move from	33	28	to	34	29
[Actor:move]	6451	7b6 Necrocaster	move from	34	29	to	35	29
[Actor:move]	6451	7b6 Necrocaster	move from	35	29	to	36	29
[Actor:move]	6451	7b6 Necrocaster	move from	36	29	to	37	29
[Actor:move]	6451	7b6 Necrocaster	move from	37	29	to	38	28
[Actor:move]	6451	7b6 Necrocaster	move from	38	28	to	39	27
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	6451	7b6 Necrocaster	move from	39	27	to	40	26
[Actor:move]	6451	7b6 Necrocaster	move from	40	26	to	40	25
[LOG]	You pickup 0.45 gold pieces.
[Actor:move]	6451	7b6 Necrocaster	move from	40	25	to	41	25
[Identify]	lifebinding elven-wood vilestaff of protection	true
[LOG]	7b6 Necrocaster picks up (V.): #8d55ff##UID:14284:0#lifebinding elven-wood vilestaff of protection (129% power, 5 apr, blight element)#LAST#.
[ActorObjectUse] useObjectEnable: 	shielding cashmere wizard hat of madness	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	shielding cashmere wizard hat of madness	14135	is ineligible for talent interface
[Identify]	shielding cashmere wizard hat of madness	true
[LOG]	7b6 Necrocaster picks up (6.): #0080FF##UID:14135:0#shielding cashmere wizard hat of madness (2 def, 0 armour)#LAST#.
[Identify]	marauder's reinforced leather armour of Eyal	true
[LOG]	7b6 Necrocaster picks up (7.): #8d55ff##UID:14309:0#marauder's reinforced leather armour of Eyal (17 def, 7 armour)#LAST#.
[Identify]	Bokalar	true
[LOG]	7b6 Necrocaster picks up (8.): #FF7700##UID:14149:0#Bokalar (0 def, 13 armour)#LAST#.
[Identify]	lapis lazuli	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	7b6 Necrocaster picks up (  .): #FFFFFF##UID:14147:0#lapis lazuli#LAST#.
[Identify]	alchemist agate	true
[LOG]	7b6 Necrocaster picks up (  .): 53 #FFFFFF##UID:14321:0#alchemist agate#LAST#.
[ActorObjectUse] useObjectEnable: 	heroic hardened leather gloves of archery	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	heroic hardened leather gloves of archery	14141	is ineligible for talent interface
[Identify]	heroic hardened leather gloves of archery	true
[LOG]	7b6 Necrocaster picks up (4.): #8d55ff##UID:14141:0#heroic hardened leather gloves of archery (0 def, 6 armour)#LAST#.
[Identify]	werebeast's dwarven-steel helm of fortune	true
[LOG]	7b6 Necrocaster picks up (8.): #8d55ff##UID:14315:0#werebeast's dwarven-steel helm of fortune (0 def, 4 armour)#LAST#.
[Identify]	timebroken silk robe of alchemy	true
[LOG]	7b6 Necrocaster picks up (3.): #8d55ff##UID:14290:0#timebroken silk robe of alchemy (0 def, 0 armour)#LAST#.
[Identify]	warbringer's stralite dagger of massacre	true
[LOG]	7b6 Necrocaster picks up (U.): #0080FF##UID:14303:0#warbringer's stralite dagger of massacre (141% power, 9 apr)#LAST#.
[Identify]	stralite dagger of enduring	true
[LOG]	7b6 Necrocaster picks up (U.): #0080FF##UID:14299:0#stralite dagger of enduring (135% power, 9 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/robe_silk.png
Loading tile from tileset	/data/gfx/shockbolt/object/gloves_hardened.png
[Actor:move]	6451	7b6 Necrocaster	move from	41	25	to	40	26
[Actor:move]	6451	7b6 Necrocaster	move from	40	26	to	39	27
[Actor:move]	6451	7b6 Necrocaster	move from	39	27	to	38	28
[Actor:move]	6451	7b6 Necrocaster	move from	38	28	to	37	29
Server latency	167
[Actor:move]	6451	7b6 Necrocaster	move from	37	29	to	36	29
[Actor:move]	6451	7b6 Necrocaster	move from	36	29	to	35	29
[Actor:move]	6451	7b6 Necrocaster	move from	35	29	to	34	30
[Actor:move]	6451	7b6 Necrocaster	move from	34	30	to	33	31
[Actor:move]	6451	7b6 Necrocaster	move from	33	31	to	32	31
[Actor:move]	6451	7b6 Necrocaster	move from	32	31	to	31	31
[Actor:move]	6451	7b6 Necrocaster	move from	31	31	to	30	31
[Actor:move]	6451	7b6 Necrocaster	move from	30	31	to	29	31
[Actor:move]	6451	7b6 Necrocaster	move from	29	31	to	28	32
[Actor:move]	6451	7b6 Necrocaster	move from	28	32	to	28	33
[Identify]	emerald	true
[LOG]	7b6 Necrocaster picks up (  .): #FFFFFF##UID:15335:0#emerald#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	28	33	to	28	34
[Identify]	leafwalker's hardened leather cap of strength (#STATBONUS#)	true
[LOG]	7b6 Necrocaster picks up (  .): #0080FF##UID:15327:0#leafwalker's hardened leather cap of strength (+4) (0 def, 3 armour)#LAST#.
[Actor:move]	6451	7b6 Necrocaster	move from	28	34	to	28	35
[LOG]	Lore found: #0080FF#Loremaster Greynot's Analysis of the Races - Chapter 10 - Monstrous Races
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	races-9
[LOG]	Ran for 1 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	28	35	to	28	34
[Actor:move]	6451	7b6 Necrocaster	move from	28	34	to	28	33
[Actor:move]	6451	7b6 Necrocaster	move from	28	33	to	27	32
[Actor:move]	6451	7b6 Necrocaster	move from	27	32	to	26	31
[Actor:move]	6451	7b6 Necrocaster	move from	26	31	to	26	30
[ActorObjectUse] useObjectEnable: 	Nature's Vengeance	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	Nature's Vengeance	15325	is ineligible for talent interface
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Nature's Vengeance	true
[LOG]	7b6 Necrocaster picks up (W.): #FFD700##UID:15325:0#Nature's Vengeance (150% power, 4 apr)#LAST#.
[LOG]	Lore found: #0080FF#Nature's Vengeance
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Nature's Vengeance
[LOG]	Ran for 6 turns (stop reason: dialog is displayed).
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	26	30	to	25	31
[Actor:move]	6451	7b6 Necrocaster	move from	25	31	to	24	31
[Actor:move]	6451	7b6 Necrocaster	move from	24	31	to	23	32
[Actor:move]	6451	7b6 Necrocaster	move from	23	32	to	22	33
[Actor:move]	6451	7b6 Necrocaster	move from	22	33	to	21	34
[Actor:move]	6451	7b6 Necrocaster	move from	21	34	to	20	35
checkHit	76	vs	21	=> chance to hit	95
checkHit	76	vs	12	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Golem (servant of Lisyra the stone troll) for #1133F3#19 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Lisyra the stone troll for #1133F3#18 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[target_simple AI]	15125	Lisyra the stone troll	selecting NEW TARGET	20	35	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	15125	Lisyra the stone troll	attack	 talent:T_SUPERCHARGE_GOLEM
[LOG]	Lisyra the stone troll casts #{bold}##PURPLE#Supercharge Golem.#{normal}##LAST#
[LOG]	Golem (servant of Lisyra the stone troll) is overloaded with power.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=5,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 82
*p 82: Uniform: 0: 8B52 beamColor1
*p 82: Uniform: 1: 8B52 beamColor2
*p 82: Uniform: 2: 1406 beamsCount
*p 82: Uniform: 3: 8B52 circleColor
*p 82: Uniform: 4: 1406 circleDescendSpeed
*p 82: Uniform: 5: 1406 circleRotationSpeed
*p 82: Uniform: 6: 1406 noup
*p 82: Uniform: 7: 8B5E tex
*p 82: Uniform: 8: 1406 tick
*p 82: Uniform: 9: 1406 tick_start
*p 82: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=5,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 84
*p 84: Uniform: 0: 8B52 beamColor1
*p 84: Uniform: 1: 8B52 beamColor2
*p 84: Uniform: 2: 1406 beamsCount
*p 84: Uniform: 3: 8B52 circleColor
*p 84: Uniform: 4: 1406 circleDescendSpeed
*p 84: Uniform: 5: 1406 circleRotationSpeed
*p 84: Uniform: 6: 1406 noup
*p 84: Uniform: 7: 8B5E tex
*p 84: Uniform: 8: 1406 tick
*p 84: Uniform: 9: 1406 tick_start
*p 84: Uniform: 10: 1406 time_factor
Loading tile from tileset	/data/gfx/talents/supercharge_golem.png
[use_tactical AI] === Action Selected:	15219	golem (servant of Lisyra the stone troll)	defend	 talent:T_RUNE:_SHIELDING_1
[LOG]	Golem (servant of Lisyra the stone troll) casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around golem (servant of Lisyra the stone troll).
Cloned shader 81
[SHADER] setting reset param	tick_start	4760568
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the south (golem (servant of Lisyra the stone troll))).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4761599
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dire Plague.#{normal}##LAST#
checkHit	27	vs	76	=> chance to hit	0
[LOG]	Lisyra the stone troll is afflicted by a dire plague!
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Golem (servant of Lisyra the stone troll) is afflicted by a dire plague!
[use_tactical AI] === Action Selected:	15219	golem (servant of Lisyra the stone troll)	closein	 AI:move_astar
[Actor:move]	15219	golem (servant of Lisyra the stone troll)	move from	19	38	to	19	37
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	1	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Golem (servant of Lisyra the stone troll) for #SLATE#(22 absorbed)#LAST#, #1133F3#6 cold#LAST#, #SLATE#(22 absorbed)#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Lisyra the stone troll for #1133F3#25 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	15125	Lisyra the stone troll	buff	 talent:T_FIRE_INFUSION
[LOG]	Lisyra the stone troll activates #{bold}##ORANGE#Flame Infusion#LAST#.#{normal}#
[LOG]	Lisyra the stone troll deactivates #{bold}##ORANGE#Lightning Infusion#LAST#.#{normal}#
Loading tile from tileset	/data/gfx/talents/lightning_infusion.png
Loading tile from tileset	/data/gfx/talents/fire_infusion.png
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Golem (servant of Lisyra the stone troll) for #SLATE#(46 absorbed)#LAST#, #GREY#12 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	Dire Plague from 7b6 Necrocaster hits Lisyra the stone troll for #GREY#58 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[use_tactical AI] === Action Selected:	15219	golem (servant of Lisyra the stone troll)	disable	 talent:T_GOLEM_KNOCKBACK
[LOG]	Golem (servant of Lisyra the stone troll) uses #{bold}##RED#Knockback.#{normal}##LAST#
[Actor:move]	15219	golem (servant of Lisyra the stone troll)	(forced) move from	19	37	to	19	36
[ATTACK] attacking with (mainhand)	dwarven-steel battleaxe
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	27.210506541841	2	22	1.2079215610874	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	27.210506541841	2	22	1.2079215610874	vs. armor/def	44.551211628464	24
checkHit	22	vs	24	=> chance to hit	45
[LOG]	#UID:15219:0#Golem (servant of Lisyra the stone troll) misses #fbd578#7b6 Necrocaster#LAST#.
checkHit	76	vs	1	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
[LOG]	The shield around golem (servant of Lisyra the stone troll) crumbles.
[LOG]	Spikes of Decrepitude hits Golem (servant of Lisyra the stone troll) for #SLATE#(9 absorbed)#LAST#, #1133F3#13 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Lisyra the stone troll for #1133F3#25 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
checkHit	27	vs	76	=> chance to hit	0
[LOG]	Lisyra the stone troll wanders around!
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Golem (servant of Lisyra the stone troll) wanders around!
[use_tactical AI] === Action Selected:	15125	Lisyra the stone troll	heal	 talent:T_GOLEMANCY_LIFE_TAP
[LOG]	Lisyra the stone troll casts #{bold}##PURPLE#Life Tap.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
New GL Shader program 85
*p 85: Uniform: 0: 8B52 beamColor1
*p 85: Uniform: 1: 8B52 beamColor2
*p 85: Uniform: 2: 1406 beamsCount
*p 85: Uniform: 3: 8B52 circleColor
*p 85: Uniform: 4: 1406 circleDescendSpeed
*p 85: Uniform: 5: 1406 circleRotationSpeed
*p 85: Uniform: 6: 1406 noup
*p 85: Uniform: 7: 8B5E tex
*p 85: Uniform: 8: 1406 tick
*p 85: Uniform: 9: 1406 tick_start
*p 85: Uniform: 10: 1406 time_factor
[SHADER] setting reset param	tick_start	4768324
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
New GL Shader program 95
*p 95: Uniform: 0: 8B52 beamColor1
*p 95: Uniform: 1: 8B52 beamColor2
*p 95: Uniform: 2: 1406 beamsCount
*p 95: Uniform: 3: 8B52 circleColor
*p 95: Uniform: 4: 1406 circleDescendSpeed
*p 95: Uniform: 5: 1406 circleRotationSpeed
*p 95: Uniform: 6: 1406 noup
*p 95: Uniform: 7: 8B5E tex
*p 95: Uniform: 8: 1406 tick
*p 95: Uniform: 9: 1406 tick_start
*p 95: Uniform: 10: 1406 time_factor
[SHADER] setting reset param	tick_start	4768324
Loading tile from tileset	/data/gfx/talents/golemancy_life_tap.png
[LOG]	
[LOG]	Lisyra the stone troll receives #LIGHT_GREEN#782 healing#LAST# from #UID:15219:0#Golem (servant of Lisyra the stone troll).
[LOG]	Erupting Shadows hits Golem (servant of Lisyra the stone troll) for #GREY#45 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Lisyra the stone troll for #GREY#45 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Lisyra the stone troll for #GREY#58 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Golem (servant of Lisyra the stone troll) for #GREY#49 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Golem (servant of Lisyra the stone troll) for #GREY#58 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Lisyra the stone troll for #GREY#49 darkness#LAST# damage.
Deleting shader 81 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[SHADER] Loading from /data/gfx/shaders/shockwave2.lua
[SHADER] Loaded shader with totalname	shockwave2[shockwaveSpeed=5.6]
New GL Shader program 96
*p 96: Uniform: 0: 8B50 ellipsoidalFactor
*p 96: Uniform: 1: 1406 flameIntensity
*p 96: Uniform: 2: 1406 innerShockwaveWidth
*p 96: Uniform: 3: 1406 outerShockwaveWidth
*p 96: Uniform: 4: 1406 shockwaveSpeed
*p 96: Uniform: 5: 8B5E tex
*p 96: Uniform: 6: 1406 tick
*p 96: Uniform: 7: 1406 tick_start
*p 96: Uniform: 8: 1406 time_factor
[SHADER] setting reset param	tick_start	4771216
[LOG]	Erupting Shadows hits Lisyra the stone troll for #GREY#45 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Golem (servant of Lisyra the stone troll) for #1133F3#75 cold#LAST#, #GREY#324 darkness#LAST# (#RED##{bold}#399#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lisyra the stone troll for #GREY#326 darkness#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Golem (servant of Lisyra the stone troll)!#{normal}#
checkHit	76	vs	1	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Lisyra the stone troll for #1133F3#28 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	15125	Lisyra the stone troll	closein	 AI:move_astar_advanced
[Actor:move]	15125	Lisyra the stone troll	move from	19	39	to	19	39
[Actor:move]	15125	Lisyra the stone troll	move from	19	39	to	19	39
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Lisyra the stone troll for #GREY#49 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Lisyra the stone troll for #GREY#58 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	27	vs	76	=> chance to hit	0
[LOG]	Lisyra the stone troll feels death coming!
[LOG]	Erupting Shadows hits Lisyra the stone troll for #GREY#45 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lisyra the stone troll for #1133F3#259 cold#LAST#, #GREY#259 darkness#LAST# (#RED##{bold}#518#LAST##{normal}# total damage).
checkHit	76	vs	1	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Lisyra the stone troll for #1133F3#28 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Lisyra the stone troll for #GREY#49 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Lisyra the stone troll for #GREY#58 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	4777133
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Lisyra the stone troll for #1133F3#136 cold#LAST#, #GREY#136 darkness#LAST# (#RED##{bold}#272#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	15125	Lisyra the stone troll	closein	 AI:move_astar_advanced
[Actor:move]	15125	Lisyra the stone troll	move from	19	39	to	19	39
[Actor:move]	15125	Lisyra the stone troll	move from	19	39	to	19	38
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Lisyra the stone troll for #1133F3#28 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Lisyra the stone troll for #GREY#45 darkness#LAST# damage.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_2.ogg" : <static>
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Lisyra the stone troll for #GREY#49 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Lisyra the stone troll for #GREY#58 darkness#LAST# damage.
[LOG]	#{bold}#Dire Plague from 7b6 Necrocaster killed Lisyra the stone troll!#{normal}#
Loading tile from tileset	/data/gfx/shockbolt/object/troll_intestine.png
Deleting shader 96 (is clone 1)
[LOG]	Resting starts...
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[LOG]	#00ff00##UID:896:0#Talent Dire Plague is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[LOG]	Rested for 43 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 81 (is clone 1)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dread.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
Loading tile from tileset	/data/gfx/shockbolt/npc/dreadmaster.png
[Actor:move]	15387	dreadmaster	(forced) move from	nil	nil	to	19	34
[PARTY] New member, add after	dreadmaster	7b6 Necrocaster
Adding entity	15387	after	6451
[LOG]	
[LOG]	Resting starts...
[improved_talented AI] chooses for	15387	dreadmaster	T_BLUR_SIGHT
[LOG]	Dreadmaster activates #{bold}##ORANGE#Blur Sight#LAST#.#{normal}#
Loading tile from tileset	/data/gfx/talents/blur_sight.png
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[LOG]	#00ff00##UID:892:0#Talent Dread is ready to use.
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	20	35	to	19	35
[LOG]	You pickup 0.80 gold pieces.
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	34
[Actor:move]	6451	7b6 Necrocaster	move from	19	35	to	19	36
[Actor:move]	15387	dreadmaster	move from	19	34	to	19	35
[Actor:move]	6451	7b6 Necrocaster	move from	19	36	to	19	37
[Actor:move]	15387	dreadmaster	move from	19	35	to	19	36
[Actor:move]	6451	7b6 Necrocaster	move from	19	37	to	19	38
[Identify]	Delerin	true
[LOG]	7b6 Necrocaster picks up (  .): #SALMON##UID:14985:0#Delerin (6 def, 20 armour)#LAST#.
[LOG]	You pickup 1.70 gold pieces.
[Identify]	alchemist agate	true
[LOG]	7b6 Necrocaster picks up (  .): 78 #FFFFFF##UID:15140:0#alchemist agate#LAST#.
[Actor:move]	15387	dreadmaster	move from	19	36	to	19	37
Loading tile from tileset	/data/gfx/shockbolt/object/leather_cured.png
[Actor:move]	6451	7b6 Necrocaster	move from	19	38	to	19	39
[Actor:move]	15387	dreadmaster	move from	19	37	to	19	38
[Actor:move]	6451	7b6 Necrocaster	move from	19	39	to	19	40
[Actor:move]	15387	dreadmaster	move from	19	38	to	19	39
[Actor:move]	6451	7b6 Necrocaster	move from	19	40	to	19	41
[Actor:move]	15387	dreadmaster	move from	19	39	to	19	40
[Actor:move]	15387	dreadmaster	(forced) move from	19	40	to	19	41
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	19	41	to	19	40
[Actor:move]	6451	7b6 Necrocaster	move from	19	41	to	19	40
[Actor:move]	15387	dreadmaster	move from	19	41	to	19	41
[Actor:move]	6451	7b6 Necrocaster	move from	19	40	to	19	39
[Actor:move]	15387	dreadmaster	move from	19	41	to	19	40
[Actor:move]	6451	7b6 Necrocaster	move from	19	39	to	19	38
[Actor:move]	15387	dreadmaster	move from	19	40	to	19	39
[Actor:move]	6451	7b6 Necrocaster	move from	19	38	to	19	37
[Actor:move]	15387	dreadmaster	move from	19	39	to	19	38
[Actor:move]	6451	7b6 Necrocaster	move from	19	37	to	19	36
[Actor:move]	15387	dreadmaster	move from	19	38	to	19	37
[Actor:move]	6451	7b6 Necrocaster	move from	19	36	to	18	35
[Actor:move]	15387	dreadmaster	move from	19	37	to	19	36
[Actor:move]	6451	7b6 Necrocaster	move from	18	35	to	17	35
[Actor:move]	15387	dreadmaster	move from	19	36	to	18	35
[Actor:move]	6451	7b6 Necrocaster	move from	17	35	to	16	35
[Actor:move]	15387	dreadmaster	move from	18	35	to	17	35
[Actor:move]	6451	7b6 Necrocaster	move from	16	35	to	17	34
[Actor:move]	15387	dreadmaster	move from	17	35	to	17	35
[Actor:move]	6451	7b6 Necrocaster	move from	17	34	to	18	33
[Actor:move]	15387	dreadmaster	move from	17	35	to	18	34
[Actor:move]	6451	7b6 Necrocaster	move from	18	33	to	19	32
[Actor:move]	15387	dreadmaster	move from	18	34	to	19	33
[Actor:move]	6451	7b6 Necrocaster	move from	19	32	to	20	31
[Actor:move]	15387	dreadmaster	move from	19	33	to	19	32
[Actor:move]	6451	7b6 Necrocaster	move from	20	31	to	21	30
[Actor:move]	15387	dreadmaster	move from	19	32	to	20	31
[Actor:move]	6451	7b6 Necrocaster	move from	21	30	to	22	29
[Actor:move]	15387	dreadmaster	move from	20	31	to	21	30
[Actor:move]	6451	7b6 Necrocaster	move from	22	29	to	23	28
[Actor:move]	15387	dreadmaster	move from	21	30	to	22	29
[Actor:move]	6451	7b6 Necrocaster	move from	23	28	to	24	28
[Actor:move]	15387	dreadmaster	move from	22	29	to	23	29
[Actor:move]	6451	7b6 Necrocaster	move from	24	28	to	25	27
[Actor:move]	15387	dreadmaster	move from	23	29	to	24	28
[Actor:move]	6451	7b6 Necrocaster	move from	25	27	to	26	26
[Actor:move]	15387	dreadmaster	move from	24	28	to	25	27
[Actor:move]	6451	7b6 Necrocaster	move from	26	26	to	27	26
[Actor:move]	15387	dreadmaster	move from	25	27	to	26	27
[Actor:move]	6451	7b6 Necrocaster	move from	27	26	to	28	25
[Actor:move]	15387	dreadmaster	move from	26	27	to	27	26
[Actor:move]	6451	7b6 Necrocaster	move from	28	25	to	28	24
[Actor:move]	15387	dreadmaster	move from	27	26	to	28	25
[Actor:move]	15387	dreadmaster	(forced) move from	28	25	to	28	24
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	28	24	to	28	25
[Actor:move]	6451	7b6 Necrocaster	move from	28	24	to	28	25
[Actor:move]	15387	dreadmaster	move from	28	24	to	28	24
[Actor:move]	6451	7b6 Necrocaster	move from	28	25	to	28	26
[Actor:move]	15387	dreadmaster	move from	28	24	to	28	25
[Actor:move]	6451	7b6 Necrocaster	move from	28	26	to	28	27
[Actor:move]	15387	dreadmaster	move from	28	25	to	28	26
[Actor:move]	6451	7b6 Necrocaster	move from	28	27	to	28	28
[Actor:move]	15387	dreadmaster	move from	28	26	to	28	27
[Actor:move]	6451	7b6 Necrocaster	move from	28	28	to	28	29
[Actor:move]	15387	dreadmaster	move from	28	27	to	28	28
[Actor:move]	6451	7b6 Necrocaster	move from	28	29	to	29	30
[Actor:move]	15387	dreadmaster	move from	28	28	to	28	29
[Actor:move]	6451	7b6 Necrocaster	move from	29	30	to	30	31
[Actor:move]	15387	dreadmaster	move from	28	29	to	29	30
[Actor:move]	6451	7b6 Necrocaster	move from	30	31	to	31	31
[Actor:move]	15387	dreadmaster	move from	29	30	to	30	31
[Actor:move]	6451	7b6 Necrocaster	move from	31	31	to	32	31
[Actor:move]	15387	dreadmaster	move from	30	31	to	31	31
[Actor:move]	6451	7b6 Necrocaster	move from	32	31	to	33	32
[Actor:move]	15387	dreadmaster	move from	31	31	to	32	31
[Actor:move]	6451	7b6 Necrocaster	move from	33	32	to	34	33
[Actor:move]	15387	dreadmaster	move from	32	31	to	33	32
[Actor:move]	6451	7b6 Necrocaster	move from	34	33	to	35	34
[Actor:move]	15387	dreadmaster	move from	33	32	to	34	33
[Actor:move]	6451	7b6 Necrocaster	move from	35	34	to	36	35
[Actor:move]	15387	dreadmaster	move from	34	33	to	35	34
[Actor:move]	6451	7b6 Necrocaster	move from	36	35	to	37	36
[Actor:move]	15387	dreadmaster	move from	35	34	to	36	35
[Actor:move]	6451	7b6 Necrocaster	move from	37	36	to	38	36
[Actor:move]	15387	dreadmaster	move from	36	35	to	37	36
[Actor:move]	6451	7b6 Necrocaster	move from	38	36	to	39	36
[Actor:move]	15387	dreadmaster	move from	37	36	to	38	36
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	6451	7b6 Necrocaster	move from	39	36	to	40	36
[Actor:move]	15387	dreadmaster	move from	38	36	to	39	36
[Actor:move]	6451	7b6 Necrocaster	move from	40	36	to	41	36
[Actor:move]	15387	dreadmaster	move from	39	36	to	40	36
[Actor:move]	6451	7b6 Necrocaster	move from	41	36	to	42	36
[Actor:move]	15387	dreadmaster	move from	40	36	to	41	36
[Actor:move]	6451	7b6 Necrocaster	move from	42	36	to	43	36
[Actor:move]	15387	dreadmaster	move from	41	36	to	42	36
[Actor:move]	6451	7b6 Necrocaster	move from	43	36	to	44	36
[Identify]	cashmere wizard hat	true
[LOG]	7b6 Necrocaster picks up (  .): #FFFFFF##UID:15226:0#cashmere wizard hat (2 def, 0 armour)#LAST#.
[Actor:move]	15387	dreadmaster	move from	42	36	to	43	36
[Actor:move]	6451	7b6 Necrocaster	move from	44	36	to	44	35
[Actor:move]	15387	dreadmaster	move from	43	36	to	43	36
[Actor:move]	6451	7b6 Necrocaster	move from	44	35	to	44	34
[Actor:move]	15387	dreadmaster	move from	43	36	to	44	35
[Actor:move]	6451	7b6 Necrocaster	move from	44	34	to	44	33
[Actor:move]	15387	dreadmaster	move from	44	35	to	44	34
[Actor:move]	6451	7b6 Necrocaster	move from	44	33	to	44	32
[Actor:move]	15387	dreadmaster	move from	44	34	to	44	33
[Actor:move]	15387	dreadmaster	(forced) move from	44	33	to	44	32
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	44	32	to	44	33
[Actor:move]	6451	7b6 Necrocaster	move from	44	32	to	44	33
[Actor:move]	15387	dreadmaster	move from	44	32	to	44	32
[Actor:move]	6451	7b6 Necrocaster	move from	44	33	to	44	34
[Actor:move]	15387	dreadmaster	move from	44	32	to	44	33
[Actor:move]	6451	7b6 Necrocaster	move from	44	34	to	44	35
[Actor:move]	15387	dreadmaster	move from	44	33	to	44	34
[Actor:move]	6451	7b6 Necrocaster	move from	44	35	to	44	36
[Actor:move]	15387	dreadmaster	move from	44	34	to	44	35
[Actor:move]	6451	7b6 Necrocaster	move from	44	36	to	45	37
[Actor:move]	15387	dreadmaster	move from	44	35	to	44	36
[Actor:move]	6451	7b6 Necrocaster	move from	45	37	to	46	38
[Actor:move]	15387	dreadmaster	move from	44	36	to	45	37
[Actor:move]	6451	7b6 Necrocaster	move from	46	38	to	45	38
[Actor:move]	15387	dreadmaster	move from	45	37	to	45	37
[Actor:move]	6451	7b6 Necrocaster	move from	45	38	to	44	38
[Actor:move]	15387	dreadmaster	move from	45	37	to	45	37
[Actor:move]	6451	7b6 Necrocaster	move from	44	38	to	43	38
[Actor:move]	15387	dreadmaster	move from	45	37	to	44	38
[Actor:move]	6451	7b6 Necrocaster	move from	43	38	to	42	38
[Actor:move]	15387	dreadmaster	move from	44	38	to	43	38
[Actor:move]	6451	7b6 Necrocaster	move from	42	38	to	41	38
[Actor:move]	15387	dreadmaster	move from	43	38	to	42	38
[Actor:move]	6451	7b6 Necrocaster	move from	41	38	to	40	38
[Actor:move]	15387	dreadmaster	move from	42	38	to	41	38
[Actor:move]	6451	7b6 Necrocaster	move from	40	38	to	39	38
[Actor:move]	15387	dreadmaster	move from	41	38	to	40	38
[Actor:move]	6451	7b6 Necrocaster	move from	39	38	to	38	38
[Actor:move]	15387	dreadmaster	move from	40	38	to	39	38
[Actor:move]	6451	7b6 Necrocaster	move from	38	38	to	37	39
[Actor:move]	15387	dreadmaster	move from	39	38	to	38	39
[Actor:move]	6451	7b6 Necrocaster	move from	37	39	to	37	40
[Actor:move]	15387	dreadmaster	move from	38	39	to	38	39
[Actor:move]	6451	7b6 Necrocaster	move from	37	40	to	37	41
[Actor:move]	15387	dreadmaster	move from	38	39	to	37	40
[Actor:move]	6451	7b6 Necrocaster	move from	37	41	to	36	42
[Actor:move]	15387	dreadmaster	move from	37	40	to	36	41
[Actor:move]	6451	7b6 Necrocaster	move from	36	42	to	35	43
[Actor:move]	15387	dreadmaster	move from	36	41	to	35	42
[Actor:move]	6451	7b6 Necrocaster	move from	35	43	to	35	44
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	43
[Actor:move]	6451	7b6 Necrocaster	move from	35	44	to	35	45
[Actor:move]	15387	dreadmaster	move from	35	43	to	35	44
[Actor:move]	6451	7b6 Necrocaster	move from	35	45	to	35	46
[Actor:move]	15387	dreadmaster	move from	35	44	to	35	45
checkHit	76	vs	22	=> chance to hit	95
[PROJECTOR] Chant of Resistance (source) dam	7.8437182569578
[SPELL CRIT %]	6
[LOG]	#{bold}#Elawe the master vampire's spell attains critical power!#{normal}#
[LOG]	Ran for 4 turns (stop reason: taken damage).
Adding entity	15390	after	6451
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	70	vs	55	=> chance to hit	88
checkHit	29	vs	55	=> chance to hit	0
[CALLBACK] upgrading to prioritized	talents_on_death
[PROJECTOR] Chant of Resistance (source) dam	9.6522723001799
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#8 cold#LAST#, #GREY#10 darkness#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Phantasmal Shield hits Dreadmaster for #YELLOW#230 light#LAST# damage.
[LOG]	Phantasmal Shield hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(93 absorbed)#LAST#, #{bold}##YELLOW#47 light#{normal}##LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[PROJECTOR] Chant of Resistance (source) dam	16.531348043365
[LOG]	7b6 Necrocaster's Hiemal Shield hits Elawe the master vampire for #YELLOW#(17 ignored)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SPELL] friendly fire chance	100
[Actor:preUseTalent] PARSING TALENT for AI info	T_SUN_BEAM	Elawe the master vampire
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	attack	 talent:T_RUNE:_BITING_GALE_1
[LOG]	Elawe the master vampire casts #{bold}##GREEN#Rune: Biting Gale.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/rune__biting_gale.png
[LOG]	
[LOG]	#UID:13723:0#Elawe the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(84 absorbed)#LAST#, #1133F3#42 cold#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/effects/dazzled.png
Loading tile from tileset	/data/gfx/effects/wet.png
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4787839
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[MOUSE] pre starting drag'n'drop
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dire Plague.#{normal}##LAST#
checkHit	53	vs	76	=> chance to hit	0
[LOG]	Elawe the master vampire is afflicted by a dire plague!
[Actor:move]	15387	dreadmaster	move from	35	45	to	35	45
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	defend	 talent:T_CHANT_OF_FORTITUDE
[LOG]	Elawe the master vampire activates #{bold}##ORANGE#Chant of Fortitude#LAST#.#{normal}#
[LOG]	Elawe the master vampire deactivates #{bold}##ORANGE#Chant of Resistance#LAST#.#{normal}#
Loading tile from tileset	/data/gfx/talents/chant_of_resistance.png
Loading tile from tileset	/data/gfx/talents/chant_of_fortitude.png
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	attackarea	 talent:T_BLOOD_SPRAY
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Blood Spray.#{normal}##LAST#
[SPELL CRIT %]	6
[SPELL CRIT %]	6
[SPELL CRIT %]	6
[LOG]	#{bold}#Elawe the master vampire's spell attains critical power!#{normal}#
Loading tile from tileset	/data/gfx/talents/blood_spray.png
[LOG]	#UID:13723:0#Elawe the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(93 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #YELLOW#(15 ignored)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#13 cold#LAST#, #GREY#19 darkness#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[SHADER] setting reset param	chargesCount	4
[SHADER] setting reset param	chargesCount	5
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Elawe the master vampire for #SLATE#(39 to bones)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/staff_dragonbone.png
checkHit	31	vs	76	=> chance to hit	0
[LOG]	Elawe the master vampire is doomed!
[Actor:move]	15387	dreadmaster	move from	35	45	to	35	45
[target_simple AI]	13723	Elawe the master vampire	selecting NEW TARGET	35	46	6451	7b6 Necrocaster
[SPELL] friendly fire chance	100
[Actor:move]	13723	Elawe the master vampire	move from	32	47	to	33	47
[LOG]	Elawe the master vampire starts to bleed ice.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#15 cold#LAST# damage.
checkHit	78	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#15 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[SHADER] setting reset param	chargesCount	4
[SHADER] setting reset param	chargesCount	3
[LOG]	#CRIMSON#A piece of the soul of Elawe the master vampire is torn apart by Impending Doom!
[LOG]	
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#9 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Elawe the master vampire for #SLATE#(43 to bones)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #YELLOW#(29 ignored)#LAST#, #1133F3#0 cold#LAST#, #SLATE#(42 to bones)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[SHADER] setting reset param	chargesCount	2
[Actor:move]	15387	dreadmaster	move from	35	45	to	35	45
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #SLATE#(219 to bones)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#17 cold#LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	disable	 talent:T_BURNING_HEX
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Burning Hex.#{normal}##LAST#
[SPELL CRIT %]	6
checkHit	73	vs	55	=> chance to hit	95
[LOG]	7b6 Necrocaster is hexed!
[SPELL CRIT %]	6
Loading tile from tileset	/data/gfx/talents/burning_hex.png
checkHit	78	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#15 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[SHADER] setting reset param	chargesCount	1
[SHADER] setting reset param	chargesCount	0
[LOG]	
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#16 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Elawe the master vampire for #SLATE#(43 to bones)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #1133F3#29 cold#LAST#, #SLATE#(42 to bones)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/burning_hex.png
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Crepuscule.#{normal}##LAST#
[LOG]	7b6 Necrocaster calls the night!
[Actor:move]	15387	dreadmaster	move from	35	45	to	35	45
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#17 cold#LAST# damage.
[target_simple AI]	13723	Elawe the master vampire	selecting NEW TARGET	35	46	6451	7b6 Necrocaster
[SPELL] friendly fire chance	100
[Actor:move]	13723	Elawe the master vampire	move from	33	47	to	34	47
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHit	78	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#15 cold#LAST#, #GREY#21 darkness#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #{bold}##GREY#190 darkness#{normal}##LAST# damage.
[LOG]	#CRIMSON#A piece of the soul of Elawe the master vampire is torn apart by Impending Doom!
[LOG]	
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#22 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Elawe the master vampire for #GREY#43 darkness#LAST# damage.
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #1133F3#29 cold#LAST#, #GREY#42 darkness#LAST# (#RED##{bold}#71#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#17 cold#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Neverending Peril.#{normal}##LAST#
[target_closest AI]	15387	dreadmaster	selecting NEW TARGET	34	47	13723	Elawe the master vampire
[improved_talented AI] chooses for	15387	dreadmaster	T_PHASE_DOOR
[LOG]	Dreadmaster casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	15387	dreadmaster	(forced) move from	35	45	to	29	40
[phase door] final location of 	dreadmaster	29	40	vs	35	45
[SPELL CRIT %]	29.572902271436
[LOG]	7b6 Necrocaster is free from the hex.
checkHit	78	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#15 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#35#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #GREY#105 darkness#LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	attack	 talent:T_CURSE_OF_DEATH
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Curse of Death.#{normal}##LAST#
checkHit	73	vs	55	=> chance to hit	95
[LOG]	#ORANGE#7b6 Necrocaster shrugs off Elawe the master vampire's 'Curse of Death'!
Loading tile from tileset	/data/gfx/talents/curse_of_death.png
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#17 cold#LAST# damage.
[SHADER] setting reset param	chargesCount	1
[LOG]	
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#35 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Elawe the master vampire for #GREY#40 darkness#LAST# damage.
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #1133F3#29 cold#LAST#, #GREY#39 darkness#LAST# (#RED##{bold}#69#LAST##{normal}# total damage).
Server latency	385
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[SHADER] setting reset param	chargesCount	0
[Actor:move]	15387	dreadmaster	move from	29	40	to	30	41
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #SLATE#(231 to bones)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
checkHit	78	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#12 cold#LAST#, #GREY#17 darkness#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #{bold}##GREY#178 darkness#{normal}##LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#14 cold#LAST# damage.
[target_simple AI]	13723	Elawe the master vampire	selecting NEW TARGET	35	46	6451	7b6 Necrocaster
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	disable	 talent:T_CURSE_OF_DEFENSELESSNESS
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Curse of Defenselessness.#{normal}##LAST#
[LOG]	7b6 Necrocaster is cursed.
[LOG]	#CRIMSON#A piece of the soul of Elawe the master vampire is torn apart by Impending Doom!
[LOG]	Elawe the master vampire is free from the dire plague.
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #1133F3#24 cold#LAST#, #GREY#33 darkness#LAST# (#RED##{bold}#57#LAST##{normal}# total damage).
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#36 cold#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	31	vs	78	=> chance to hit	0
[Actor:move]	15387	dreadmaster	move from	30	41	to	31	42
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #1133F3#179 cold#LAST# damage.
[LOG]	The eerie night around 7b6 Necrocaster fades away.
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#12 cold#LAST#, #GREY#18 darkness#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#14 cold#LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	disable	 talent:T_CURSE_OF_VULNERABILITY
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Curse of Vulnerability.#{normal}##LAST#
checkHit	52	vs	55	=> chance to hit	43
[LOG]	#ORANGE#7b6 Necrocaster shrugs off the effect 'Curse of Vulnerability'!
Loading tile from tileset	/data/gfx/talents/curse_of_vulnerability.png
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #1133F3#24 cold#LAST#, #GREY#35 darkness#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#36 cold#LAST# damage.
Deleting shader 81 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	31	vs	76	=> chance to hit	0
[LOG]	Elawe the master vampire feels death coming!
[Actor:move]	15387	dreadmaster	move from	31	42	to	32	43
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #1133F3#119 cold#LAST#, #ROYAL_BLUE#169 lightning#LAST#, #GREY#173 darkness#LAST# (#RED##{bold}#462#LAST##{normal}# total damage).
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#12 cold#LAST#, #GREY#18 darkness#LAST# (#RED##{bold}#30#LAST##{normal}# total damage).
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[KNOCKBACK] from	35	35	over	3
[KNOCKBACK] try	33	48	2
Cloned shader 96
[SHADER] setting reset param	tick_start	4828435
[LOG]	#CRIMSON#A piece of the soul of Elawe the master vampire is torn apart by Impending Doom!
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #1133F3#24 cold#LAST#, #GREY#35 darkness#LAST#, #1133F3#33 cold#LAST#, #YELLOW#(48 ignored)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#92#LAST##{normal}# total damage).
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#36 cold#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[Actor:move]	15387	dreadmaster	move from	32	43	to	33	44
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #YELLOW#(344 ignored)#LAST#, #{bold}##GREY#0 darkness#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	disable	 talent:T_CURSE_OF_IMPOTENCE
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Curse of Impotence.#{normal}##LAST#
checkHit	52	vs	55	=> chance to hit	43
[LOG]	7b6 Necrocaster is cursed.
Loading tile from tileset	/data/gfx/talents/curse_of_impotence.png
Loading tile from tileset	/data/gfx/talents/curse_of_impotence.png
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#9 cold#LAST#, #GREY#14 darkness#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	Elawe the master vampire is freed from the rigor mortis.
[SHADER] setting reset param	chargesCount	1
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #1133F3#18 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#36 cold#LAST# damage.
Deleting shader 96 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[SHADER] setting reset param	chargesCount	0
[SPELL CRIT %]	6
Adding entity	15392	after	6451
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	52	vs	55	=> chance to hit	43
[LOG]	#ORANGE#7b6 Necrocaster shrugs off the effect 'Dazzled'!
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Elawe the master vampire deactivates #{bold}##ORANGE#Second Life#LAST#.#{normal}#
Loading tile from tileset	/data/gfx/talents/second_life.png
[LOG]	#YELLOW#Elawe the master vampire has been healed by a blast of positive energy!#LAST#
[KNOCKBACK] from	35	35	over	3
[KNOCKBACK] try	33	48	2
Cloned shader 96
[SHADER] setting reset param	tick_start	4832065
[Actor:move]	15387	dreadmaster	move from	33	44	to	34	45
[LOG]	Phantasmal Shield hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(83 absorbed)#LAST#, #YELLOW#42 light#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	#UID:13723:0#Elawe the master vampire receives #LIGHT_GREEN#566 healing#LAST#.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #SLATE#(74 to bones)#LAST#, #{bold}##1133F3#0 cold#{normal}##LAST#, #{bold}##GREY#114 darkness#{normal}##LAST#, #1133F3#25 cold#LAST#, #ROYAL_BLUE#0 lightning#LAST#, #YELLOW#(38 ignored)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#138#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Elawe the master vampire for #1133F3#21 cold#LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	attack	 talent:T_WAVE_OF_POWER
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Wave of Power.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	imbued dragonbone vilestaff of channeling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	49.521969090104	12	20	2.2738995596476	vs. armor/def	44.551211628464	0
[ATTACK] after melee attack bonus hooks & callbacks::	49.521969090104	12	20	2.2738995596476	vs. armor/def	44.551211628464	0
checkHit	20	vs	0	=> chance to hit	100
[ATTACK] HIT:: damrange	1.2	==> dam/apr::	59	12	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	26.448788371536
[PHYS CRIT %]	4.0946151910029
[ATTACK] after crit	26.448788371536
[ATTACK] after mult	60.141888231249
[ATTACK] staff accuracy bonus	20	0	=	1.4
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[SPELL CRIT %]	6
Loading tile from tileset	/data/gfx/talents/wave_of_power.png
[LOG]	Melee retaliation hits Elawe the master vampire for #GREEN#4 acid#LAST#, #YELLOW#(2 ignored)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #YELLOW#2 light#LAST#, #YELLOW#(2 ignored)#LAST#, #DARK_GREEN#0 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	Bone Spike hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(29 absorbed)#LAST#, #WHITE#15 physical#LAST# (#RED##{bold}#15#LAST##{normal}# total damage).
[LOG]	#UID:13723:0#Elawe the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(27 absorbed)#LAST#, #WHITE#14 physical#LAST#, #SLATE#(40 absorbed)#LAST#, #YELLOW#20 light#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #YELLOW#(10 ignored)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#10 cold#LAST# damage.
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#9 cold#LAST#, #GREY#14 darkness#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	#CRIMSON#A piece of the soul of Elawe the master vampire is torn apart by Impending Doom!
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #1133F3#18 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#27 cold#LAST# damage.
[USERCHAT] channel achievement	strangesymbols	tome	Wibbly Wobbly Timey Wimey Stuff	false	false
Deleting shader 70 (is clone 0)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHit	31	vs	76	=> chance to hit	0
Deleting temp shader	distort[blacken=30,power=0.06,power_time=1000000]
[Actor:move]	15387	dreadmaster	move from	34	45	to	34	45
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #{bold}##1133F3#224 cold#{normal}##LAST# damage.
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	attack	 talent:T_BLOOD_GRASP
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Blood Grasp.#{normal}##LAST#
[SPELL CRIT %]	6
Adding entity	15394	after	13723
[SPELL CRIT %]	6
Adding entity	15395	after	6451
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
Loading tile from tileset	/data/gfx/talents/blood_grasp.png
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #YELLOW#(10 ignored)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Elawe the master vampire for #1133F3#21 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#10 cold#LAST# damage.
[LOG]	Bone Spike hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(17 absorbed)#LAST#, #WHITE#24 physical#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster is recovering from the damage!
[LOG]	Elawe the master vampire receives #LIGHT_GREEN#8 healing#LAST# from Elawe the master vampire's Blood Grasp.
[LOG]	Elawe the master vampire's Blood Grasp hits #fbd578#7b6 Necrocaster#LAST# for #DARK_GREEN#116 blight#LAST# damage.
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#9 cold#LAST#, #GREY#14 darkness#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	
[LOG]	Impending Doom from 7b6 Necrocaster hits Elawe the master vampire for #YELLOW#(18 ignored)#LAST#, #1133F3#0 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#39 cold#LAST# damage.
Loading tile from tileset	/data/gfx/effects/recovery.png
Deleting shader 96 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[Actor:move]	15387	dreadmaster	move from	34	45	to	34	45
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #GREY#161 darkness#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#10 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#10 cold#LAST# damage.
[target_simple AI]	13723	Elawe the master vampire	selecting NEW TARGET	35	46	6451	7b6 Necrocaster
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	disable	 talent:T_BONE_GRAB
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Bone Grab.#{normal}##LAST#
[SPELL CRIT %]	6
checkHit	47	vs	55	=> chance to hit	30
[LOG]	7b6 Necrocaster is pinned to the ground.
Loading tile from tileset	/data/gfx/shockbolt/npc/bone_grab_pin.png
checkHit	55	vs	56	=> chance to hit	48
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	35	46	to	35	41
[SPELL CRIT %]	6
Loading tile from tileset	/data/gfx/talents/bone_grab.png
[LOG]	Bone Spike hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#43 physical#LAST# damage.
[LOG]	#UID:13723:0#Elawe the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#101 physical#LAST# damage.
[LOG]	7b6 Necrocaster is no longer cursed.
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#9 cold#LAST#, #YELLOW#(14 ignored)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/bone_grab.png
Deleting shader 90 (is clone 0)
Deleting shader 62 (is clone 1)
[LOG]	Elawe the master vampire is freed from the impending doom.
[LOG]	
[LOG]	Elawe the master vampire receives #LIGHT_GREEN#13 healing#LAST# from Eternal Night.
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#48 cold#LAST# damage.
Loading tile from tileset	/data/gfx/talents/shadow_mages.png
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[Actor:move]	15387	dreadmaster	move from	34	45	to	34	44
[LOG]	Elawe the master vampire resists the baneful energy!
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#10 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #YELLOW#(10 ignored)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	attack	 talent:T_SOUL_ROT
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Soul Rot.#{normal}##LAST#
[SPELL CRIT %]	41.16587863235
Adding entity	15397	after	13723
Loading tile from tileset	/data/gfx/talents/soul_rot.png
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #YELLOW#(9 ignored)#LAST#, #1133F3#0 cold#LAST#, #GREY#14 darkness#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	Elawe the master vampire's Soul Rot hits #fbd578#7b6 Necrocaster#LAST# for #DARK_GREEN#219 blight#LAST# damage.
[SHADER] setting reset param	chargesCount	1
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#GREY#7b6 Necrocaster unleashes a blast of frostdusk as she crosses the veil!
[SHADER] Loading from /data/gfx/shaders/distortcolor.lua
[SHADER] Loaded shader with totalname	distortcolor[distort_color=vec4(0,0,0,1)]
New GL Shader program 70
*p 70: Uniform: 0: 1406 blacken
*p 70: Uniform: 1: 8B52 distort_color
*p 70: Uniform: 2: 8B5E mainfbo
*p 70: Uniform: 3: 1406 power
*p 70: Uniform: 4: 1406 power_amp
*p 70: Uniform: 5: 1406 power_time
*p 70: Uniform: 6: 8B5E tex
*p 70: Uniform: 7: 8B50 texSize
*p 70: Uniform: 8: 1406 tick
[LOG]	
[LOG]	Elawe the master vampire receives #LIGHT_GREEN#19 healing#LAST# from Eternal Night.
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#55 cold#LAST# damage.
[LOG]	7b6 Necrocaster uses #SALMON##UID:5503:0#Chargesmash#LAST#!
[Identify]	Chargesmash	true
[Actor:move]	15387	dreadmaster	move from	34	44	to	34	43
[LOG]	Elawe the master vampire resists the baneful energy!
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#10 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #YELLOW#(10 ignored)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[SPELL] friendly fire chance	100
[use_tactical AI] === Action Selected:	13723	Elawe the master vampire	attack	 talent:T_BONE_SPEAR
[LOG]	Elawe the master vampire casts #{bold}##PURPLE#Bone Spear.#{normal}##LAST#
[SPELL CRIT %]	6
Loading tile from tileset	/data/gfx/talents/bone_spear.png
[LOG]	#UID:13723:0#Elawe the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#(77 flat reduction)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Elawe the master vampire for #1133F3#9 cold#LAST#, #GREY#13 darkness#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[SHADER] setting reset param	chargesCount	0
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#GREY#7b6 Necrocaster unleashes a blast of frostdusk as she crosses the veil!
[LOG]	
[LOG]	Elawe the master vampire resists the baneful energy!
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#10 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Elawe the master vampire for #1133F3#10 cold#LAST# damage.
[LOG]	Bone Shield hits Elawe the master vampire for #SLATE#(60 to bones)#LAST# damage.
[LOG]	#UID:13723:0#Elawe the master vampire hits Elawe the master vampire for #1133F3#0 cold#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	4843890
[ActorObjectUse] useObjectDisable: 	imbued dragonbone vilestaff of channeling	inven/slot	2	1	tid	nil
[ActorObjectUse] useObjectDisable: 	blood-soaked pair of hardened leather boots of phasing	inven/slot	13	1	tid	nil
[Actor:move]	15387	dreadmaster	move from	34	43	to	35	42
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Elawe the master vampire for #GREY#148 darkness#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Elawe the master vampire!#{normal}#
[LOG]	
Deleting shader 96 (is clone 1)
Deleting shader 73 (is clone 0)
[LOG]	Resting starts...
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	7b6 Necrocaster has finished recovering.
[LOG]	7b6 Necrocaster is no longer cursed.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:896:0#Talent Dire Plague is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	7b6 Necrocaster is no longer pinned.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:665:0#Talent Vitality is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:922:0#Talent Impending Doom is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:220:0#Talent Rune: Shatter Afflictions is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:904:0#Talent Hiemal Shield is ready to use.
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.9,0.9,1),ellipsoidalFactor=1,shieldIntensity=0.4]
New GL Shader program 73
*p 73: Uniform: 0: 1406 aadjust
*p 73: Uniform: 1: 1406 antialiasingRadius
*p 73: Uniform: 2: 8B51 color
*p 73: Uniform: 3: 1406 ellipsoidalFactor
*p 73: Uniform: 4: 1406 horizontalScrollingSpeed
*p 73: Uniform: 5: 8B50 impact
*p 73: Uniform: 6: 8B51 impact_color
*p 73: Uniform: 7: 1406 impact_tick
*p 73: Uniform: 8: 1406 impact_time
*p 73: Uniform: 9: 1406 oscillationSpeed
*p 73: Uniform: 10: 1406 shieldIntensity
*p 73: Uniform: 11: 8B5E tex
*p 73: Uniform: 12: 1406 tick
*p 73: Uniform: 13: 1406 tick_start
*p 73: Uniform: 14: 1406 time_factor
*p 73: Uniform: 15: 1406 verticalScrollingSpeed
*p 73: Uniform: 16: 1406 wobblingPower
*p 73: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	4847305
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:897:0#Talent Crepuscule is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:894:0#Talent Neverending Peril is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	42
[LOG]	Rested for 73 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	15387	dreadmaster	(forced) move from	35	42	to	35	41
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	35	41	to	35	42
[Actor:move]	6451	7b6 Necrocaster	move from	35	41	to	35	42
[Actor:move]	15387	dreadmaster	move from	35	41	to	35	41
[USERCHAT] channel achievement	Kyouki10	mainmenu	Arachnophobia	false	false
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	4850158
[LOG]	You squeeze Celia's heart in your hand, absorbing part of her soul into your necrotic aura.
[Identify]	Celia's Still Beating Heart	true
[LORE] learnt	Celia's Still Beating Heart
[Actor:move]	15387	dreadmaster	move from	35	41	to	35	41
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	35	42	to	35	43
[Actor:move]	15387	dreadmaster	move from	35	41	to	35	42
[Actor:move]	6451	7b6 Necrocaster	move from	35	43	to	35	44
[Actor:move]	15387	dreadmaster	move from	35	42	to	35	43
[Actor:move]	6451	7b6 Necrocaster	move from	35	44	to	35	45
[Actor:move]	15387	dreadmaster	move from	35	43	to	35	44
[Actor:move]	6451	7b6 Necrocaster	move from	35	45	to	35	46
[Actor:move]	15387	dreadmaster	move from	35	44	to	35	45
[Actor:move]	6451	7b6 Necrocaster	move from	35	46	to	34	47
[LOG]	You pickup 0.55 gold pieces.
[Identify]	aquamarine	true
[LOG]	7b6 Necrocaster picks up (  .): #FFFFFF##UID:13725:0#aquamarine#LAST#.
[Identify]	stralite shield 'Blindreign'	true
[LOG]	7b6 Necrocaster picks up (  .): #FF7700##UID:13733:0#stralite shield 'Blindreign' (0 def, 8 armour, 165% power, 139.5 block)#LAST#.
[Identify]	plaguebringer's iron mace	true
[LOG]	7b6 Necrocaster picks up (X.): #0080FF##UID:13919:0#plaguebringer's iron mace (107% power, 2 apr)#LAST#.
[Identify]	wrathful dwarven-steel shield of shrapnel	true
[LOG]	7b6 Necrocaster picks up (  .): #8d55ff##UID:13923:0#wrathful dwarven-steel shield of shrapnel (0 def, 6 armour, 135% power, 84.5 block)#LAST#.
[Identify]	verdant silk robe of life	true
[LOG]	7b6 Necrocaster picks up (8.): #8d55ff##UID:13942:0#verdant silk robe of life (0 def, 0 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	blood-soaked pair of hardened leather boots of phasing	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	blood-soaked pair of hardened leather boots of phasing	13726	is ineligible for talent interface
[Identify]	blood-soaked pair of hardened leather boots of phasing	true
[LOG]	7b6 Necrocaster picks up (  .): #8d55ff##UID:13726:0#blood-soaked pair of hardened leather boots of phasing (0 def, 3 armour)#LAST#.
[Identify]	prismatic stralite mail armour of lightning resistance	true
[LOG]	7b6 Necrocaster picks up (  .): #00FF80##UID:13929:0#prismatic stralite mail armour of lightning resistance (4 def, 8 armour)#LAST#.
[ActorObjectUse] useObjectEnable: 	imbued dragonbone vilestaff of channeling	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	imbued dragonbone vilestaff of channeling	13936	is ineligible for talent interface
[Identify]	imbued dragonbone vilestaff of channeling	true
[LOG]	7b6 Necrocaster picks up (Z.): #8d55ff##UID:13936:0#imbued dragonbone vilestaff of channeling (136% power, 6 apr, blight element)#LAST#.
[Actor:move]	15387	dreadmaster	move from	35	45	to	35	46
Loading tile from tileset	/data/gfx/shockbolt/object/mace_iron.png
Loading tile from tileset	/data/gfx/shockbolt/object/shield_stralite.png
[LOG]	
Deleting shader 96 (is clone 1)
[Actor:move]	15387	dreadmaster	(forced) move from	35	46	to	34	47
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	34	47	to	35	46
[Actor:move]	6451	7b6 Necrocaster	move from	34	47	to	35	46
[Actor:move]	15387	dreadmaster	move from	34	47	to	34	47
[Actor:move]	6451	7b6 Necrocaster	move from	35	46	to	35	45
[Actor:move]	15387	dreadmaster	move from	34	47	to	35	46
[Actor:move]	6451	7b6 Necrocaster	move from	35	45	to	35	44
[Actor:move]	15387	dreadmaster	move from	35	46	to	35	45
[Actor:move]	6451	7b6 Necrocaster	move from	35	44	to	35	43
[Actor:move]	15387	dreadmaster	move from	35	45	to	35	44
[Actor:move]	6451	7b6 Necrocaster	move from	35	43	to	36	42
[Actor:move]	15387	dreadmaster	move from	35	44	to	36	43
[Actor:move]	6451	7b6 Necrocaster	move from	36	42	to	36	41
[Identify]	steel greatmaul	true
[LOG]	7b6 Necrocaster picks up (W.): #FFFFFF##UID:15233:0#steel greatmaul (129% power, 2 apr)#LAST#.
[Actor:move]	15387	dreadmaster	move from	36	43	to	36	42
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	36	41	to	35	41
[Actor:move]	15387	dreadmaster	move from	36	42	to	36	42
[Actor:move]	6451	7b6 Necrocaster	move from	35	41	to	34	41
[Actor:move]	15387	dreadmaster	move from	36	42	to	35	42
[Actor:move]	6451	7b6 Necrocaster	move from	34	41	to	33	41
[Actor:move]	15387	dreadmaster	move from	35	42	to	34	42
[Actor:move]	6451	7b6 Necrocaster	move from	33	41	to	32	41
[LOG]	You pickup 0.55 gold pieces.
[Actor:move]	15387	dreadmaster	move from	34	42	to	33	42
[LOG]	
[USERCHAT] channel achievement	mystic_wizard	tome	Vampire crusher	true	false
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[USERCHAT] channel achievement	mystic_wizard	tome	Level 30	false	false
[Actor:move]	6451	7b6 Necrocaster	move from	32	41	to	31	42
[Actor:move]	15387	dreadmaster	move from	33	42	to	32	42
[Actor:move]	6451	7b6 Necrocaster	move from	31	42	to	31	43
[Actor:move]	15387	dreadmaster	move from	32	42	to	32	42
[Actor:move]	6451	7b6 Necrocaster	move from	31	43	to	32	44
[Actor:move]	15387	dreadmaster	move from	32	42	to	32	43
[Actor:move]	6451	7b6 Necrocaster	move from	32	44	to	31	45
[Actor:move]	15387	dreadmaster	move from	32	43	to	32	44
[Actor:move]	6451	7b6 Necrocaster	move from	31	45	to	30	46
[Actor:move]	15387	dreadmaster	move from	32	44	to	31	45
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	30	46	to	29	47
[Actor:move]	15387	dreadmaster	move from	31	45	to	30	46
[Actor:move]	6451	7b6 Necrocaster	move from	29	47	to	28	48
[Actor:move]	15387	dreadmaster	move from	30	46	to	29	47
[LOG]	Resting starts...
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[LOG]	Today is the 78th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[Actor:move]	15387	dreadmaster	move from	29	47	to	29	47
[LOG]	Rested for 69 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	15387	dreadmaster	(forced) move from	29	47	to	28	48
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	28	48	to	29	47
[Actor:move]	6451	7b6 Necrocaster	move from	28	48	to	29	47
[Actor:move]	15387	dreadmaster	move from	28	48	to	28	48
[Actor:move]	6451	7b6 Necrocaster	move from	29	47	to	30	46
[Actor:move]	15387	dreadmaster	move from	28	48	to	29	47
[Actor:move]	6451	7b6 Necrocaster	move from	30	46	to	31	45
[Actor:move]	15387	dreadmaster	move from	29	47	to	30	46
[Actor:move]	6451	7b6 Necrocaster	move from	31	45	to	32	44
[Actor:move]	15387	dreadmaster	move from	30	46	to	31	45
[Actor:move]	6451	7b6 Necrocaster	move from	32	44	to	31	43
[Actor:move]	15387	dreadmaster	move from	31	45	to	31	44
[Actor:move]	6451	7b6 Necrocaster	move from	31	43	to	31	42
[Actor:move]	15387	dreadmaster	move from	31	44	to	31	43
[Actor:move]	6451	7b6 Necrocaster	move from	31	42	to	31	41
[Actor:move]	15387	dreadmaster	move from	31	43	to	31	42
[Actor:move]	6451	7b6 Necrocaster	move from	31	41	to	31	40
[Actor:move]	15387	dreadmaster	move from	31	42	to	31	41
[Actor:move]	6451	7b6 Necrocaster	move from	31	40	to	32	39
[Actor:move]	15387	dreadmaster	move from	31	41	to	31	40
[Actor:move]	15387	dreadmaster	(forced) move from	31	40	to	32	39
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	32	39	to	31	40
[Actor:move]	6451	7b6 Necrocaster	move from	32	39	to	31	40
[Actor:move]	15387	dreadmaster	move from	32	39	to	32	39
[Actor:move]	6451	7b6 Necrocaster	move from	31	40	to	30	40
[Actor:move]	15387	dreadmaster	move from	32	39	to	31	40
[Actor:move]	6451	7b6 Necrocaster	move from	30	40	to	29	39
[Actor:move]	15387	dreadmaster	move from	31	40	to	30	40
[Actor:move]	6451	7b6 Necrocaster	move from	29	39	to	28	38
[Actor:move]	15387	dreadmaster	move from	30	40	to	29	39
[Actor:move]	6451	7b6 Necrocaster	move from	28	38	to	28	37
[Actor:move]	15387	dreadmaster	move from	29	39	to	29	38
[Actor:move]	6451	7b6 Necrocaster	move from	28	37	to	28	36
[Actor:move]	15387	dreadmaster	move from	29	38	to	29	37
[Actor:move]	6451	7b6 Necrocaster	move from	28	36	to	27	35
[Actor:move]	15387	dreadmaster	move from	29	37	to	28	36
[Actor:move]	6451	7b6 Necrocaster	move from	27	35	to	26	35
[Actor:move]	15387	dreadmaster	move from	28	36	to	27	35
[Actor:move]	6451	7b6 Necrocaster	move from	26	35	to	25	35
[Actor:move]	15387	dreadmaster	move from	27	35	to	26	35
[Actor:move]	6451	7b6 Necrocaster	move from	25	35	to	24	35
[Actor:move]	15387	dreadmaster	move from	26	35	to	25	35
[Actor:move]	6451	7b6 Necrocaster	move from	24	35	to	23	34
[Actor:move]	15387	dreadmaster	move from	25	35	to	24	35
[Actor:move]	6451	7b6 Necrocaster	move from	23	34	to	22	33
[Actor:move]	15387	dreadmaster	move from	24	35	to	23	34
[Actor:move]	6451	7b6 Necrocaster	move from	22	33	to	21	32
[Actor:move]	15387	dreadmaster	move from	23	34	to	22	33
[Actor:move]	6451	7b6 Necrocaster	move from	21	32	to	20	31
[Actor:move]	15387	dreadmaster	move from	22	33	to	21	32
[Actor:move]	6451	7b6 Necrocaster	move from	20	31	to	19	30
[Actor:move]	15387	dreadmaster	move from	21	32	to	20	31
[Actor:move]	6451	7b6 Necrocaster	move from	19	30	to	18	29
[Actor:move]	15387	dreadmaster	move from	20	31	to	19	30
[Actor:move]	6451	7b6 Necrocaster	move from	18	29	to	17	28
[Actor:move]	15387	dreadmaster	move from	19	30	to	18	29
[Actor:move]	6451	7b6 Necrocaster	move from	17	28	to	16	28
[Actor:move]	15387	dreadmaster	move from	18	29	to	17	28
[Actor:move]	6451	7b6 Necrocaster	move from	16	28	to	15	27
[Actor:move]	15387	dreadmaster	move from	17	28	to	16	27
[Actor:move]	6451	7b6 Necrocaster	move from	15	27	to	14	27
[Actor:move]	15387	dreadmaster	move from	16	27	to	15	27
[Actor:move]	6451	7b6 Necrocaster	move from	14	27	to	13	27
[Actor:move]	15387	dreadmaster	move from	15	27	to	14	27
[Actor:move]	6451	7b6 Necrocaster	move from	13	27	to	12	27
[Actor:move]	15387	dreadmaster	move from	14	27	to	13	27
[Actor:move]	6451	7b6 Necrocaster	move from	12	27	to	12	28
[Actor:move]	15387	dreadmaster	move from	13	27	to	13	27
[Actor:move]	6451	7b6 Necrocaster	move from	12	28	to	12	29
[Actor:move]	15387	dreadmaster	move from	13	27	to	12	28
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Second Wind.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	move from	12	29	to	12	30
[Actor:move]	15387	dreadmaster	move from	12	28	to	12	29
[Actor:move]	6451	7b6 Necrocaster	move from	12	30	to	12	31
[Actor:move]	15387	dreadmaster	move from	12	29	to	12	30
[Actor:move]	6451	7b6 Necrocaster	move from	12	31	to	12	32
[Actor:move]	15387	dreadmaster	move from	12	30	to	12	31
[Actor:move]	6451	7b6 Necrocaster	move from	12	32	to	12	33
[Actor:move]	15387	dreadmaster	move from	12	31	to	12	32
[Actor:move]	6451	7b6 Necrocaster	move from	12	33	to	12	34
[Actor:move]	15387	dreadmaster	move from	12	32	to	12	33
[Actor:move]	6451	7b6 Necrocaster	move from	12	34	to	12	35
[Actor:move]	15387	dreadmaster	move from	12	33	to	12	34
[Actor:move]	6451	7b6 Necrocaster	move from	12	35	to	12	36
[Actor:move]	15387	dreadmaster	move from	12	34	to	12	35
[Actor:move]	6451	7b6 Necrocaster	move from	12	36	to	12	37
[Actor:move]	15387	dreadmaster	move from	12	35	to	12	36
[Actor:move]	6451	7b6 Necrocaster	move from	12	37	to	12	38
[Actor:move]	15387	dreadmaster	move from	12	36	to	12	37
[Actor:move]	6451	7b6 Necrocaster	move from	12	38	to	12	39
[Actor:move]	15387	dreadmaster	move from	12	37	to	12	38
[Actor:move]	6451	7b6 Necrocaster	move from	12	39	to	12	40
[Actor:move]	15387	dreadmaster	move from	12	38	to	12	39
[Actor:move]	6451	7b6 Necrocaster	move from	12	40	to	12	41
[Actor:move]	15387	dreadmaster	move from	12	39	to	12	40
[Actor:move]	6451	7b6 Necrocaster	move from	12	41	to	12	42
[Actor:move]	15387	dreadmaster	move from	12	40	to	12	41
[Actor:move]	6451	7b6 Necrocaster	move from	12	42	to	12	43
[Actor:move]	15387	dreadmaster	move from	12	41	to	12	42
[Actor:move]	6451	7b6 Necrocaster	move from	12	43	to	12	44
[Actor:move]	15387	dreadmaster	move from	12	42	to	12	43
[Actor:move]	6451	7b6 Necrocaster	move from	12	44	to	11	44
[Actor:move]	15387	dreadmaster	move from	12	43	to	12	43
[Actor:move]	6451	7b6 Necrocaster	move from	11	44	to	10	44
[Actor:move]	15387	dreadmaster	move from	12	43	to	11	44
[Actor:move]	6451	7b6 Necrocaster	move from	10	44	to	9	44
[Actor:move]	15387	dreadmaster	move from	11	44	to	10	44
[Actor:move]	6451	7b6 Necrocaster	move from	9	44	to	8	44
[Actor:move]	15387	dreadmaster	move from	10	44	to	9	44
[Actor:move]	6451	7b6 Necrocaster	move from	8	44	to	7	44
[Actor:move]	15387	dreadmaster	move from	9	44	to	8	44
[Actor:move]	6451	7b6 Necrocaster	move from	7	44	to	6	44
[Actor:move]	15387	dreadmaster	move from	8	44	to	7	44
[Actor:move]	6451	7b6 Necrocaster	move from	6	44	to	5	44
[Actor:move]	15387	dreadmaster	move from	7	44	to	6	44
[Actor:move]	6451	7b6 Necrocaster	move from	5	44	to	4	44
[Actor:move]	15387	dreadmaster	move from	6	44	to	5	44
[Actor:move]	6451	7b6 Necrocaster	move from	4	44	to	3	44
[Actor:move]	15387	dreadmaster	move from	5	44	to	4	44
[Actor:move]	6451	7b6 Necrocaster	move from	3	44	to	2	44
[Actor:move]	15387	dreadmaster	move from	4	44	to	3	44
[Actor:move]	6451	7b6 Necrocaster	move from	2	44	to	2	43
[Actor:move]	15387	dreadmaster	move from	3	44	to	3	44
[Actor:move]	6451	7b6 Necrocaster	move from	2	43	to	2	42
[Actor:move]	15387	dreadmaster	move from	3	44	to	2	43
[Actor:move]	6451	7b6 Necrocaster	move from	2	42	to	2	41
[Actor:move]	15387	dreadmaster	move from	2	43	to	2	42
[Actor:move]	6451	7b6 Necrocaster	move from	2	41	to	2	40
[Actor:move]	15387	dreadmaster	move from	2	42	to	2	41
[Actor:move]	6451	7b6 Necrocaster	move from	2	40	to	2	39
[Actor:move]	15387	dreadmaster	move from	2	41	to	2	40
[Actor:move]	6451	7b6 Necrocaster	move from	2	39	to	2	38
[Actor:move]	15387	dreadmaster	move from	2	40	to	2	39
[Actor:move]	6451	7b6 Necrocaster	move from	2	38	to	2	37
[Actor:move]	15387	dreadmaster	move from	2	39	to	2	38
[Actor:move]	6451	7b6 Necrocaster	move from	2	37	to	2	36
[Actor:move]	15387	dreadmaster	move from	2	38	to	2	37
[Actor:move]	6451	7b6 Necrocaster	move from	2	36	to	2	35
[Actor:move]	15387	dreadmaster	move from	2	37	to	2	36
[Actor:move]	6451	7b6 Necrocaster	move from	2	35	to	2	34
[Actor:move]	15387	dreadmaster	move from	2	36	to	2	35
[Actor:move]	6451	7b6 Necrocaster	move from	2	34	to	2	33
[Actor:move]	15387	dreadmaster	move from	2	35	to	2	34
[Actor:move]	6451	7b6 Necrocaster	move from	2	33	to	2	32
[Actor:move]	15387	dreadmaster	move from	2	34	to	2	33
[Actor:move]	6451	7b6 Necrocaster	move from	2	32	to	2	31
[Actor:move]	15387	dreadmaster	move from	2	33	to	2	32
[Actor:move]	6451	7b6 Necrocaster	move from	2	31	to	2	30
[Actor:move]	15387	dreadmaster	move from	2	32	to	2	31
[Actor:move]	6451	7b6 Necrocaster	move from	2	30	to	2	29
[Actor:move]	15387	dreadmaster	move from	2	31	to	2	30
[Actor:move]	6451	7b6 Necrocaster	move from	2	29	to	2	28
[Actor:move]	15387	dreadmaster	move from	2	30	to	2	29
[Actor:move]	6451	7b6 Necrocaster	move from	2	28	to	2	27
[Actor:move]	15387	dreadmaster	move from	2	29	to	2	28
[Actor:move]	6451	7b6 Necrocaster	move from	2	27	to	2	26
[Actor:move]	15387	dreadmaster	move from	2	28	to	2	27
[Actor:move]	6451	7b6 Necrocaster	move from	2	26	to	2	25
[Actor:move]	15387	dreadmaster	move from	2	27	to	2	26
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the north (Silydatira the master vampire - offscreen)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (Silydatira the master vampire - offscreen)).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_stralite.png
[Actor:move]	6451	7b6 Necrocaster	move from	2	25	to	2	24
[Actor:move]	15387	dreadmaster	move from	2	26	to	2	25
[SPELL CRIT %]	0.1
checkHit	29	vs	12	=> chance to hit	93
[LOG]	#ORANGE#Dreadmaster shrugs off the effect 'Dazzled'!
Adding entity	15398	after	6451
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	70	vs	12	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Phantasmal Shield hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(53 absorbed)#LAST#, #YELLOW#27 light#LAST# (#RED##{bold}#27#LAST##{normal}# total damage).
[LOG]	Phantasmal Shield hits Dreadmaster for #YELLOW#98 light#LAST# damage.
[LOG]	Spikes of Decrepitude hits Silydatira the master vampire for #1133F3#12 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[SPELL] friendly fire chance	100.6
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	disable	 talent:T_PANIC
[LOG]	Silydatira the master vampire uses #{bold}##YELLOW#Panic.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/panic.png
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	30	vs	76	=> chance to hit	0
[Actor:move]	15387	dreadmaster	move from	2	25	to	2	25
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Silydatira the master vampire for #1133F3#175 cold#LAST# damage.
[LOG]	Spikes of Decrepitude hits Silydatira the master vampire for #1133F3#12 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Silydatira the master vampire for #1133F3#28 cold#LAST# damage.
[SPELL] friendly fire chance	100.6
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	disable	 talent:T_INSTILL_FEAR
[LOG]	Silydatira the master vampire uses #{bold}##YELLOW#Instill Fear.#{normal}##LAST#
[MIND CRIT %]	0.1
checkHit	49	vs	68	=> chance to hit	3
Adding entity	15399	after	6451
checkHit	49	vs	68	=> chance to hit	3
[LOG]	7b6 Necrocaster resists the fear!
Loading tile from tileset	/data/gfx/talents/instill_fear.png
[LOG]	
[LOG]	#UID:13700:0#Silydatira the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(9 absorbed)#LAST#, #ORANGE#4 mind#LAST#, #SLATE#(16 absorbed)#LAST#, #GREY#8 darkness#LAST# (#RED##{bold}#12#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[Actor:move]	15387	dreadmaster	move from	2	25	to	2	25
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Silydatira the master vampire for #{bold}##GREY#533 darkness#{normal}##LAST# damage.
[LOG]	Spikes of Decrepitude hits Silydatira the master vampire for #1133F3#15 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Silydatira the master vampire for #1133F3#34 cold#LAST# damage.
[SPELL] friendly fire chance	100.6
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	2485434	13700	Silydatira the master vampire	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	cure	 talent:T_RUNE:_SHATTER_AFFLICTIONS_1
[LOG]	Silydatira the master vampire casts #{bold}##GREEN#Rune: Shatter Afflictions.#{normal}##LAST#
[LOG]	A shield forms around Silydatira the master vampire.
Cloned shader 81
[SHADER] setting reset param	tick_start	4862854
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	2	24	to	2	23
[Actor:move]	15387	dreadmaster	move from	2	25	to	2	24
[SPELL] friendly fire chance	100.6
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	2485436	13700	Silydatira the master vampire	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	attackarea	 talent:T_CHILL_OF_THE_TOMB
[LOG]	Silydatira the master vampire casts #{bold}##PURPLE#Chill of the Tomb.#{normal}##LAST#
[SPELL] friendly fire chance	100.6
[SPELL CRIT %]	0.1
Adding entity	15400	after	13700
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Silydatira the master vampire for #SLATE#(12 absorbed)#LAST#, #1133F3#3 cold#LAST#, #SLATE#(18 absorbed)#LAST#, #GREY#5 darkness#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	The shield around Silydatira the master vampire crumbles.
[target_closest AI]	15387	dreadmaster	selecting NEW TARGET	3	14	13700	Silydatira the master vampire
[improved_talented AI] chooses for	15387	dreadmaster	T_DISPERSE_MAGIC
[LOG]	Dreadmaster casts #{bold}##PURPLE#Disperse Magic.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/disperse_magic.png
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Silydatira the master vampire for #SLATE#(41 absorbed)#LAST#, #1133F3#15 cold#LAST#, #GREY#109 darkness#LAST# (#RED##{bold}#124#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	2485447	13700	Silydatira the master vampire	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	closein	 AI:move_astar_advanced
[Actor:move]	13700	Silydatira the master vampire	move from	3	14	to	2	15
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Silydatira the master vampire for #1133F3#15 cold#LAST#, #GREY#23 darkness#LAST# (#RED##{bold}#37#LAST##{normal}# total damage).
[LOG]	
[USERCHAT] channel achievement	Cowgoon	tome	Huge Appetite (Nightmare (Roguelike) difficulty)	false	true
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
Deleting shader 81 (is clone 1)
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	2	23	to	2	18
[LOG]	7b6 Necrocaster's form becomes intangible!
[CALLBACK] upgrading to prioritized	talents_on_tmp
[target_closest AI]	15387	dreadmaster	selecting NEW TARGET	2	15	13700	Silydatira the master vampire
[Actor:move]	15387	dreadmaster	move from	2	24	to	2	23
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	disable	 talent:T_HEIGHTEN_FEAR
[useTalent] Attempt to use non activated or sustainable talent: T_HEIGHTEN_FEAR :: Heighten Fear :: passive
[use_tactical AI] turn	2485458	13700	Silydatira the master vampire	### FAILED ACTION returned:	T_HEIGHTEN_FEAR	nil
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	closein	 talent:T_BLINDSIDE
[LOG]	Silydatira the master vampire uses #{bold}##RED#Blindside.#{normal}##LAST#
[Actor:move]	13700	Silydatira the master vampire	(forced) move from	2	15	to	2	17
[ATTACK] attacking with (mainhand)	hateful stralite battleaxe of massacre
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	150.18539702072	3	45	1.5766155773485	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	150.18539702072	3	45	1.5766155773485	vs. armor/def	44.551211628464	24
checkHit	45	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	200	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	158.44878837154
[PHYS CRIT %] axe accuracy bonus	45	24	=	5.25
[PHYS CRIT %]	0.37413529489399
[ATTACK] after crit	158.44878837154
[ATTACK] after mult	249.81282795856
[ATTACK] after inc by type	249.81282795856
Adding entity	15402	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
Loading tile from tileset	/data/gfx/talents/blindside.png
Cloned shader 94
[SHADER] setting reset param	tick_start	4867740
[LOG]	#UID:13700:0#Silydatira the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(133 absorbed)#LAST#, #WHITE#67 physical#LAST#, #SLATE#(5 absorbed)#LAST#, #GREY#2 darkness#LAST#, #SLATE#(9 absorbed)#LAST#, #GREEN#4 acid#LAST#, #SLATE#(6 absorbed)#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#77#LAST##{normal}# total damage).
[LOG]	Silydatira the master vampire's Chill of the Tomb hits Dreadmaster for #1133F3#93 cold#LAST# damage.
[LOG]	Silydatira the master vampire's Chill of the Tomb hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(62 absorbed)#LAST#, #1133F3#31 cold#LAST# (#RED##{bold}#31#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Silydatira the master vampire for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Silydatira the master vampire for #1133F3#34 cold#LAST# damage.
[LOG]	Silydatira the master vampire starts to bleed ice.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Silydatira the master vampire for #1133F3#17 cold#LAST# damage.
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	76	vs	30	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Silydatira the master vampire for #1133F3#14 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	
[LOG]	#UID:13700:0#Silydatira the master vampire hits Silydatira the master vampire for #1133F3#9 cold#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4869357
Deleting shader 94 (is clone 1)
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dire Plague.#{normal}##LAST#
checkHit	20	vs	76	=> chance to hit	0
[LOG]	Silydatira the master vampire is afflicted by a dire plague!
[target_closest AI]	15387	dreadmaster	selecting NEW TARGET	2	17	13700	Silydatira the master vampire
[improved_talented AI] chooses for	15387	dreadmaster	T_SILENCE
[LOG]	Dreadmaster uses #{bold}##ORCHID#Silence.#{normal}##LAST#
checkHit	19	vs	16.8	=> chance to hit	56
[LOG]	Silydatira the master vampire is silenced!
Loading tile from tileset	/data/gfx/talents/silence.png
[use_tactical AI] === Action Selected:	13700	Silydatira the master vampire	disable	 talent:T_DOMINATE
[LOG]	Silydatira the master vampire uses #{bold}##RED#Dominate.#{normal}##LAST#
checkHit	65	vs	49	=> chance to hit	90
[LOG]	#ORANGE#7b6 Necrocaster shrugs off Silydatira the master vampire's 'Dominated'!
[ATTACK] attacking with (mainhand)	hateful stralite battleaxe of massacre
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	150.18539702072	3	45	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	150.18539702072	3	45	1	vs. armor/def	44.551211628464	24
checkHit	45	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	209	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	167.44878837154
[PHYS CRIT %] axe accuracy bonus	45	24	=	5.25
[PHYS CRIT %]	0.37413529489399
[ATTACK] after crit	167.44878837154
[ATTACK] after mult	167.44878837154
[ATTACK] after inc by type	167.44878837154
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
Loading tile from tileset	/data/gfx/talents/dominate.png
[LOG]	#UID:13700:0#Silydatira the master vampire hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(82 absorbed)#LAST#, #WHITE#0 physical#LAST#, #GREY#0 darkness#LAST#, #SLATE#(8 absorbed)#LAST#, #GREEN#0 acid#LAST#, #SLATE#(6 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Silydatira the master vampire for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#4 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#21#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Silydatira the master vampire for #1133F3#20 cold#LAST# damage.
[CALLBACK] upgrading to prioritized	talents_on_tmp
checkHit	76	vs	19	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Silydatira the master vampire for #1133F3#17 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
checkHit	49	vs	65	=> chance to hit	10
[LOG]	
[LOG]	#UID:13700:0#Silydatira the master vampire hits Silydatira the master vampire for #1133F3#16 cold#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Silydatira the master vampire for #GREY#65 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHit	20	vs	76	=> chance to hit	0
[Actor:move]	15387	dreadmaster	move from	2	23	to	2	22
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Silydatira the master vampire for #{bold}##1133F3#284 cold#{normal}##LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Silydatira the master vampire!#{normal}#
[CALLBACK] upgrading to prioritized	talents_on_tmp
[LOG]	
[LOG]	Resting starts...
[Actor:move]	15387	dreadmaster	move from	2	22	to	2	21
[LOG]	7b6 Necrocaster seems more solid.
[Actor:move]	15387	dreadmaster	move from	2	21	to	2	20
[Actor:move]	15387	dreadmaster	move from	2	20	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	The shield around 7b6 Necrocaster crumbles.
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	#00ff00##UID:928:0#Talent Ghost Walk is ready to use.
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	#00ff00##UID:896:0#Talent Dire Plague is ready to use.
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	#GREY#Your hiemal shield regenerates to full!
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
Deleting shader 81 (is clone 1)
[MOUSE] pre starting drag'n'drop
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	4879274
[LOG]	You squeeze Celia's heart in your hand, absorbing part of her soul into your necrotic aura.
[Identify]	Celia's Still Beating Heart	true
[LORE] learnt	Celia's Still Beating Heart
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	
[LOG]	Resting starts...
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
Server latency	168
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
Deleting shader 96 (is clone 1)
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	19
[LOG]	Rested for 79 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	2	18	to	2	17
[Identify]	steel greatsword 'Torchbait'	true
[LOG]	7b6 Necrocaster picks up (X.): #SALMON##UID:13505:0#steel greatsword 'Torchbait' (130% power, 2 apr)#LAST#.
[Actor:move]	15387	dreadmaster	move from	2	19	to	2	18
[LOG]	
[LOG]	Resting starts...
[Actor:move]	15387	dreadmaster	move from	2	18	to	2	18
[Actor:move]	15387	dreadmaster	move from	2	18	to	2	18
[Actor:move]	15387	dreadmaster	move from	2	18	to	2	18
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	2	17	to	2	16
[Actor:move]	15387	dreadmaster	move from	2	18	to	2	17
[Actor:move]	6451	7b6 Necrocaster	move from	2	16	to	2	15
[Actor:move]	15387	dreadmaster	move from	2	17	to	2	16
[Actor:move]	6451	7b6 Necrocaster	move from	2	15	to	2	14
[Actor:move]	15387	dreadmaster	move from	2	16	to	2	15
[Actor:move]	6451	7b6 Necrocaster	move from	2	14	to	3	14
[Actor:move]	15387	dreadmaster	move from	2	15	to	2	15
[Actor:move]	6451	7b6 Necrocaster	move from	3	14	to	4	14
[Actor:move]	15387	dreadmaster	move from	2	15	to	3	15
[Actor:move]	6451	7b6 Necrocaster	move from	4	14	to	5	14
[Actor:move]	15387	dreadmaster	move from	3	15	to	4	14
[Actor:move]	6451	7b6 Necrocaster	move from	5	14	to	5	15
[Actor:move]	15387	dreadmaster	move from	4	14	to	4	14
[Actor:move]	6451	7b6 Necrocaster	move from	5	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	4	14	to	5	15
[Actor:move]	6451	7b6 Necrocaster	move from	6	15	to	7	15
[Actor:move]	15387	dreadmaster	move from	5	15	to	6	15
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Giant green ant for #1133F3#19 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#41#LAST##{normal}# total damage).
[Actor:move]	14812	giant green ant	move from	9	9	to	9	10
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (giant green ant)).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Giant green ant for #GREY#256 darkness#LAST# damage.
checkHit	76	vs	9	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Giant green ant for #1133F3#19 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[Actor:move]	14812	giant green ant	move from	9	10	to	9	11
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	76	=> chance to hit	0
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Giant green ant for #1133F3#273 cold#LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Giant green ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	6	15
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	7	15	to	8	15
[Actor:move]	15387	dreadmaster	move from	6	15	to	7	15
[Actor:move]	6451	7b6 Necrocaster	move from	8	15	to	8	14
[Actor:move]	15387	dreadmaster	move from	7	15	to	7	15
[Actor:move]	6451	7b6 Necrocaster	move from	8	14	to	8	13
[Actor:move]	15387	dreadmaster	move from	7	15	to	8	14
[Actor:move]	6451	7b6 Necrocaster	move from	8	13	to	8	12
[Actor:move]	15387	dreadmaster	move from	8	14	to	8	13
[Actor:move]	6451	7b6 Necrocaster	move from	8	12	to	8	11
[Actor:move]	15387	dreadmaster	move from	8	13	to	8	12
[Actor:move]	6451	7b6 Necrocaster	move from	8	11	to	8	10
[Actor:move]	15387	dreadmaster	move from	8	12	to	8	11
[Actor:move]	6451	7b6 Necrocaster	move from	8	10	to	8	9
[Identify]	thought-forged quiver of yew arrows of daylight	true
[LOG]	7b6 Necrocaster picks up (  .): #00FF80##UID:15234:0#thought-forged quiver of yew arrows of daylight (18/18, 140% power, 10 apr)#LAST#.
[Actor:move]	15387	dreadmaster	move from	8	11	to	8	10
[Actor:move]	6451	7b6 Necrocaster	move from	8	9	to	8	8
[Actor:move]	15387	dreadmaster	move from	8	10	to	8	9
[Actor:move]	6451	7b6 Necrocaster	move from	8	8	to	7	7
[Actor:move]	15387	dreadmaster	move from	8	9	to	7	8
[Actor:move]	6451	7b6 Necrocaster	move from	7	7	to	6	7
[Actor:move]	15387	dreadmaster	move from	7	8	to	7	8
[Actor:move]	6451	7b6 Necrocaster	move from	6	7	to	5	8
[Actor:move]	15387	dreadmaster	move from	7	8	to	6	8
[Actor:move]	6451	7b6 Necrocaster	move from	5	8	to	4	9
[Actor:move]	15387	dreadmaster	move from	6	8	to	5	8
[Actor:move]	6451	7b6 Necrocaster	move from	4	9	to	4	10
[Actor:move]	15387	dreadmaster	move from	5	8	to	4	9
[Actor:move]	6451	7b6 Necrocaster	move from	4	10	to	3	10
[Actor:move]	15387	dreadmaster	move from	4	9	to	4	9
[Actor:move]	6451	7b6 Necrocaster	move from	3	10	to	2	10
[Actor:move]	15387	dreadmaster	move from	4	9	to	3	9
[Actor:move]	6451	7b6 Necrocaster	move from	2	10	to	1	10
[Actor:move]	15387	dreadmaster	move from	3	9	to	2	10
[Actor:move]	6451	7b6 Necrocaster	move from	1	10	to	0	10
[Actor:move]	15387	dreadmaster	move from	2	10	to	1	10
[Actor:move]	15387	dreadmaster	(forced) move from	1	10	to	0	10
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	0	10	to	1	10
[Actor:move]	6451	7b6 Necrocaster	move from	0	10	to	1	10
[Actor:move]	15387	dreadmaster	move from	0	10	to	0	10
[Actor:move]	6451	7b6 Necrocaster	move from	1	10	to	2	10
[Actor:move]	15387	dreadmaster	move from	0	10	to	1	10
[Actor:move]	6451	7b6 Necrocaster	move from	2	10	to	3	10
[Actor:move]	15387	dreadmaster	move from	1	10	to	2	10
[Actor:move]	6451	7b6 Necrocaster	move from	3	10	to	4	11
[Actor:move]	15387	dreadmaster	move from	2	10	to	3	11
[Actor:move]	6451	7b6 Necrocaster	move from	4	11	to	5	12
[Actor:move]	15387	dreadmaster	move from	3	11	to	4	12
[Actor:move]	6451	7b6 Necrocaster	move from	5	12	to	5	13
[Actor:move]	15387	dreadmaster	move from	4	12	to	4	12
[Actor:move]	6451	7b6 Necrocaster	move from	5	13	to	5	14
[Actor:move]	15387	dreadmaster	move from	4	12	to	4	13
[Actor:move]	6451	7b6 Necrocaster	move from	5	14	to	6	15
[Actor:move]	15387	dreadmaster	move from	4	13	to	5	14
[Actor:move]	6451	7b6 Necrocaster	move from	6	15	to	7	16
[Actor:move]	15387	dreadmaster	move from	5	14	to	6	15
[Actor:move]	6451	7b6 Necrocaster	move from	7	16	to	8	17
[Actor:move]	15387	dreadmaster	move from	6	15	to	7	16
[Actor:move]	6451	7b6 Necrocaster	move from	8	17	to	9	18
[Actor:move]	15387	dreadmaster	move from	7	16	to	8	17
[Actor:move]	6451	7b6 Necrocaster	move from	9	18	to	10	18
[Actor:move]	15387	dreadmaster	move from	8	17	to	9	17
[Actor:move]	6451	7b6 Necrocaster	move from	10	18	to	11	18
[Actor:move]	15387	dreadmaster	move from	9	17	to	10	18
[Actor:move]	6451	7b6 Necrocaster	move from	11	18	to	12	19
[Actor:move]	15387	dreadmaster	move from	10	18	to	11	18
[Actor:move]	6451	7b6 Necrocaster	move from	12	19	to	12	20
[Actor:move]	15387	dreadmaster	move from	11	18	to	12	19
[Actor:move]	6451	7b6 Necrocaster	move from	12	20	to	12	21
[Actor:move]	15387	dreadmaster	move from	12	19	to	12	20
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Second Wind.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	move from	12	21	to	12	22
[Actor:move]	15387	dreadmaster	move from	12	20	to	12	21
[Actor:move]	6451	7b6 Necrocaster	move from	12	22	to	12	23
[Actor:move]	15387	dreadmaster	move from	12	21	to	12	22
[Actor:move]	6451	7b6 Necrocaster	move from	12	23	to	12	24
[Actor:move]	15387	dreadmaster	move from	12	22	to	12	23
[Actor:move]	6451	7b6 Necrocaster	move from	12	24	to	12	25
[Actor:move]	15387	dreadmaster	move from	12	23	to	12	24
[Actor:move]	6451	7b6 Necrocaster	move from	12	25	to	12	26
[Actor:move]	15387	dreadmaster	move from	12	24	to	12	25
[Actor:move]	6451	7b6 Necrocaster	move from	12	26	to	13	27
[Actor:move]	15387	dreadmaster	move from	12	25	to	13	26
[Actor:move]	6451	7b6 Necrocaster	move from	13	27	to	14	27
[Actor:move]	15387	dreadmaster	move from	13	26	to	13	26
[Actor:move]	6451	7b6 Necrocaster	move from	14	27	to	15	28
[Actor:move]	15387	dreadmaster	move from	13	26	to	14	27
[Actor:move]	6451	7b6 Necrocaster	move from	15	28	to	16	28
[Actor:move]	15387	dreadmaster	move from	14	27	to	15	27
[Actor:move]	6451	7b6 Necrocaster	move from	16	28	to	17	27
[Actor:move]	15387	dreadmaster	move from	15	27	to	16	27
[Actor:move]	6451	7b6 Necrocaster	move from	17	27	to	17	26
[Actor:move]	15387	dreadmaster	move from	16	27	to	16	27
[Actor:move]	6451	7b6 Necrocaster	move from	17	26	to	17	25
[Actor:move]	15387	dreadmaster	move from	16	27	to	17	26
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (Ce'Nomira the orc soldier - offscreen)).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[Actor:move]	15387	dreadmaster	move from	17	26	to	17	26
[LOG]	
[Actor:move]	15387	dreadmaster	move from	17	26	to	17	26
[Actor:move]	6451	7b6 Necrocaster	move from	17	25	to	17	24
[Actor:move]	15387	dreadmaster	move from	17	26	to	17	25
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Ce'Nomira the orc soldier for #1133F3#16 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	disable	 talent:T_SHADOW_SHOT
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Shadow Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's elven-wood longbow of recursion	thought-forged quiver of elven-wood arrows of accuracy	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	blazebringer's elven-wood longbow of recursion	17	24	range limit:	9
[LOG][remove]	4888341	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Shadow Shot.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SHADOW_SHOT	for	Ce'Nomira the orc soldier	14536	true
[use_tactical AI] turn	2487589	14536	Ce'Nomira the orc soldier	### FAILED ACTION returned:	T_SHADOW_SHOT	false
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	disable	 talent:T_FRAGMENTATION_SHOT
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Fragmentation Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's elven-wood longbow of recursion	thought-forged quiver of elven-wood arrows of accuracy	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	blazebringer's elven-wood longbow of recursion	17	24	range limit:	9
[LOG][remove]	4888342	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Fragmentation Shot.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_FRAGMENTATION_SHOT	for	Ce'Nomira the orc soldier	14536	true
[use_tactical AI] turn	2487589	14536	Ce'Nomira the orc soldier	### FAILED ACTION returned:	T_FRAGMENTATION_SHOT	false
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	cure	 talent:T_PRIDE_OF_THE_ORCS
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 90
*p 90: Uniform: 0: 8B52 beamColor1
*p 90: Uniform: 1: 8B52 beamColor2
*p 90: Uniform: 2: 1406 beamsCount
*p 90: Uniform: 3: 8B52 circleColor
*p 90: Uniform: 4: 1406 circleDescendSpeed
*p 90: Uniform: 5: 1406 circleRotationSpeed
*p 90: Uniform: 6: 1406 noup
*p 90: Uniform: 7: 8B5E tex
*p 90: Uniform: 8: 1406 tick
*p 90: Uniform: 9: 1406 tick_start
*p 90: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 97
*p 97: Uniform: 0: 8B52 beamColor1
*p 97: Uniform: 1: 8B52 beamColor2
*p 97: Uniform: 2: 1406 beamsCount
*p 97: Uniform: 3: 8B52 circleColor
*p 97: Uniform: 4: 1406 circleDescendSpeed
*p 97: Uniform: 5: 1406 circleRotationSpeed
*p 97: Uniform: 6: 1406 noup
*p 97: Uniform: 7: 8B5E tex
*p 97: Uniform: 8: 1406 tick
*p 97: Uniform: 9: 1406 tick_start
*p 97: Uniform: 10: 1406 time_factor
Loading tile from tileset	/data/gfx/talents/pride_of_the_orcs.png
[LOG]	Ce'Nomira the orc soldier receives #LIGHT_GREEN#149 healing#LAST# from Pride of the Orcs.
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	disable	 talent:T_SHADOW_SHOT
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Shadow Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's elven-wood longbow of recursion	thought-forged quiver of elven-wood arrows of accuracy	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	blazebringer's elven-wood longbow of recursion	17	24	range limit:	9
[LOG][remove]	4888351	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Shadow Shot.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SHADOW_SHOT	for	Ce'Nomira the orc soldier	14536	true
[use_tactical AI] turn	2487590	14536	Ce'Nomira the orc soldier	### FAILED ACTION returned:	T_SHADOW_SHOT	false
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	attackarea	 talent:T_FRAGMENTATION_SHOT
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Fragmentation Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's elven-wood longbow of recursion	thought-forged quiver of elven-wood arrows of accuracy	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	blazebringer's elven-wood longbow of recursion	17	24	range limit:	9
[LOG][remove]	4888351	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Fragmentation Shot.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_FRAGMENTATION_SHOT	for	Ce'Nomira the orc soldier	14536	true
[use_tactical AI] turn	2487590	14536	Ce'Nomira the orc soldier	### FAILED ACTION returned:	T_FRAGMENTATION_SHOT	false
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	buff	 talent:T_ORC_FURY
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Ce'Nomira the orc soldier enters a state of bloodlust.
Loading tile from tileset	/data/gfx/talents/orc_fury.png
[target_simple AI]	14536	Ce'Nomira the orc soldier	selecting NEW TARGET	17	24	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	attack	 talent:T_SHADOW_SHOT
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Shadow Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's elven-wood longbow of recursion	thought-forged quiver of elven-wood arrows of accuracy	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	blazebringer's elven-wood longbow of recursion	17	24	range limit:	9
[LOG][remove]	4888354	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Shadow Shot.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_SHADOW_SHOT	for	Ce'Nomira the orc soldier	14536	true
[use_tactical AI] turn	2487591	14536	Ce'Nomira the orc soldier	### FAILED ACTION returned:	T_SHADOW_SHOT	false
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	attackarea	 talent:T_FRAGMENTATION_SHOT
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Fragmentation Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's elven-wood longbow of recursion	thought-forged quiver of elven-wood arrows of accuracy	nil	nil
[archeryAcquireTargets runfire] NOT FIRING	blazebringer's elven-wood longbow of recursion	17	24	range limit:	9
[LOG][remove]	4888354	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Fragmentation Shot.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_FRAGMENTATION_SHOT	for	Ce'Nomira the orc soldier	14536	true
[use_tactical AI] turn	2487591	14536	Ce'Nomira the orc soldier	### FAILED ACTION returned:	T_FRAGMENTATION_SHOT	false
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	closein	 talent:T_RUSH
[LOG]	#RED##{bold}#Ce'Nomira the orc soldier rushes out!#{normal}##LAST#
[Actor:move]	14536	Ce'Nomira the orc soldier	(forced) move from	16	14	to	17	23
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	22.08589479569	6	78	1.2	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	22.08589479569	6	78	1.2	vs. armor/def	44.551211628464	24
checkHit	78	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	23	6	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	2.6201721355898
[PHYS CRIT %]	21.650955348026
[ATTACK] after crit	2.6201721355898
[ATTACK] after mult	3.1442065627077
Projectile slowing down from	10
Projectile slowing down to	4.1124709583067
Adding entity	15403	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[CALLBACK] upgrading to prioritized	talents_on_death
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	Melee retaliation hits Ce'Nomira the orc soldier for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	#UID:14536:0#Ce'Nomira the orc soldier hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(2 absorbed)#LAST#, #WHITE#1 physical#LAST#, #SLATE#(5 absorbed)#LAST#, #LIGHT_RED#3 fire#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	
[Actor:move]	15387	dreadmaster	(forced) move from	17	25	to	17	24
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	17	24	to	17	25
[Actor:move]	6451	7b6 Necrocaster	move from	17	24	to	17	25
[target_closest AI]	15387	dreadmaster	selecting NEW TARGET	17	23	14536	Ce'Nomira the orc soldier
[improved_talented AI] chooses for	15387	dreadmaster	T_SILENCE
[LOG]	Dreadmaster uses #{bold}##ORCHID#Silence.#{normal}##LAST#
checkHit	24	vs	16.8	=> chance to hit	68
[LOG]	#ORANGE#Ce'Nomira the orc soldier shrugs off the effect 'Silenced'!
checkHit	76	vs	24	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Ce'Nomira the orc soldier for #1133F3#16 cold#LAST#, #GREY#22 darkness#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	disable	 talent:T_SHADOW_SHOT
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Shadow Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's elven-wood longbow of recursion	thought-forged quiver of elven-wood arrows of accuracy	nil	nil
[SHOOT] speed	1.1111111111111	=>	1111.1111111111
[ARCHERY SHOOT]	Ce'Nomira the orc soldier	14536	using weapon:	blazebringer's elven-wood longbow of recursion	ammo:	thought-forged quiver of elven-wood arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	blazebringer's elven-wood longbow of recursion	to:	17	25
Adding entity	15404	after	14536
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
checkHitOld	53.875768547783	99.202491957834
=> chance to hit	17.674396497255
Loading tile from tileset	/data/gfx/talents/shadow_shot.png
checkHitOld	38.07886552932	47
=> chance to hit	33.303409963603
checkHit	13	vs	78	=> chance to hit	0
[LOG]	Dreadmaster is surrounded by a thick smoke.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=2000,wobblingType=0]
New GL Shader program 98
*p 98: Uniform: 0: 1406 appearTime
*p 98: Uniform: 1: 1406 backgroundLayersCount
*p 98: Uniform: 2: 1406 noup
*p 98: Uniform: 3: 8B5E tex
*p 98: Uniform: 4: 1406 tick
*p 98: Uniform: 5: 1406 tick_start
*p 98: Uniform: 6: 1406 time_factor
*p 98: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	4889920
checkHit	64	vs	78	=> chance to hit	15
[LOG]	7b6 Necrocaster is surrounded by a thick smoke.
Cloned shader 98
[SHADER] setting reset param	tick_start	4889920
[ATTACK ARCHERY]	15404	 to 	dreadmaster	 :: 	121.78977493813	14	0	::	1.1768882040742
checkHit	83	vs	19	=> chance to hit	100
[ATTACK ARCHERY] raw dam	121.78977493813	versus	0	with APR	14
[ATTACK ARCHERY] after armor	121.78977493813
[ATTACK ARCHERY] after range	152
[PHYS CRIT %] axe accuracy bonus	83	19	=	16
[PHYS CRIT %]	50.626820053132
[ATTACK ARCHERY] after crit	250.8
[ATTACK ARCHERY] after mult	295.16356158182
[ATTACK ARCHERY] after hook	295.16356158182
[LOG]	#{bold}#Ce'Nomira the orc soldier's Shadow Shot performs a ranged critical strike against Dreadmaster!#{normal}#
[LOG]	Ce'Nomira the orc soldier roars triumphantly.
[LOG]	Ce'Nomira the orc soldier's Shadow Shot hits Dreadmaster for #{bold}##WHITE#197 physical#{normal}##LAST# damage.
[LOG]	#UID:15387:0#Dreadmaster receives #LIGHT_GREEN#122 healing#LAST#.
Loading tile from tileset	/data/gfx/talents/shadow_shot.png
[LOG]	
[LOG]	#{bold}##UID:15387:0#Dreadmaster killed Dreadmaster!#{normal}#
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4892495
Deleting temp shader	awesomeaura[alpha=1,flame_scale=1.1,time_factor=3500]
Deleting temp shader	fireball[trail_length=1]
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
Deleting shader 92 (is clone 0)
Deleting shader 77 (is clone 0)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	76	vs	7	=> chance to hit	95
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Ce'Nomira the orc soldier loses sight!
[LOG]	Spikes of Decrepitude hits Ce'Nomira the orc soldier for #1133F3#20 cold#LAST#, #GREY#25 darkness#LAST# (#RED##{bold}#45#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	attackarea	 talent:T_FRAGMENTATION_SHOT
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Fragmentation Shot.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's elven-wood longbow of recursion	thought-forged quiver of elven-wood arrows of accuracy	nil	nil
[SHOOT] speed	1.1111111111111	=>	1111.1111111111
[ARCHERY SHOOT]	Ce'Nomira the orc soldier	14536	using weapon:	blazebringer's elven-wood longbow of recursion	ammo:	thought-forged quiver of elven-wood arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	blazebringer's elven-wood longbow of recursion	to:	17	24
Adding entity	15405	after	14536
Loading tile from tileset	/data/gfx/talents/fragmentation_shot.png
[ATTACK ARCHERY]	15405	 to 	7b6 Necrocaster	 :: 	121.78977493813	14	44.551211628464	::	1.7211102550928
checkHit	83	vs	24	=> chance to hit	100
[LOG]	Ce'Nomira the orc soldier's Fragmentation Shot misses #fbd578#7b6 Necrocaster#LAST#.
[LOG]	
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Ce'Nomira the orc soldier for #GREY#52 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Erupting Shadows hits Ce'Nomira the orc soldier for #GREY#48 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ce'Nomira the orc soldier for #GREY#344 darkness#LAST#, #ROYAL_BLUE#180 lightning#LAST# (#RED##{bold}#525#LAST##{normal}# total damage).
checkHit	76	vs	7	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Ce'Nomira the orc soldier for #1133F3#21 cold#LAST#, #GREY#34 darkness#LAST# (#RED##{bold}#55#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14536	Ce'Nomira the orc soldier	disable	 talent:T_PIN_DOWN
[LOG]	Ce'Nomira the orc soldier uses #{bold}##ORCHID#Pin Down.#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's elven-wood longbow of recursion	thought-forged quiver of elven-wood arrows of accuracy	nil	nil
[SHOOT] speed	1.1111111111111	=>	1111.1111111111
[ARCHERY SHOOT]	Ce'Nomira the orc soldier	14536	using weapon:	blazebringer's elven-wood longbow of recursion	ammo:	thought-forged quiver of elven-wood arrows of accuracy	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	blazebringer's elven-wood longbow of recursion	to:	17	26
Adding entity	15406	after	14536
[LOG]	Ce'Nomira the orc soldier is no longer inspired.
[LOG]	Ce'Nomira the orc soldier calms down.
[LOG]	
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Ce'Nomira the orc soldier for #GREY#59 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	76	=> chance to hit	0
[ATTACK ARCHERY]	15406	 to 	7b6 Necrocaster	 :: 	121.78977493813	14	44.551211628464	::	1.4995998398719
checkHit	83	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	121.78977493813	versus	44.551211628464	with APR	14
[ATTACK ARCHERY] after armor	91.238563309665
[ATTACK ARCHERY] after range	126
[PHYS CRIT %] axe accuracy bonus	83	24	=	14.75
[PHYS CRIT %]	37.900955348026
[ATTACK ARCHERY] after crit	126
[ATTACK ARCHERY] after mult	188.94957982386
[ATTACK ARCHERY] after hook	188.94957982386
checkHit	64	vs	78	=> chance to hit	15
[LOG]	7b6 Necrocaster is pinned to the ground.
checkHit	23	vs	65	=> chance to hit	0
[LOG]	Ce'Nomira the orc soldier's Pin Down hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(103 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(6 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(5 absorbed)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Ce'Nomira the orc soldier for #1133F3#319 cold#LAST# damage.
Loading tile from tileset	/data/gfx/talents/master_marksman.png
checkHit	76	vs	7	=> chance to hit	95
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	Spikes of Decrepitude hits Ce'Nomira the orc soldier for #1133F3#22 cold#LAST#, #GREY#36 darkness#LAST# (#RED##{bold}#58#LAST##{normal}# total damage).
[LOG]	#{bold}#Spikes of Decrepitude killed Ce'Nomira the orc soldier!#{normal}#
[LOG]	
Loading tile from tileset	/data/gfx/shockbolt/object/orc_heart.png
[LOG]	Resting starts...
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	The smoke around 7b6 Necrocaster dissipate.
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	7b6 Necrocaster is no longer pinned.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	17	25	to	17	24
[Actor:move]	6451	7b6 Necrocaster	move from	17	24	to	17	23
[Identify]	balanced dwarven-steel dagger	true
[LOG]	7b6 Necrocaster picks up (U.): #00FF80##UID:14537:0#balanced dwarven-steel dagger (118% power, 7 apr)#LAST#.
[Identify]	Smearhash	true
[LOG]	7b6 Necrocaster picks up (  .): #SALMON##UID:14389:0#Smearhash (2 def, 0 armour)#LAST#.
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Dig.#{normal}##LAST#
[LOG]	Digging starts...
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
Deleting shader 81 (is clone 1)
Deleting shader 98 (is clone 1)
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#GREY#Your hiemal shield regenerates to full!
[LOG]	Dug for 16 turns.
[LOG]	Wall turns into floor.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[Actor:move]	6451	7b6 Necrocaster	move from	17	23	to	17	24
[Actor:move]	6451	7b6 Necrocaster	move from	17	24	to	17	25
[Actor:move]	6451	7b6 Necrocaster	move from	17	25	to	18	26
[Actor:move]	6451	7b6 Necrocaster	move from	18	26	to	18	27
[Actor:move]	6451	7b6 Necrocaster	move from	18	27	to	18	28
[Actor:move]	6451	7b6 Necrocaster	move from	18	28	to	18	29
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[LOG]	Rested for 12 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dread.#{normal}##LAST#
[CALLBACK] upgrading to prioritized	talents_on_deal_damage
[Actor:move]	15411	dreadmaster	(forced) move from	nil	nil	to	17	30
[PARTY] New member, add after	dreadmaster	7b6 Necrocaster
Adding entity	15411	after	6451
[LOG]	
[LOG]	Resting starts...
[improved_talented AI] chooses for	15411	dreadmaster	T_BLUR_SIGHT
[LOG]	Dreadmaster activates #{bold}##ORANGE#Blur Sight#LAST#.#{normal}#
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Second Wind.#{normal}##LAST#
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[LOG]	#00ff00##UID:892:0#Talent Dread is ready to use.
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[Actor:move]	15411	dreadmaster	move from	17	30	to	17	30
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[LOG]	Rested for 41 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	18	29	to	18	28
[Actor:move]	15411	dreadmaster	move from	17	30	to	18	29
[Actor:move]	6451	7b6 Necrocaster	move from	18	28	to	18	27
[Actor:move]	15411	dreadmaster	move from	18	29	to	18	28
[Actor:move]	6451	7b6 Necrocaster	move from	18	27	to	18	26
[Actor:move]	15411	dreadmaster	move from	18	28	to	18	27
[Actor:move]	6451	7b6 Necrocaster	move from	18	26	to	17	25
[Actor:move]	15411	dreadmaster	move from	18	27	to	18	26
[Actor:move]	6451	7b6 Necrocaster	move from	17	25	to	17	24
[Actor:move]	15411	dreadmaster	move from	18	26	to	18	25
[Actor:move]	6451	7b6 Necrocaster	move from	17	24	to	17	23
[Actor:move]	15411	dreadmaster	move from	18	25	to	18	24
[Actor:move]	6451	7b6 Necrocaster	move from	17	23	to	17	22
[Actor:move]	15411	dreadmaster	move from	18	24	to	17	23
checkHit	76	vs	22	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#14 cold#LAST#, #GREY#14 darkness#LAST# (#RED##{bold}#28#LAST##{normal}# total damage).
[target_simple AI]	14814	Belunne the banshee	selecting NEW TARGET	17	22	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	buff	 talent:T_SNAP
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Snap.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/snap.png
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the southwest (Belunne the banshee)).
[LOG]	
[USERCHAT] channel serial data	clauserd	tome	515
[USERCHAT] channel achievement	MaxKovax	tome	Level 10	false	false
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4909126
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[USERCHAT] channel serial data	raehik	tome	632
Loading tile from tileset	/data/gfx/shockbolt/object/knife_voratun.png
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dire Plague.#{normal}##LAST#
checkHit	10	vs	76	=> chance to hit	0
[LOG]	Belunne the banshee is afflicted by a dire plague!
Deleting temp shader	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
[Actor:move]	15411	dreadmaster	move from	17	23	to	17	23
checkHit	78	vs	4	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#20 cold#LAST#, #GREY#17 darkness#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	attack	 talent:T_GREATER_WEAPON_FOCUS
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Greater Weapon Focus.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/greater_weapon_focus.png
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4911387	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488584	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	defend	 talent:T_EVASION
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Evasion.#{normal}##LAST#
[LOG]	Belunne the banshee tries to evade attacks.
[SHADER] Loading from /data/gfx/shaders/tentacles.lua
[SHADER] Loaded shader with totalname	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
New GL Shader program 77
*p 77: Uniform: 0: 1406 appearTime
*p 77: Uniform: 1: 1406 backgroundLayersCount
*p 77: Uniform: 2: 1406 noup
*p 77: Uniform: 3: 8B5E tex
*p 77: Uniform: 4: 1406 tick
*p 77: Uniform: 5: 1406 tick_start
*p 77: Uniform: 6: 1406 time_factor
*p 77: Uniform: 7: 1406 wobblingType
[SHADER] setting reset param	tick_start	4911373
[target_simple AI]	14814	Belunne the banshee	selecting NEW TARGET	17	22	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4911398	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488585	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	attack	 talent:T_SHRIEK
[LOG]	#ORCHID##{bold}#Belunne the banshee shrieks.#{normal}##LAST#
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_4.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_4.ogg" : <static>
Loading tile from tileset	/data/gfx/talents/shriek.png
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Belunne the banshee for #GREY#35 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
Deleting shader 89 (is clone 0)
[Actor:move]	15411	dreadmaster	move from	17	23	to	17	23
[LOG]	Belunne the banshee resists the baneful energy!
checkHit	78	vs	4	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#20 cold#LAST#, #GREY#17 darkness#LAST# (#RED##{bold}#38#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4914040	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488595	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	disable	 talent:T_SILENCE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Silence.#{normal}##LAST#
checkHit	68	vs	20.3	=> chance to hit	95
[LOG]	#LIGHT_UMBER#7b6 Necrocaster resists the effect 'Silenced'!
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Belunne the banshee for #GREY#35 darkness#LAST# damage.
[USERCHAT] channel achievement	robbedoes2000	tome	Utterly Destroyed (Nightmare (Adventure) difficulty)	false	false
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[Actor:move]	15411	dreadmaster	move from	17	23	to	17	23
[LOG]	Belunne the banshee resists the baneful energy!
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Belunne the banshee for #{bold}##GREY#302 darkness#{normal}##LAST# damage.
checkHit	78	vs	4	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#20 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#40#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4915849	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488606	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	disable	 talent:T_SHADOW_GRASP
[LOG]	Belunne the banshee casts #{bold}##PURPLE#Shadow Grasp.#{normal}##LAST#
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	17	22	to	16	22
[SPELL CRIT %]	16.9
checkHit	68	vs	67	=> chance to hit	53
[LOG]	7b6 Necrocaster is silenced!
checkHit	66	vs	67	=> chance to hit	48
[LOG]	7b6 Necrocaster is disarmed!
Loading tile from tileset	/data/gfx/talents/shadow_ambush.png
[LOG]	#UID:14814:0#Belunne the banshee hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(118 absorbed)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	Belunne the banshee resists the baneful energy!
[LOG]	Dire Plague from 7b6 Necrocaster hits Belunne the banshee for #GREY#39 darkness#LAST# damage.
Loading tile from tileset	/data/gfx/effects/silenced.png
Loading tile from tileset	/data/gfx/talents/disarm.png
[USERCHAT] channel serial data	wostok	tome	763
[Actor:move]	15411	dreadmaster	(forced) move from	17	23	to	16	22
[Actor:move]	6451	7b6 Necrocaster	(forced) move from	16	22	to	17	23
[Actor:move]	6451	7b6 Necrocaster	move from	16	22	to	17	23
checkHitOld	28.72281323269	27
=> chance to hit	53.833955403072
[Actor:move]	15411	dreadmaster	move from	16	22	to	16	22
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	stamina	 talent:T_SECOND_WIND
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Second Wind.#{normal}##LAST#
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	defend	 talent:T_TRUE_GRIT
[LOG]	Belunne the banshee activates #{bold}##ORANGE#True Grit#LAST#.#{normal}#
[CALLBACK] upgrading to prioritized	talents_on_take_damage
Loading tile from tileset	/data/gfx/talents/true_grit.png
[LOG]	Belunne the banshee resists the baneful energy!
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Belunne the banshee for #GREY#36 darkness#LAST# damage.
[Actor:move]	6451	7b6 Necrocaster	move from	17	23	to	17	24
checkHitOld	28.72281323269	27
=> chance to hit	53.833955403072
[Actor:move]	15411	dreadmaster	move from	16	22	to	16	23
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	attackarea	 talent:T_SHATTERING_SHOUT
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Shattering Shout.#{normal}##LAST#
[PHYS CRIT %]	35.05789919922
Loading tile from tileset	/data/gfx/talents/shattering_shout.png
[LOG]	#UID:14814:0#Belunne the banshee hits Dreadmaster for #WHITE#262 physical#LAST# damage.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Belunne the banshee resists the baneful energy!
[LOG]	Belunne the banshee is no longer evading attacks.
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_PHASE_DOOR
[LOG]	Belunne the banshee casts #{bold}##PURPLE#Phase Door.#{normal}##LAST#
[Actor:move]	14814	Belunne the banshee	(forced) move from	15	23	to	17	23
[phase door] final location of 	Belunne the banshee	17	23	vs	17	24
Loading tile from tileset	/data/gfx/talents/phase_door.png
[LOG]	
[LOG]	Dire Plague from 7b6 Necrocaster hits Belunne the banshee for #GREY#34 darkness#LAST# damage.
[Actor:move]	6451	7b6 Necrocaster	move from	17	24	to	17	25
checkHitOld	28.72281323269	27
=> chance to hit	53.833955403072
[target_closest AI]	15411	dreadmaster	selecting NEW TARGET	17	23	14814	Belunne the banshee
[improved_talented AI] chooses for	15411	dreadmaster	T_PACIFICATION_HEX
[LOG]	Dreadmaster casts #{bold}##PURPLE#Pacification Hex.#{normal}##LAST#
checkHit	10	vs	33	=> chance to hit	0
[LOG]	Belunne the banshee is hexed!
Loading tile from tileset	/data/gfx/talents/pacification_hex.png
[LOG]	The shield around 7b6 Necrocaster crumbles.
[LOG]	7b6 Necrocaster's aura of power vanishes.
checkHit	76	vs	4	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#14 cold#LAST#, #GREY#15 darkness#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[LOG]	Belunne the banshee is free from the dire plague.
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4920693	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488642	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	disable	 talent:T_MIND_DISRUPTION
[LOG]	Belunne the banshee casts #{bold}##PURPLE#Mind Disruption.#{normal}##LAST#
checkHit	65	vs	40	=> chance to hit	95
[LOG]	#LIGHT_UMBER#7b6 Necrocaster resists the effect 'Confused'!
Loading tile from tileset	/data/gfx/talents/mind_disruption.png
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	17	25	to	17	26
checkHitOld	28.72281323269	27
=> chance to hit	53.833955403072
[Actor:move]	15411	dreadmaster	move from	16	23	to	16	24
[LOG]	7b6 Necrocaster rearms.
[LOG]	7b6 Necrocaster is not silenced anymore.
checkHit	76	vs	4	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#14 cold#LAST#, #GREY#15 darkness#LAST# (#RED##{bold}#29#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4921679	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488652	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 AI:move_astar
[Actor:move]	14814	Belunne the banshee	move from	17	23	to	17	24
[LOG]	
[LOG]	7b6 Necrocaster uses #SALMON##UID:5503:0#Chargesmash#LAST#!
[Identify]	Chargesmash	true
checkHitOld	28.72281323269	27
=> chance to hit	53.833955403072
[target_closest AI]	15411	dreadmaster	selecting NEW TARGET	17	24	14814	Belunne the banshee
[improved_talented AI] chooses for	15411	dreadmaster	T_DISPERSE_MAGIC
[LOG]	Dreadmaster casts #{bold}##PURPLE#Disperse Magic.#{normal}##LAST#
checkHit	76	vs	4	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#12 cold#LAST#, #GREY#12 darkness#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4924039	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488664	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 AI:move_astar
[Actor:move]	14814	Belunne the banshee	move from	17	24	to	17	25
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	10	vs	76	=> chance to hit	0
checkHitOld	28.72281323269	27
=> chance to hit	53.833955403072
[target_closest AI]	15411	dreadmaster	selecting NEW TARGET	17	25	14814	Belunne the banshee
checkHitOld	36.912057650583	38
=> chance to hit	47.698073884757
[ATTACK] attacking with innate combat
[ATTACK] to 	Belunne the banshee	dam/apr/atk/mult ::	25.956410345208	100	42	1	vs. armor/def	0	53
[ATTACK] after melee attack bonus hooks & callbacks::	25.956410345208	100	42	1	vs. armor/def	0	53
checkHit	42	vs	53	=> chance to hit	23
[LOG]	#UID:15411:0#Dreadmaster misses Belunne the banshee.
[Actor:move]	15411	dreadmaster	move from	16	24	to	16	24
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Belunne the banshee for #1133F3#173 cold#LAST# damage.
checkHit	76	vs	4	=> chance to hit	95
[LOG]	Belunne the banshee's fades into the shadows.
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#14 cold#LAST#, #GREY#13 darkness#LAST# (#RED##{bold}#26#LAST##{normal}# total damage).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHitOld	28.72281323269	27
=> chance to hit	53.833955403072
[target_closest AI]	15411	dreadmaster	selecting NEW TARGET	17	25	14814	Belunne the banshee
[ATTACK] attacking with innate combat
[ATTACK] to 	Belunne the banshee	dam/apr/atk/mult ::	30.881424489866	100	42	1	vs. armor/def	0	67
[ATTACK] after melee attack bonus hooks & callbacks::	30.881424489866	100	42	1	vs. armor/def	0	67
checkHit	42	vs	67	=> chance to hit	0
[LOG]	#UID:15411:0#Dreadmaster misses Belunne the banshee.
[SOUND] loading from	/data/sound/creatures/ghost/on_hit1.ogg	:=:	sound "/data/sound/creatures/ghost/on_hit1.ogg" : <static>
[Actor:move]	15411	dreadmaster	move from	16	24	to	16	24
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Belunne the banshee for #{bold}##GREY#218 darkness#{normal}##LAST# damage.
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	disable	 talent:T_BLEEDING_EDGE
[LOG]	Belunne the banshee uses #{bold}##RED#Bleeding Edge.#{normal}##LAST#
[ATTACK] attacking with (mainhand)	stralite dagger of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	93.087431960777	9	65	2.0095543571299	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	93.087431960777	9	65	2.0095543571299	vs. armor/def	44.551211628464	24
checkHit	65	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	118	9	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	82.448788371536
[PHYS CRIT %] axe accuracy bonus	65	24	=	10.25
[PHYS CRIT %]	40.832034494114
[ATTACK] after crit	82.448788371536
[ATTACK] after mult	165.6853219121
Adding entity	15413	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[ATTACK] attacking with (mainhand)	stralite dagger of crippling
[ATTACK] to 	dreadmaster	dam/apr/atk/mult ::	93.087431960777	9	65	1	vs. armor/def	0	19
[ATTACK] after melee attack bonus hooks & callbacks::	93.087431960777	9	65	1	vs. armor/def	0	19
checkHit	65	vs	19	=> chance to hit	100
checkHitOld	36.912057650583	38
=> chance to hit	47.698073884757
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	118	9	vs. armor/hardiness	0	0.3
[ATTACK] after armor	118
[PHYS CRIT %] axe accuracy bonus	65	19	=	11.5
[PHYS CRIT %]	53.55789919922
[ATTACK] after crit	118
[ATTACK] after mult	118
[ATTACK] attacking with (offhand)	voratun dagger 'Camysus'
[ATTACK] to 	dreadmaster	dam/apr/atk/mult ::	103.23874513715	25	65	0.78991550565387	vs. armor/def	0	19
[ATTACK] after melee attack bonus hooks & callbacks::	103.23874513715	25	65	0.78991550565387	vs. armor/def	0	19
checkHit	65	vs	19	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	127	25	vs. armor/hardiness	0	0.3
[ATTACK] after armor	127
[PHYS CRIT %] axe accuracy bonus	65	19	=	11.5
[PHYS CRIT %]	55.55789919922
[ATTACK] after crit	236.71425957454
[ATTACK] after mult	186.98426404731
[LOG]	#{bold}#Blade Flurry performs a melee critical strike against Dreadmaster!#{normal}#
checkHit	29	vs	68	=> chance to hit	0
[ATTACK] attacking with (offhand)	voratun dagger 'Camysus'
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	103.23874513715	25	65	1.5873781461512	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	103.23874513715	25	65	1.5873781461512	vs. armor/def	44.551211628464	24
checkHit	65	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	123	25	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	103.44878837154
[PHYS CRIT %] axe accuracy bonus	65	24	=	10.25
[PHYS CRIT %]	42.832034494114
[ATTACK] after crit	103.44878837154
[ATTACK] after mult	164.2123459068
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
Loading tile from tileset	/data/gfx/talents/bleeding_edge.png
[LOG]	#UID:14814:0#Belunne the banshee hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#(77 flat reduction)#LAST#, #SLATE#(56 absorbed)#LAST#, #WHITE#28 physical#LAST#, #GREY#(35 flat reduction)#LAST#, #GREY#0 darkness#LAST#, #WHITE#(77 flat reduction)#LAST#, #SLATE#(55 absorbed)#LAST#, #WHITE#28 physical#LAST#, #GREY#(35 flat reduction)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
[LOG]	Blade Flurry hits Dreadmaster for #WHITE#97 physical#LAST#, #GREY#23 darkness#LAST#, #{bold}##WHITE#152 physical#{normal}##LAST# (#RED##{bold}#271#LAST##{normal}# total damage).
[LOG]	Blade Flurry hits #fbd578#7b6 Necrocaster#LAST# for #ORANGE#(6 flat reduction)#LAST#, #ORANGE#0 mind#LAST#, #LIGHT_RED#(45 flat reduction)#LAST#, #LIGHT_RED#0 fire#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:15411:0#Dreadmaster receives #LIGHT_GREEN#124 healing#LAST#.
[LOG]	Melee retaliation hits Belunne the banshee for #GREEN#2 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #YELLOW#1 light#LAST#, #DARK_GREEN#1 blight#LAST#, #PURPLE#2 arcane#LAST#, #GREEN#2 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #YELLOW#1 light#LAST#, #DARK_GREEN#1 blight#LAST#, #PURPLE#2 arcane#LAST# (#RED##{bold}#14#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Belunne the banshee for #1133F3#30 cold#LAST# damage.
[LOG]	Belunne the banshee prepares for the next kill!
[LOG]	#{bold}##UID:15411:0#Dreadmaster killed Dreadmaster!#{normal}#
[LOG]	7b6 Necrocaster's desolate waste area effect hits Belunne the banshee for #1133F3#14 cold#LAST# damage.
checkHit	78	vs	4	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#13 cold#LAST#, #GREY#13 darkness#LAST# (#RED##{bold}#25#LAST##{normal}# total damage).
[LOG]	Belunne the banshee slows down.
[ATTACK] attacking with (mainhand)	stralite dagger of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	93.087431960777	9	65	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	93.087431960777	9	65	1	vs. armor/def	44.551211628464	24
checkHit	65	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	103	9	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	67.448788371536
[PHYS CRIT %] axe accuracy bonus	65	24	=	10.25
[PHYS CRIT %]	40.832034494114
[ATTACK] after crit	125.71724408321
[ATTACK] after mult	125.71724408321
[LOG]	#{bold}##UID:14814:0#Belunne the banshee performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
checkHit	66	vs	65	=> chance to hit	53
[LOG]	#ORANGE#7b6 Necrocaster shrugs off Belunne the banshee's 'Cripple'!
[ATTACK] attacking with (offhand)	voratun dagger 'Camysus'
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	103.23874513715	25	65	0.78991550565387	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	103.23874513715	25	65	0.78991550565387	vs. armor/def	44.551211628464	24
checkHit	65	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	103	25	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	83.448788371536
[PHYS CRIT %] axe accuracy bonus	65	24	=	10.25
[PHYS CRIT %]	42.832034494114
[ATTACK] after crit	83.448788371536
[ATTACK] after mult	65.917491862705
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[Actor:move]	14814	Belunne the banshee	move from	17	25	to	17	25
[LOG]	#UID:14814:0#Belunne the banshee hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#(77 flat reduction)#LAST#, #SLATE#(2 absorbed)#LAST#, #{bold}##WHITE#1 physical#{normal}##LAST#, #GREY#(35 flat reduction)#LAST#, #GREY#0 darkness#LAST#, #WHITE#(64 flat reduction)#LAST#, #WHITE#0 physical#LAST#, #GREY#(35 flat reduction)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#1#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Belunne the banshee for #GREEN#2 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #YELLOW#1 light#LAST#, #DARK_GREEN#1 blight#LAST#, #PURPLE#2 arcane#LAST#, #GREEN#2 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #YELLOW#1 light#LAST#, #DARK_GREEN#1 blight#LAST#, #PURPLE#2 arcane#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[KNOCKBACK] from	17	17	over	3
[KNOCKBACK] try	17	24	2
[KNOCKBACK] try	17	23	1	::
[KNOCKBACK] try	17	22	0	::
[KNOCKBACK] ok knocked to	17	22	::
[Actor:move]	14814	Belunne the banshee	(forced) move from	17	25	to	17	22
Cloned shader 96
[SHADER] setting reset param	tick_start	4929268
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Belunne the banshee for #1133F3#60 cold#LAST#, #GREY#60 darkness#LAST#, #ROYAL_BLUE#61 lightning#LAST#, #1133F3#33 cold#LAST#, #GREY#34 darkness#LAST# (#RED##{bold}#246#LAST##{normal}# total damage).
[target_simple AI]	14814	Belunne the banshee	selecting NEW TARGET	17	26	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4929270	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488690	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	attack	 talent:T_SHRIEK
[LOG]	#ORCHID##{bold}#Belunne the banshee shrieks.#{normal}##LAST#
checkHit	78	vs	4	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#12 cold#LAST#, #GREY#13 darkness#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Belunne the banshee's can be afflicted again.
[LOG]	
Deleting shader 96 (is clone 1)
Invoking guardian on	18	21
[LOG]	7b6 Necrocaster taps her #FFD700##UID:5507:0#Choker of Dread#LAST#, summoning a vampire thrall!
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	15415	elder vampire	(forced) move from	nil	nil	to	18	21
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_act_base
[LOG]	Elder vampire uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[Identify]	Choker of Dread	true
[LORE] learnt	Choker of Dread
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	disable	 talent:T_DUAL_STRIKE
[LOG]	Belunne the banshee uses #{bold}##RED#Dual Strike.#{normal}##LAST#
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	103.23874513715	25	65	1.2451881195093	vs. armor/def	28.5	39
[ATTACK] after melee attack bonus hooks & callbacks::	103.23874513715	25	65	1.2451881195093	vs. armor/def	28.5	39
checkHit	65	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	130	25	vs. armor/hardiness	28.5	0.5
[ATTACK] after armor	126.5
[PHYS CRIT %] axe accuracy bonus	65	39	=	6.5
[PHYS CRIT %]	50.55789919922
[ATTACK] after crit	235.78231367071
[ATTACK] after mult	293.59333577317
[LOG]	#{bold}##UID:14814:0#Belunne the banshee performs a melee critical strike against Elder vampire!#{normal}#
[SPELL CRIT %]	1
checkHitOld	30.822070014845	27
=> chance to hit	58.31298281047
checkHit	25	vs	44	=> chance to hit	3
checkHit	29	vs	23	=> chance to hit	65
[PHYS CRIT %]	35.05789919922
checkHit	16	vs	67	=> chance to hit	0
[LOG]	Elder vampire is cut deeply.
checkHit	16	vs	67	=> chance to hit	0
[LOG]	Elder vampire is stunned!
[ATTACK] to 	elder vampire	dam/apr/atk/mult ::	93.087431960777	9	65	1.5763560920083	vs. armor/def	28.5	39
[ATTACK] after melee attack bonus hooks & callbacks::	93.087431960777	9	65	1.5763560920083	vs. armor/def	28.5	39
checkHit	65	vs	39	=> chance to hit	100
[ATTACK] HIT:: damrange	1.3	==> dam/apr::	96	9	vs. armor/hardiness	28.5	0.5
[ATTACK] after armor	76.5
[PHYS CRIT %] axe accuracy bonus	65	39	=	6.5
[PHYS CRIT %]	48.55789919922
[ATTACK] after crit	142.58772328703
[ATTACK] after mult	224.76902624909
[LOG]	#{bold}##UID:14814:0#Belunne the banshee performs a melee critical strike against Elder vampire!#{normal}#
checkHit	16	vs	65	=> chance to hit	0
[LOG]	Elder vampire is crippled.
[LOG]	Phantasmal Shield hits Belunne the banshee for #YELLOW#68 light#LAST# damage.
[LOG]	#UID:14814:0#Belunne the banshee hits Elder vampire for #{bold}##WHITE#336 physical#{normal}##LAST#, #GREY#60 darkness#LAST#, #ORANGE#14 mind#LAST#, #LIGHT_RED#50 fire#LAST#, #{bold}##WHITE#250 physical#{normal}##LAST#, #GREY#66 darkness#LAST# (#RED##{bold}#776#LAST##{normal}# total damage).
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#12 cold#LAST#, #GREY#13 darkness#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
checkHitOld	30.822070014845	27
=> chance to hit	58.31298281047
[use_tactical AI] === Action Selected:	15415	elder vampire	escape	 AI:flee_dmap_keep_los
[Actor:move]	15415	elder vampire	move from	18	21	to	19	21
[LOG]	Deep Wound from Belunne the banshee hits Elder vampire for #YELLOW#(52 ignored)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	defend	 talent:T_EVASION
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Evasion.#{normal}##LAST#
[LOG]	Belunne the banshee tries to evade attacks.
Cloned shader 77
[SHADER] setting reset param	tick_start	4933218
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Belunne the banshee for #GREY#144 darkness#LAST# damage.
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4934452	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488709	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	disable	 talent:T_SILENCE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Silence.#{normal}##LAST#
checkHit	23	vs	20.3	=> chance to hit	57
[LOG]	#ORANGE#Elder vampire shrugs off the effect 'Silenced'!
[LOG]	Spikes of Decrepitude hits Belunne the banshee for #1133F3#11 cold#LAST#, #GREY#13 darkness#LAST# (#RED##{bold}#24#LAST##{normal}# total damage).
[LOG]	Deep Wound from Belunne the banshee hits Elder vampire for #WHITE#52 physical#LAST# damage.
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	closein	 talent:T_TUMBLE
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[LOG][remove]	4934457	Belunne the banshee uses #{bold}##ORCHID#Tumble.#{normal}##LAST#
[useTalent] TALENT FAILED:	T_TUMBLE	for	Belunne the banshee	14814	true
[use_tactical AI] turn	2488718	14814	Belunne the banshee	### FAILED ACTION returned:	T_TUMBLE	false
[use_tactical AI] === Action Selected:	14814	Belunne the banshee	attackarea	 talent:T_SHATTERING_SHOUT
[LOG]	Belunne the banshee uses #{bold}##ORCHID#Shattering Shout.#{normal}##LAST#
[PHYS CRIT %]	35.05789919922
[LOG]	
[LOG]	#UID:14814:0#Belunne the banshee hits Elder vampire for #WHITE#385 physical#LAST# damage.
[LOG]	Belunne the banshee prepares for the next kill!
[LOG]	#{bold}##UID:14814:0#Belunne the banshee killed Elder vampire!#{normal}#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[ActorObjectUse] useObjectDisable: 	shielding rune	inven/slot	1	3	tid	nil
[ActorObjectUse] useObjectDisable: 	shielding rune of the psychic	inven/slot	1	2	tid	nil
[SOUND] loading from	/data/sound/creatures/ghost/death1.ogg	:=:	sound "/data/sound/creatures/ghost/death1.ogg" : <static>
checkHit	25	vs	78	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Belunne the banshee for #{bold}##1133F3#231 cold#{normal}##LAST# damage.
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Belunne the banshee!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
Deleting shader 81 (is clone 1)
[LOG]	#00ff00##UID:896:0#Talent Dire Plague is ready to use.
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	#GREY#Your hiemal shield regenerates to full!
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
Deleting shader 77 (is clone 1)
Deleting shader 40 (is clone 1)
Deleting shader 38 (is clone 1)
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	17	26	to	17	25
[Actor:move]	6451	7b6 Necrocaster	move from	17	25	to	17	24
[Actor:move]	6451	7b6 Necrocaster	move from	17	24	to	17	23
[Actor:move]	6451	7b6 Necrocaster	move from	17	23	to	17	22
[LOG]	You pickup 0.80 gold pieces.
[ActorObjectUse] useObjectEnable: 	shielding rune of the psychic	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	shielding rune of the psychic	true
[LOG]	7b6 Necrocaster picks up (m.): #00FF80##UID:14816:0#shielding rune of the psychic (absorb 416; dur 4; cd 15)#LAST#.
[ActorObjectUse] useObjectEnable: 	shielding rune	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	shielding rune	true
[LOG]	7b6 Necrocaster picks up (m.): #FFFFFF##UID:14820:0#shielding rune (absorb 335; dur 5; cd 16)#LAST#.
[Identify]	flaming stralite longsword of massacre	true
[LOG]	7b6 Necrocaster picks up (1.): #00FF80##UID:14961:0#flaming stralite longsword of massacre (150% power, 5 apr)#LAST#.
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Coral Spray	true
[LOG]	7b6 Necrocaster picks up (  .): #FFD700##UID:14967:0#Coral Spray (8 def, 8 armour, 117% power, 48 block)#LAST#.
[Identify]	rejuvenating dwarven-steel mail armour of acid resistance	true
[LOG]	7b6 Necrocaster picks up (  .): #00FF80##UID:14968:0#rejuvenating dwarven-steel mail armour of acid resistance (3 def, 8 armour)#LAST#.
[Identify]	reinforced leather armour of the deep	true
[LOG]	7b6 Necrocaster picks up (  .): #0080FF##UID:14979:0#reinforced leather armour of the deep (12 def, 11 armour)#LAST#.
[Identify]	Yvadhelle the silk robe	true
[LOG]	7b6 Necrocaster picks up (  .): #FF7700##UID:14822:0#Yvadhelle the silk robe (0 def, 0 armour)#LAST#.
[Identify]	voratun dagger 'Camysus'	true
[LOG]	7b6 Necrocaster picks up (Y.): #FF7700##UID:14978:0#voratun dagger 'Camysus' (146% power, 25 apr)#LAST#.
[Identify]	stralite dagger of crippling	true
[LOG]	7b6 Necrocaster picks up (X.): #0080FF##UID:14974:0#stralite dagger of crippling (132% power, 9 apr)#LAST#.
Loading tile from tileset	/data/gfx/shockbolt/object/mail_dsteel.png
Loading tile from tileset	/data/gfx/shockbolt/object/artifact/coral_spray.png
[LOG]	Lore found: #0080FF#Coral Spray
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Coral Spray
[LOG]	Ran for 5 turns (stop reason: dialog is displayed).
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	17	22	to	18	21
[Actor:move]	6451	7b6 Necrocaster	move from	18	21	to	19	21
[Actor:move]	6451	7b6 Necrocaster	move from	19	21	to	20	21
[Actor:move]	6451	7b6 Necrocaster	move from	20	21	to	21	21
[Actor:move]	6451	7b6 Necrocaster	move from	21	21	to	22	21
[Actor:move]	6451	7b6 Necrocaster	move from	22	21	to	21	20
[Actor:move]	6451	7b6 Necrocaster	move from	21	20	to	21	19
[Actor:move]	6451	7b6 Necrocaster	move from	21	19	to	21	18
[Actor:move]	6451	7b6 Necrocaster	move from	21	18	to	21	17
[Actor:move]	6451	7b6 Necrocaster	move from	21	17	to	20	16
[Actor:move]	6451	7b6 Necrocaster	move from	20	16	to	19	16
[Actor:move]	6451	7b6 Necrocaster	move from	19	16	to	19	15
[Actor:move]	6451	7b6 Necrocaster	move from	19	15	to	19	14
[Actor:move]	6451	7b6 Necrocaster	move from	19	14	to	19	13
[Actor:move]	6451	7b6 Necrocaster	move from	19	13	to	19	12
[Actor:move]	6451	7b6 Necrocaster	move from	19	12	to	19	11
[Actor:move]	6451	7b6 Necrocaster	move from	19	11	to	19	10
[Actor:move]	6451	7b6 Necrocaster	move from	19	10	to	19	9
[Actor:move]	6451	7b6 Necrocaster	move from	19	9	to	19	8
[Actor:move]	6451	7b6 Necrocaster	move from	19	8	to	18	8
[Actor:move]	6451	7b6 Necrocaster	move from	18	8	to	17	8
[Actor:move]	6451	7b6 Necrocaster	move from	17	8	to	16	8
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	16	8	to	16	7
[Actor:move]	6451	7b6 Necrocaster	move from	16	7	to	15	8
[Actor:move]	6451	7b6 Necrocaster	move from	15	8	to	15	9
[Actor:move]	6451	7b6 Necrocaster	move from	15	9	to	15	10
[Actor:move]	6451	7b6 Necrocaster	move from	15	10	to	15	11
[Actor:move]	6451	7b6 Necrocaster	move from	15	11	to	14	12
[Actor:move]	6451	7b6 Necrocaster	move from	14	12	to	15	13
[Actor:move]	6451	7b6 Necrocaster	move from	15	13	to	14	14
[Actor:move]	6451	7b6 Necrocaster	move from	14	14	to	15	15
[Actor:move]	6451	7b6 Necrocaster	move from	15	15	to	14	16
[Actor:move]	6451	7b6 Necrocaster	move from	14	16	to	15	15
[Actor:move]	6451	7b6 Necrocaster	move from	15	15	to	16	15
[Actor:move]	6451	7b6 Necrocaster	move from	16	15	to	17	16
[Actor:move]	6451	7b6 Necrocaster	move from	17	16	to	17	17
[LOG]	Lore found: #0080FF#a note about undead poetry from the Master
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	dreadfell-poem-master
[LOG]	Ran for 5 turns (stop reason: learnt lore).
[Actor:move]	6451	7b6 Necrocaster	move from	17	17	to	17	18
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	17	18	to	17	19
[Actor:move]	6451	7b6 Necrocaster	move from	17	19	to	17	20
[Actor:move]	6451	7b6 Necrocaster	move from	17	20	to	18	21
[Actor:move]	6451	7b6 Necrocaster	move from	18	21	to	19	21
[Actor:move]	6451	7b6 Necrocaster	move from	19	21	to	20	21
[Actor:move]	6451	7b6 Necrocaster	move from	20	21	to	21	21
[Actor:move]	6451	7b6 Necrocaster	move from	21	21	to	22	21
[Actor:move]	6451	7b6 Necrocaster	move from	22	21	to	23	21
[Actor:move]	6451	7b6 Necrocaster	move from	23	21	to	24	21
[Actor:move]	6451	7b6 Necrocaster	move from	24	21	to	25	21
[Actor:move]	6451	7b6 Necrocaster	move from	25	21	to	26	21
[Actor:move]	6451	7b6 Necrocaster	move from	26	21	to	27	21
[Actor:move]	6451	7b6 Necrocaster	move from	27	21	to	28	20
[Actor:move]	6451	7b6 Necrocaster	move from	28	20	to	28	19
[Actor:move]	6451	7b6 Necrocaster	move from	28	19	to	29	18
[Actor:move]	6451	7b6 Necrocaster	move from	29	18	to	30	17
[Actor:move]	6451	7b6 Necrocaster	move from	30	17	to	31	16
[Actor:move]	6451	7b6 Necrocaster	move from	31	16	to	32	16
[Actor:move]	6451	7b6 Necrocaster	move from	32	16	to	33	16
[Actor:move]	6451	7b6 Necrocaster	move from	33	16	to	34	16
[Actor:move]	6451	7b6 Necrocaster	move from	34	16	to	35	16
[Actor:move]	6451	7b6 Necrocaster	move from	35	16	to	36	16
[Actor:move]	6451	7b6 Necrocaster	move from	36	16	to	37	16
[Actor:move]	6451	7b6 Necrocaster	move from	37	16	to	38	16
[Actor:move]	6451	7b6 Necrocaster	move from	38	16	to	39	16
[Actor:move]	6451	7b6 Necrocaster	move from	39	16	to	40	16
[Actor:move]	6451	7b6 Necrocaster	move from	40	16	to	41	16
[Actor:move]	6451	7b6 Necrocaster	move from	41	16	to	42	16
[Actor:move]	6451	7b6 Necrocaster	move from	42	16	to	43	16
[Actor:move]	6451	7b6 Necrocaster	move from	43	16	to	44	15
[Actor:move]	6451	7b6 Necrocaster	move from	44	15	to	44	14
[Actor:move]	6451	7b6 Necrocaster	move from	44	14	to	44	13
[Actor:move]	6451	7b6 Necrocaster	move from	44	13	to	44	12
[Actor:move]	6451	7b6 Necrocaster	move from	44	12	to	44	11
[Actor:move]	6451	7b6 Necrocaster	move from	44	11	to	44	10
[Actor:move]	6451	7b6 Necrocaster	move from	44	10	to	43	9
[Actor:move]	6451	7b6 Necrocaster	move from	43	9	to	42	9
[Actor:move]	6451	7b6 Necrocaster	move from	42	9	to	41	9
[Actor:move]	6451	7b6 Necrocaster	move from	41	9	to	40	9
[Actor:move]	6451	7b6 Necrocaster	move from	40	9	to	39	9
[Actor:move]	6451	7b6 Necrocaster	move from	39	9	to	38	9
[Actor:move]	6451	7b6 Necrocaster	move from	38	9	to	37	9
[USERCHAT] channel achievement	zeyphor	tome	Squadmate (Insane (Roguelike) difficulty)	false	false
[Actor:move]	6451	7b6 Necrocaster	move from	37	9	to	36	9
[Actor:move]	6451	7b6 Necrocaster	move from	36	9	to	35	9
[Actor:move]	6451	7b6 Necrocaster	move from	35	9	to	34	9
[Actor:move]	6451	7b6 Necrocaster	move from	34	9	to	33	9
[Actor:move]	6451	7b6 Necrocaster	move from	33	9	to	32	9
[Actor:move]	6451	7b6 Necrocaster	move from	32	9	to	31	9
[Actor:move]	6451	7b6 Necrocaster	move from	31	9	to	30	9
[Actor:move]	6451	7b6 Necrocaster	move from	30	9	to	29	10
[Actor:move]	6451	7b6 Necrocaster	move from	29	10	to	29	10
[Actor:move]	6451	7b6 Necrocaster	move from	29	10	to	29	11
[Actor:move]	6451	7b6 Necrocaster	move from	29	11	to	29	12
[Actor:move]	6451	7b6 Necrocaster	move from	29	12	to	29	13
[Actor:move]	6451	7b6 Necrocaster	move from	29	13	to	29	14
[Actor:move]	6451	7b6 Necrocaster	move from	29	14	to	29	15
[Actor:move]	6451	7b6 Necrocaster	move from	29	15	to	28	16
[Actor:move]	6451	7b6 Necrocaster	move from	28	16	to	27	16
[Actor:move]	6451	7b6 Necrocaster	move from	27	16	to	26	16
[Actor:move]	6451	7b6 Necrocaster	move from	26	16	to	25	16
[Actor:move]	6451	7b6 Necrocaster	move from	25	16	to	24	16
[Actor:move]	6451	7b6 Necrocaster	move from	24	16	to	23	16
[Actor:move]	6451	7b6 Necrocaster	move from	23	16	to	22	16
[Actor:move]	6451	7b6 Necrocaster	move from	22	16	to	21	16
[Actor:move]	6451	7b6 Necrocaster	move from	21	16	to	20	16
[Actor:move]	6451	7b6 Necrocaster	move from	20	16	to	19	15
[Actor:move]	6451	7b6 Necrocaster	move from	19	15	to	19	14
[Actor:move]	6451	7b6 Necrocaster	move from	19	14	to	19	13
[Actor:move]	6451	7b6 Necrocaster	move from	19	13	to	19	12
[Actor:move]	6451	7b6 Necrocaster	move from	19	12	to	19	11
[Actor:move]	6451	7b6 Necrocaster	move from	19	11	to	19	10
[Actor:move]	6451	7b6 Necrocaster	move from	19	10	to	19	9
[Actor:move]	6451	7b6 Necrocaster	move from	19	9	to	18	8
[Actor:move]	6451	7b6 Necrocaster	move from	18	8	to	17	8
[Actor:move]	6451	7b6 Necrocaster	move from	17	8	to	16	9
[Actor:move]	6451	7b6 Necrocaster	move from	16	9	to	15	10
[Actor:move]	6451	7b6 Necrocaster	move from	15	10	to	14	10
[Actor:move]	6451	7b6 Necrocaster	move from	14	10	to	14	10
[Actor:move]	6451	7b6 Necrocaster	move from	14	10	to	13	10
[Actor:move]	6451	7b6 Necrocaster	move from	13	10	to	12	10
[Actor:move]	6451	7b6 Necrocaster	move from	12	10	to	11	10
[Actor:move]	6451	7b6 Necrocaster	move from	11	10	to	10	10
[Actor:move]	6451	7b6 Necrocaster	move from	10	10	to	9	11
[Actor:move]	6451	7b6 Necrocaster	move from	9	11	to	9	12
[Actor:move]	6451	7b6 Necrocaster	move from	9	12	to	9	13
[Actor:move]	6451	7b6 Necrocaster	move from	9	13	to	9	14
[LOG]	Ran for 43 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	9	14	to	9	14
[Actor:move]	6451	7b6 Necrocaster	move from	9	14	to	8	15
[Actor:move]	6451	7b6 Necrocaster	move from	8	15	to	8	16
[Actor:move]	6451	7b6 Necrocaster	move from	8	16	to	8	17
[Actor:move]	6451	7b6 Necrocaster	move from	8	17	to	9	18
[Actor:move]	6451	7b6 Necrocaster	move from	9	18	to	10	18
[LOG]	Ran for 6 turns (stop reason: at door).
[LOG]	
Server latency	269
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Actor:move]	6451	7b6 Necrocaster	move from	10	18	to	10	18
[LOG]	Ran for 1 turns (stop reason: dialog is displayed).
Vault id	1	opens:	2	18	11	27
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/arrow_ash.png
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[CALLBACK] upgrading to prioritized	talents_on_death
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 89
*p 89: Uniform: 0: 8B52 beamColor1
*p 89: Uniform: 1: 8B52 beamColor2
*p 89: Uniform: 2: 1406 beamsCount
*p 89: Uniform: 3: 8B52 circleColor
*p 89: Uniform: 4: 1406 circleDescendSpeed
*p 89: Uniform: 5: 1406 circleRotationSpeed
*p 89: Uniform: 6: 1406 noup
*p 89: Uniform: 7: 8B5E tex
*p 89: Uniform: 8: 1406 tick
*p 89: Uniform: 9: 1406 tick_start
*p 89: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 92
*p 92: Uniform: 0: 8B52 beamColor1
*p 92: Uniform: 1: 8B52 beamColor2
*p 92: Uniform: 2: 1406 beamsCount
*p 92: Uniform: 3: 8B52 circleColor
*p 92: Uniform: 4: 1406 circleDescendSpeed
*p 92: Uniform: 5: 1406 circleRotationSpeed
*p 92: Uniform: 6: 1406 noup
*p 92: Uniform: 7: 8B5E tex
*p 92: Uniform: 8: 1406 tick
*p 92: Uniform: 9: 1406 tick_start
*p 92: Uniform: 10: 1406 time_factor
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490539	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton archer for #{bold}##GREY#377 darkness#{normal}##LAST# damage.
[Actor:move]	12994	minotaur	move from	6	28	to	6	28
[improved_talented AI] chooses for	13350	great wolf	T_HOWL
checkHit	76	vs	17	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton archer for #1133F3#19 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	12913	ice wyrm	attack	 talent:T_ICY_SKIN
[improved_talented AI] chooses for	12921	dolleg	T_ACIDIC_SKIN
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	26	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	28
[improved_talented AI] chooses for	13335	skeleton archer	T_SKELETON_REASSEMBLE
[LOG]	Skeleton archer uses #{bold}##ORCHID#Re-assemble.#{normal}##LAST#
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=2,time_factor=6000]
New GL Shader program 99
*p 99: Uniform: 0: 8B52 beamColor1
*p 99: Uniform: 1: 8B52 beamColor2
*p 99: Uniform: 2: 1406 beamsCount
*p 99: Uniform: 3: 8B52 circleColor
*p 99: Uniform: 4: 1406 circleDescendSpeed
*p 99: Uniform: 5: 1406 circleRotationSpeed
*p 99: Uniform: 6: 1406 noup
*p 99: Uniform: 7: 8B5E tex
*p 99: Uniform: 8: 1406 tick
*p 99: Uniform: 9: 1406 tick_start
*p 99: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=1,time_factor=6000]
New GL Shader program 100
*p 100: Uniform: 0: 8B52 beamColor1
*p 100: Uniform: 1: 8B52 beamColor2
*p 100: Uniform: 2: 1406 beamsCount
*p 100: Uniform: 3: 8B52 circleColor
*p 100: Uniform: 4: 1406 circleDescendSpeed
*p 100: Uniform: 5: 1406 circleRotationSpeed
*p 100: Uniform: 6: 1406 noup
*p 100: Uniform: 7: 8B5E tex
*p 100: Uniform: 8: 1406 tick
*p 100: Uniform: 9: 1406 tick_start
*p 100: Uniform: 10: 1406 time_factor
Loading tile from tileset	/data/gfx/talents/skeleton_reassemble.png
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	24
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	attackarea	 talent:T_THUNDERSTORM
[CALLBACK] upgrading to prioritized	talents_on_act_base
[improved_talented AI] chooses for	13381	orc warrior	T_INFUSION:_HEROISM_1
[Actor:move]	13396	orc warrior	move from	10	32	to	10	32
[LOG]	
[LOG]	Skeleton archer receives #LIGHT_GREEN#1086 healing#LAST# from Re-assemble.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	76	=> chance to hit	0
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490549	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13381	orc warrior	move from	10	28	to	10	28
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton archer for #1133F3#273 cold#LAST# damage.
[Actor:move]	13013	rogue	move from	6	30	to	6	30
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton archer for #1133F3#23 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[improved_talented AI] chooses for	13335	skeleton archer	T_BONE_ARMOUR
[LOG]	Skeleton archer uses #{bold}##ORCHID#Bone Armour.#{normal}##LAST#
[LOG]	A shield forms around skeleton archer.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
New GL Shader program 101
*p 101: Uniform: 0: 1406 aadjust
*p 101: Uniform: 1: 1406 antialiasingRadius
*p 101: Uniform: 2: 8B51 color
*p 101: Uniform: 3: 1406 ellipsoidalFactor
*p 101: Uniform: 4: 1406 horizontalScrollingSpeed
*p 101: Uniform: 5: 8B50 impact
*p 101: Uniform: 6: 8B51 impact_color
*p 101: Uniform: 7: 1406 impact_tick
*p 101: Uniform: 8: 1406 impact_time
*p 101: Uniform: 9: 1406 oscillationSpeed
*p 101: Uniform: 10: 1406 shieldIntensity
*p 101: Uniform: 11: 8B5E tex
*p 101: Uniform: 12: 1406 tick
*p 101: Uniform: 13: 1406 tick_start
*p 101: Uniform: 14: 1406 time_factor
*p 101: Uniform: 15: 1406 verticalScrollingSpeed
*p 101: Uniform: 16: 1406 wobblingPower
*p 101: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	4943578
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	27
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	31
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490559	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13381	orc warrior	move from	10	28	to	10	28
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Skeleton archer wanders around!
checkHit	76	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Skeleton archer for #SLATE#(18 absorbed)#LAST#, #1133F3#5 cold#LAST#, #SLATE#(25 absorbed)#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Skeleton archer for #SLATE#(39 absorbed)#LAST#, #GREY#10 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[improved_talented AI] chooses for	13335	skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's yew longbow of piercing	high-capacity quiver of ash arrows of erosion	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton archer	13335	using weapon:	blazebringer's yew longbow of piercing	ammo:	high-capacity quiver of ash arrows of erosion	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	blazebringer's yew longbow of piercing	to:	10	18
Adding entity	15417	after	13335
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 talent:T_INFUSION:_MOVEMENT_3
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	26
[Actor:move]	13391	giant acid ant	move from	10	31	to	10	30
[improved_talented AI] chooses for	13396	orc warrior	T_INFUSION:_REGENERATION_1
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton archer for #SLATE#(43 absorbed)#LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490569	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[ATTACK ARCHERY]	15417	 to 	7b6 Necrocaster	 :: 	144.3226671727	19	44.551211628464	::	1
checkHit	82	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	144.3226671727	versus	44.551211628464	with APR	19
[ATTACK ARCHERY] after armor	118.77145554423
[ATTACK ARCHERY] after range	125
[PHYS CRIT %] axe accuracy bonus	82	24	=	14.5
[PHYS CRIT %]	4.524135294894
[ATTACK ARCHERY] after crit	187.5
[ATTACK ARCHERY] after mult	187.5
[ATTACK ARCHERY] after hook	187.5
[LOG]	#{bold}#Skeleton archer's Shoot performs a ranged critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
Adding entity	15418	after	6451
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[improved_talented AI] chooses for	13381	orc warrior	T_PRIDE_OF_THE_ORCS
[LOG]	Skeleton archer's Shoot hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(65 absorbed)#LAST#, #{bold}##WHITE#32 physical#{normal}##LAST#, #SLATE#(8 absorbed)#LAST#, #LIGHT_GREEN#4 nature#LAST#, #SLATE#(27 absorbed)#LAST#, #LIGHT_RED#13 fire#LAST# (#RED##{bold}#50#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Skeleton archer for #SLATE#(39 absorbed)#LAST#, #GREY#10 darkness#LAST# (#RED##{bold}#10#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Skeleton archer for #SLATE#(20 absorbed)#LAST#, #1133F3#5 cold#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton archer for #SLATE#(284 absorbed)#LAST#, #GREY#71 darkness#LAST#, #SLATE#(203 absorbed)#LAST#, #ROYAL_BLUE#51 lightning#LAST# (#RED##{bold}#122#LAST##{normal}# total damage).
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13381	orc warrior	move from	10	28	to	10	29
[LOG]	7b6 Necrocaster's Hiemal Shield hits Skeleton archer for #SLATE#(42 absorbed)#LAST#, #1133F3#11 cold#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Skeleton archer for #SLATE#(18 absorbed)#LAST#, #1133F3#5 cold#LAST#, #SLATE#(25 absorbed)#LAST#, #GREY#6 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[improved_talented AI] chooses for	13335	skeleton archer	T_SHOOT
[LOG]	#ORCHID##{bold}#Skeleton archer shoots!#{normal}##LAST#
[ARCHERY ACQUIRE TARGETS WITH]	blazebringer's yew longbow of piercing	high-capacity quiver of ash arrows of erosion	nil	nil
[SHOOT] speed	1	=>	1000
[ARCHERY SHOOT]	skeleton archer	13335	using weapon:	blazebringer's yew longbow of piercing	ammo:	high-capacity quiver of ash arrows of erosion	offweapon:	nil	pf_weapon:	nil
[ARCHERY SHOOT dofire] Shooting weapon:	blazebringer's yew longbow of piercing	to:	10	18
Adding entity	15420	after	13335
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[ATTACK ARCHERY]	15420	 to 	7b6 Necrocaster	 :: 	144.3226671727	19	44.551211628464	::	1
checkHit	82	vs	24	=> chance to hit	100
[ATTACK ARCHERY] raw dam	144.3226671727	versus	44.551211628464	with APR	19
[ATTACK ARCHERY] after armor	118.77145554423
[ATTACK ARCHERY] after range	127
[PHYS CRIT %] axe accuracy bonus	82	24	=	14.5
[PHYS CRIT %]	4.524135294894
[ATTACK ARCHERY] after crit	127
[ATTACK ARCHERY] after mult	127
[ATTACK ARCHERY] after hook	127
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	27
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	31
[improved_talented AI] chooses for	13396	orc warrior	T_PRIDE_OF_THE_ORCS
[LOG]	
[LOG]	Skeleton archer's Shoot hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(58 absorbed)#LAST#, #WHITE#29 physical#LAST#, #SLATE#(8 absorbed)#LAST#, #LIGHT_GREEN#4 nature#LAST# (#RED##{bold}#33#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton archer for #SLATE#(43 absorbed)#LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4947241
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	4948365
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490579	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[LOG]	The shield around skeleton archer crumbles.
[LOG]	Erupting Shadows hits Skeleton archer for #SLATE#(46 absorbed)#LAST#, #GREY#11 darkness#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Skeleton archer for #SLATE#(2 absorbed)#LAST#, #1133F3#23 cold#LAST# (#RED##{bold}#23#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton archer for #SLATE#(156 absorbed)#LAST#, #{bold}##1133F3#39 cold#{normal}##LAST#, #SLATE#(203 absorbed)#LAST#, #{bold}##GREY#51 darkness#{normal}##LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[Actor:move]	13381	orc warrior	move from	10	29	to	10	28
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
checkHit	76	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Skeleton archer for #1133F3#28 cold#LAST#, #GREY#36 darkness#LAST# (#RED##{bold}#63#LAST##{normal}# total damage).
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[Spacetime Tuning]	13071	dredge	setting preferred_paradox:	240
[improved_talented AI] chooses for	13071	dredge	T_SPACETIME_TUNING
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
New GL Shader program 102
*p 102: Uniform: 0: 8B52 beamColor1
*p 102: Uniform: 1: 8B52 beamColor2
*p 102: Uniform: 2: 1406 beamsCount
*p 102: Uniform: 3: 8B52 circleColor
*p 102: Uniform: 4: 1406 circleDescendSpeed
*p 102: Uniform: 5: 1406 circleRotationSpeed
*p 102: Uniform: 6: 1406 noup
*p 102: Uniform: 7: 8B5E tex
*p 102: Uniform: 8: 1406 tick
*p 102: Uniform: 9: 1406 tick_start
*p 102: Uniform: 10: 1406 time_factor
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
New GL Shader program 103
*p 103: Uniform: 0: 8B52 beamColor1
*p 103: Uniform: 1: 8B52 beamColor2
*p 103: Uniform: 2: 1406 beamsCount
*p 103: Uniform: 3: 8B52 circleColor
*p 103: Uniform: 4: 1406 circleDescendSpeed
*p 103: Uniform: 5: 1406 circleRotationSpeed
*p 103: Uniform: 6: 1406 noup
*p 103: Uniform: 7: 8B5E tex
*p 103: Uniform: 8: 1406 tick
*p 103: Uniform: 9: 1406 tick_start
*p 103: Uniform: 10: 1406 time_factor
[improved_talented AI] chooses for	13335	skeleton archer	T_SHOOT
[LOG]	Skeleton archer is confused and fails to use Shoot.
[useTalent] TALENT FAILED:	T_SHOOT	for	skeleton archer	13335	true
[improved_talented AI]### FAILED TALENT returned:	false
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	26
[Actor:move]	13391	giant acid ant	move from	10	31	to	10	30
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton archer for #GREY#63 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHit	0	vs	76	=> chance to hit	0
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490589	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
[LOG]	7b6 Necrocaster's desolate waste area effect hits Skeleton archer for #1133F3#31 cold#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton archer for #{bold}##1133F3#492 cold#{normal}##LAST# damage.
[Actor:move]	13381	orc warrior	move from	10	28	to	10	29
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
checkHit	76	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Skeleton archer for #1133F3#28 cold#LAST#, #GREY#32 darkness#LAST# (#RED##{bold}#59#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Skeleton archer for #GREY#51 darkness#LAST# damage.
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[improved_talented AI] chooses for	13335	skeleton archer	T_SHOOT
[LOG]	Skeleton archer is confused and fails to use Shoot.
[useTalent] TALENT FAILED:	T_SHOOT	for	skeleton archer	13335	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	27
[LOG]	
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Skeleton archer for #GREY#56 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490599	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Skeleton archer for #GREY#366 darkness#LAST# damage.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13381	orc warrior	move from	10	29	to	10	28
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Skeleton archer!#{normal}#
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12986	vampire	move from	6	26	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2490608	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	31
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490609	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13381	orc warrior	move from	10	28	to	10	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	28
[Actor:move]	13391	giant acid ant	move from	10	31	to	10	30
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	28	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490619	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
Deleting shader 96 (is clone 1)
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[maintenance AI] turn	2490628	13071	dredge	selected action:	custom paradox	tid:T_SPACETIME_TUNING
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	28	to	10	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490629	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13381	orc warrior	move from	10	29	to	10	28
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[LOG]	7b6 Necrocaster's aura of power vanishes.
[LOG]	The shield around 7b6 Necrocaster crumbles.
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	26
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	31
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490639	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13381	orc warrior	move from	10	28	to	10	27
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	25
[Actor:move]	13391	giant acid ant	move from	10	31	to	10	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490649	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13381	orc warrior	move from	10	27	to	10	28
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	24
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	24
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490659	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13350	great wolf	T_HOWL
[Actor:move]	13396	orc warrior	move from	10	31	to	10	30
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13381	orc warrior	move from	10	28	to	10	27
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[use_tactical AI] turn	2490668	13352	orc mage-hunter	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	defend	 talent:T_INFUSION:_HEROISM_1
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	24	to	10	25
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	28
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490669	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	24
[Actor:move]	13396	orc warrior	move from	10	30	to	10	31
[Actor:move]	13381	orc warrior	move from	10	27	to	10	26
[improved_talented AI] chooses for	13350	great wolf	T_KNOCKBACK
[useTalent] TALENT FAILED:	T_KNOCKBACK	for	great wolf	13350	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	13350	great wolf	T_ATTACK
[T_ATTACK]	13350	great wolf	attacks empty space:	10	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2490678	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13391	giant acid ant	move from	10	28	to	10	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490679	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[improved_talented AI] chooses for	13350	great wolf	T_KNOCKBACK
[ATTACK] attacking with innate combat
[ATTACK] to 	orc mage-hunter	dam/apr/atk/mult ::	67.424494202737	3	42	2.4219544457293	vs. armor/def	58.905296311922	29
[ATTACK] after melee attack bonus hooks & callbacks::	67.424494202737	3	42	2.4219544457293	vs. armor/def	58.905296311922	29
checkHit	42	vs	29	=> chance to hit	83
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	24
[Actor:move]	13391	giant acid ant	move from	10	27	to	10	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490689	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[use_tactical AI] turn	2490689	13352	orc mage-hunter	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	13381	orc warrior	move from	10	26	to	10	27
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	24	to	10	25
[Actor:move]	13391	giant acid ant	move from	10	28	to	10	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490699	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	24
[Actor:move]	13396	orc warrior	move from	10	31	to	10	30
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
checkHitOld	48.218253804965	91.981838335057
=> chance to hit	17.292377891395
[Actor:move]	13381	orc warrior	move from	10	27	to	10	26
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2490708	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490709	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
[Actor:move]	13396	orc warrior	move from	10	30	to	10	31
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13381	orc warrior	move from	10	26	to	10	27
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	24
[Actor:move]	13391	giant acid ant	move from	10	28	to	10	29
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490719	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[use_tactical AI] turn	2490719	13352	orc mage-hunter	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	31	to	10	30
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	13381	orc warrior	move from	10	27	to	10	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	24	to	10	25
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490729	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	24
[Actor:move]	13396	orc warrior	move from	10	30	to	10	29
[Actor:move]	13381	orc warrior	move from	10	26	to	10	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490739	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[Actor:move]	13396	orc warrior	move from	10	29	to	10	30
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2490748	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	defend	 talent:T_RUNE:_STORMSHIELD_1
[SHADER] Loading from /data/gfx/shaders/lightningshield.lua
[SHADER] Loaded shader with totalname	lightningshield[]
New GL Shader program 104
New GL Shader 105 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lightningshield.frag
*p 104: Uniform: 0: 8B50 ellipsoidalFactor
*p 104: Uniform: 1: 8B5E tex
*p 104: Uniform: 2: 1406 tick
*p 104: Uniform: 3: 1406 time_factor
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:move]	13391	giant acid ant	move from	10	28	to	10	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490749	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	25
[Actor:move]	13396	orc warrior	move from	10	30	to	10	31
[Actor:move]	13381	orc warrior	move from	10	27	to	10	26
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490759	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	24
[Actor:move]	13396	orc warrior	move from	10	31	to	10	30
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	13381	orc warrior	move from	10	26	to	10	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[LOG]	#GREY#Your hiemal shield regenerates to full!
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	13391	giant acid ant	move from	10	28	to	10	29
Deleting shader 81 (is clone 1)
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490769	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[use_tactical AI] turn	2490769	13352	orc mage-hunter	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	24	to	10	25
[Actor:move]	13396	orc warrior	move from	10	30	to	10	31
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	13381	orc warrior	move from	10	27	to	10	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[improved_talented AI] chooses for	13350	great wolf	T_HOWL
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490779	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2490779	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
[Actor:move]	13381	orc warrior	move from	10	26	to	10	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	27
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	31
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490789	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[use_tactical AI] turn	2490789	13352	orc mage-hunter	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	26
[Actor:move]	13381	orc warrior	move from	10	27	to	10	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	27	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	13391	giant acid ant	move from	10	31	to	10	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490799	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	27
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
[Actor:move]	13381	orc warrior	move from	10	28	to	10	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490809	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	28
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
[improved_talented AI] chooses for	13381	orc warrior	T_PRIDE_OF_THE_ORCS
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	31
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490819	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	28	to	10	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13381	orc warrior	move from	10	29	to	10	30
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	13350	great wolf	move from	10	23	to	10	24
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490829	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	28
[improved_talented AI] chooses for	13396	orc warrior	T_PRIDE_OF_THE_ORCS
[Actor:move]	13381	orc warrior	move from	10	30	to	10	29
[Actor:move]	13350	great wolf	move from	10	24	to	10	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	13391	giant acid ant	move from	10	31	to	10	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490839	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 talent:T_INFUSION:_MOVEMENT_3
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	28	to	10	27
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[Actor:move]	13381	orc warrior	move from	10	29	to	10	28
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[Actor:move]	13350	great wolf	move from	10	23	to	10	24
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490849	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2490849	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	31	to	10	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13350	great wolf	move from	10	24	to	10	23
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490859	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2490859	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	30	to	10	31
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[improved_talented AI] chooses for	13350	great wolf	T_HOWL
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490869	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	26
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13381	orc warrior	move from	10	28	to	10	29
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	27	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	31
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490879	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	27
[improved_talented AI] chooses for	13396	orc warrior	T_INFUSION:_REGENERATION_1
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13381	orc warrior	move from	10	29	to	10	28
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[Actor:move]	12994	minotaur	move from	6	24	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[Actor:move]	13391	giant acid ant	move from	10	31	to	10	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490889	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	26
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	13381	orc warrior	move from	10	28	to	10	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	29
[LOG]	Rested for 29 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490899	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	25
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	27
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[Actor:move]	13381	orc warrior	move from	10	27	to	10	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490909	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	26
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	13381	orc warrior	move from	10	28	to	10	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	24
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490919	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	25
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
[Actor:move]	13381	orc warrior	move from	10	29	to	10	28
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[use_tactical AI] turn	2490928	13352	orc mage-hunter	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	defend	 talent:T_INFUSION:_HEROISM_4
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	31
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490929	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[use_tactical AI] turn	2490929	13352	orc mage-hunter	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	26
[Actor:move]	13381	orc warrior	move from	10	28	to	10	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[Actor:move]	13391	giant acid ant	move from	10	31	to	10	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490939	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	25
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
[Actor:move]	13381	orc warrior	move from	10	29	to	10	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	27
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490949	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	26
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	13381	orc warrior	move from	10	28	to	10	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	23	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	27	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490959	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2490959	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
[Actor:move]	13381	orc warrior	move from	10	27	to	10	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490969	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	25
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[Actor:move]	13396	orc warrior	move from	10	31	to	10	30
[Actor:move]	13381	orc warrior	move from	10	28	to	10	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[improved_talented AI] chooses for	13350	great wolf	T_HOWL
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	12994	minotaur	move from	6	23	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490979	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[use_tactical AI] turn	2490979	13352	orc mage-hunter	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	26
[Actor:move]	13396	orc warrior	move from	10	30	to	10	31
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	13391	giant acid ant	move from	10	28	to	10	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490989	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2490989	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	defend	 talent:T_RUNE:_STORMSHIELD_1
[CALLBACK] upgrading to prioritized	talents_on_take_damage
[Actor:move]	13396	orc warrior	move from	10	31	to	10	30
[Actor:move]	13381	orc warrior	move from	10	27	to	10	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2490999	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	13396	orc warrior	move from	10	30	to	10	31
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491009	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	26
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
[Actor:move]	13381	orc warrior	move from	10	28	to	10	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	31
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491019	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	27
[Actor:move]	12994	minotaur	move from	6	23	to	6	24
[Actor:move]	13381	orc warrior	move from	10	29	to	10	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491029	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	26
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	13381	orc warrior	move from	10	30	to	10	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	13350	great wolf	move from	10	23	to	10	24
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	27
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	13391	giant acid ant	move from	10	31	to	10	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491039	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[use_tactical AI] turn	2491039	13352	orc mage-hunter	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	27
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
[improved_talented AI] chooses for	13381	orc warrior	T_PRIDE_OF_THE_ORCS
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13381	orc warrior	move from	10	29	to	10	28
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13350	great wolf	move from	10	24	to	10	23
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	26
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	13391	giant acid ant	move from	10	30	to	10	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491049	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	26
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2491049	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	31	to	10	30
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[improved_talented AI] chooses for	13381	orc warrior	T_INFUSION:_HEROISM_1
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	10	18	to	10	19
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491059	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13350	great wolf	move from	10	22	to	10	23
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	26	to	10	25
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	27	to	10	26
[improved_talented AI] chooses for	13396	orc warrior	T_PRIDE_OF_THE_ORCS
[Actor:move]	13396	orc warrior	move from	10	30	to	10	31
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	13381	orc warrior	move from	10	28	to	10	27
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[improved_talented AI] chooses for	13350	great wolf	T_HOWL
[Actor:move]	13391	giant acid ant	move from	10	29	to	10	28
[Actor:move]	6451	7b6 Necrocaster	move from	10	19	to	10	20
[LOG]	You pickup 0.80 gold pieces.
[ActorObjectUse] useObjectEnable: 	dreamer's pair of hardened leather boots of disengagement	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	dreamer's pair of hardened leather boots of disengagement	13329	is ineligible for talent interface
[Identify]	dreamer's pair of hardened leather boots of disengagement	true
[LOG]	7b6 Necrocaster picks up (  .): #8d55ff##UID:13329:0#dreamer's pair of hardened leather boots of disengagement (0 def, 3 armour)#LAST#.
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491069	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	25	to	10	24
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	26	to	10	25
[Actor:move]	13396	orc warrior	move from	10	31	to	10	32
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	13381	orc warrior	move from	10	27	to	10	26
checkHitOld	46.904157598234	91.981838335057
=> chance to hit	16.965567933305
[Actor:move]	13350	great wolf	move from	10	23	to	10	22
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[improved_talented AI] chooses for	13391	giant acid ant	T_CRAWL_ACID
[useTalent] TALENT FAILED:	T_CRAWL_ACID	for	giant acid ant	13391	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	13391	giant acid ant	T_ATTACK
[T_ATTACK]	13391	giant acid ant	attacks empty space:	10	27
[LOG]	
Vault id	1	opens:	2	18	11	27
[Actor:move]	6451	7b6 Necrocaster	move from	10	20	to	10	20
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491079	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	25	to	10	24
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Great wolf for #GREY#256 darkness#LAST# damage.
[Actor:move]	13396	orc warrior	move from	10	32	to	10	31
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	13381	orc warrior	move from	10	26	to	10	25
checkHit	76	vs	13	=> chance to hit	95
checkHit	76	vs	47	=> chance to hit	95
checkHit	76	vs	45	=> chance to hit	95
checkHit	76	vs	21	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Giant acid ant for #1133F3#16 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#42#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Great wolf for #1133F3#19 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#19 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[Actor:move]	13350	great wolf	move from	10	22	to	10	21
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	23	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[SPELL CRIT %]	1
Adding entity	15421	after	6451
[improved_talented AI] chooses for	13391	giant acid ant	T_ACIDIC_SPRAY
[LOG]	#YELLOW##{bold}#Giant acid ant spits acid!#{normal}##LAST#
[MIND CRIT %]	1
Adding entity	15423	after	6451
[LOG]	
[LOG]	#UID:13391:0#Giant acid ant hits Great wolf for #GREEN#253 acid#LAST# damage.
[LOG]	#UID:13391:0#Giant acid ant hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(147 absorbed)#LAST#, #GREEN#74 acid#LAST# (#RED##{bold}#74#LAST##{normal}# total damage).
[LOG]	#UID:13391:0#Giant acid ant hits Mountain troll thunderer for #GREEN#253 acid#LAST# damage.
[LOG]	#UID:13391:0#Giant acid ant hits Orc mage-hunter for #GREEN#(147 antimagic)#LAST#, #GREEN#106 acid#LAST# (#RED##{bold}#106#LAST##{normal}# total damage).
[LOG]	#UID:13391:0#Giant acid ant hits Orc warrior for #GREEN#253 acid#LAST# damage.
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(39 absorbed)#LAST#, #ROYAL_BLUE#20 lightning#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	4956289
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[USERCHAT] channel serial data	raehik	tome	562
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Crepuscule.#{normal}##LAST#
[LOG]	7b6 Necrocaster calls the night!
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Great wolf starts to bleed ice.
[LOG]	Orc mage-hunter starts to bleed ice.
[CALLBACK] upgrading to prioritized	talents_on_death
[MIND CRIT %]	1
[LOG]	Orc mage-hunter attunes to the damage.
[LOG]	7b6 Necrocaster's Hiemal Shield hits Great wolf for #1133F3#54 cold#LAST# damage.
[LOG]	7b6 Necrocaster's Hiemal Shield hits Great wolf for #1133F3#54 cold#LAST#, #ROYAL_BLUE#233 lightning#LAST# (#RED##{bold}#286#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Great wolf for #1133F3#26 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(26 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491090	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[target_simple AI]	13352	orc mage-hunter	selecting NEW TARGET	10	20	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	cure	 talent:T_PRIDE_OF_THE_ORCS
[LOG]	Orc mage-hunter uses #{bold}##ORCHID#Pride of the Orcs.#{normal}##LAST#
[LOG]	Orc mage-hunter stops bleeding ice.
[target_simple AI]	13376	mountain troll thunderer	selecting NEW TARGET	10	20	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2491090	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[LOG]	Orc mage-hunter receives #LIGHT_GREEN#561 healing#LAST# from Pride of the Orcs.
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	22
[Actor:move]	13396	orc warrior	move from	10	31	to	10	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	54	vs	76	=> chance to hit	0
[LOG]	Orc warrior loses sight!
[CALLBACK] upgrading to prioritized	talents_on_death
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	47	=> chance to hit	95
checkHit	76	vs	37	=> chance to hit	95
checkHit	76	vs	2	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Mountain troll thunderer for #1133F3#23 cold#LAST#, #GREY#24 darkness#LAST# (#RED##{bold}#47#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Great wolf for #1133F3#23 cold#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#23 cold#LAST#, #GREY#30 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Great wolf for #GREY#156 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Mountain troll thunderer for #GREY#123 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#(147 antimagic)#LAST#, #GREY#9 darkness#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc warrior for #GREY#156 darkness#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	67.424494202737	3	42	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	67.424494202737	3	42	1	vs. armor/def	44.551211628464	24
checkHit	42	vs	24	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	68	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	26.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	26.448788371536
[ATTACK] after mult	26.448788371536
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[SOUND] loading from	/data/sound/creatures/wolves/wolf_attack_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_attack_1.ogg" : <static>
[Actor:move]	13350	great wolf	move from	10	21	to	10	21
[LOG]	#UID:13350:0#Great wolf hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(13 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Great wolf for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#1 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[SPELL CRIT %]	1
[Actor:move]	13391	giant acid ant	move from	10	28	to	10	27
[LOG]	
[LOG]	Orc mage-hunter starts to bleed ice.
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(7 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:13350:0#Great wolf hits Great wolf for #1133F3#13 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(19 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Great wolf for #1133F3#26 cold#LAST# damage.
Loading tile from tileset	/data/gfx/shockbolt/object/axe_dsteel.png
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	76	=> chance to hit	0
checkHit	38	vs	76	=> chance to hit	0
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491100	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_3.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_3.ogg" : <static>
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	24	to	10	23
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Great wolf for #1133F3#334 cold#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #1133F3#(147 antimagic)#LAST#, #1133F3#96 cold#LAST# (#RED##{bold}#96#LAST##{normal}# total damage).
[target_simple AI]	13352	orc mage-hunter	selecting NEW TARGET	10	20	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	buff	 talent:T_ORC_FURY
[LOG]	Orc mage-hunter uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc mage-hunter enters a state of bloodlust.
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	attack	 talent:T_MANA_CLASH
[LOG]	Orc mage-hunter uses #{bold}##YELLOW#Mana Clash.#{normal}##LAST#
[MIND CRIT %]	1
Loading tile from tileset	/data/gfx/talents/mana_clash.png
[target_simple AI]	13396	orc warrior	selecting NEW TARGET	10	20	6451	7b6 Necrocaster
[improved_talented AI] chooses for	13396	orc warrior	T_ORC_FURY
[LOG]	Orc warrior uses #{bold}##ORCHID#Orcish Fury.#{normal}##LAST#
[LOG]	Orc warrior enters a state of bloodlust.
[LOG]	#UID:13352:0#Orc mage-hunter hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(387 absorbed)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	13396	orc warrior	move from	10	30	to	10	29
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	67.424494202737	3	42	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	67.424494202737	3	42	1	vs. armor/def	44.551211628464	24
checkHit	42	vs	24	=> chance to hit	95
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	27.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	27.448788371536
[ATTACK] after mult	27.448788371536
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[Actor:move]	13350	great wolf	move from	10	21	to	10	21
[Actor:move]	13381	orc warrior	move from	10	25	to	10	24
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
Cloned shader 96
[SHADER] setting reset param	tick_start	4961703
checkHit	41	vs	78	=> chance to hit	0
[LOG]	Giant acid ant loses sight!
checkHit	78	vs	40	=> chance to hit	95
checkHit	78	vs	37	=> chance to hit	95
checkHit	78	vs	2	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#UID:13350:0#Great wolf hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(13 absorbed)#LAST#, #WHITE#0 physical#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Giant acid ant for #1133F3#21 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(18 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(24 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#24 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Great wolf for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Great wolf for #1133F3#76 cold#LAST#, #GREY#192 darkness#LAST# (#RED##{bold}#268#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Giant acid ant for #GREY#160 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Mountain troll thunderer for #GREY#126 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#(123 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc warrior for #GREY#160 darkness#LAST# damage.
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Great wolf!#{normal}#
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[SPELL CRIT %]	1
[Actor:move]	13391	giant acid ant	move from	10	27	to	10	26
[LOG]	
[LOG]	Mountain troll thunderer starts to bleed ice.
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(19 absorbed)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(10 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(20 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#26 cold#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491110	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Mountain troll thunderer for #GREY#278 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc warrior for #GREY#352 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Giant acid ant for #GREY#352 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#(147 antimagic)#LAST#, #GREY#126 darkness#LAST# (#RED##{bold}#126#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc warrior for #GREY#352 darkness#LAST# damage.
[target_simple AI]	13352	orc mage-hunter	selecting NEW TARGET	10	20	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	22	to	10	21
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[Actor:move]	13376	mountain troll thunderer	move from	10	23	to	10	22
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	13396	orc warrior	move from	10	29	to	10	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[SPELL CRIT %]	29.572902271436
checkHit	38	vs	78	=> chance to hit	0
[LOG]	Mountain troll thunderer loses sight!
checkHit	41	vs	78	=> chance to hit	0
checkHit	54	vs	78	=> chance to hit	0
checkHit	78	vs	40	=> chance to hit	95
checkHit	78	vs	37	=> chance to hit	95
checkHit	78	vs	2	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#24 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Giant acid ant for #1133F3#21 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#24 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Giant acid ant for #GREY#160 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Mountain troll thunderer for #GREY#126 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#(123 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc warrior for #GREY#160 darkness#LAST# damage.
[Actor:move]	13381	orc warrior	move from	10	24	to	10	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[SPELL CRIT %]	1
[LOG]	Your shield crumbles under the damage!
[LOG]	The shield around 7b6 Necrocaster crumbles.
Adding entity	15424	after	6451
[Actor:move]	13391	giant acid ant	move from	10	26	to	10	25
[LOG]	
[LOG]	Orc warrior starts to bleed ice.
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(3 absorbed)#LAST#, #SLATE#(10 absorbed)#LAST#, #ROYAL_BLUE#5 lightning#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#UID:13376:0#Mountain troll thunderer hits Mountain troll thunderer for #1133F3#12 cold#LAST# damage.
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(17 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#26 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(20 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc warrior for #1133F3#26 cold#LAST# damage.
Deleting shader 96 (is clone 1)
Deleting shader 81 (is clone 1)
[LOG]	7b6 Necrocaster starts to surge mana.
[LOG]	7b6 Necrocaster's Hiemal Shield hits Orc mage-hunter for #1133F3#(43 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491121	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
Loading tile from tileset	/data/gfx/talents/rune__manasurge.png
[Actor:move]	13396	orc warrior	move from	10	28	to	10	27
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[LOG]	The eerie night around 7b6 Necrocaster fades away.
checkHit	78	vs	40	=> chance to hit	95
checkHit	78	vs	37	=> chance to hit	95
checkHit	78	vs	2	=> chance to hit	95
checkHit	78	vs	13	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#24 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#54#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Mountain troll thunderer for #1133F3#24 cold#LAST#, #GREY#24 darkness#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Giant acid ant for #1133F3#21 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel waraxe of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	126	12	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	93.448788371536
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	12.024135294894
[ATTACK] after crit	93.448788371536
[ATTACK] after mult	93.448788371536
Adding entity	15425	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[Actor:move]	13352	orc mage-hunter	move from	10	21	to	10	21
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2491128	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[LOG]	#UID:13352:0#Orc mage-hunter hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(41 absorbed)#LAST#, #WHITE#21 physical#LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#22#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Orc mage-hunter for #GREEN#(6 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_STEEL_BLUE#(3 antimagic)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #YELLOW#(3 antimagic)#LAST#, #YELLOW#0 light#LAST#, #DARK_GREEN#(3 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #PURPLE#(6 antimagic)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Orc mage-hunter for #1133F3#(43 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#26 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(20 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc warrior for #1133F3#26 cold#LAST# damage.
checkHitOld	46.904157598234	91.981838335057
=> chance to hit	16.965567933305
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[SPELL CRIT %]	1
Adding entity	15426	after	6451
[Actor:move]	13391	giant acid ant	move from	10	25	to	10	24
[LOG]	
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(23 absorbed)#LAST#, #ROYAL_BLUE#11 lightning#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#UID:13376:0#Mountain troll thunderer hits Mountain troll thunderer for #1133F3#32 cold#LAST# damage.
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(33 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:13381:0#Orc warrior hits Orc warrior for #1133F3#23 cold#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	7b6 Necrocaster's Hiemal Shield hits Orc mage-hunter for #1133F3#(37 antimagic)#LAST#, #{bold}##1133F3#0 cold#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12994	minotaur	move from	6	23	to	6	24
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491132	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	13396	orc warrior	move from	10	27	to	10	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
checkHit	78	vs	40	=> chance to hit	95
checkHit	78	vs	37	=> chance to hit	95
checkHit	78	vs	2	=> chance to hit	95
checkHit	78	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#24 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Giant acid ant for #1133F3#21 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#48#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(17 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(20 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel waraxe of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	166	12	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	133.44878837154
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	12.024135294894
[ATTACK] after crit	200.1731825573
[ATTACK] after mult	200.1731825573
[LOG]	#{bold}##UID:13352:0#Orc mage-hunter performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
Adding entity	15428	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
checkHit	66	vs	68	=> chance to hit	45
[LOG]	7b6 Necrocaster is crippled.
[Actor:move]	13352	orc mage-hunter	move from	10	21	to	10	21
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2491139	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
checkHit	20	vs	78	=> chance to hit	0
[LOG]	Orc warrior wanders around!
checkHit	38	vs	78	=> chance to hit	0
[LOG]	Orc mage-hunter loses sight!
checkHit	59	vs	78	=> chance to hit	3
[LOG]	Mountain troll thunderer wanders around!
checkHit	13	vs	78	=> chance to hit	0
[LOG]	Orc warrior wanders around!
checkHit	0	vs	78	=> chance to hit	0
[LOG]	Giant acid ant wanders around!
[LOG]	#UID:13352:0#Orc mage-hunter hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(66 absorbed)#LAST#, #{bold}##WHITE#33 physical#{normal}##LAST#, #SLATE#(2 absorbed)#LAST#, #LIGHT_RED#1 fire#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#32 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(21 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc warrior for #1133F3#32 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#26 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(19 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc warrior for #1133F3#26 cold#LAST# damage.
[LOG]	Melee retaliation hits Orc mage-hunter for #GREEN#(3 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_STEEL_BLUE#(3 antimagic)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #YELLOW#(2 antimagic)#LAST#, #YELLOW#0 light#LAST#, #DARK_GREEN#(2 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #PURPLE#(5 antimagic)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Orc mage-hunter for #1133F3#(40 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Loading tile from tileset	/data/gfx/talents/cripple.png
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[LOG]	Orc mage-hunter calms down.
[SPELL CRIT %]	1
Adding entity	15429	after	6451
[LOG]	Orc warrior calms down.
[LOG]	
[LOG]	#UID:13381:0#Orc warrior hits Orc warrior for #1133F3#69 cold#LAST# damage.
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(10 absorbed)#LAST#, #ROYAL_BLUE#5 lightning#LAST# (#RED##{bold}#5#LAST##{normal}# total damage).
[LOG]	#UID:13376:0#Mountain troll thunderer hits Mountain troll thunderer for #1133F3#57 cold#LAST# damage.
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(45 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(62 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Orc warrior for #GREY#97 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Orc warrior for #GREY#97 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Giant acid ant for #GREY#97 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Mountain troll thunderer for #GREY#68 darkness#LAST# damage.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Erupting Shadows hits Mountain troll thunderer for #GREY#36 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Orc warrior for #GREY#52 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Giant acid ant for #GREY#52 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(33 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc warrior for #GREY#52 darkness#LAST# damage.
[LOG]	7b6 Necrocaster's Hiemal Shield hits Orc mage-hunter for #1133F3#(43 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Mountain troll thunderer for #GREY#264 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc warrior for #GREY#374 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Giant acid ant for #GREY#374 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#(147 antimagic)#LAST#, #GREY#94 darkness#LAST# (#RED##{bold}#94#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc warrior for #GREY#374 darkness#LAST# damage.
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491143	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[target_simple AI]	13391	giant acid ant	selecting NEW TARGET	10	20	6451	7b6 Necrocaster
[Actor:move]	13396	orc warrior	move from	10	26	to	10	25
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[LOG]	7b6 Necrocaster's aura of power vanishes.
checkHit	76	vs	40	=> chance to hit	95
checkHit	76	vs	37	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
checkHit	76	vs	17	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Giant acid ant for #1133F3#18 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(17 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#23 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Giant acid ant for #GREY#42 darkness#LAST# damage.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#26 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(16 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc warrior for #1133F3#26 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(17 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#26 cold#LAST# damage.
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	closein	 AI:move_complex
[use_tactical AI] turn	2491150	13376	mountain troll thunderer	### FAILED ACTION returned:	move_complex	nil
[LOG]	#{bold}#7b6 Necrocaster's desolate waste area effect killed Orc warrior!#{normal}#
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[SPELL CRIT %]	1
Adding entity	15430	after	6451
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(23 absorbed)#LAST#, #ROYAL_BLUE#11 lightning#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	#UID:13376:0#Mountain troll thunderer hits Mountain troll thunderer for #1133F3#83 cold#LAST# damage.
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(46 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Orc mage-hunter for #1133F3#(34 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Orc warrior for #GREY#81 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Mountain troll thunderer for #GREY#57 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Giant acid ant for #GREY#81 darkness#LAST# damage.
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491153	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#{bold}#Bane of Confusion from 7b6 Necrocaster killed Giant acid ant!#{normal}#
[Actor:move]	13396	orc warrior	move from	10	25	to	10	24
[Actor:move]	13013	rogue	move from	6	29	to	6	30
checkHit	76	vs	40	=> chance to hit	95
checkHit	76	vs	37	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
[LOG]	
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#23 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Mountain troll thunderer for #1133F3#19 cold#LAST#, #GREY#18 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(17 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc warrior for #GREY#42 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Mountain troll thunderer for #GREY#28 darkness#LAST# damage.
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(27 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	23	to	6	25
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc warrior for #1133F3#108 cold#LAST#, #GREY#128 darkness#LAST# (#RED##{bold}#237#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Mountain troll thunderer for #1133F3#90 cold#LAST#, #GREY#84 darkness#LAST# (#RED##{bold}#175#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #1133F3#(70 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(83 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(16 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#21 cold#LAST# damage.
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(17 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#22 cold#LAST# damage.
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel waraxe of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[LOG]	#UID:13352:0#Orc mage-hunter misses #fbd578#7b6 Necrocaster#LAST#.
[Actor:move]	13352	orc mage-hunter	move from	10	21	to	10	21
[Actor:move]	13376	mountain troll thunderer	move from	10	22	to	10	22
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[LOG]	Mountain troll thunderer recovers sight.
[SPELL CRIT %]	1
Adding entity	15431	after	6451
[LOG]	Thunderstorm hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(19 absorbed)#LAST#, #ROYAL_BLUE#9 lightning#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	#UID:13376:0#Mountain troll thunderer hits Mountain troll thunderer for #1133F3#79 cold#LAST# damage.
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(52 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Orc mage-hunter for #1133F3#(32 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Mountain troll thunderer for #GREY#53 darkness#LAST# damage.
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Orc warrior for #GREY#81 darkness#LAST# damage.
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491163	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
checkHit	76	vs	40	=> chance to hit	95
checkHit	76	vs	37	=> chance to hit	95
checkHit	76	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Orc warrior for #1133F3#23 cold#LAST#, #GREY#27 darkness#LAST# (#RED##{bold}#49#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Mountain troll thunderer for #1133F3#19 cold#LAST#, #GREY#18 darkness#LAST# (#RED##{bold}#36#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(14 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(16 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(26 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Mountain troll thunderer for #GREY#28 darkness#LAST# damage.
[Actor:move]	13396	orc warrior	move from	10	24	to	10	24
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(16 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Mountain troll thunderer for #1133F3#22 cold#LAST# damage.
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel waraxe of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[LOG]	#UID:13352:0#Orc mage-hunter misses #fbd578#7b6 Necrocaster#LAST#.
[Actor:move]	13352	orc mage-hunter	move from	10	21	to	10	21
[use_tactical AI] === Action Selected:	13376	mountain troll thunderer	escape	 AI:flee_dmap_keep_los
[Actor:move]	13376	mountain troll thunderer	move from	10	22	to	10	23
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	27	to	6	28
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine (1)#WHITE#.
[LOG]	#UID:13376:0#Mountain troll thunderer hits Mountain troll thunderer for #1133F3#72 cold#LAST# damage.
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(42 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(26 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Mountain troll thunderer for #GREY#28 darkness#LAST# damage.
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Mountain troll thunderer for #GREY#53 darkness#LAST# damage.
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(49 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc warrior for #GREY#308 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Mountain troll thunderer for #GREY#202 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#(147 antimagic)#LAST#, #GREY#39 darkness#LAST#, #ROYAL_BLUE#(93 antimagic)#LAST#, #ROYAL_BLUE#0 lightning#LAST# (#RED##{bold}#39#LAST##{normal}# total damage).
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491173	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Orc warrior!#{normal}#
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Mountain troll thunderer!#{normal}#
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(14 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(16 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(16 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel waraxe of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	161	12	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	128.44878837154
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	12.024135294894
[ATTACK] after crit	128.44878837154
[ATTACK] after mult	128.44878837154
[LOG]	7b6 Necrocaster is recovering from the damage!
Adding entity	15432	after	6451
[LOG]	7b6 Necrocaster deactivates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[Actor:move]	13352	orc mage-hunter	move from	10	21	to	10	21
[LOG]	#UID:13352:0#Orc mage-hunter hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(0 absorbed)#LAST#, #WHITE#92 physical#LAST#, #LIGHT_RED#4 fire#LAST# (#RED##{bold}#96#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Orc mage-hunter for #GREEN#(2 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_STEEL_BLUE#(2 antimagic)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #YELLOW#(2 antimagic)#LAST#, #YELLOW#0 light#LAST#, #DARK_GREEN#(2 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #PURPLE#(4 antimagic)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Orc mage-hunter for #1133F3#(32 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(39 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(49 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491183	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (orc mage-hunter)).
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (orc mage-hunter)).
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	38	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #1133F3#(147 antimagic)#LAST#, #1133F3#51 cold#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster is not crippled anymore.
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(17 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(27 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(17 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[target_simple AI]	13352	orc mage-hunter	selecting NEW TARGET	10	20	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel waraxe of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	135	12	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	102.44878837154
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	12.024135294894
[ATTACK] after crit	153.6731825573
[ATTACK] after mult	153.6731825573
[LOG]	#{bold}##UID:13352:0#Orc mage-hunter performs a melee critical strike against #fbd578#7b6 Necrocaster#LAST#!#{normal}#
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
checkHit	64	vs	68	=> chance to hit	40
[LOG]	#ORANGE#7b6 Necrocaster shrugs off Orc mage-hunter's 'Cripple'!
[Actor:move]	13352	orc mage-hunter	move from	10	21	to	10	21
[LOG]	#UID:13352:0#Orc mage-hunter hits #fbd578#7b6 Necrocaster#LAST# for #{bold}##WHITE#82 physical#{normal}##LAST#, #LIGHT_RED#4 fire#LAST# (#RED##{bold}#87#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Orc mage-hunter for #GREEN#(3 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_STEEL_BLUE#(2 antimagic)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #YELLOW#(2 antimagic)#LAST#, #YELLOW#0 light#LAST#, #DARK_GREEN#(2 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #PURPLE#(5 antimagic)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[improved_talented AI] chooses for	13093	venom drake	T_CORROSIVE_BREATH
[MIND CRIT %]	1
checkHit	48	vs	65	=> chance to hit	8
checkHit	47	vs	65	=> chance to hit	5
checkHit	43	vs	65	=> chance to hit	0
[SHADER] Loading from /data/gfx/shaders/flamewings.lua
[SHADER] Loaded shader with totalname	flamewings[deploy_factor=14]
New GL Shader program 106
New GL Shader 107 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/flamewings.frag
*p 106: Uniform: 0: 1406 deploy_factor
*p 106: Uniform: 1: 1406 ellipsoidalFactor
*p 106: Uniform: 2: 1406 flap
*p 106: Uniform: 3: 8B5E tex
*p 106: Uniform: 4: 1406 tick
*p 106: Uniform: 5: 1406 tick_start
*p 106: Uniform: 6: 1406 time_factor
[SHADER] setting reset param	tick_start	4983026
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(42 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491193	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(17 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(27 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's desolate waste area effect hits Orc mage-hunter for #1133F3#(17 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 talent:T_INFUSION:_MOVEMENT_3
[LOG]	Orc mage-hunter uses #{bold}##GREEN#Infusion: Movement.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/infusion__movement.png
[LOG]	
[LOG]	Orc mage-hunter is moving at extreme speed!
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Ghost Walk.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
checkHit	38	vs	76	=> chance to hit	0
[LOG]	Orc mage-hunter is doomed!
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[LOG]	Orc mage-hunter slows down.
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel waraxe of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.4	==> dam/apr::	152	12	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	119.44878837154
[PHYS CRIT %] axe accuracy bonus	68	24	=	11
[PHYS CRIT %]	12.024135294894
[ATTACK] after crit	119.44878837154
[ATTACK] after mult	119.44878837154
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[Actor:move]	13352	orc mage-hunter	move from	10	21	to	10	21
[LOG]	#UID:13352:0#Orc mage-hunter hits #fbd578#7b6 Necrocaster#LAST# for #WHITE#85 physical#LAST#, #LIGHT_RED#4 fire#LAST# (#RED##{bold}#90#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Orc mage-hunter for #GREEN#(3 antimagic)#LAST#, #GREEN#0 acid#LAST#, #LIGHT_STEEL_BLUE#(2 antimagic)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST#, #YELLOW#(2 antimagic)#LAST#, #YELLOW#0 light#LAST#, #DARK_GREEN#(2 antimagic)#LAST#, #DARK_GREEN#0 blight#LAST#, #PURPLE#(5 antimagic)#LAST#, #PURPLE#0 arcane#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[KNOCKBACK] from	10	10	over	3
[KNOCKBACK] try	10	22	2
[KNOCKBACK] try	10	23	1	::
[KNOCKBACK] try	10	24	0	::
[KNOCKBACK] ok knocked to	10	24	::
[Actor:move]	13352	orc mage-hunter	(forced) move from	10	21	to	10	24
Cloned shader 96
[SHADER] setting reset param	tick_start	4995210
[LOG]	#CRIMSON#A piece of the soul of orc mage-hunter is torn apart by Impending Doom!
[LOG]	Orc mage-hunter is no longer attuned.
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(40 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(28 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST#, #1133F3#(40 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(48 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491203	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
checkHit	78	vs	40	=> chance to hit	95
[MIND CRIT %]	1
[LOG]	Orc mage-hunter attunes to the damage.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(23 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(27 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[LOG]	
[USERCHAT] channel achievement	KesKuhSay	tome	Destroyer's bane (Nightmare (Adventure) difficulty)	false	false
Deleting shader 96 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=5,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=5,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
[SPELL CRIT %]	29.572902271436
checkHit	38	vs	78	=> chance to hit	0
[LOG]	Orc mage-hunter feels death coming!
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	disable	 talent:T_AURA_OF_SILENCE
[LOG]	Orc mage-hunter uses #{bold}##YELLOW#Antimagic Zone.#{normal}##LAST#
checkHit	68	vs	61	=> chance to hit	68
[LOG]	#ORANGE#7b6 Necrocaster shrugs off the effect 'Silenced'!
[MIND CRIT %]	1
Loading tile from tileset	/data/gfx/talents/aura_of_silence.png
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #1133F3#(147 antimagic)#LAST#, #1133F3#8 cold#LAST#, #GREY#(147 antimagic)#LAST#, #GREY#36 darkness#LAST# (#RED##{bold}#43#LAST##{normal}# total damage).
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(40 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(28 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491213	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
checkHit	78	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(18 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Orc mage-hunter's manaburn arcane area effect hits Orc mage-hunter for #PURPLE#0 arcane#LAST# damage.
[LOG]	Orc mage-hunter's manaburn arcane area effect hits #fbd578#7b6 Necrocaster#LAST# for #PURPLE#130 arcane#LAST# damage.
[LOG]	
Server latency	169
[USERCHAT] channel achievement	jjormang	tome	Fear of Fours (Insane (Adventure) difficulty)	true	false
Deleting shader 84 (is clone 0)
Deleting shader 82 (is clone 0)
[Actor:move]	6451	7b6 Necrocaster	move from	10	20	to	10	19
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	5004736
[LOG]	#CRIMSON#A piece of the soul of orc mage-hunter is torn apart by Impending Doom!
[LOG]	Orc mage-hunter is freed from the rigor mortis.
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(40 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491223	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[LOG]	7b6 Necrocaster stops surging mana.
checkHit	78	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(18 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(28 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Orc mage-hunter's manaburn arcane area effect hits Orc mage-hunter for #PURPLE#0 arcane#LAST# damage.
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#(147 antimagic)#LAST#, #{bold}##GREY#176 darkness#{normal}##LAST# (#RED##{bold}#176#LAST##{normal}# total damage).
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[LOG]	#UID:13352:0#Orc mage-hunter hits Orc mage-hunter for #1133F3#(40 antimagic)#LAST#, #1133F3#0 cold#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491233	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	24
checkHit	78	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(14 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(17 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(26 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
Deleting shader 96 (is clone 1)
[LOG]	Orc mage-hunter's manaburn arcane area effect hits Orc mage-hunter for #PURPLE#0 arcane#LAST# damage.
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	38	vs	78	=> chance to hit	0
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=2,time_factor=2000]
Deleting temp shader	healing[beamColor1=vec4(0.55686274509804,0.1843137254902,0.73333333333333,1),beamColor2=vec4(0.90588235294118,0.22352941176471,0.87058823529412,1),beamsCount=20,circleDescendSpeed=4,noup=1,time_factor=2000]
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #1133F3#(147 antimagic)#LAST#, #1133F3#56 cold#LAST# (#RED##{bold}#56#LAST##{normal}# total damage).
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
checkHitOld	47.696960070847	91.981838335057
=> chance to hit	17.163063361108
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	5009186
[LOG]	#CRIMSON#A piece of the soul of orc mage-hunter is torn apart by Impending Doom!
[LOG]	Orc mage-hunter stops bleeding ice.
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491243	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(17 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Orc mage-hunter's manaburn arcane area effect hits Orc mage-hunter for #PURPLE#0 arcane#LAST# damage.
[LOG]	
Deleting shader 96 (is clone 1)
Deleting shader 95 (is clone 0)
Deleting shader 85 (is clone 0)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Consume Soul.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# receives #LIGHT_GREEN#346 healing#LAST#.
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[target_simple AI]	13352	orc mage-hunter	selecting NEW TARGET	10	19	6451	7b6 Necrocaster
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	24	to	10	23
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491253	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(17 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(27 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[LOG]	Orc mage-hunter's manaburn arcane area effect hits Orc mage-hunter for #PURPLE#0 arcane#LAST# damage.
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#(147 antimagic)#LAST#, #GREY#52 darkness#LAST# (#RED##{bold}#52#LAST##{normal}# total damage).
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	5013604
[LOG]	#CRIMSON#A piece of the soul of orc mage-hunter is torn apart by Impending Doom!
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491263	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	22
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[LOG]	7b6 Necrocaster has finished recovering.
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(14 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(16 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(26 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Orc mage-hunter's manaburn arcane area effect hits Orc mage-hunter for #PURPLE#0 arcane#LAST# damage.
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	5015929
Deleting shader 96 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dire Plague.#{normal}##LAST#
checkHit	38	vs	76	=> chance to hit	0
[LOG]	Orc mage-hunter is afflicted by a dire plague!
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Dire Plague from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(35 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491273	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	defend	 talent:T_INFUSION:_HEROISM_1
[LOG]	Orc mage-hunter uses #{bold}##GREEN#Infusion: Heroism.#{normal}##LAST#
Loading tile from tileset	/data/gfx/talents/infusion__heroism.png
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	22	to	10	21
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(17 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(27 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	38	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #1133F3#(147 antimagic)#LAST#, #1133F3#64 cold#LAST# (#RED##{bold}#64#LAST##{normal}# total damage).
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	5021166
[LOG]	#CRIMSON#A piece of the soul of orc mage-hunter is torn apart by Impending Doom!
[LOG]	Orc mage-hunter is no longer attuned.
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Dire Plague from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(35 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491283	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
checkHit	76	vs	40	=> chance to hit	95
[MIND CRIT %]	1
[LOG]	Orc mage-hunter attunes to the damage.
[LOG]	#00ff00##UID:897:0#Talent Crepuscule is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(23 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(27 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	21	to	10	20
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
Deleting shader 96 (is clone 1)
[SPELL CRIT %]	29.572902271436
checkHitOld	46.904157598234	91.981838335057
=> chance to hit	16.965567933305
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
[KNOCKBACK] from	10	10	over	3
[KNOCKBACK] try	10	21	2
[KNOCKBACK] try	10	22	1	::
[KNOCKBACK] try	10	23	0	::
[KNOCKBACK] ok knocked to	10	23	::
[Actor:move]	13352	orc mage-hunter	(forced) move from	10	20	to	10	23
Cloned shader 96
[SHADER] setting reset param	tick_start	5024392
[LOG]	Dire Plague rips out a piece of orc mage-hunter soul!
[SPELL CRIT %]	129.57290227144
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(27 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(29 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(34 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Dire Plague from 7b6 Necrocaster hits Orc mage-hunter for #1133F3#(39 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(47 antimagic)#LAST#, #GREY#0 darkness#LAST#, #GREY#(56 antimagic)#LAST#, #{bold}##GREY#0 darkness#{normal}##LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(52 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491293	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(17 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	23	to	10	22
[LOG]	
Deleting shader 96 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(27 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#(147 antimagic)#LAST#, #GREY#52 darkness#LAST# (#RED##{bold}#52#LAST##{normal}# total damage).
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[LOG]	Orc mage-hunter is freed from the impending doom.
[LOG]	Dire Plague from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(41 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(60 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491303	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHit	76	vs	40	=> chance to hit	95
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(14 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(19 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[LOG]	
[PARTY] error trying to set player, not a member of party: 	13352	orc mage-hunter
[PARTY] error trying to order, not a member of party: 	13352	orc mage-hunter
table: 0x0639b798	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x0639b5e8	normal
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	15
[USERCHAT] channel achievement	fuas	tome	The secret city	false	false
[USERCHAT] channel achievement	WhiteJuke	tome	Thralless (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel serial data	vonfackenheim	tome	494
Server latency	379
[USERCHAT] channel talk	freepaperclips	tome	I'm fighting an antimagic orc with lvl25 AM Shield
[USERCHAT] channel achievement	CWNX	tome	Exterminator	false	false
[USERCHAT] channel achievement	Xtrems	tome	Level 20 (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	KesKuhSay	tome	Sliders (Nightmare (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	sebtheplebian	tome	Exterminator	false	false
[USERCHAT] channel talk	freepaperclips	tome	it blocks 147 damage per proc
Deleting temp shader	distortcolor[distort_color=vec4(0,0,0,1)]
Deleting shader 70 (is clone 0)
Deleting temp shader	shield[color=vec3(0.9,0.9,1),ellipsoidalFactor=1,shieldIntensity=0.4]
Deleting shader 73 (is clone 0)
Invoking guardian on	10	23
[LOG]	7b6 Necrocaster taps her #FFD700##UID:5507:0#Choker of Dread#LAST#, summoning a vampire thrall!
[CALLBACK] upgrading to prioritized	talents_on_act
[CALLBACK] upgrading to prioritized	talents_on_stat_change
[Actor:move]	15435	elder vampire	(forced) move from	nil	nil	to	10	23
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_act_base
[LOG]	Elder vampire uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[Identify]	Choker of Dread	true
[LORE] learnt	Choker of Dread
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	27
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	22	to	10	21
[LOG]	Dire Plague from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(38 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(57 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491314	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(14 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(19 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#(30 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[use_tactical AI] === Action Selected:	15435	elder vampire	closein	 AI:move_simple
[Actor:move]	15435	elder vampire	move from	10	23	to	10	22
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[USERCHAT] channel achievement	solidneutron	tome	Squadmate	false	false
[SPELL CRIT %]	29.572902271436
checkHit	38	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #1133F3#(147 antimagic)#LAST#, #1133F3#51 cold#LAST# (#RED##{bold}#51#LAST##{normal}# total damage).
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13093	venom drake	move from	8	27	to	8	28
[LOG]	Dire Plague from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(41 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#(60 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491325	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	21	to	10	20
[LOG]	The shield around 7b6 Necrocaster crumbles.
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Orc mage-hunter deactivates #{bold}##ORANGE#Antimagic Shield#LAST#.#{normal}#
Loading tile from tileset	/data/gfx/talents/antimagic_shield.png
[LOG]	#GREEN#The antimagic shield of orc mage-hunter crumbles.
[LOG]	#00ff00##UID:665:0#Talent Vitality is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#(15 antimagic)#LAST#, #1133F3#0 cold#LAST#, #GREY#(20 antimagic)#LAST#, #GREY#0 darkness#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#32 darkness#LAST# damage.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[use_tactical AI] === Action Selected:	15435	elder vampire	closein	 AI:move_simple
[Actor:move]	15435	elder vampire	move from	10	22	to	10	21
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
Deleting shader 68 (is clone 1)
Deleting shader 67 (is clone 1)
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #{bold}##GREY#365 darkness#{normal}##LAST# damage.
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[LOG]	Orc mage-hunter is free from the dire plague.
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#60 darkness#LAST# damage.
checkHitOld	57.44562646538	91.981838335057
=> chance to hit	19.579311872532
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491336	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel waraxe of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[LOG]	#UID:13352:0#Orc mage-hunter misses #fbd578#7b6 Necrocaster#LAST#.
[Actor:move]	13352	orc mage-hunter	move from	10	20	to	10	20
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#15 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#32 darkness#LAST# damage.
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	15435	elder vampire	attack	 talent:T_ROTTING_DISEASE
[LOG]	#RED##{bold}#Elder vampire performs a diseased attack against orc mage-hunter.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	orc mage-hunter	dam/apr/atk/mult ::	95.418321804069	16.5	66	1	vs. armor/def	58.905296311922	29
[ATTACK] after melee attack bonus hooks & callbacks::	95.418321804069	16.5	66	1	vs. armor/def	58.905296311922	29
checkHit	66	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	96	16.5	vs. armor/hardiness	58.905296311922	1
[ATTACK] after armor	53.594703688078
[PHYS CRIT %]	0
[ATTACK] after crit	53.594703688078
[ATTACK] after mult	53.594703688078
[ATTACK]	target on_melee_hit:	12	FIRE	vs	0
[SPELL CRIT %]	1
checkHit	38	vs	44	=> chance to hit	35
checkHit	70	vs	44	=> chance to hit	95
[LOG]	#LIGHT_UMBER#7b6 Necrocaster resists the effect 'Dazzled'!
checkHit	38	vs	66	=> chance to hit	0
[LOG]	Orc mage-hunter is afflicted by a rotting disease!
[LOG]	Elder vampire receives #LIGHT_GREEN#26 healing#LAST# from #UID:13352:0#Orc mage-hunter.
[LOG]	Melee retaliation hits Elder vampire for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	Phantasmal Shield hits Orc mage-hunter for #YELLOW#174 light#LAST# damage.
[LOG]	Phantasmal Shield hits #fbd578#7b6 Necrocaster#LAST# for #YELLOW#133 light#LAST# damage.
[LOG]	#UID:15435:0#Elder vampire hits Orc mage-hunter for #DARK_GREEN#64 blight#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	guisera92	tome	Exterminator	false	false
Deleting temp shader	fireflash[]
Deleting shader 94 (is clone 0)
[USERCHAT] channel achievement	zeyphor	tome	Curse Lifter (Insane (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	Daws	mainmenu	Bringer of Doom (Insane (Roguelike) difficulty)	false	false
[PARTY] error trying to set player, not a member of party: 	13352	orc mage-hunter
[PARTY] error trying to order, not a member of party: 	13352	orc mage-hunter
table: 0x0639b798	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
table: 0x0639b5e8	normal
Using cached font	/data/font/Salsa-Regular.ttf	15
table: 0x0639b678	normal
Using cached font	/data/font/Salsa-Regular.ttf	15
Deleting shader 81 (is clone 1)
[USERCHAT] channel achievement	Fantasista10	tome	Once bitten, twice shy (Insane (Roguelike) difficulty)	false	false
Server latency	168
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=2000,wobblingType=0]
Deleting shader 98 (is clone 0)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #{bold}##1133F3#111 cold#{normal}##LAST#, #{bold}##GREY#152 darkness#{normal}##LAST# (#RED##{bold}#263#LAST##{normal}# total damage).
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#60 darkness#LAST# damage.
[LOG]	Rotting Disease from Elder vampire hits Orc mage-hunter for #DARK_GREEN#12 blight#LAST# damage.
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491347	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[ATTACK] attacking with (mainhand)	truestriking dwarven-steel waraxe of crippling
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	120.20213429112	12	68	1	vs. armor/def	44.551211628464	24
checkHit	68	vs	24	=> chance to hit	100
[LOG]	#UID:13352:0#Orc mage-hunter misses #fbd578#7b6 Necrocaster#LAST#.
[Actor:move]	13352	orc mage-hunter	move from	10	20	to	10	20
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#15 cold#LAST#, #GREY#20 darkness#LAST# (#RED##{bold}#34#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#32 darkness#LAST# damage.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	15435	elder vampire	disable	 talent:T_STUN
[LOG]	Elder vampire uses #{bold}##RED#Stun.#{normal}##LAST#
[ATTACK] attacking with innate combat
[ATTACK] to 	orc mage-hunter	dam/apr/atk/mult ::	95.418321804069	16.5	66	1	vs. armor/def	58.905296311922	29
[ATTACK] after melee attack bonus hooks & callbacks::	95.418321804069	16.5	66	1	vs. armor/def	58.905296311922	29
checkHit	66	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	99	16.5	vs. armor/hardiness	58.905296311922	1
[ATTACK] after armor	56.594703688078
[PHYS CRIT %]	0
[ATTACK] after crit	56.594703688078
[ATTACK] after mult	56.594703688078
[ATTACK]	target on_melee_hit:	12	FIRE	vs	0
checkHit	57	vs	66	=> chance to hit	28
[LOG]	Orc mage-hunter is stunned!
[LOG]	Elder vampire receives #LIGHT_GREEN#14 healing#LAST# from #UID:13352:0#Orc mage-hunter.
[LOG]	Melee retaliation hits Elder vampire for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	#UID:15435:0#Elder vampire hits Orc mage-hunter for #DARK_GREEN#36 blight#LAST# damage.
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	10	19	to	9	18
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#60 darkness#LAST# damage.
[LOG]	Rotting Disease from Elder vampire hits Orc mage-hunter for #DARK_GREEN#12 blight#LAST# damage.
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491358	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13352	orc mage-hunter	closein	 AI:move_complex
[Actor:move]	13352	orc mage-hunter	move from	10	20	to	10	19
checkHit	76	vs	40	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#15 cold#LAST#, #GREY#17 darkness#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc mage-hunter for #GREY#27 darkness#LAST# damage.
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	15435	elder vampire	protect	 talent:T_TAUNT
[LOG]	Elder vampire uses #{bold}##ORCHID#Taunt.#{normal}##LAST#
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	38	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #1133F3#211 cold#LAST# damage.
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#52 darkness#LAST# damage.
[LOG]	Rotting Disease from Elder vampire hits Orc mage-hunter for #DARK_GREEN#12 blight#LAST# damage.
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491369	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#15 cold#LAST#, #GREY#17 darkness#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[use_tactical AI] === Action Selected:	15435	elder vampire	closein	 AI:move_simple
[Actor:move]	15435	elder vampire	move from	10	21	to	10	20
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #GREY#198 darkness#LAST# damage.
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc mage-hunter for #GREY#52 darkness#LAST# damage.
[LOG]	Rotting Disease from Elder vampire hits Orc mage-hunter for #DARK_GREEN#12 blight#LAST# damage.
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491380	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
checkHit	76	vs	40	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc mage-hunter for #1133F3#15 cold#LAST#, #GREY#17 darkness#LAST# (#RED##{bold}#32#LAST##{normal}# total damage).
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	15435	elder vampire	attack	 talent:T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	orc mage-hunter	dam/apr/atk/mult ::	95.418321804069	16.5	66	1	vs. armor/def	58.905296311922	29
[ATTACK] after melee attack bonus hooks & callbacks::	95.418321804069	16.5	66	1	vs. armor/def	58.905296311922	29
checkHit	66	vs	29	=> chance to hit	100
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	98	16.5	vs. armor/hardiness	58.905296311922	1
[ATTACK] after armor	55.594703688078
[PHYS CRIT %]	0
[ATTACK] after crit	55.594703688078
[ATTACK] after mult	55.594703688078
[ATTACK]	target on_melee_hit:	12	FIRE	vs	0
[LOG]	Elder vampire receives #LIGHT_GREEN#14 healing#LAST# from #UID:13352:0#Orc mage-hunter.
[LOG]	Melee retaliation hits Elder vampire for #LIGHT_RED#4 fire#LAST# damage.
[LOG]	#UID:15435:0#Elder vampire hits Orc mage-hunter for #DARK_GREEN#35 blight#LAST# damage.
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:4:0#orc heart (1)#WHITE#.
checkHit	38	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc mage-hunter for #{bold}##1133F3#241 cold#{normal}##LAST# damage.
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Orc mage-hunter!#{normal}#
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491391	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	15435	elder vampire	move from	10	20	to	10	19
[LOG]	
[LOG]	Resting starts...
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491402	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#00ff00##UID:913:0#Talent Consume Soul is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	15435	elder vampire	move from	10	19	to	10	19
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491412	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	15435	elder vampire	move from	10	19	to	10	19
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491422	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	15435	elder vampire	move from	10	19	to	10	19
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491432	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[LOG]	#00ff00##UID:904:0#Talent Hiemal Shield is ready to use.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	15435	elder vampire	move from	10	19	to	10	19
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491442	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[LOG]	#00ff00##UID:153:0#Talent Rune: Shielding is ready to use.
[Actor:move]	15435	elder vampire	move from	10	19	to	10	19
[LOG]	7b6 Necrocaster activates #{bold}##ORANGE#Hiemal Shield#LAST#.#{normal}#
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.9,0.9,1),ellipsoidalFactor=1,shieldIntensity=0.4]
New GL Shader program 70
*p 70: Uniform: 0: 1406 aadjust
*p 70: Uniform: 1: 1406 antialiasingRadius
*p 70: Uniform: 2: 8B51 color
*p 70: Uniform: 3: 1406 ellipsoidalFactor
*p 70: Uniform: 4: 1406 horizontalScrollingSpeed
*p 70: Uniform: 5: 8B50 impact
*p 70: Uniform: 6: 8B51 impact_color
*p 70: Uniform: 7: 1406 impact_tick
*p 70: Uniform: 8: 1406 impact_time
*p 70: Uniform: 9: 1406 oscillationSpeed
*p 70: Uniform: 10: 1406 shieldIntensity
*p 70: Uniform: 11: 8B5E tex
*p 70: Uniform: 12: 1406 tick
*p 70: Uniform: 13: 1406 tick_start
*p 70: Uniform: 14: 1406 time_factor
*p 70: Uniform: 15: 1406 verticalScrollingSpeed
*p 70: Uniform: 16: 1406 wobblingPower
*p 70: Uniform: 17: 1406 wobblingSpeed
[SHADER] setting reset param	tick_start	5159642
[CALLBACK] upgrading to prioritized	talents_on_hit
[CALLBACK] upgrading to prioritized	talents_on_combat
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491452	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#00ff00##UID:922:0#Talent Impending Doom is ready to use.
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[Actor:move]	15435	elder vampire	move from	10	19	to	10	19
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491462	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[LOG]	#PINK#Your summoned elder vampire disappears.
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491472	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[LOG]	#00ff00##UID:896:0#Talent Dire Plague is ready to use.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491482	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[improved_talented AI] chooses for	12986	vampire	T_CIRCLE_OF_DEATH
[SPELL CRIT %]	1
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491492	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491502	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491512	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#00ff00##UID:432:0#Talent Highborn's Bloom is ready to use.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491522	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	46.904157598234	91.981838335057
=> chance to hit	16.965567933305
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491532	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[LOG]	#00ff00##UID:916:0#Talent Rigor Mortis is ready to use.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491542	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491552	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491562	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491572	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#00ff00##UID:429:0#Talent Wrath of the Highborn is ready to use.
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491582	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491592	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Spacetime Tuning]	13071	dredge	setting preferred_paradox:	240
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491602	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491612	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491622	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491632	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491642	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491652	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491662	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491672	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491682	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491692	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	28	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491702	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491712	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491722	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[use_tactical AI] === Action Selected:	13123	Xeroda the Guardian	stamina	 talent:T_TOTAL_THUGGERY
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491732	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491742	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491752	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491762	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[improved_talented AI] chooses for	13081	mountain troll	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	mountain troll	13081	true
[improved_talented AI]### FAILED TALENT returned:	false
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491772	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491782	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491792	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[LOG]	Rested for 39 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	9	18	to	10	19
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491802	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	5162286
[LOG]	You squeeze Celia's heart in your hand, absorbing part of her soul into your necrotic aura.
[Identify]	Celia's Still Beating Heart	true
[LORE] learnt	Celia's Still Beating Heart
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491812	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[LOG]	
Deleting shader 69 (is clone 0)
[LOG]	Resting starts...
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491822	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491832	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491842	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491852	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491862	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491872	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491882	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491892	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491902	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[improved_talented AI] chooses for	12986	vampire	T_CIRCLE_OF_DEATH
[SPELL CRIT %]	1
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491912	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491922	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491932	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491942	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491952	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[improved_talented AI] chooses for	13081	mountain troll	T_STUN
[useTalent] TALENT FAILED:	T_STUN	for	mountain troll	13081	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	13081	mountain troll	T_DISARM
[useTalent] TALENT FAILED:	T_DISARM	for	mountain troll	13081	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	13081	mountain troll	T_ATTACK
[T_ATTACK]	13081	mountain troll	attacks empty space:	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491962	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491972	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491982	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	22
Deleting shader 96 (is clone 1)
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2491992	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
checkHitOld	47.434164902526	91.981838335057
=> chance to hit	17.097715096134
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492002	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492012	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492022	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492032	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492042	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492052	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13093	venom drake	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492062	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492072	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492082	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
checkHitOld	57.44562646538	91.981838335057
=> chance to hit	19.579311872532
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492092	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492102	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492112	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492122	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	12986	vampire	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492132	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492142	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492152	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492162	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12986	vampire	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492172	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492182	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492192	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492202	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492212	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12986	vampire	move from	6	29	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492222	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	27	to	6	30
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492232	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492242	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492252	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492262	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
checkHitOld	57.44562646538	91.981838335057
=> chance to hit	19.579311872532
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492272	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492282	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[improved_talented AI] chooses for	13078	cold drake hatchling	T_ATTACK
[T_ATTACK]	13078	cold drake hatchling	attacks empty space:	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492292	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492302	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492312	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492322	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492332	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492342	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492352	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[improved_talented AI] chooses for	12984	copperhead snake	T_BITE_POISON
[useTalent] TALENT FAILED:	T_BITE_POISON	for	copperhead snake	12984	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	12984	copperhead snake	T_ATTACK
[T_ATTACK]	12984	copperhead snake	attacks empty space:	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492362	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492372	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492382	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492392	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492402	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492412	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
checkHitOld	47.696960070847	91.981838335057
=> chance to hit	17.163063361108
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492422	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492432	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492442	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492452	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492462	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492472	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492482	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492492	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	26
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	25	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492502	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	26	to	6	27
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492512	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	26
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	29	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492522	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	26	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
checkHitOld	47.696960070847	91.981838335057
=> chance to hit	17.163063361108
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492532	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	26
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492542	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	26	to	6	27
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492552	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492562	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492572	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492582	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492592	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492602	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	26
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492612	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	25	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492622	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	26
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Spacetime Tuning]	13071	dredge	setting preferred_paradox:	240
[Actor:move]	12986	vampire	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492632	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	26	to	6	27
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492642	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492652	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492662	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492672	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492682	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492692	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492702	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
checkHitOld	47.696960070847	91.981838335057
=> chance to hit	17.163063361108
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492712	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
checkHitOld	48.218253804965	91.981838335057
=> chance to hit	17.292377891395
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492722	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492732	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492742	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	26
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12986	vampire	move from	6	25	to	6	24
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492752	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	26	to	6	25
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492762	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492772	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492782	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	25	to	6	26
[LOG]	Rested for 97 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	5165416
[LOG]	You squeeze Celia's heart in your hand, absorbing part of her soul into your necrotic aura.
[Identify]	Celia's Still Beating Heart	true
[LORE] learnt	Celia's Still Beating Heart
[Actor:move]	12986	vampire	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492792	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	26	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[LOG]	
[LOG]	Resting starts...
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492802	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492812	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13093	venom drake	move from	8	27	to	8	28
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492822	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492832	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	24	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492842	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12977	wolf	move from	6	25	to	6	24
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492852	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492862	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492872	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	30	to	6	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492882	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	29	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492892	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492902	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492912	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492922	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492932	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492942	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	25	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492952	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492962	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492972	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492982	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2492992	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[LOG]	Today is the 79th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493002	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493012	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493022	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493032	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
Deleting shader 96 (is clone 1)
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493042	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493052	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493062	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493072	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	27	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493082	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493092	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493102	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	24	to	6	25
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493112	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493122	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493132	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493142	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493152	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493162	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493172	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493182	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493192	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	27	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493202	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493212	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493222	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493232	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493242	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493252	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493262	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493272	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493282	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493292	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493302	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493312	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	46.904157598234	91.981838335057
=> chance to hit	16.965567933305
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493322	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
checkHitOld	46.904157598234	91.981838335057
=> chance to hit	16.965567933305
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493332	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493342	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	24	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493352	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493362	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493372	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493382	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493392	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493402	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493412	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493422	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493432	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493442	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493452	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	26	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493462	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493472	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493482	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493492	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493502	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493512	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
checkHitOld	47.696960070847	91.981838335057
=> chance to hit	17.163063361108
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493522	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493532	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493542	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493552	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493562	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493572	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493582	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493592	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493602	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12977	wolf	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493612	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493622	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493632	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493642	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493652	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493662	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Spacetime Tuning]	13071	dredge	setting preferred_paradox:	240
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493672	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493682	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493692	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493702	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493712	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493722	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493732	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493742	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493752	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493762	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493772	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493782	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493792	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493802	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493812	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493822	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[improved_talented AI] chooses for	12986	vampire	T_CIRCLE_OF_DEATH
[SPELL CRIT %]	1
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493832	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[LOG]	Rested for 104 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	10	19	to	10	20
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493842	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	6451	7b6 Necrocaster	move from	10	20	to	10	21
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
checkHitOld	47.696960070847	91.981838335057
=> chance to hit	17.163063361108
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493852	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	6451	7b6 Necrocaster	move from	10	21	to	10	22
[ActorObjectUse] useObjectEnable: 	shielding rune	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	shielding rune	true
[LOG]	7b6 Necrocaster picks up (n.): #FFFFFF##UID:13349:0#shielding rune (absorb 166; dur 5; cd 14)#LAST#.
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[improved_talented AI] chooses for	13093	venom drake	T_ATTACK
[T_ATTACK]	13093	venom drake	attacks empty space:	8	29
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	28	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493862	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[Actor:move]	6451	7b6 Necrocaster	move from	10	22	to	10	23
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[Identify]	Nudir the Heatbolt	true
[LOG]	7b6 Necrocaster picks up (  .): #FF7700##UID:13383:0#Nudir the Heatbolt (101% power, 3 apr)#LAST#.
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493872	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	6451	7b6 Necrocaster	move from	10	23	to	10	24
[LOG]	You pickup 1.90 gold pieces.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493882	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	6451	7b6 Necrocaster	move from	10	24	to	10	25
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493892	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	6451	7b6 Necrocaster	move from	10	25	to	10	26
[ActorObjectUse] useObjectEnable: 	blink rune	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	blink rune	true
[LOG]	7b6 Necrocaster picks up (g.): #FFFFFF##UID:13375:0#blink rune (range 5; phase 23; cd 12)#LAST#.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493902	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	6451	7b6 Necrocaster	move from	10	26	to	10	27
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	48.218253804965	99.202491957834
=> chance to hit	16.388274636069
[Actor:move]	6451	7b6 Necrocaster	move from	10	27	to	10	28
[Identify]	topaz	true
[LOG]	7b6 Necrocaster picks up (  .): #FFFFFF##UID:13380:0#topaz#LAST#.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493922	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	10	28	to	10	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493932	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	6451	7b6 Necrocaster	move from	10	29	to	10	30
[ActorObjectUse] useObjectEnable: 	stormshield rune	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	stormshield rune	true
[LOG]	7b6 Necrocaster picks up (r.): #FFFFFF##UID:13390:0#stormshield rune (threshold 56; blocks 3; dur 4; cd 14)#LAST#.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493942	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	6451	7b6 Necrocaster	move from	10	30	to	10	31
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493952	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	6451	7b6 Necrocaster	move from	10	31	to	10	32
[ActorObjectUse] useObjectEnable: 	hungering thorny mindstar	by	7b6 Necrocaster	inven/slot	1	nil
[ActorObjectUse] Object	hungering thorny mindstar	13392	is ineligible for talent interface
[Identify]	hungering thorny mindstar	true
[LOG]	7b6 Necrocaster picks up (9.): #0080FF##UID:13392:0#hungering thorny mindstar (98% power, 24 apr, nature damage)#LAST#.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493962	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[LOG]	
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Track.#{normal}##LAST#
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[LOG]	
Vault id	1	opens:	2	18	11	27
[Actor:move]	6451	7b6 Necrocaster	move from	10	32	to	10	32
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
checkHitOld	57.227615711298	99.202491957834
=> chance to hit	18.41582690194
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Wolf for #GREY#256 darkness#LAST# damage.
checkHitOld	46.904157598234	99.202491957834
=> chance to hit	16.079788857013
[Actor:move]	12977	wolf	move from	6	24	to	6	23
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	13409	wolf	move from	10	34	to	10	33
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_2.ogg" : <static>
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
checkHit	76	vs	13	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Wolf for #1133F3#19 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
[target_simple AI]	13409	wolf	selecting NEW TARGET	10	32	6451	7b6 Necrocaster
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	64.301719055841	3	41	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.301719055841	3	41	1	vs. armor/def	44.551211628464	24
checkHit	41	vs	24	=> chance to hit	93
[LOG]	#UID:13409:0#Wolf misses #fbd578#7b6 Necrocaster#LAST#.
[Actor:move]	13409	wolf	move from	10	33	to	10	33
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	76	=> chance to hit	0
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Wolf for #1133F3#273 cold#LAST# damage.
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2493992	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Wolf for #1133F3#23 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[improved_talented AI] chooses for	13409	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	64.301719055841	3	41	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.301719055841	3	41	1	vs. armor/def	44.551211628464	24
checkHit	41	vs	24	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	65	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	23.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	23.448788371536
[ATTACK] after mult	23.448788371536
Adding entity	15438	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	#UID:13409:0#Wolf hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(13 absorbed)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Wolf for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Wolf for #1133F3#53 cold#LAST# damage.
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[LOG]	
Deleting temp shader	tentacles[appearTime=0.8,noup=0,time_factor=700,wobblingType=0]
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	12986	vampire	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494002	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[improved_talented AI] chooses for	13409	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	64.301719055841	3	41	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	64.301719055841	3	41	1	vs. armor/def	44.551211628464	24
checkHit	41	vs	24	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	67	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	25.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	25.448788371536
[ATTACK] after mult	25.448788371536
Adding entity	15439	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	#UID:13409:0#Wolf hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(14 absorbed)#LAST#, #WHITE#7 physical#LAST# (#RED##{bold}#7#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Wolf for #1133F3#53 cold#LAST# damage.
[LOG]	Melee retaliation hits Wolf for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#17#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Wolf for #1133F3#23 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	
checkHit	8	vs	76	=> chance to hit	0
[LOG]	Wolf wanders around!
Deleting shader 77 (is clone 0)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	Erupting Shadows hits Wolf for #GREY#49 darkness#LAST# damage.
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Wolf for #{bold}##GREY#559 darkness#{normal}##LAST# damage.
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
checkHitOld	47.434164902526	91.981838335057
=> chance to hit	17.097715096134
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Wolf for #GREY#54 darkness#LAST# damage.
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494012	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	13409	wolf	move from	10	33	to	10	33
[LOG]	Spikes of Decrepitude hits Wolf for #1133F3#23 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Wolf for #GREY#49 darkness#LAST# damage.
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	10	32	to	10	31
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[LOG]	Bane of Confusion from 7b6 Necrocaster hits Wolf for #GREY#54 darkness#LAST# damage.
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494022	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#{bold}#Bane of Confusion from 7b6 Necrocaster killed Wolf!#{normal}#
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[LOG]	Resting starts...
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	29	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494032	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12986	vampire	move from	6	28	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494042	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494052	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[improved_talented AI] chooses for	13081	mountain troll	T_KNOCKBACK
[useTalent] TALENT FAILED:	T_KNOCKBACK	for	mountain troll	13081	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	13081	mountain troll	T_DISARM
[useTalent] TALENT FAILED:	T_DISARM	for	mountain troll	13081	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	13081	mountain troll	T_ATTACK
[T_ATTACK]	13081	mountain troll	attacks empty space:	8	25
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494062	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[improved_talented AI] chooses for	12984	copperhead snake	T_BITE_POISON
[useTalent] TALENT FAILED:	T_BITE_POISON	for	copperhead snake	12984	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	12984	copperhead snake	T_ATTACK
[T_ATTACK]	12984	copperhead snake	attacks empty space:	6	25
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494072	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	29	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494082	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494092	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494102	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	25	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494112	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	25	to	6	26
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494122	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	28	to	6	25
checkHitOld	46.904157598234	99.202491957834
=> chance to hit	16.079788857013
[Actor:move]	12986	vampire	move from	6	29	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494132	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12977	wolf	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494142	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	23	to	6	24
[Actor:move]	12977	wolf	move from	6	26	to	6	25
[LOG]	#00ff00##UID:889:0#Talent Night Sphere is ready to use.
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	29	to	6	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
checkHitOld	47.434164902526	99.202491957834
=> chance to hit	16.204729842848
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[Actor:move]	12977	wolf	move from	6	25	to	6	24
[LOG]	#00ff00##UID:718:0#Talent Track is ready to use.
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[improved_talented AI] chooses for	12986	vampire	T_CIRCLE_OF_DEATH
[SPELL CRIT %]	1
checkHitOld	57.227615711298	99.202491957834
=> chance to hit	18.41582690194
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494172	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	12994	minotaur	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494182	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#GREY#Your hiemal shield regenerates to full!
[Actor:move]	12977	wolf	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	23	to	6	22
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	10	31	to	10	32
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494192	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	10	32	to	10	33
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494202	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	23	to	6	24
checkHitOld	47.958315233127	91.981838335057
=> chance to hit	17.227946466691
[Actor:move]	12994	minotaur	move from	6	22	to	6	23
[Actor:move]	6451	7b6 Necrocaster	move from	10	33	to	10	34
[ActorObjectUse] useObjectEnable: 	biting gale rune	by	7b6 Necrocaster	inven/slot	1	nil
[Identify]	biting gale rune	true
[LOG]	7b6 Necrocaster picks up (g.): #FFFFFF##UID:13408:0#biting gale rune (damage 82; dur 4; cd 18)#LAST#.
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[improved_talented AI] chooses for	13081	mountain troll	T_STUN
[useTalent] TALENT FAILED:	T_STUN	for	mountain troll	13081	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	13081	mountain troll	T_RUSH
[useTalent] TALENT FAILED:	T_RUSH	for	mountain troll	13081	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	13081	mountain troll	T_ATTACK
[T_ATTACK]	13081	mountain troll	attacks empty space:	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494212	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	23	to	6	22
[LOG]	
Vault id	1	opens:	2	18	11	27
[Actor:move]	6451	7b6 Necrocaster	move from	10	34	to	10	34
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Carrion worm mass for #{bold}##GREY#431 darkness#{normal}##LAST# damage.
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12977	wolf	move from	6	25	to	6	24
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
checkHitOld	57.44562646538	99.202491957834
=> chance to hit	18.463870976689
[Actor:move]	12994	minotaur	move from	6	22	to	6	23
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	13414	carrion worm mass	move from	10	36	to	10	35
checkHit	76	vs	27	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Carrion worm mass for #1133F3#19 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[USERCHAT] channel achievement	choche1192	tome	Level 10 (Insane (Roguelike) difficulty)	false	false
[SPELL CRIT %]	29.572902271436
checkHit	39	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Carrion worm mass for #1133F3#273 cold#LAST# damage.
checkHitOld	46.904157598234	91.981838335057
=> chance to hit	16.965567933305
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	23	to	6	22
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494232	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	13.077252213431	100	24	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	13.077252213431	100	24	1	vs. armor/def	44.551211628464	24
checkHit	24	vs	24	=> chance to hit	50
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	13	100	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
Adding entity	15440	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[SOUND] loading from	/data/sound/creatures/worms/worm_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_2.ogg" : <static>
[Actor:move]	13414	carrion worm mass	move from	10	35	to	10	35
checkHit	76	vs	13	=> chance to hit	95
[LOG]	#UID:13414:0#Carrion worm mass hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(6 absorbed)#LAST#, #WHITE#3 physical#LAST# (#RED##{bold}#3#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Carrion worm mass for #1133F3#53 cold#LAST# damage.
[LOG]	Melee retaliation hits Carrion worm mass for #GREEN#1 acid#LAST#, #LIGHT_STEEL_BLUE#2 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#0 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#11#LAST##{normal}# total damage).
[LOG]	Spikes of Decrepitude hits Carrion worm mass for #1133F3#23 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Torture Souls.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	5183255
Deleting temp shader	healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=2,time_factor=6000]
Deleting temp shader	healing[beamColor1=vec4(0.79607843137255,0.79607843137255,0.79607843137255,1),beamColor2=vec4(0.2078431372549,0.2078431372549,0.2078431372549,1),beamsCount=15,noup=1,time_factor=6000]
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Carrion worm mass for #1133F3#61 cold#LAST#, #1133F3#108 cold#LAST# (#RED##{bold}#169#LAST##{normal}# total damage).
checkHitOld	46.904157598234	91.981838335057
=> chance to hit	16.965567933305
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Carrion worm mass!#{normal}#
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494242	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	22	to	6	23
[LOG]	
Adding entity	15443	after	6451
[LOG]	Carrion worm mass's blight area effect hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(18 absorbed)#LAST#, #DARK_GREEN#9 blight#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Carrion worm mass's blight area effect hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(18 absorbed)#LAST#, #DARK_GREEN#9 blight#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[Actor:move]	6451	7b6 Necrocaster	move from	10	34	to	10	33
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494252	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	27
[LOG]	
Adding entity	15444	after	6451
[LOG]	Carrion worm mass's blight area effect hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(18 absorbed)#LAST#, #DARK_GREEN#9 blight#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[LOG]	Carrion worm mass's blight area effect hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(18 absorbed)#LAST#, #DARK_GREEN#9 blight#LAST# (#RED##{bold}#9#LAST##{normal}# total damage).
[Actor:move]	6451	7b6 Necrocaster	move from	10	33	to	10	32
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494262	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	22	to	6	23
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[LOG]	
Deleting temp shader	shield[color=vec3(0.79607843137255,0.79607843137255,0.79607843137255),shieldIntensity=0.2]
[LOG]	Resting starts...
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12977	wolf	move from	6	26	to	6	25
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494272	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	23	to	6	24
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12984	copperhead snake	move from	6	28	to	6	27
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494282	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494292	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	26	to	6	25
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494302	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494312	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	28
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494322	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	28	to	6	27
[Actor:move]	12977	wolf	move from	6	24	to	6	25
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	12994	minotaur	move from	6	23	to	6	24
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
Deleting shader 96 (is clone 1)
Deleting shader 100 (is clone 0)
Deleting shader 99 (is clone 0)
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494332	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	26
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494342	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494352	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494362	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	27
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	12977	wolf	move from	6	24	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	28	to	6	29
[Actor:move]	12994	minotaur	move from	6	23	to	6	22
[Actor:move]	12977	wolf	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	27	to	8	26
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12994	minotaur	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494382	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	23	to	6	29
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
checkHitOld	47.696960070847	91.981838335057
=> chance to hit	17.163063361108
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494392	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494402	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[improved_talented AI] chooses for	13013	rogue	T_INFUSION:_REGENERATION_1
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494412	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[LOG]	#00ff00##UID:914:0#Talent Torture Souls is ready to use.
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
checkHitOld	46.904157598234	99.202491957834
=> chance to hit	16.079788857013
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494422	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[LOG]	#GREY#Your hiemal shield regenerates to full!
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494432	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	27
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	46.904157598234	99.202491957834
=> chance to hit	16.079788857013
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494442	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
Deleting shader 101 (is clone 0)
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494452	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494462	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494472	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	12994	minotaur	T_SUNDER_ARMS
[useTalent] TALENT FAILED:	T_SUNDER_ARMS	for	minotaur	12994	true
[improved_talented AI]### FAILED TALENT returned:	false
[improved_talented AI] chooses for	12994	minotaur	T_WARSHOUT
checkHit	13	vs	61	=> chance to hit	0
checkHit	17	vs	61	=> chance to hit	0
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	10	32	to	10	33
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494482	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	23
Server latency	168
[Actor:move]	6451	7b6 Necrocaster	move from	10	33	to	10	34
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494492	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[USERCHAT] channel talk	zeyphor	tome	how is it level 25
[Actor:move]	6451	7b6 Necrocaster	move from	10	34	to	10	35
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
checkHitOld	47.696960070847	91.981838335057
=> chance to hit	17.163063361108
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494502	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	6451	7b6 Necrocaster	move from	10	35	to	10	36
[Identify]	absorbing thorny mindstar	true
[LOG]	7b6 Necrocaster picks up (  .): #0080FF##UID:13410:0#absorbing thorny mindstar (98% power, 24 apr, nature damage)#LAST#.
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494512	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[LOG]	
Vault id	1	opens:	2	18	11	27
[Actor:move]	6451	7b6 Necrocaster	move from	10	36	to	10	36
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Wolf for #GREY#256 darkness#LAST# damage.
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494522	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13419	wolf	T_RUSH
[LOG]	#RED##{bold}#Wolf rushes out!#{normal}##LAST#
[Actor:move]	13419	wolf	(forced) move from	10	38	to	10	37
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	63.768202320217	3	41	1.2	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	63.768202320217	3	41	1.2	vs. armor/def	44.551211628464	24
checkHit	41	vs	24	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	67	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	25.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	25.448788371536
[ATTACK] after mult	30.538546045843
Adding entity	15445	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Lightning.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	Melee retaliation hits Wolf for #GREEN#4 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#4 arcane#LAST# (#RED##{bold}#13#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Wolf for #1133F3#44 cold#LAST#, #ROYAL_BLUE#192 lightning#LAST# (#RED##{bold}#236#LAST##{normal}# total damage).
[LOG]	#UID:13419:0#Wolf hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(16 absorbed)#LAST#, #WHITE#8 physical#LAST# (#RED##{bold}#8#LAST##{normal}# total damage).
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
checkHit	76	vs	13	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Wolf for #1133F3#19 cold#LAST#, #GREY#26 darkness#LAST# (#RED##{bold}#44#LAST##{normal}# total damage).
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Black Ice.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHit	0	vs	76	=> chance to hit	0
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Wolf for #1133F3#273 cold#LAST# damage.
[Actor:move]	12977	wolf	move from	6	23	to	6	23
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	63.768202320217	3	41	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	63.768202320217	3	41	1	vs. armor/def	44.551211628464	24
checkHit	41	vs	24	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	69	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	27.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	27.448788371536
[ATTACK] after mult	27.448788371536
Adding entity	15446	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[Actor:move]	13419	wolf	move from	10	37	to	10	37
[LOG]	Melee retaliation hits Wolf for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Wolf for #1133F3#53 cold#LAST# damage.
[LOG]	#UID:13419:0#Wolf hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(12 absorbed)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494532	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
checkHit	76	vs	0	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Wolf for #1133F3#23 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[improved_talented AI] chooses for	13419	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	63.768202320217	3	41	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	63.768202320217	3	41	1	vs. armor/def	44.551211628464	24
checkHit	41	vs	24	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	70	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	28.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	28.448788371536
[ATTACK] after mult	28.448788371536
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	
[LOG]	Melee retaliation hits Wolf for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	#UID:13419:0#Wolf hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(13 absorbed)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[USERCHAT] channel achievement	mystic_wizard	tome	Against all odds	true	false
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=1,time_factor=3000]
Deleting temp shader	healing[beamColor1=vec4(0.71372549019608,0.87058823529412,0.95294117647059,1),beamColor2=vec4(0.36078431372549,0.69803921568627,0.76078431372549,1),beamsCount=15,noup=2,time_factor=3000]
Deleting temp shader	lightningshield[]
[USERCHAT] channel talk	freepaperclips	tome	In a vault
Deleting shader 104 (is clone 0)
Deleting shader 103 (is clone 0)
Deleting shader 102 (is clone 0)
[USERCHAT] channel talk	zeyphor	tome	i mean the talent
[USERCHAT] channel talk	freepaperclips	tome	I finally overwhelmed his 94 wisdome
[USERCHAT] channel talk	freepaperclips	tome	I have no idea
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
Deleting temp shader	healing[beamColor1=vec4(1,0.13333333333333,0.13333333333333,1),beamColor2=vec4(1,0.37647058823529,0.37647058823529,1),beamsCount=8,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
[ATTACK] attacking with (mainhand)	magewarrior's short yew starstaff of channeling
[ATTACK] to 	wolf	dam/apr/atk/mult ::	40.066712018656	22	17	1	vs. armor/def	1	32
[ATTACK] after melee attack bonus hooks & callbacks::	40.066712018656	22	17	1	vs. armor/def	1	32
checkHit	17	vs	32	=> chance to hit	13
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# misses Wolf.
[ATTACK] staff accuracy bonus	17	32	=	1
[ATTACK] attacking with (offhand)	Brenalach the Blazequill
[ATTACK] to 	wolf	dam/apr/atk/mult ::	17.663302251275	24	17	0.5	vs. armor/def	1	32
[ATTACK] after melee attack bonus hooks & callbacks::	17.663302251275	24	17	0.5	vs. armor/def	1	32
checkHit	17	vs	32	=> chance to hit	13
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# misses Wolf.
[Actor:move]	6451	7b6 Necrocaster	move from	10	36	to	10	36
Deleting temp shader	flamewings[deploy_factor=14]
checkHitOld	47.958315233127	99.202491957834
=> chance to hit	16.327593584969
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494542	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
checkHit	76	vs	0	=> chance to hit	95
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[LOG]	Spikes of Decrepitude hits Wolf for #1133F3#23 cold#LAST#, #GREY#31 darkness#LAST# (#RED##{bold}#53#LAST##{normal}# total damage).
[Actor:move]	12977	wolf	move from	6	22	to	6	22
[improved_talented AI] chooses for	13419	wolf	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	63.768202320217	3	41	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	63.768202320217	3	41	1	vs. armor/def	44.551211628464	24
checkHit	41	vs	24	=> chance to hit	93
[ATTACK] HIT:: damrange	1.1	==> dam/apr::	67	3	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	25.448788371536
[PHYS CRIT %]	0
[ATTACK] after crit	25.448788371536
[ATTACK] after mult	25.448788371536
Adding entity	15447	after	6451
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[LOG]	Melee retaliation hits Wolf for #GREEN#5 acid#LAST#, #LIGHT_STEEL_BLUE#1 temporal#LAST#, #YELLOW#2 light#LAST#, #DARK_GREEN#2 blight#LAST#, #PURPLE#5 arcane#LAST# (#RED##{bold}#16#LAST##{normal}# total damage).
[LOG]	7b6 Necrocaster's Hiemal Shield hits Wolf for #1133F3#53 cold#LAST# damage.
[LOG]	#UID:13419:0#Wolf hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(11 absorbed)#LAST#, #WHITE#6 physical#LAST# (#RED##{bold}#6#LAST##{normal}# total damage).
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Invoke Darkness.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	5225203
[Actor:move]	12994	minotaur	move from	6	29	to	6	28
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Wolf for #1133F3#61 cold#LAST#, #{bold}##GREY#560 darkness#{normal}##LAST# (#RED##{bold}#621#LAST##{normal}# total damage).
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	25
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[LOG]	#{bold}##UID:6451:0##fbd578#7b6 Necrocaster#LAST# killed Wolf!#{normal}#
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
[LOG]	
[LOG]	Resting starts...
[improved_talented AI] chooses for	12986	vampire	T_CIRCLE_OF_DEATH
[SPELL CRIT %]	1
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
Deleting shader 96 (is clone 1)
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494562	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	23	to	6	23
checkHitOld	47.958315233127	91.981838335057
=> chance to hit	17.227946466691
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[LOG]	#00ff00##UID:900:0#Talent Black Ice is ready to use.
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	24
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494572	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	23
[LOG]	#00ff00##UID:888:0#Talent Invoke Darkness is ready to use.
[Actor:move]	12986	vampire	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12984	copperhead snake	move from	6	23	to	6	24
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494582	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	28	to	6	27
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	12984	copperhead snake	move from	6	24	to	6	25
checkHitOld	46.904157598234	99.202491957834
=> chance to hit	16.079788857013
[Actor:move]	12994	minotaur	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494592	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	23	to	6	24
checkHitOld	47.958315233127	91.981838335057
=> chance to hit	17.227946466691
[improved_talented AI] chooses for	12994	minotaur	T_SUNDER_ARMS
[ATTACK] to 	rogue	dam/apr/atk/mult ::	178.16888370916	2	81	1.9192388155425	vs. armor/def	8	44
[ATTACK] after melee attack bonus hooks & callbacks::	178.16888370916	2	81	1.9192388155425	vs. armor/def	8	44
checkHit	81	vs	44	=> chance to hit	100
[Actor:move]	12986	vampire	move from	6	26	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494602	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13013	rogue	T_ATTACK
[T_ATTACK]	13013	rogue	attacks empty space:	6	30
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	24	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494612	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	28	to	6	29
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[Actor:move]	12977	wolf	move from	6	23	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494622	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	27
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494632	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	24	to	6	25
checkHitOld	48.218253804965	99.202491957834
=> chance to hit	16.388274636069
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494642	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	25	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13081	mountain troll	move from	8	27	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494652	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	26	to	6	25
[improved_talented AI] chooses for	12994	minotaur	T_RUNE:_BLINK_1
[Actor:move]	12994	minotaur	(forced) move from	6	29	to	6	26
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	28	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494662	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[improved_talented AI] chooses for	13013	rogue	T_HIGHER_HEAL
[Actor:move]	12977	wolf	move from	6	25	to	6	24
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494672	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494682	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
[Spacetime Tuning]	13071	dredge	setting preferred_paradox:	240
[Actor:move]	12977	wolf	move from	6	24	to	6	25
[Actor:move]	12994	minotaur	move from	6	27	to	6	26
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494692	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	25	to	6	24
checkHitOld	48.218253804965	91.981838335057
=> chance to hit	17.292377891395
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	28
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494702	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12984	copperhead snake	move from	6	28	to	6	27
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
[Actor:move]	12986	vampire	move from	6	29	to	6	28
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Actor:move]	13093	venom drake	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494712	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	23	to	6	22
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12994	minotaur	move from	6	26	to	6	25
[LOG]	#GREY#Your hiemal shield regenerates to full!
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	26
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13090	cave troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494722	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[improved_talented AI] chooses for	12994	minotaur	T_INFUSION:_HEALING_2
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12986	vampire	move from	6	27	to	6	28
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	13081	mountain troll	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	27	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[Actor:move]	12994	minotaur	move from	6	24	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[LOG]	#00ff00##UID:431:0#Talent Born into Magic is ready to use.
[LOG]	Rested for 18 turns (stop reason: all resources and life at maximum).
[LOG]	
[Actor:move]	6451	7b6 Necrocaster	move from	10	36	to	10	37
[Actor:move]	12986	vampire	move from	6	28	to	6	27
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[Actor:move]	12994	minotaur	move from	6	23	to	6	24
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	25
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
[Actor:move]	12977	wolf	move from	6	22	to	6	23
[Actor:move]	6451	7b6 Necrocaster	move from	10	37	to	10	38
[Identify]	ash magestaff of greater warding	true
[LOG]	7b6 Necrocaster picks up (  .): #0080FF##UID:13415:0#ash magestaff of greater warding (111% power, 3 apr, cold element)#LAST#.
[Actor:move]	12984	copperhead snake	move from	6	25	to	6	26
[Actor:move]	12986	vampire	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	29
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494752	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	30	to	6	29
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[Actor:move]	12984	copperhead snake	move from	6	26	to	6	27
[Actor:move]	12994	minotaur	move from	6	25	to	6	24
checkHitOld	47.169905660283	91.981838335057
=> chance to hit	17.03188794791
[LOG]	
[USERCHAT] channel serial data	Meneliki	tome	749
Server latency	169
[USERCHAT] channel talk	freepaperclips	tome	I mean, clearly some edge case was forgotten or overtuned
[USERCHAT] channel achievement	tmachinetuck	tome	Curse Lifter (Insane (Roguelike) difficulty)	false	false
Vault id	1	opens:	2	18	11	27
[Actor:move]	6451	7b6 Necrocaster	move from	10	38	to	10	38
[LOG]	7b6 Necrocaster casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around 7b6 Necrocaster.
Cloned shader 81
[SHADER] setting reset param	tick_start	5255651
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Highborn's Bloom.#{normal}##LAST#
[LOG]	7b6 Necrocaster uses #{bold}##ORCHID#Wrath of the Highborn.#{normal}##LAST#
[LOG]	7b6 Necrocaster radiates power.
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Impending Doom.#{normal}##LAST#
Loading tile from tileset	/data/gfx/shockbolt/object/2haxe_steel.png
checkHit	18	vs	76	=> chance to hit	0
[LOG]	Orc berserker is doomed!
[Actor:move]	13078	cold drake hatchling	move from	8	26	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	29	to	8	28
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[CALLBACK] upgrading to prioritized	talents_on_death
[LOG]	#GREY#Darkness pulsates around 7b6 Necrocaster!
Cloned shader 96
[SHADER] setting reset param	tick_start	5258574
[LOG]	#CRIMSON#A piece of the soul of orc berserker is torn apart by Impending Doom!
[target_simple AI]	13424	orc berserker	selecting NEW TARGET	10	38	6451	7b6 Necrocaster
[Actor:move]	13424	orc berserker	move from	10	40	to	10	39
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc berserker for #1133F3#36 cold#LAST#, #GREY#55 darkness#LAST# (#RED##{bold}#91#LAST##{normal}# total damage).
[use_tactical AI] === Action Selected:	13096	blade horror	closein	 AI:move_complex
[use_tactical AI] turn	2494762	13096	blade horror	### FAILED ACTION returned:	move_complex	nil
[Actor:move]	12977	wolf	move from	6	22	to	6	23
checkHitOld	53.875768547783	91.981838335057
=> chance to hit	18.683855077498
[Actor:move]	13013	rogue	move from	6	29	to	6	30
checkHit	76	vs	30	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc berserker for #1133F3#18 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[Actor:move]	12994	minotaur	move from	6	24	to	6	25
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Night Sphere.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	12986	vampire	move from	6	28	to	6	29
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
[Actor:move]	13081	mountain troll	move from	8	26	to	8	27
[Actor:move]	13093	venom drake	move from	8	29	to	8	30
[ATTACK] attacking with (mainhand)	thought-forged steel battleaxe of paradox
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	142.32290844847	2	83	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	142.32290844847	2	83	1	vs. armor/def	44.551211628464	24
checkHit	83	vs	24	=> chance to hit	100
[ATTACK] HIT:: damrange	1.5	==> dam/apr::	178	2	vs. armor/hardiness	44.551211628464	0.88607947236566
[ATTACK] after armor	135.44878837154
[PHYS CRIT %] axe accuracy bonus	83	24	=	14.75
[PHYS CRIT %]	10.074135294894
[ATTACK] after crit	135.44878837154
[ATTACK] after mult	135.44878837154
checkHit	18	vs	65	=> chance to hit	0
[ATTACK]	target on_melee_hit:	4	ACID	vs	0
[ATTACK]	target on_melee_hit:	2	TEMPORAL	vs	0
[ATTACK]	target on_melee_hit:	2	LIGHT	vs	0
[ATTACK]	target on_melee_hit:	2	BLIGHT	vs	0
[ATTACK]	target on_melee_hit:	4	ARCANE	vs	0
[Actor:move]	13424	orc berserker	move from	10	39	to	10	39
[LOG]	#UID:13424:0#Orc berserker hits #fbd578#7b6 Necrocaster#LAST# for #SLATE#(75 absorbed)#LAST#, #WHITE#0 physical#LAST#, #SLATE#(4 absorbed)#LAST#, #ORANGE#0 mind#LAST#, #SLATE#(5 absorbed)#LAST#, #LIGHT_STEEL_BLUE#0 temporal#LAST# (#RED##{bold}#0#LAST##{normal}# total damage).
[LOG]	Melee retaliation hits Orc berserker for #GREEN#6 acid#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST#, #YELLOW#3 light#LAST#, #DARK_GREEN#3 blight#LAST#, #PURPLE#6 arcane#LAST# (#RED##{bold}#20#LAST##{normal}# total damage).
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc berserker for #1133F3#36 cold#LAST#, #GREY#55 darkness#LAST# (#RED##{bold}#91#LAST##{normal}# total damage).
[Actor:move]	12977	wolf	move from	6	23	to	6	24
[Actor:move]	12984	copperhead snake	move from	6	27	to	6	28
[Actor:move]	12994	minotaur	move from	6	25	to	6	26
checkHit	76	vs	19	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc berserker for #1133F3#18 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Orc berserker loses sight!
Deleting shader 96 (is clone 1)
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Dire Plague.#{normal}##LAST#
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Orc berserker is afflicted by a dire plague!
[Actor:move]	12977	wolf	move from	6	24	to	6	23
[Actor:move]	13078	cold drake hatchling	move from	8	24	to	8	25
[Actor:move]	13081	mountain troll	move from	8	27	to	8	26
[Actor:move]	13090	cave troll	move from	8	28	to	8	27
[Actor:move]	13093	venom drake	move from	8	30	to	8	29
[LOG]	#CRIMSON#A piece of the soul of orc berserker is torn apart by Impending Doom!
[ATTACK] attacking with (mainhand)	thought-forged steel battleaxe of paradox
[ATTACK] to 	7b6 Necrocaster	dam/apr/atk/mult ::	142.32290844847	2	83	1	vs. armor/def	44.551211628464	24
[ATTACK] after melee attack bonus hooks & callbacks::	142.32290844847	2	83	1	vs. armor/def	44.551211628464	24
checkHit	83	vs	24	=> chance to hit	100
[LOG]	#UID:13424:0#Orc berserker misses #fbd578#7b6 Necrocaster#LAST#.
[Actor:move]	13424	orc berserker	move from	10	39	to	10	39
[LOG]	Erupting Shadows hits Orc berserker for #GREY#44 darkness#LAST# damage.
[LOG]	Bane of Blindness from 7b6 Necrocaster hits Orc berserker for #GREY#48 darkness#LAST# damage.
[LOG]	Dire Plague from 7b6 Necrocaster hits Orc berserker for #GREY#57 darkness#LAST# damage.
[LOG]	Impending Doom from 7b6 Necrocaster hits Orc berserker for #1133F3#36 cold#LAST#, #GREY#55 darkness#LAST# (#RED##{bold}#91#LAST##{normal}# total damage).
checkHitOld	57.44562646538	99.202491957834
=> chance to hit	18.463870976689
[Actor:move]	12994	minotaur	move from	6	26	to	6	27
checkHit	76	vs	19	=> chance to hit	95
[LOG]	Spikes of Decrepitude hits Orc berserker for #1133F3#18 cold#LAST#, #GREY#28 darkness#LAST# (#RED##{bold}#46#LAST##{normal}# total damage).
[LOG]	Erupting Shadows hits Orc berserker for #GREY#44 darkness#LAST# damage.
[Actor:move]	12977	wolf	move from	6	23	to	6	22
[LOG]	
[LOG]	7b6 Necrocaster casts #{bold}##PURPLE#Rigor Mortis.#{normal}##LAST#
[SPELL CRIT %]	29.572902271436
[LOG]	#{bold}#7b6 Necrocaster's spell attains critical power!#{normal}#
checkHit	0	vs	76	=> chance to hit	0
[LOG]	Orc berserker feels death coming!
checkHitOld	47.696960070847	99.202491957834
=> chance to hit	16.266415672192
[LOG]	#UID:6451:0##fbd578#7b6 Necrocaster#LAST# hits Orc berserker for #{bold}##1133F3#278 cold#{normal}##LAST#, #{bold}##GREY#424 darkness#{normal}##LAST# (#RED##{bold}#702#LAST##{normal}# total damage).
[Actor:move]	13078	cold drake hatchling	move from	8	25	to	8	24
checkHitOld	47.169905660283	99.202491957834
=> chance to hit	16.142524772947
[Actor:move]	13081	mountain troll	move from	8	26	to	8	25
[Actor:move]	13090	cave troll	move from	8	27	to	8	26
[Ac